Most differences in results are within chance.They do not justify criticizing players.

Player · 38 career games · 2019-20–2020-21

Akira Wakutsu

Too little data yet to pin down the style. Career record: -10.5pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
-10.5
38 career games
Skill estimate / game
-2.3
90% interval -9.5 to +4.9
Estimate, luck removed
-2.9
adjusted for starting hands, draws, ura-dora
Weight of the record
22%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,550
  • Riichi rate21.3%
  • Deal-in rate11.5%
  • Win rate19.0%
  • First riichi rate76.8%
  • Average riichi turn9.24
  • Call rate17.1%
  • Tenpai rate at exhaustive draws37.0%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)38.0%
  • Push rate vs riichi (2+ shanten)27.6%
  • Tile efficiency match rate71.6%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate65.8%
  • Dama rate21.1%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements38 career games, average placement 2.74

  • 1st23.7%9×
  • 2nd18.4%7×
  • 3rd18.4%7×
  • 4th39.5%15×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,467
  • Riichi win rate45.8%
  • Riichi deal-in rate A14.5%
  • Riichi deal-in rate B11.2%
  • Riichi good-wait rate52.1%
  • Riichi exhaustive draw rate17.7%
  • Call income433
  • Win rate after calling28.8%
  • Deal-in rate after calling12.3%
  • Tenpai rate after the first call28.3%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency757
  • Deal-in loss672
  • Average win turn12.38

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-2.3
  • Points per game, luck removed-2.9
  • Average placement2.55

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)+0.0
  • Draw luck+0.3%
  • Starting hand (shanten)+0.04
  • Dora and red fives dealt-0.01
  • Ura-dora luck-0.06
  • Ippatsu rate+1.3%
  • Avoiding a chase riichi (/first riichi)-1.1%
  • Mangan+ tsumo against dealer rate16.1%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Where the points came fromchange in expected points, all stages

  • Own wins+36.4
  • Deal-ins-22.2
  • Others' tsumo-24.0
  • Ron between others-1.6
  • Exhaustive draws+0.7
Change in expected points per game. Total -10.8pt/game (38 games).
As a table
Hand resultHandsTotalPer game
Own wins77+1383.1+36.4
Deal-ins56-844.6-22.2
Others' tsumo124-911.3-24.0
Ron between others93-61.6-1.6
Exhaustive draws93+25.4+0.7

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi8.6%+765+919-154
Wins with calls4.1%+235+382-147
Dama wins4.7%+246+173+73
Deal-ins to riichi5.2%-482-360-122
Deal-ins to open hands5.0%-242-203-39
Deal-ins to dama2.5%-142-101-41
Others' tsumo28.0%-788-752-36
Other (exhaustive draws, etc.)42.0%-65-60-6
Total (per hand)-475
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.742.55 (2.37 to 2.72)21%—38 games
Points per game-10.5-2.3 (-9.5 to 4.9)22%—38 games
Points per game, luck removed-10.5-2.9 (-9.4 to 3.5)28%—38 games
1st-place rate23.7%24.7% (17.7% to 31.8%)23%—38 games
4th-place rate39.5%28.4% (21.3% to 35.5%)24%—38 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate17.4%19.0% (17.0% to 21.1%)36%—443 hands
Deal-in rate12.6%11.5% (9.9% to 13.1%)32%—443 hands
Riichi rate19.0%21.3% (19.1% to 23.5%)38%—443 hands
Call rate16.3%17.1% (14.1% to 20.2%)87%—443 hands
First riichi rate81.0%76.8% (72.6% to 81.0%)16%—84 riichi
Average riichi turn9.069.24 (8.86 to 9.63)33%—84 riichi
Average win value6,4226,550 (6,032 to 7,069)24%—77 wins
Average deal-in value6,4275,754 (5,274 to 6,233)16%—56 deal-ins
Win efficiency1,2451,463 (1,363 to 1,563)5%—443 hands
Deal-in loss842672 (575 to 768)16%—443 hands
Net efficiency404757 (558 to 955)18%—443 hands
Push rate vs riichi (1-shanten)30.4%38.0% (31.8% to 44.1%)28%—69 hands facing riichi
Push rate vs riichi (2+ shanten)29.7%27.6% (22.1% to 33.1%)50%—91 hands facing riichi
Tenpai rate after the first call30.6%28.3% (21.9% to 34.6%)54%—72 first calls
Average win turn12.2312.38 (12.23 to 12.52)2%—77 wins
Tenpai rate at exhaustive draws31.2%37.0% (31.5% to 42.5%)34%—93 exhaustive draws
Staying in vs riichi11.0%13.8% (12.0% to 15.6%)10%—218 hands facing an opponent’s riichi
Tile efficiency match rate71.4%71.6% (70.2% to 73.0%)88%—2,433 discards
Average ukeire loss (tiles)1.101.09 (1.01 to 1.18)80%—2,324 discards
Breaking shape for value2.2%2.1% (1.7% to 2.5%)72%—2,433 discards
Tenpai turn (luck-adjusted)8.288.17 (8.05 to 8.30)6%—99 tenpai hands
Immediate riichi rate59.2%65.8% (60.5% to 71.1%)47%—99 tenpai hands
Dama rate27.3%21.1% (16.2% to 25.9%)55%—77 wins
Riichi income1,7752,467 (1,734 to 3,200)18%—84 riichi
Riichi win rate45.2%45.8% (39.9% to 51.6%)32%—84 riichi
Riichi deal-in rate A19.0%14.5% (12.6% to 16.3%)3%—84 riichi
Riichi deal-in rate B13.1%11.2% (8.7% to 13.7%)8%—84 riichi
Riichi good-wait rate60.7%52.1% (46.8% to 57.5%)22%—84 riichi
Riichi exhaustive draw rate13.1%17.7% (13.3% to 22.1%)26%—84 riichi
Call income-12.50433 (-4.73 to 870)11%—72 calls
Win rate after calling25.0%28.8% (23.4% to 34.1%)22%—72 calls
Deal-in rate after calling15.3%12.3% (8.6% to 16.1%)22%—72 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.04—443 hands
Dora and red fives dealt-0.01—443 hands
Draw luck+0.3%—5,475 tile draws
Ura-dora luck-0.06—38 riichi wins
Ippatsu rate+1.3%—38 riichi wins
Avoiding a chase riichi (/first riichi)-1.1%—68 first riichi
Mangan+ tsumo against dealer rate16.1%—124 tsumo against
Points from luck (/game)+0.0—38 games

By seasonRegular Season

2020-21 (19 games · skill estimate -1.8pt/game)

Style

  • Average win value6,704
  • Riichi rate21.5%
  • Deal-in rate11.0%
  • Win rate18.8%
  • First riichi rate76.2%
  • Average riichi turn9.38
  • Call rate19.8%
  • Tenpai rate at exhaustive draws39.5%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)37.5%
  • Push rate vs riichi (2+ shanten)29.3%
  • Tile efficiency match rate72.2%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate68.6%
  • Dama rate17.5%

Where the points came from

  • Own wins+33.2
  • Deal-ins-22.1
  • Others' tsumo-26.8
  • Ron between others-1.5
  • Exhaustive draws+1.8
Change in expected points per game. Total -15.4pt/game (19 games).
As a table
Hand resultHandsTotalPer game
Own wins31+630.6+33.2
Deal-ins25-420.1-22.1
Others' tsumo64-508.4-26.8
Ron between others49-28.1-1.5
Exhaustive draws48+33.8+1.8

Luck

  • Points from luck (/game)-2.5
  • Draw luck-0.3%
  • Starting hand (shanten)-0.04
  • Dora and red fives dealt-0.04
  • Ura-dora luck+0.08
  • Ippatsu rate+3.3%
  • Avoiding a chase riichi (/first riichi)+4.7%
  • Mangan+ tsumo against dealer rate18.8%
Every number for 2020-21
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.892.54 (2.33 to 2.75)12%419 games
Points per game-14.8-1.8 (-10.4 to 6.8)12%819 games
Points per game, luck removed-12.3-2.0 (-10.0 to 6.0)16%1119 games
1st-place rate21.1%24.5% (16.2% to 32.9%)13%4019 games
4th-place rate42.1%27.2% (18.7% to 35.8%)14%419 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate14.3%18.8% (16.1% to 21.4%)21%4217 hands
Deal-in rate11.5%11.0% (9.0% to 13.0%)19%32217 hands
Riichi rate17.1%21.5% (18.6% to 24.3%)23%1217 hands
Call rate18.9%19.8% (15.7% to 24.0%)77%45217 hands
First riichi rate78.4%76.2% (71.3% to 81.1%)8%4537 riichi
Average riichi turn9.579.38 (8.88 to 9.87)18%3937 riichi
Average win value7,6106,704 (6,051 to 7,356)11%8331 wins
Average deal-in value6,9125,727 (5,166 to 6,287)8%1525 deal-ins
Win efficiency1,1771,467 (1,360 to 1,573)2%21217 hands
Deal-in loss813654 (542 to 766)9%25217 hands
Net efficiency364789 (556 to 1,021)10%15217 hands
Push rate vs riichi (1-shanten)18.8%37.5% (29.8% to 45.2%)15%132 hands facing riichi
Push rate vs riichi (2+ shanten)36.0%29.3% (22.5% to 36.0%)36%9750 hands facing riichi
Tenpai rate after the first call26.8%26.1% (18.5% to 33.8%)40%3941 first calls
Average win turn11.6912.37 (12.22 to 12.53)1%8631 wins
Tenpai rate at exhaustive draws37.5%39.5% (32.6% to 46.4%)21%3948 exhaustive draws
Staying in vs riichi11.6%13.9% (12.0% to 15.9%)5%25112 hands facing an opponent’s riichi
Tile efficiency match rate72.0%72.2% (70.3% to 74.1%)78%521,175 discards
Average ukeire loss (tiles)1.051.05 (0.94 to 1.17)65%251,124 discards
Breaking shape for value2.1%2.1% (1.6% to 2.6%)55%591,175 discards
Tenpai turn (luck-adjusted)8.478.18 (8.04 to 8.31)2%5941 tenpai hands
Immediate riichi rate60.3%68.6% (61.3% to 75.8%)27%1541 tenpai hands
Dama rate25.8%17.5% (10.9% to 24.1%)33%8031 wins
Riichi income5622,436 (1,563 to 3,310)9%437 riichi
Riichi win rate35.1%44.1% (36.5% to 51.7%)17%2137 riichi
Riichi deal-in rate A24.3%14.5% (12.5% to 16.4%)1%437 riichi
Riichi deal-in rate B16.2%11.2% (8.5% to 14.0%)4%2537 riichi
Riichi good-wait rate64.9%51.4% (44.8% to 58.0%)11%9037 riichi
Riichi exhaustive draw rate13.5%18.5% (13.0% to 24.0%)13%2137 riichi
Call income180467 (-11.03 to 945)6%3541 calls
Win rate after calling24.4%29.1% (22.9% to 35.2%)14%3241 calls
Deal-in rate after calling12.2%11.6% (7.3% to 15.9%)14%4941 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0418217 hands
Dora and red fives dealt-0.0418217 hands
Draw luck-0.3%492,738 tile draws
Ura-dora luck+0.087313 riichi wins
Ippatsu rate+3.3%7313 riichi wins
Avoiding a chase riichi (/first riichi)+4.7%6929 first riichi
Mangan+ tsumo against dealer rate18.8%464 tsumo against
Points from luck (/game)-2.53219 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi6.0%+621+919-298
Wins with calls4.6%+276+382-107
Dama wins3.7%+281+173+108
Deal-ins to riichi5.1%-553-360-193
Deal-ins to open hands3.7%-143-203+60
Deal-ins to dama2.8%-144-101-43
Others' tsumo29.5%-845-752-93
Other (exhaustive draws, etc.)44.7%-35-60+25
Total (per hand)-543
2019-20 (15 games · skill estimate -0.9pt/game)

Style

  • Average win value6,504
  • Riichi rate22.5%
  • Deal-in rate11.5%
  • Win rate19.7%
  • First riichi rate76.4%
  • Average riichi turn9.23
  • Call rate16.9%
  • Tenpai rate at exhaustive draws37.6%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)41.4%
  • Push rate vs riichi (2+ shanten)25.0%
  • Tile efficiency match rate72.6%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate69.3%
  • Dama rate15.0%

Where the points came from

  • Own wins+37.5
  • Deal-ins-24.6
  • Others' tsumo-19.8
  • Ron between others-1.2
  • Exhaustive draws-0.4
Change in expected points per game. Total -8.6pt/game (15 games).
As a table
Hand resultHandsTotalPer game
Own wins33+562.5+37.5
Deal-ins26-369.5-24.6
Others' tsumo50-297.4-19.8
Ron between others35-18.6-1.2
Exhaustive draws33-5.3-0.4

Luck

  • Points from luck (/game)-3.5
  • Draw luck+0.4%
  • Starting hand (shanten)+0.09
  • Dora and red fives dealt+0.04
  • Ura-dora luck-0.13
  • Ippatsu rate+0.3%
  • Avoiding a chase riichi (/first riichi)-3.7%
  • Mangan+ tsumo against dealer rate14.0%
Every number for 2019-20
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.602.51 (2.29 to 2.72)9%4715 games
Points per game-8.7-0.9 (-9.8 to 8.1)10%3615 games
Points per game, luck removed-5.1-0.7 (-9.1 to 7.7)13%4015 games
1st-place rate26.7%25.2% (16.4% to 34.0%)10%5015 games
4th-place rate40.0%26.6% (17.6% to 35.5%)11%815 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate18.6%19.7% (16.9% to 22.6%)18%50177 hands
Deal-in rate14.7%11.5% (9.4% to 13.6%)16%5177 hands
Riichi rate21.5%22.5% (19.5% to 25.5%)19%58177 hands
Call rate14.7%16.9% (12.5% to 21.4%)73%26177 hands
First riichi rate81.6%76.4% (71.6% to 81.3%)8%4338 riichi
Average riichi turn8.749.23 (8.73 to 9.72)18%8938 riichi
Average win value5,8616,504 (5,860 to 7,149)12%1933 wins
Average deal-in value6,4125,690 (5,132 to 6,247)8%2626 deal-ins
Win efficiency1,2271,469 (1,361 to 1,577)2%22177 hands
Deal-in loss971663 (547 to 778)7%5177 hands
Net efficiency256788 (547 to 1,028)8%1177 hands
Push rate vs riichi (1-shanten)44.8%41.4% (33.5% to 49.3%)14%6529 hands facing riichi
Push rate vs riichi (2+ shanten)23.5%25.0% (17.2% to 32.8%)27%5434 hands facing riichi
Tenpai rate after the first call38.5%29.4% (20.4% to 38.5%)30%5826 first calls
Average win turn12.5312.38 (12.23 to 12.53)1%4333 wins
Tenpai rate at exhaustive draws24.2%37.6% (29.9% to 45.2%)16%833 exhaustive draws
Staying in vs riichi8.2%13.8% (11.8% to 15.9%)4%1285 hands facing an opponent’s riichi
Tile efficiency match rate72.5%72.6% (70.5% to 74.6%)74%72944 discards
Average ukeire loss (tiles)1.131.10 (0.98 to 1.22)60%58909 discards
Breaking shape for value2.0%2.0% (1.5% to 2.6%)50%50944 discards
Tenpai turn (luck-adjusted)8.118.17 (8.03 to 8.30)3%5043 tenpai hands
Immediate riichi rate63.1%69.3% (62.1% to 76.4%)28%1943 tenpai hands
Dama rate18.2%15.0% (8.6% to 21.5%)35%6133 wins
Riichi income2,6892,629 (1,759 to 3,499)9%5838 riichi
Riichi win rate52.6%47.2% (39.6% to 54.7%)18%6838 riichi
Riichi deal-in rate A13.2%14.3% (12.3% to 16.3%)1%5038 riichi
Riichi deal-in rate B10.5%11.0% (8.3% to 13.8%)4%5838 riichi
Riichi good-wait rate52.6%50.1% (43.5% to 56.6%)11%5438 riichi
Riichi exhaustive draw rate15.8%18.8% (13.3% to 24.3%)14%3338 riichi
Call income-215457 (-46.33 to 961)4%2926 calls
Win rate after calling26.9%29.5% (22.8% to 36.3%)9%4026 calls
Deal-in rate after calling23.1%12.6% (7.9% to 17.3%)9%826 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.09100177 hands
Dora and red fives dealt+0.0475177 hands
Draw luck+0.4%822,109 tile draws
Ura-dora luck-0.13820 riichi wins
Ippatsu rate+0.3%4320 riichi wins
Avoiding a chase riichi (/first riichi)-3.7%1531 first riichi
Mangan+ tsumo against dealer rate14.0%4050 tsumo against
Points from luck (/game)-3.53615 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.3%+896+919-23
Wins with calls4.0%+219+382-164
Dama wins3.4%+112+173-61
Deal-ins to riichi5.1%-424-360-64
Deal-ins to open hands6.8%-389-203-186
Deal-ins to dama2.8%-180-101-79
Others' tsumo28.2%-722-752+30
Other (exhaustive draws, etc.)38.4%-105-60-45
Total (per hand)-593

Players with a similar styleclosest career style metrics first

Not shown: fewer than 40 career games.