Most differences in results are within chance.They are no grounds for criticising players.

Player · 59 career games · 2024-25–2025-26

Asai Takaki

Calls and riichi close to the league average. Career record: -5.6pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
-5.6
59 career games
Skill estimate / game
-0.7
90% interval -5.6 to +4.2
Estimate, luck removed
-0.3
adjusted for starting hands, draws, ura-dora
Weight of the record
13%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,580
  • Riichi rate23.1%
  • Deal-in rate10.3%
  • Win rate19.9%
  • First riichi rate74.6%
  • Average riichi turn9.30
  • Call rate24.8%
  • Tenpai rate at draws39.0%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)39.2%
  • Push rate vs riichi (2+ shanten)27.8%
  • Efficiency match rate73.0%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate72.5%
  • Dama rate11.4%

Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements59 career games, average placement 2.66

  • 1st22.0%13×
  • 2nd22.0%13×
  • 3rd23.7%14×
  • 4th32.2%19×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,785
  • Riichi win rate48.5%
  • Riichi deal-in rate A14.3%
  • Riichi deal-in rate B11.0%
  • Riichi good-wait rate51.1%
  • Riichi draw rate17.0%
  • Call income337
  • Win rate after calling27.4%
  • Deal-in rate after calling11.6%
  • Tenpai rate after the first call27.4%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency835
  • Deal-in loss641
  • Average win turn12.44

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-0.7
  • Points per game, luck removed-0.3
  • Average placement2.52

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-3.6
  • Draw luck-0.2%
  • Starting hand (shanten)-0.00
  • Dora and red fives dealt-0.00
  • Ura-dora luck+0.00
  • Ippatsu rate-4.6%
  • Not being chased (/first riichi)-3.9%
  • Painful dealer tsumo rate12.4%

Where the points came fromchange in expected points, all stages

  • Own wins+45.8
  • Deal-ins-20.5
  • Others' tsumo-29.1
  • Ron between others-1.3
  • Draws-0.6
Change in expected points per game. Total -5.7pt/game (59 games).
As a table
Hand resultHandsTotalPer game
Own wins142+2700.8+45.8
Deal-ins68-1206.7-20.5
Others' tsumo225-1719.1-29.1
Ron between others164-78.7-1.3
Draws118-33.0-0.6

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.0%+1,063+924+139
Wins with calls5.7%+272+381-110
Dama wins2.1%+124+175-51
Deal-ins to riichi3.6%-293-361+68
Deal-ins to open hands5.0%-316-203-113
Deal-ins to dama0.8%-57-102+45
Others' tsumo31.4%-855-757-98
Other (draws etc.)39.3%-88-59-29
Total (per hand)-150
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.662.52 (2.40 to 2.63)11%2059 games
Points per game-5.6-0.7 (-5.6 to 4.2)13%2259 games
Points per game, luck removed-2.0-0.3 (-4.9 to 4.2)17%3659 games
1st-place rate22.0%25.0% (22.0% to 27.9%)4%3459 games
4th-place rate32.2%26.5% (20.9% to 32.0%)21%1759 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.8%19.9% (18.2% to 21.6%)40%53717 hands
Deal-in rate9.5%10.3% (9.0% to 11.7%)41%86717 hands
Riichi rate23.4%23.1% (21.2% to 25.1%)55%63717 hands
Call rate25.0%24.8% (22.3% to 27.3%)92%63717 hands
First riichi rate71.4%74.6% (71.1% to 78.1%)31%9168 riichi
Average riichi turn9.219.30 (9.02 to 9.57)37%61168 riichi
Average win value6,5176,580 (6,165 to 6,994)35%42142 wins
Average deal-in value6,5965,814 (5,364 to 6,265)18%768 deal-ins
Win efficiency1,4581,480 (1,426 to 1,534)0%50717 hands
Deal-in loss641641 (555 to 727)26%48717 hands
Net efficiency817835 (675 to 995)20%46717 hands
Push rate vs riichi (1-shanten)37.5%39.2% (34.2% to 44.3%)45%26128 hands facing riichi
Push rate vs riichi (2+ shanten)29.3%27.8% (23.2% to 32.4%)59%71150 hands facing riichi
Tenpai rate after the first call27.9%27.4% (22.7% to 32.1%)75%59179 first calls
Average win turn12.7812.44 (12.20 to 12.69)15%20142 wins
Tenpai rate at draws37.3%39.0% (34.1% to 44.0%)36%32118 draws
Staying in vs riichi14.0%14.0% (12.7% to 15.3%)10%61406 hands facing riichi
Efficiency match rate73.0%73.0% (71.8% to 74.1%)92%553,658 discards
Average ukeire loss (tiles)1.051.05 (0.98 to 1.13)86%463,511 discards
Breaking shape for value1.6%1.7% (1.4% to 2.0%)77%113,658 discards
Tenpai turn (luck-adjusted)8.008.16 (8.03 to 8.28)11%24155 tenpai hands
Immediate riichi rate73.2%72.5% (67.7% to 77.2%)62%67155 tenpai hands
Dama rate10.6%11.4% (7.5% to 15.4%)70%36142 wins
Riichi income3,1072,785 (2,198 to 3,372)31%79168 riichi
Riichi win rate51.2%48.5% (44.0% to 53.0%)46%92168 riichi
Riichi deal-in rate A13.7%14.3% (13.2% to 15.4%)2%55168 riichi
Riichi deal-in rate B10.7%11.0% (9.4% to 12.7%)7%59168 riichi
Riichi good-wait rate53.0%51.1% (46.7% to 55.5%)41%71168 riichi
Riichi draw rate14.3%17.0% (13.5% to 20.5%)44%20168 riichi
Call income-436337 (18.98 to 655)16%1179 calls
Win rate after calling22.9%27.4% (23.6% to 31.1%)35%3179 calls
Deal-in rate after calling11.7%11.6% (8.9% to 14.3%)40%46179 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0040717 hands
Dora and red fives dealt-0.0048717 hands
Draw luck-0.2%268,582 draws
Ura-dora luck+0.003686 riichi wins
Ippatsu rate-4.6%586 riichi wins
Not being chased (/first riichi)-3.9%7120 first riichi
Painful dealer tsumo rate12.4%40225 tsumo against
Points from luck (/game)-3.6559 games

By seasonRegular Season

2025-26 (25 games · skill estimate -0.2pt/game)

Style

  • Average win value6,671
  • Riichi rate22.8%
  • Deal-in rate10.5%
  • Win rate19.9%
  • First riichi rate75.2%
  • Average riichi turn9.43
  • Call rate26.1%
  • Tenpai rate at draws40.1%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)39.5%
  • Push rate vs riichi (2+ shanten)27.7%
  • Efficiency match rate73.1%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate70.5%
  • Dama rate11.0%

Where the points came from

  • Own wins+49.3
  • Deal-ins-17.2
  • Others' tsumo-33.6
  • Ron between others-1.3
  • Draws-0.6
Change in expected points per game. Total -3.4pt/game (25 games).
As a table
Hand resultHandsTotalPer game
Own wins59+1232.1+49.3
Deal-ins27-431.0-17.2
Others' tsumo103-839.6-33.6
Ron between others72-32.1-1.3
Draws42-14.0-0.6

Luck

  • Points from luck (/game)-5.1
  • Draw luck-0.8%
  • Starting hand (shanten)-0.00
  • Dora and red fives dealt+0.01
  • Ura-dora luck+0.11
  • Ippatsu rate-8.3%
  • Not being chased (/first riichi)-1.2%
  • Painful dealer tsumo rate13.6%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.642.50 (2.37 to 2.63)5%3425 games
Points per game-3.3-0.2 (-5.8 to 5.5)6%4425 games
Points per game, luck removed1.90.1 (-5.3 to 5.5)8%5925 games
1st-place rate24.0%25.0% (21.9% to 28.2%)2%4825 games
4th-place rate32.0%25.6% (18.9% to 32.4%)10%2125 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.5%19.9% (17.6% to 22.2%)22%31303 hands
Deal-in rate8.9%10.5% (8.7% to 12.2%)22%87303 hands
Riichi rate22.8%22.8% (20.1% to 25.4%)34%47303 hands
Call rate26.7%26.1% (22.4% to 29.7%)83%67303 hands
First riichi rate71.0%75.2% (70.6% to 79.9%)16%1969 riichi
Average riichi turn9.779.43 (9.06 to 9.80)20%1169 riichi
Average win value6,9376,671 (6,118 to 7,225)18%7559 wins
Average deal-in value5,1445,604 (5,060 to 6,147)8%6427 deal-ins
Win efficiency1,5131,480 (1,424 to 1,537)0%50303 hands
Deal-in loss471619 (510 to 728)13%80303 hands
Net efficiency1,042859 (664 to 1,053)9%70303 hands
Push rate vs riichi (1-shanten)35.6%39.5% (32.2% to 46.8%)23%2445 hands facing riichi
Push rate vs riichi (2+ shanten)31.3%27.7% (21.7% to 33.8%)38%7264 hands facing riichi
Tenpai rate after the first call28.4%27.3% (21.1% to 33.5%)58%8081 first calls
Average win turn13.6112.47 (12.18 to 12.76)7%159 wins
Tenpai rate at draws40.5%40.1% (33.2% to 47.0%)17%4742 draws
Staying in vs riichi14.6%14.0% (12.6% to 15.5%)4%59171 hands facing riichi
Efficiency match rate73.2%73.1% (71.4% to 74.8%)81%341,493 discards
Average ukeire loss (tiles)0.991.01 (0.91 to 1.12)71%591,426 discards
Breaking shape for value1.1%1.5% (1.1% to 2.0%)58%111,493 discards
Tenpai turn (luck-adjusted)8.048.17 (8.02 to 8.32)5%4761 tenpai hands
Immediate riichi rate69.3%70.5% (64.0% to 77.0%)40%3761 tenpai hands
Dama rate8.5%11.0% (5.7% to 16.4%)50%4559 wins
Riichi income3,6392,796 (2,024 to 3,567)16%8069 riichi
Riichi win rate50.7%47.4% (41.2% to 53.5%)26%6769 riichi
Riichi deal-in rate A14.5%14.3% (13.2% to 15.5%)1%5969 riichi
Riichi deal-in rate B11.6%11.1% (9.3% to 12.9%)3%3969 riichi
Riichi good-wait rate58.0%51.6% (45.7% to 57.6%)22%8569 riichi
Riichi draw rate14.5%18.0% (13.2% to 22.8%)24%2969 riichi
Call income-511405 (34.38 to 777)8%681 calls
Win rate after calling23.5%28.5% (23.7% to 33.4%)20%1481 calls
Deal-in rate after calling11.1%11.5% (7.9% to 15.0%)23%5981 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0044303 hands
Dora and red fives dealt+0.0167303 hands
Draw luck-0.8%63,584 draws
Ura-dora luck+0.117535 riichi wins
Ippatsu rate-8.3%935 riichi wins
Not being chased (/first riichi)-1.2%4749 first riichi
Painful dealer tsumo rate13.6%29103 tsumo against
Points from luck (/game)-5.11425 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.6%+1,092+924+168
Wins with calls6.3%+318+381-63
Dama wins1.7%+103+175-72
Deal-ins to riichi2.6%-237-361+124
Deal-ins to open hands5.3%-184-203+18
Deal-ins to dama1.0%-76-102+26
Others' tsumo34.0%-965-757-208
Other (draws etc.)37.6%-73-59-13
Total (per hand)-22
2024-25 (23 games · skill estimate -0.5pt/game)

Style

  • Average win value6,569
  • Riichi rate23.9%
  • Deal-in rate10.9%
  • Win rate19.9%
  • First riichi rate75.3%
  • Average riichi turn9.24
  • Call rate22.4%
  • Tenpai rate at draws39.2%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)38.4%
  • Push rate vs riichi (2+ shanten)25.7%
  • Efficiency match rate73.1%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate74.8%
  • Dama rate10.5%

Where the points came from

  • Own wins+41.9
  • Deal-ins-25.3
  • Others' tsumo-23.2
  • Ron between others-1.9
  • Draws-0.9
Change in expected points per game. Total -9.5pt/game (23 games).
As a table
Hand resultHandsTotalPer game
Own wins55+963.8+41.9
Deal-ins30-582.9-25.3
Others' tsumo76-533.7-23.2
Ron between others68-43.2-1.9
Draws53-21.5-0.9

Luck

  • Points from luck (/game)+0.1
  • Draw luck+0.2%
  • Starting hand (shanten)+0.01
  • Dora and red fives dealt-0.01
  • Ura-dora luck-0.03
  • Ippatsu rate+1.3%
  • Not being chased (/first riichi)-4.9%
  • Painful dealer tsumo rate13.2%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.742.51 (2.38 to 2.64)4%2623 games
Points per game-9.4-0.5 (-6.2 to 5.2)5%2923 games
Points per game, luck removed-9.5-0.7 (-6.1 to 4.8)7%1823 games
1st-place rate21.7%25.0% (21.9% to 28.2%)1%3823 games
4th-place rate39.1%26.3% (19.4% to 33.1%)9%923 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.5%19.9% (17.6% to 22.2%)21%35282 hands
Deal-in rate10.6%10.9% (9.0% to 12.7%)21%66282 hands
Riichi rate26.2%23.9% (21.2% to 26.6%)32%89282 hands
Call rate22.3%22.4% (18.7% to 26.1%)82%29282 hands
First riichi rate71.6%75.3% (70.7% to 79.8%)17%2474 riichi
Average riichi turn8.849.24 (8.88 to 9.61)21%8374 riichi
Average win value6,3556,569 (6,006 to 7,132)17%5855 wins
Average deal-in value8,0175,852 (5,317 to 6,387)9%130 deal-ins
Win efficiency1,4051,480 (1,424 to 1,537)0%50282 hands
Deal-in loss869668 (558 to 779)12%7282 hands
Net efficiency536813 (616 to 1,009)9%24282 hands
Push rate vs riichi (1-shanten)32.1%38.4% (31.6% to 45.2%)27%1256 hands facing riichi
Push rate vs riichi (2+ shanten)25.9%25.7% (19.4% to 32.0%)35%4958 hands facing riichi
Tenpai rate after the first call25.4%25.6% (18.8% to 32.3%)52%5863 first calls
Average win turn12.0012.36 (12.07 to 12.65)6%7755 wins
Tenpai rate at draws35.8%39.2% (32.7% to 45.7%)20%1253 draws
Staying in vs riichi11.5%13.9% (12.4% to 15.4%)4%18157 hands facing riichi
Efficiency match rate73.2%73.1% (71.4% to 74.8%)81%241,489 discards
Average ukeire loss (tiles)1.081.08 (0.97 to 1.18)71%751,439 discards
Breaking shape for value2.1%2.1% (1.6% to 2.5%)58%461,489 discards
Tenpai turn (luck-adjusted)7.908.16 (8.02 to 8.31)5%1567 tenpai hands
Immediate riichi rate79.5%74.8% (68.5% to 81.0%)42%9267 tenpai hands
Dama rate7.3%10.5% (5.1% to 16.0%)48%2955 wins
Riichi income2,7502,658 (1,900 to 3,417)16%6374 riichi
Riichi win rate51.4%47.6% (41.6% to 53.6%)28%8074 riichi
Riichi deal-in rate A13.5%14.3% (13.2% to 15.5%)1%6074 riichi
Riichi deal-in rate B9.5%11.0% (9.2% to 12.8%)3%6674 riichi
Riichi good-wait rate45.9%48.9% (43.1% to 54.7%)23%3274 riichi
Riichi draw rate14.9%18.1% (13.4% to 22.8%)26%3574 riichi
Call income-889398 (13.77 to 782)6%163 calls
Win rate after calling20.6%28.3% (23.1% to 33.5%)16%263 calls
Deal-in rate after calling15.9%12.4% (8.5% to 16.2%)19%2163 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0166282 hands
Dora and red fives dealt-0.0149282 hands
Draw luck+0.2%633,395 draws
Ura-dora luck-0.034938 riichi wins
Ippatsu rate+1.3%7738 riichi wins
Not being chased (/first riichi)-4.9%2653 first riichi
Painful dealer tsumo rate13.2%3576 tsumo against
Points from luck (/game)+0.15823 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi13.5%+1,177+924+254
Wins with calls4.6%+161+381-220
Dama wins1.4%+67+175-109
Deal-ins to riichi6.0%-445-361-84
Deal-ins to open hands4.3%-424-203-222
Deal-ins to dama0.4%-24-102+78
Others' tsumo27.0%-723-757+33
Other (draws etc.)42.9%-108-59-49
Total (per hand)-320

Players with a similar styleclosest career style metrics first

  1. Date ArisaKONAMI Mahjong Fight ClubIn common: Few deal-ins
  2. Uchikawa KotaroEX FurinkazanIn common: Chasing riichi often
  3. Matsumoto YoshihiroShibuya ABEMAS

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.