Most differences in results are within chance.They do not justify criticizing players.

Player · 55 career games · 2025-26–2026-27

Kazuma Ishii

Too little data yet to pin down the style. Career record: -0.6pt per game, close to average.

Actual / game
-0.6
55 career games
Skill estimate / game
-0.2
90% interval -6.5 to +6.2
Estimate, luck removed
+0.4
adjusted for starting hands, draws, ura-dora
Weight of the record
29%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,330
  • Riichi rate23.1%
  • Deal-in rate10.7%
  • Win rate19.9%
  • First riichi rate76.2%
  • Average riichi turn9.18
  • Call rate25.7%
  • Tenpai rate at exhaustive draws38.6%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)39.0%
  • Push rate vs riichi (2+ shanten)26.8%
  • Tile efficiency match rate74.8%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate73.3%
  • Dama rate9.5%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements55 career games, average placement 2.49

  • 1st29.1%16×
  • 2nd20.0%11×
  • 3rd23.6%13×
  • 4th27.3%15×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,638
  • Riichi win rate47.0%
  • Riichi deal-in rate A14.1%
  • Riichi deal-in rate B10.7%
  • Riichi good-wait rate52.9%
  • Riichi exhaustive draw rate18.3%
  • Call income323
  • Win rate after calling28.6%
  • Deal-in rate after calling10.9%
  • Tenpai rate after the first call22.3%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency810
  • Deal-in loss623
  • Average win turn12.37

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-0.2
  • Points per game, luck removed0.4
  • Average placement2.50

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-1.5
  • Draw luck+0.1%
  • Starting hand (shanten)+0.03
  • Dora and red fives dealt-0.05
  • Ura-dora luck-0.19
  • Ippatsu rate+5.9%
  • Avoiding a chase riichi (/first riichi)-5.2%
  • Mangan+ tsumo against dealer rate9.5%

Where the points came fromchange in expected points, all stages

  • Own wins+42.9
  • Deal-ins-17.5
  • Others' tsumo-23.9
  • Ron between others-1.2
  • Exhaustive draws-0.8
Change in expected points per game. Total -0.5pt/game (55 games).
As a table
Hand resultHandsTotalPer game
Own wins130+2360.5+42.9
Deal-ins69-964.8-17.5
Others' tsumo189-1315.7-23.9
Ron between others159-64.0-1.2
Exhaustive draws110-41.6-0.8

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.3%+913+919-6
Wins with calls7.0%+291+382-92
Dama wins1.5%+99+173-74
Deal-ins to riichi4.4%-300-360+60
Deal-ins to open hands4.9%-197-203+6
Deal-ins to dama1.2%-91-101+10
Others' tsumo28.8%-763-752-10
Other (exhaustive draws, etc.)40.9%-83-60-23
Total (per hand)-132
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.492.50 (2.34 to 2.65)27%5655 games
Points per game-0.6-0.2 (-6.5 to 6.2)29%5255 games
Points per game, luck removed1.00.4 (-5.3 to 6.0)36%5455 games
1st-place rate29.1%26.3% (20.1% to 32.5%)30%7055 games
4th-place rate27.3%25.6% (19.4% to 31.9%)31%3555 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.8%19.9% (18.1% to 21.7%)45%47657 hands
Deal-in rate10.5%10.7% (9.4% to 12.1%)41%62657 hands
Riichi rate23.4%23.1% (21.1% to 25.0%)47%62657 hands
Call rate26.0%25.7% (23.2% to 28.3%)91%70657 hands
First riichi rate76.6%76.2% (72.6% to 79.7%)25%58154 riichi
Average riichi turn9.009.18 (8.87 to 9.48)48%86154 riichi
Average win value5,8356,330 (5,899 to 6,762)34%9130 wins
Average deal-in value5,2995,564 (5,110 to 6,018)19%7469 deal-ins
Win efficiency1,3031,462 (1,367 to 1,557)7%17657 hands
Deal-in loss569623 (536 to 710)22%74657 hands
Net efficiency734810 (633 to 987)25%33657 hands
Push rate vs riichi (1-shanten)35.6%39.0% (33.6% to 44.3%)36%21101 hands facing riichi
Push rate vs riichi (2+ shanten)27.8%26.8% (21.9% to 31.8%)58%58126 hands facing riichi
Tenpai rate after the first call21.1%22.3% (17.6% to 27.0%)73%17171 first calls
Average win turn11.9612.37 (12.23 to 12.51)3%82130 wins
Tenpai rate at exhaustive draws36.4%38.6% (33.4% to 43.8%)38%29110 exhaustive draws
Staying in vs riichi11.9%13.8% (12.1% to 15.4%)14%23328 hands facing an opponent’s riichi
Tile efficiency match rate75.0%74.8% (73.6% to 76.0%)91%783,494 discards
Average ukeire loss (tiles)0.991.00 (0.93 to 1.08)85%313,350 discards
Breaking shape for value1.9%1.9% (1.6% to 2.3%)79%353,494 discards
Tenpai turn (luck-adjusted)7.888.15 (8.03 to 8.26)8%17136 tenpai hands
Immediate riichi rate74.7%73.3% (68.5% to 78.1%)55%70136 tenpai hands
Dama rate7.7%9.5% (5.5% to 13.6%)68%17130 wins
Riichi income2,6732,638 (2,033 to 3,242)29%45154 riichi
Riichi win rate48.1%47.0% (42.2% to 51.7%)47%72154 riichi
Riichi deal-in rate A11.0%14.1% (12.4% to 15.9%)6%78154 riichi
Riichi deal-in rate B8.4%10.7% (8.5% to 12.9%)14%82154 riichi
Riichi good-wait rate59.1%52.9% (48.5% to 57.3%)34%98154 riichi
Riichi exhaustive draw rate16.9%18.3% (14.8% to 21.9%)39%31154 riichi
Call income-246323 (-31.14 to 677)22%3171 calls
Win rate after calling26.9%28.6% (24.7% to 32.6%)40%25171 calls
Deal-in rate after calling9.9%10.9% (8.1% to 13.6%)40%74171 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.03100657 hands
Dora and red fives dealt-0.053657 hands
Draw luck+0.1%667,731 tile draws
Ura-dora luck-0.19174 riichi wins
Ippatsu rate+5.9%9874 riichi wins
Avoiding a chase riichi (/first riichi)-5.2%3118 first riichi
Mangan+ tsumo against dealer rate9.5%97189 tsumo against
Points from luck (/game)-1.52555 games

By seasonRegular Season

2026-27 (16 games · skill estimate -1.3pt/game)

Style

  • Average win value6,504
  • Riichi rate22.7%
  • Deal-in rate11.4%
  • Win rate19.2%
  • First riichi rate76.5%
  • Average riichi turn9.20
  • Call rate22.7%
  • Tenpai rate at exhaustive draws39.4%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)40.2%
  • Push rate vs riichi (2+ shanten)25.6%
  • Tile efficiency match rate72.1%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate73.1%
  • Dama rate11.7%

Where the points came from

  • Own wins+40.8
  • Deal-ins-26.8
  • Others' tsumo-23.3
  • Ron between others-1.2
  • Exhaustive draws-1.3
Change in expected points per game. Total -11.8pt/game (16 games).
As a table
Hand resultHandsTotalPer game
Own wins34+652.4+40.8
Deal-ins28-428.8-26.8
Others' tsumo53-372.4-23.3
Ron between others42-19.3-1.2
Exhaustive draws51-21.2-1.3

Luck

  • Points from luck (/game)-2.9
  • Draw luck-0.2%
  • Starting hand (shanten)+0.03
  • Dora and red fives dealt+0.02
  • Ura-dora luck-0.14
  • Ippatsu rate+3.8%
  • Avoiding a chase riichi (/first riichi)-16.8%
  • Mangan+ tsumo against dealer rate7.5%
Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.752.52 (2.31 to 2.74)10%1216 games
Points per game-11.9-1.3 (-10.1 to 7.6)11%916 games
Points per game, luck removed-9.0-1.3 (-9.6 to 7.0)14%1416 games
1st-place rate18.8%24.4% (15.7% to 33.0%)11%4416 games
4th-place rate37.5%26.4% (17.5% to 35.2%)12%816 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate16.3%19.2% (16.5% to 21.9%)21%12208 hands
Deal-in rate13.5%11.4% (9.4% to 13.4%)18%14208 hands
Riichi rate22.6%22.7% (19.8% to 25.6%)22%44208 hands
Call rate22.6%22.7% (18.5% to 26.9%)76%30208 hands
First riichi rate80.9%76.5% (71.7% to 81.2%)9%8447 riichi
Average riichi turn8.709.20 (8.73 to 9.66)22%8147 riichi
Average win value5,8796,504 (5,864 to 7,145)12%2534 wins
Average deal-in value5,6255,626 (5,075 to 6,177)9%3828 deal-ins
Win efficiency1,1321,466 (1,359 to 1,573)2%9208 hands
Deal-in loss779650 (538 to 763)8%12208 hands
Net efficiency353790 (555 to 1,024)9%4208 hands
Push rate vs riichi (1-shanten)35.7%40.2% (32.2% to 48.1%)13%1728 hands facing riichi
Push rate vs riichi (2+ shanten)25.6%25.6% (18.4% to 32.7%)32%5243 hands facing riichi
Tenpai rate after the first call17.0%21.9% (14.6% to 29.2%)43%1747 first calls
Average win turn12.6612.38 (12.23 to 12.53)1%2534 wins
Tenpai rate at exhaustive draws37.3%39.4% (32.6% to 46.2%)22%2851 exhaustive draws
Staying in vs riichi11.6%14.0% (11.9% to 16.0%)4%2095 hands facing an opponent’s riichi
Tile efficiency match rate71.9%72.1% (70.2% to 74.1%)76%301,070 discards
Average ukeire loss (tiles)1.231.17 (1.05 to 1.28)63%951,024 discards
Breaking shape for value3.6%2.8% (2.3% to 3.4%)53%971,070 discards
Tenpai turn (luck-adjusted)7.558.15 (8.02 to 8.29)2%641 tenpai hands
Immediate riichi rate77.0%73.1% (65.8% to 80.3%)27%8141 tenpai hands
Dama rate8.8%11.7% (5.4% to 18.1%)36%6334 wins
Riichi income1,9342,546 (1,708 to 3,383)11%3647 riichi
Riichi win rate36.2%43.9% (36.8% to 51.0%)21%1447 riichi
Riichi deal-in rate A12.8%14.3% (12.4% to 16.2%)2%7147 riichi
Riichi deal-in rate B6.4%10.8% (8.1% to 13.5%)5%8747 riichi
Riichi good-wait rate61.7%51.4% (45.1% to 57.6%)14%9747 riichi
Riichi exhaustive draw rate25.5%20.3% (15.1% to 25.5%)16%7947 riichi
Call income117459 (-9.39 to 928)7%3647 calls
Win rate after calling29.8%29.8% (23.8% to 35.8%)16%5747 calls
Deal-in rate after calling10.6%11.4% (7.2% to 15.5%)15%5247 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0368208 hands
Dora and red fives dealt+0.0265208 hands
Draw luck-0.2%382,550 tile draws
Ura-dora luck-0.141417 riichi wins
Ippatsu rate+3.8%6917 riichi wins
Avoiding a chase riichi (/first riichi)-16.8%138 first riichi
Mangan+ tsumo against dealer rate7.5%8153 tsumo against
Points from luck (/game)-2.93616 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi8.2%+744+919-175
Wins with calls6.7%+297+382-86
Dama wins1.4%+91+173-82
Deal-ins to riichi5.8%-408-360-48
Deal-ins to open hands6.7%-319-203-116
Deal-ins to dama1.0%-67-101+34
Others' tsumo25.5%-668-752+84
Other (exhaustive draws, etc.)44.7%-113-60-53
Total (per hand)-443
2025-26 (39 games · skill estimate 0.9pt/game)

Style

  • Average win value6,375
  • Riichi rate23.2%
  • Deal-in rate10.3%
  • Win rate20.5%
  • First riichi rate75.8%
  • Average riichi turn9.26
  • Call rate27.0%
  • Tenpai rate at exhaustive draws38.9%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)39.3%
  • Push rate vs riichi (2+ shanten)27.2%
  • Tile efficiency match rate76.0%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate72.6%
  • Dama rate9.7%

Where the points came from

  • Own wins+43.8
  • Deal-ins-13.7
  • Others' tsumo-24.2
  • Ron between others-1.1
  • Exhaustive draws-0.5
Change in expected points per game. Total +4.2pt/game (39 games).
As a table
Hand resultHandsTotalPer game
Own wins96+1708.0+43.8
Deal-ins41-536.1-13.7
Others' tsumo136-943.3-24.2
Ron between others117-44.7-1.1
Exhaustive draws59-20.4-0.5

Luck

  • Points from luck (/game)-1.0
  • Draw luck+0.3%
  • Starting hand (shanten)+0.03
  • Dora and red fives dealt-0.07
  • Ura-dora luck-0.20
  • Ippatsu rate+6.6%
  • Avoiding a chase riichi (/first riichi)+0.4%
  • Mangan+ tsumo against dealer rate10.3%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.382.47 (2.30 to 2.65)21%7039 games
Points per game4.10.9 (-6.2 to 8.1)22%7539 games
Points per game, luck removed5.11.5 (-5.0 to 7.9)28%8239 games
1st-place rate33.3%27.0% (20.0% to 33.9%)23%9039 games
4th-place rate23.1%24.5% (17.4% to 31.5%)24%6239 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.4%20.5% (18.4% to 22.6%)36%62449 hands
Deal-in rate9.1%10.3% (8.8% to 11.9%)32%92449 hands
Riichi rate23.8%23.2% (21.0% to 25.4%)38%67449 hands
Call rate27.6%27.0% (24.0% to 30.1%)87%77449 hands
First riichi rate74.8%75.8% (71.8% to 79.7%)19%47107 riichi
Average riichi turn9.139.26 (8.91 to 9.61)39%57107 riichi
Average win value5,8196,375 (5,893 to 6,856)28%996 wins
Average deal-in value5,0765,559 (5,044 to 6,073)12%7241 deal-ins
Win efficiency1,3821,470 (1,370 to 1,569)5%29449 hands
Deal-in loss471611 (515 to 708)16%87449 hands
Net efficiency911849 (651 to 1,047)18%57449 hands
Push rate vs riichi (1-shanten)35.6%39.3% (33.3% to 45.4%)29%1673 hands facing riichi
Push rate vs riichi (2+ shanten)28.9%27.2% (21.5% to 32.8%)48%6483 hands facing riichi
Tenpai rate after the first call22.6%23.6% (18.3% to 28.9%)67%52124 first calls
Average win turn11.7112.36 (12.22 to 12.51)2%9796 wins
Tenpai rate at exhaustive draws35.6%38.9% (32.5% to 45.4%)25%2459 exhaustive draws
Staying in vs riichi12.0%13.9% (12.1% to 15.6%)10%19233 hands facing an opponent’s riichi
Tile efficiency match rate76.4%76.0% (74.6% to 77.4%)88%772,424 discards
Average ukeire loss (tiles)0.890.92 (0.84 to 1.01)80%242,326 discards
Breaking shape for value1.2%1.4% (1.0% to 1.8%)72%42,424 discards
Tenpai turn (luck-adjusted)8.028.16 (8.04 to 8.28)5%3495 tenpai hands
Immediate riichi rate73.7%72.6% (67.2% to 78.0%)46%4995 tenpai hands
Dama rate7.3%9.7% (5.2% to 14.2%)61%2196 wins
Riichi income2,9982,707 (2,024 to 3,390)22%72107 riichi
Riichi win rate53.3%48.8% (43.4% to 54.1%)38%95107 riichi
Riichi deal-in rate A10.3%14.2% (12.3% to 16.0%)4%92107 riichi
Riichi deal-in rate B9.3%10.9% (8.5% to 13.2%)10%75107 riichi
Riichi good-wait rate57.9%51.9% (46.9% to 56.9%)26%90107 riichi
Riichi exhaustive draw rate13.1%17.4% (13.3% to 21.4%)31%6107 riichi
Call income-383337 (-51.36 to 725)17%1124 calls
Win rate after calling25.8%28.5% (24.1% to 32.9%)33%19124 calls
Deal-in rate after calling9.7%10.9% (7.8% to 14.0%)33%77124 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0380449 hands
Dora and red fives dealt-0.079449 hands
Draw luck+0.3%495,181 tile draws
Ura-dora luck-0.20657 riichi wins
Ippatsu rate+6.6%8557 riichi wins
Avoiding a chase riichi (/first riichi)+0.4%6280 first riichi
Mangan+ tsumo against dealer rate10.3%80136 tsumo against
Points from luck (/game)-1.04239 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.7%+991+919+72
Wins with calls7.1%+288+382-95
Dama wins1.6%+103+173-70
Deal-ins to riichi3.8%-251-360+109
Deal-ins to open hands4.0%-141-203+62
Deal-ins to dama1.3%-102-101-1
Others' tsumo30.3%-807-752-54
Other (exhaustive draws, etc.)39.2%-69-60-9
Total (per hand)+13

Players with a similar styleclosest career style metrics first

  1. Kotaro UchikawaEX FurinkazanIn common: Smaller hands, Efficiency first, Early riichi
  2. Takaki AsaiFormer M.League player
  3. Sayaka OkadaKADOKAWA Sakura KnightsIn common: Efficiency first, Dama rarely

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.