Most differences in results are within chance.They do not justify criticizing players.

Player · 59 career games · 2024-25–2025-26

Takaki Asai

Too little data yet to pin down the style. Career record: -5.6pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
-5.6
59 career games
Skill estimate / game
-1.7
90% interval -7.9 to +4.5
Estimate, luck removed
-0.8
adjusted for starting hands, draws, ura-dora
Weight of the record
30%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,564
  • Riichi rate23.1%
  • Deal-in rate10.3%
  • Win rate19.9%
  • First riichi rate74.8%
  • Average riichi turn9.28
  • Call rate24.8%
  • Tenpai rate at exhaustive draws38.9%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)39.5%
  • Push rate vs riichi (2+ shanten)27.9%
  • Tile efficiency match rate73.0%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate72.7%
  • Dama rate11.4%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements59 career games, average placement 2.66

  • 1st22.0%13×
  • 2nd22.0%13×
  • 3rd23.7%14×
  • 4th32.2%19×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,774
  • Riichi win rate48.5%
  • Riichi deal-in rate A14.3%
  • Riichi deal-in rate B11.0%
  • Riichi good-wait rate50.9%
  • Riichi exhaustive draw rate17.2%
  • Call income273
  • Win rate after calling27.0%
  • Deal-in rate after calling11.6%
  • Tenpai rate after the first call27.3%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency831
  • Deal-in loss639
  • Average win turn12.39

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-1.7
  • Points per game, luck removed-0.8
  • Average placement2.54

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-3.6
  • Draw luck-0.2%
  • Starting hand (shanten)-0.00
  • Dora and red fives dealt-0.00
  • Ura-dora luck+0.00
  • Ippatsu rate-4.6%
  • Avoiding a chase riichi (/first riichi)-3.8%
  • Mangan+ tsumo against dealer rate12.4%

Where the points came fromchange in expected points, all stages

  • Own wins+45.9
  • Deal-ins-20.7
  • Others' tsumo-29.0
  • Ron between others-1.2
  • Exhaustive draws-0.6
Change in expected points per game. Total -5.6pt/game (59 games).
As a table
Hand resultHandsTotalPer game
Own wins142+2705.9+45.9
Deal-ins68-1221.5-20.7
Others' tsumo225-1708.6-29.0
Ron between others164-72.1-1.2
Exhaustive draws118-34.7-0.6

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.0%+1,063+919+144
Wins with calls5.7%+272+382-111
Dama wins2.1%+124+173-49
Deal-ins to riichi3.6%-293-360+67
Deal-ins to open hands5.0%-316-203-113
Deal-ins to dama0.8%-57-101+44
Others' tsumo31.4%-855-752-102
Other (exhaustive draws, etc.)39.3%-88-60-28
Total (per hand)-150
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.662.54 (2.39 to 2.70)29%1159 games
Points per game-5.6-1.7 (-7.9 to 4.5)30%1559 games
Points per game, luck removed-2.0-0.8 (-6.3 to 4.8)37%3559 games
1st-place rate22.0%24.1% (18.1% to 30.1%)32%2759 games
4th-place rate32.2%27.3% (21.2% to 33.4%)33%959 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.8%19.9% (18.1% to 21.7%)47%49717 hands
Deal-in rate9.5%10.3% (9.0% to 11.6%)43%88717 hands
Riichi rate23.4%23.1% (21.2% to 25.0%)49%64717 hands
Call rate25.0%24.8% (22.3% to 27.3%)92%64717 hands
First riichi rate71.4%74.8% (71.3% to 78.2%)27%11168 riichi
Average riichi turn9.219.28 (8.98 to 9.58)50%62168 riichi
Average win value6,5176,564 (6,146 to 6,982)36%43142 wins
Average deal-in value6,5965,808 (5,352 to 6,264)19%768 deal-ins
Win efficiency1,4581,473 (1,379 to 1,567)8%47717 hands
Deal-in loss641639 (555 to 724)24%45717 hands
Net efficiency817831 (659 to 1,002)27%45717 hands
Push rate vs riichi (1-shanten)37.5%39.5% (34.5% to 44.4%)41%23128 hands facing riichi
Push rate vs riichi (2+ shanten)29.3%27.9% (23.2% to 32.6%)62%70150 hands facing riichi
Tenpai rate after the first call27.9%27.3% (22.7% to 32.0%)74%62179 first calls
Average win turn12.7812.39 (12.25 to 12.53)3%21142 wins
Tenpai rate at exhaustive draws37.3%38.9% (33.9% to 44.0%)40%37118 exhaustive draws
Staying in vs riichi14.0%14.1% (12.5% to 15.6%)17%56406 hands facing an opponent’s riichi
Tile efficiency match rate73.0%73.0% (71.8% to 74.1%)92%543,658 discards
Average ukeire loss (tiles)1.051.05 (0.98 to 1.13)86%493,511 discards
Breaking shape for value1.6%1.7% (1.3% to 2.0%)79%133,658 discards
Tenpai turn (luck-adjusted)7.998.15 (8.04 to 8.27)9%29155 tenpai hands
Immediate riichi rate73.5%72.7% (68.1% to 77.3%)58%58155 tenpai hands
Dama rate10.6%11.4% (7.5% to 15.3%)70%33142 wins
Riichi income3,1072,774 (2,188 to 3,360)31%82168 riichi
Riichi win rate51.2%48.5% (44.0% to 53.1%)49%92168 riichi
Riichi deal-in rate A13.7%14.3% (12.6% to 16.0%)6%58168 riichi
Riichi deal-in rate B10.7%11.0% (8.8% to 13.2%)16%56168 riichi
Riichi good-wait rate53.0%50.9% (46.7% to 55.1%)36%70168 riichi
Riichi exhaustive draw rate14.3%17.2% (13.8% to 20.7%)41%17168 riichi
Call income-436273 (-76.11 to 622)23%1179 calls
Win rate after calling22.9%27.0% (23.1% to 30.8%)41%3179 calls
Deal-in rate after calling11.7%11.6% (8.9% to 14.3%)41%49179 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0037717 hands
Dora and red fives dealt-0.0045717 hands
Draw luck-0.2%258,582 tile draws
Ura-dora luck+0.004186 riichi wins
Ippatsu rate-4.6%786 riichi wins
Avoiding a chase riichi (/first riichi)-3.8%9120 first riichi
Mangan+ tsumo against dealer rate12.4%43225 tsumo against
Points from luck (/game)-3.6959 games

By seasonRegular Season

2025-26 (25 games · skill estimate -0.5pt/game)

Style

  • Average win value6,657
  • Riichi rate22.8%
  • Deal-in rate10.4%
  • Win rate19.8%
  • First riichi rate75.3%
  • Average riichi turn9.46
  • Call rate26.1%
  • Tenpai rate at exhaustive draws40.1%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)39.8%
  • Push rate vs riichi (2+ shanten)27.9%
  • Tile efficiency match rate73.1%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate70.9%
  • Dama rate11.0%

Where the points came from

  • Own wins+49.3
  • Deal-ins-17.2
  • Others' tsumo-33.4
  • Ron between others-1.4
  • Exhaustive draws-0.4
Change in expected points per game. Total -3.2pt/game (25 games).
As a table
Hand resultHandsTotalPer game
Own wins59+1232.3+49.3
Deal-ins27-429.7-17.2
Others' tsumo103-836.1-33.4
Ron between others72-35.4-1.4
Exhaustive draws42-10.3-0.4

Luck

  • Points from luck (/game)-5.1
  • Draw luck-0.8%
  • Starting hand (shanten)-0.00
  • Dora and red fives dealt+0.01
  • Ura-dora luck+0.11
  • Ippatsu rate-8.3%
  • Avoiding a chase riichi (/first riichi)-1.2%
  • Mangan+ tsumo against dealer rate13.6%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.642.52 (2.32 to 2.71)15%3425 games
Points per game-3.3-0.5 (-8.6 to 7.6)16%4425 games
Points per game, luck removed1.80.4 (-7.0 to 7.8)20%5925 games
1st-place rate24.0%24.9% (17.0% to 32.8%)16%4525 games
4th-place rate32.0%26.1% (18.1% to 34.1%)17%2125 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.5%19.8% (17.4% to 22.2%)28%31303 hands
Deal-in rate8.9%10.4% (8.6% to 12.2%)24%90303 hands
Riichi rate22.8%22.8% (20.2% to 25.3%)29%47303 hands
Call rate26.7%26.1% (22.5% to 29.7%)82%67303 hands
First riichi rate71.0%75.3% (71.0% to 79.7%)13%1969 riichi
Average riichi turn9.779.46 (9.05 to 9.87)29%969 riichi
Average win value6,9376,657 (6,095 to 7,219)19%7559 wins
Average deal-in value5,1445,585 (5,031 to 6,139)8%6427 deal-ins
Win efficiency1,5131,475 (1,372 to 1,579)3%52303 hands
Deal-in loss471619 (514 to 725)12%80303 hands
Net efficiency1,042863 (645 to 1,081)13%70303 hands
Push rate vs riichi (1-shanten)35.6%39.8% (32.7% to 46.8%)20%2445 hands facing riichi
Push rate vs riichi (2+ shanten)31.3%27.9% (21.7% to 34.1%)41%7264 hands facing riichi
Tenpai rate after the first call28.4%27.2% (21.1% to 33.3%)57%8081 first calls
Average win turn13.6112.40 (12.25 to 12.55)1%159 wins
Tenpai rate at exhaustive draws40.5%40.1% (32.9% to 47.3%)19%4742 exhaustive draws
Staying in vs riichi14.6%14.1% (12.2% to 16.0%)8%59171 hands facing an opponent’s riichi
Tile efficiency match rate73.2%73.1% (71.4% to 74.9%)82%341,493 discards
Average ukeire loss (tiles)0.991.01 (0.91 to 1.12)71%591,426 discards
Breaking shape for value1.1%1.5% (1.0% to 2.0%)61%111,493 discards
Tenpai turn (luck-adjusted)8.038.16 (8.03 to 8.29)4%4761 tenpai hands
Immediate riichi rate69.6%70.9% (64.6% to 77.2%)35%3761 tenpai hands
Dama rate8.5%11.0% (5.7% to 16.2%)49%4559 wins
Riichi income3,6392,782 (2,011 to 3,553)16%8069 riichi
Riichi win rate50.7%47.3% (41.1% to 53.6%)28%6769 riichi
Riichi deal-in rate A14.5%14.3% (12.4% to 16.2%)3%5969 riichi
Riichi deal-in rate B11.6%11.1% (8.5% to 13.6%)7%3969 riichi
Riichi good-wait rate58.0%51.3% (45.6% to 57.0%)19%8569 riichi
Riichi exhaustive draw rate14.5%18.2% (13.5% to 22.9%)22%2969 riichi
Call income-511367 (-60.44 to 794)12%681 calls
Win rate after calling23.5%28.3% (23.2% to 33.4%)24%1481 calls
Deal-in rate after calling11.1%11.4% (7.8% to 15.0%)24%5981 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0044303 hands
Dora and red fives dealt+0.0167303 hands
Draw luck-0.8%63,584 tile draws
Ura-dora luck+0.117535 riichi wins
Ippatsu rate-8.3%935 riichi wins
Avoiding a chase riichi (/first riichi)-1.2%5249 first riichi
Mangan+ tsumo against dealer rate13.6%29103 tsumo against
Points from luck (/game)-5.11425 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.6%+1,092+919+173
Wins with calls6.3%+318+382-64
Dama wins1.7%+103+173-70
Deal-ins to riichi2.6%-237-360+123
Deal-ins to open hands5.3%-184-203+19
Deal-ins to dama1.0%-76-101+25
Others' tsumo34.0%-965-752-213
Other (exhaustive draws, etc.)37.6%-73-60-13
Total (per hand)-22
2024-25 (23 games · skill estimate -1.4pt/game)

Style

  • Average win value6,547
  • Riichi rate23.7%
  • Deal-in rate10.9%
  • Win rate19.9%
  • First riichi rate75.4%
  • Average riichi turn9.18
  • Call rate22.5%
  • Tenpai rate at exhaustive draws39.1%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)38.8%
  • Push rate vs riichi (2+ shanten)25.7%
  • Tile efficiency match rate73.1%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate74.7%
  • Dama rate10.5%

Where the points came from

  • Own wins+41.8
  • Deal-ins-26.1
  • Others' tsumo-22.6
  • Ron between others-1.0
  • Exhaustive draws-1.5
Change in expected points per game. Total -9.5pt/game (23 games).
As a table
Hand resultHandsTotalPer game
Own wins55+961.0+41.8
Deal-ins30-601.4-26.1
Others' tsumo76-519.8-22.6
Ron between others68-23.5-1.0
Exhaustive draws53-34.6-1.5

Luck

  • Points from luck (/game)+0.1
  • Draw luck+0.2%
  • Starting hand (shanten)+0.01
  • Dora and red fives dealt-0.01
  • Ura-dora luck-0.03
  • Ippatsu rate+1.3%
  • Avoiding a chase riichi (/first riichi)-4.8%
  • Mangan+ tsumo against dealer rate13.2%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.742.53 (2.33 to 2.73)14%2623 games
Points per game-9.4-1.4 (-9.6 to 6.9)15%2923 games
Points per game, luck removed-9.4-1.8 (-9.4 to 5.8)19%1823 games
1st-place rate21.7%24.6% (16.5% to 32.6%)15%4323 games
4th-place rate39.1%27.2% (19.0% to 35.3%)16%923 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.5%19.9% (17.4% to 22.3%)26%38282 hands
Deal-in rate10.6%10.9% (9.0% to 12.7%)23%66282 hands
Riichi rate26.2%23.7% (21.1% to 26.3%)28%89282 hands
Call rate22.3%22.5% (18.8% to 26.2%)81%29282 hands
First riichi rate71.6%75.4% (71.1% to 79.7%)14%2474 riichi
Average riichi turn8.849.18 (8.79 to 9.58)30%8374 riichi
Average win value6,3556,547 (5,975 to 7,120)18%5555 wins
Average deal-in value8,0175,847 (5,302 to 6,392)9%130 deal-ins
Win efficiency1,4051,472 (1,367 to 1,576)3%35282 hands
Deal-in loss869664 (557 to 771)11%7282 hands
Net efficiency536798 (577 to 1,019)12%24282 hands
Push rate vs riichi (1-shanten)32.1%38.8% (32.2% to 45.4%)24%1256 hands facing riichi
Push rate vs riichi (2+ shanten)25.9%25.7% (19.3% to 32.1%)39%4958 hands facing riichi
Tenpai rate after the first call25.4%25.5% (18.9% to 32.2%)51%5863 first calls
Average win turn12.0012.37 (12.23 to 12.52)1%7755 wins
Tenpai rate at exhaustive draws35.8%39.1% (32.4% to 45.8%)23%1253 exhaustive draws
Staying in vs riichi11.5%13.9% (12.0% to 15.8%)7%18157 hands facing an opponent’s riichi
Tile efficiency match rate73.2%73.1% (71.4% to 74.9%)82%241,489 discards
Average ukeire loss (tiles)1.081.08 (0.97 to 1.18)71%751,439 discards
Breaking shape for value2.1%2.1% (1.6% to 2.5%)61%461,489 discards
Tenpai turn (luck-adjusted)7.908.16 (8.03 to 8.29)4%1567 tenpai hands
Immediate riichi rate79.9%74.7% (68.7% to 80.8%)38%9267 tenpai hands
Dama rate7.3%10.5% (5.1% to 15.9%)47%2955 wins
Riichi income2,7502,644 (1,886 to 3,402)17%6374 riichi
Riichi win rate51.4%47.6% (41.5% to 53.7%)30%8074 riichi
Riichi deal-in rate A13.5%14.3% (12.4% to 16.2%)3%6074 riichi
Riichi deal-in rate B9.5%10.9% (8.4% to 13.4%)8%6674 riichi
Riichi good-wait rate45.9%49.0% (43.4% to 54.6%)20%3274 riichi
Riichi exhaustive draw rate14.9%18.2% (13.6% to 22.8%)23%3574 riichi
Call income-889355 (-93.05 to 803)10%163 calls
Win rate after calling20.6%28.0% (22.5% to 33.5%)20%263 calls
Deal-in rate after calling15.9%12.4% (8.5% to 16.2%)20%2163 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0163282 hands
Dora and red fives dealt-0.0149282 hands
Draw luck+0.2%633,395 tile draws
Ura-dora luck-0.034938 riichi wins
Ippatsu rate+1.3%7738 riichi wins
Avoiding a chase riichi (/first riichi)-4.8%2653 first riichi
Mangan+ tsumo against dealer rate13.2%3576 tsumo against
Points from luck (/game)+0.15223 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi13.5%+1,177+919+258
Wins with calls4.6%+161+382-221
Dama wins1.4%+67+173-106
Deal-ins to riichi6.0%-445-360-85
Deal-ins to open hands4.3%-424-203-221
Deal-ins to dama0.4%-24-101+77
Others' tsumo27.0%-723-752+29
Other (exhaustive draws, etc.)42.9%-108-60-48
Total (per hand)-320

Players with a similar styleclosest career style metrics first

  1. Arisa DateKONAMI MAH-JONG FIGHT CLUBIn common: Few deal-ins
  2. Yoshihiro MatsumotoShibuya ABEMAS
  3. Kazuma IshiiEARTH JETS

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.