In style, stands out for caution in not riichi-ing at once and keeping shape and value over ukeire. Career record: -6.6pt per game, but allowing for luck the difference from average is not clear yet.
Stays closed
Dama often
Actual / game
-6.6
44 career games
Skill estimate / game
-0.6
90% interval -5.8 to +4.6
Estimate, luck removed
-0.8
adjusted for starting hands, draws, ura-dora
Weight of the record
10%
share of the estimate from the record
Styleleague percentile, career
Average win value486,624
Riichi rate320.3%
Deal-in rate1511.6%
Win rate718.8%
First riichi rate6176.2%
Average riichi turn369.39
Call rate2019.5%
Tenpai rate at draws3038.9%
Staying in vs riichi3813.9%
Push rate vs riichi (1-shanten)2839.4%
Push rate vs riichi (2+ shanten)1523.1%
Efficiency match rate1370.5%
Tenpai turn (luck-adjusted)738.19
Immediate riichi rate364.0%
Dama rate9217.8%
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements44 career games, average placement 2.66
Average placement2.66
1st20.5%9×
2nd18.2%8×
3rd36.4%16×
4th25.0%11×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income812,793
Riichi win rate6346.5%
Riichi deal-in rate A3814.3%
Riichi deal-in rate B3411.1%
Riichi good-wait rate7951.5%
Riichi draw rate7920.3%
Call income11401
Win rate after calling2228.5%
Deal-in rate after calling313.8%
Tenpai rate after the first call6528.1%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency15797
Deal-in loss46644
Average win turn5012.39
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game26-0.6
Points per game, luck removed18-0.8
Average placement282.51
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)48-0.3
Draw luck34-0.1%
Starting hand (shanten)32-0.00
Dora and red fives dealt98+0.06
Ura-dora luck44+0.01
Ippatsu rate100+9.5%
Not being chased (/first riichi)96+4.4%
Painful dealer tsumo rate714.4%
Where the points came fromchange in expected points, all stages
Own wins+35.5
Deal-ins-18.8
Others' tsumo-21.6
Ron between others-1.4
Draws-0.2
Change in expected points per game. Total -6.5pt/game (44 games).As a table
Hand result
Hands
Total
Per game
Own wins
81
+1560.1
+35.5
Deal-ins
65
-826.1
-18.8
Others' tsumo
132
-948.5
-21.6
Ron between others
110
-61.9
-1.4
Draws
111
-8.4
-0.2
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
8.2%
+788
+924
-135
Wins with calls
4.6%
+214
+381
-167
Dama wins
3.4%
+207
+175
+32
Deal-ins to riichi
5.2%
-307
-361
+54
Deal-ins to open hands
4.6%
-215
-203
-12
Deal-ins to dama
3.2%
-157
-102
-55
Others' tsumo
26.5%
-690
-757
+67
Other (draws etc.)
44.3%
-61
-59
-2
Total (per hand)
-220
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.66
2.51 (2.39 to 2.63)
8%
28
44 games
Points per game
-6.6
-0.6 (-5.8 to 4.6)
10%
26
44 games
Points per game, luck removed
-6.3
-0.8 (-5.7 to 4.1)
13%
18
44 games
1st-place rate
20.5%
24.9% (21.9% to 28.0%)
3%
30
44 games
4th-place rate
25.0%
24.9% (19.0% to 30.9%)
17%
53
44 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
16.2%
18.8% (16.9% to 20.7%)
32%
7
499 hands
Deal-in rate
13.0%
11.6% (10.1% to 13.1%)
32%
15
499 hands
Riichi rate
17.4%
20.3% (18.1% to 22.5%)
46%
3
499 hands
Call rate
19.0%
19.5% (16.6% to 22.4%)
89%
20
499 hands
First riichi rate
77.0%
76.2% (71.9% to 80.6%)
19%
61
87 riichi
Average riichi turn
9.52
9.39 (9.04 to 9.73)
24%
36
87 riichi
Average win value
6,659
6,624 (6,119 to 7,128)
23%
48
81 wins
Average deal-in value
4,789
5,496 (5,040 to 5,952)
17%
90
65 deal-ins
Win efficiency
1,210
1,480 (1,425 to 1,535)
0%
50
499 hands
Deal-in loss
657
644 (547 to 740)
19%
46
499 hands
Net efficiency
553
797 (621 to 973)
15%
15
499 hands
Push rate vs riichi (1-shanten)
37.2%
39.4% (33.7% to 45.0%)
38%
28
94 hands facing riichi
Push rate vs riichi (2+ shanten)
20.4%
23.1% (17.9% to 28.3%)
48%
15
98 hands facing riichi
Tenpai rate after the first call
29.5%
28.1% (22.2% to 33.9%)
62%
65
95 first calls
Average win turn
12.40
12.39 (12.11 to 12.66)
9%
50
81 wins
Tenpai rate at draws
36.9%
38.9% (33.9% to 44.0%)
35%
30
111 draws
Staying in vs riichi
12.1%
13.9% (12.5% to 15.3%)
6%
38
257 hands facing riichi
Efficiency match rate
70.2%
70.5% (69.2% to 71.8%)
89%
13
2,816 discards
Average ukeire loss (tiles)
1.16
1.15 (1.06 to 1.23)
82%
75
2,695 discards
Breaking shape for value
1.8%
1.9% (1.5% to 2.3%)
72%
30
2,816 discards
Tenpai turn (luck-adjusted)
8.35
8.19 (8.05 to 8.33)
8%
73
102 tenpai hands
Immediate riichi rate
57.3%
64.0% (58.5% to 69.4%)
52%
3
102 tenpai hands
Dama rate
21.0%
17.8% (13.0% to 22.6%)
57%
92
81 wins
Riichi income
3,448
2,793 (2,066 to 3,519)
19%
81
87 riichi
Riichi win rate
47.1%
46.5% (40.8% to 52.2%)
31%
63
87 riichi
Riichi deal-in rate A
16.1%
14.3% (13.2% to 15.5%)
1%
38
87 riichi
Riichi deal-in rate B
12.6%
11.1% (9.4% to 12.9%)
4%
34
87 riichi
Riichi good-wait rate
56.3%
51.5% (46.0% to 57.0%)
26%
79
87 riichi
Riichi draw rate
23.0%
20.3% (15.8% to 24.7%)
29%
79
87 riichi
Call income
-428
401 (38.89 to 762)
9%
11
95 calls
Win rate after calling
24.2%
28.5% (23.9% to 33.2%)
22%
22
95 calls
Deal-in rate after calling
20.0%
13.8% (10.4% to 17.1%)
26%
3
95 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.00
32
499 hands
Dora and red fives dealt
+0.06
98
499 hands
Draw luck
-0.1%
34
6,182 draws
Ura-dora luck
+0.01
44
41 riichi wins
Ippatsu rate
+9.5%
100
41 riichi wins
Not being chased (/first riichi)
+4.4%
96
67 first riichi
Painful dealer tsumo rate
14.4%
7
132 tsumo against
Points from luck (/game)
-0.3
48
44 games
By seasonRegular Season
2020-21 (19 games · skill estimate -0.4pt/game)
Style
Average win value216,502
Riichi rate1521.7%
Deal-in rate411.5%
Win rate2119.4%
First riichi rate2175.6%
Average riichi turn569.35
Call rate3219.0%
Tenpai rate at draws3239.2%
Staying in vs riichi5614.0%
Push rate vs riichi (1-shanten)4239.9%
Push rate vs riichi (2+ shanten)3923.8%
Efficiency match rate5672.4%
Tenpai turn (luck-adjusted)628.19
Immediate riichi rate2569.4%
Dama rate9319.7%
Where the points came from
Own wins+34.2
Deal-ins-21.2
Others' tsumo-19.0
Ron between others-2.2
Draws-0.4
Change in expected points per game. Total -8.7pt/game (19 games).As a table
Hand result
Hands
Total
Per game
Own wins
37
+649.8
+34.2
Deal-ins
32
-403.4
-21.2
Others' tsumo
53
-360.3
-19.0
Ron between others
48
-42.6
-2.2
Draws
53
-8.0
-0.4
Luck
Points from luck (/game)56-0.2
Draw luck21-0.7%
Starting hand (shanten)83+0.07
Dora and red fives dealt73+0.03
Ura-dora luck15-0.11
Ippatsu rate61+1.7%
Not being chased (/first riichi)93+8.6%
Painful dealer tsumo rate1117.0%
Every number for 2020-21
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.63
2.50 (2.37 to 2.64)
4%
35
19 games
Points per game
-8.7
-0.4 (-6.2 to 5.4)
4%
28
19 games
Points per game, luck removed
-8.5
-0.5 (-6.1 to 5.1)
6%
21
19 games
1st-place rate
15.8%
24.9% (21.8% to 28.1%)
1%
21
19 games
4th-place rate
26.3%
25.0% (18.0% to 32.1%)
8%
45
19 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
16.6%
19.4% (16.9% to 21.9%)
17%
21
223 hands
Deal-in rate
14.3%
11.5% (9.6% to 13.5%)
18%
4
223 hands
Riichi rate
18.8%
21.7% (18.8% to 24.6%)
27%
15
223 hands
Call rate
17.9%
19.0% (14.9% to 23.1%)
78%
32
223 hands
First riichi rate
71.4%
75.6% (70.4% to 80.7%)
10%
21
42 riichi
Average riichi turn
9.36
9.35 (8.93 to 9.77)
13%
56
42 riichi
Average win value
5,703
6,502 (5,886 to 7,119)
12%
21
37 wins
Average deal-in value
5,188
5,601 (5,072 to 6,130)
9%
69
32 deal-ins
Win efficiency
1,113
1,480 (1,423 to 1,537)
0%
50
223 hands
Deal-in loss
774
654 (538 to 769)
10%
28
223 hands
Net efficiency
339
804 (600 to 1,008)
7%
4
223 hands
Push rate vs riichi (1-shanten)
37.5%
39.9% (32.8% to 47.0%)
24%
42
48 hands facing riichi
Push rate vs riichi (2+ shanten)
19.0%
23.8% (16.7% to 30.8%)
28%
39
42 hands facing riichi
Tenpai rate after the first call
30.0%
27.5% (19.7% to 35.3%)
41%
52
40 first calls
Average win turn
12.34
12.38 (12.08 to 12.69)
4%
59
37 wins
Tenpai rate at draws
35.8%
39.2% (32.7% to 45.7%)
20%
32
53 draws
Staying in vs riichi
13.3%
14.0% (12.5% to 15.5%)
3%
56
113 hands facing riichi
Efficiency match rate
72.3%
72.4% (70.6% to 74.2%)
79%
56
1,276 discards
Average ukeire loss (tiles)
1.09
1.08 (0.97 to 1.19)
68%
42
1,227 discards
Breaking shape for value
1.6%
1.8% (1.3% to 2.3%)
54%
18
1,276 discards
Tenpai turn (luck-adjusted)
8.47
8.19 (8.03 to 8.34)
4%
62
44 tenpai hands
Immediate riichi rate
65.3%
69.4% (62.1% to 76.7%)
32%
25
44 tenpai hands
Dama rate
29.7%
19.7% (13.5% to 26.0%)
38%
93
37 wins
Riichi income
1,348
2,510 (1,655 to 3,365)
10%
18
42 riichi
Riichi win rate
33.3%
43.9% (36.7% to 51.1%)
18%
8
42 riichi
Riichi deal-in rate A
21.4%
14.4% (13.2% to 15.5%)
1%
15
42 riichi
Riichi deal-in rate B
16.7%
11.2% (9.3% to 13.0%)
2%
15
42 riichi
Riichi good-wait rate
52.4%
50.2% (43.4% to 57.0%)
15%
59
42 riichi
Riichi draw rate
31.0%
21.1% (15.6% to 26.6%)
16%
90
42 riichi
Call income
160
472 (66.94 to 876)
4%
32
40 calls
Win rate after calling
30.0%
29.8% (24.1% to 35.5%)
11%
62
40 calls
Deal-in rate after calling
17.5%
12.3% (8.0% to 16.6%)
13%
8
40 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.07
83
223 hands
Dora and red fives dealt
+0.03
73
223 hands
Draw luck
-0.7%
21
2,810 draws
Ura-dora luck
-0.11
15
14 riichi wins
Ippatsu rate
+1.7%
61
14 riichi wins
Not being chased (/first riichi)
+8.6%
93
30 first riichi
Painful dealer tsumo rate
17.0%
11
53 tsumo against
Points from luck (/game)
-0.2
56
19 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
6.3%
+533
+924
-391
Wins with calls
5.4%
+240
+381
-141
Dama wins
4.9%
+340
+175
+165
Deal-ins to riichi
5.4%
-300
-361
+61
Deal-ins to open hands
6.3%
-337
-203
-134
Deal-ins to dama
2.7%
-169
-102
-67
Others' tsumo
23.8%
-603
-757
+154
Other (draws etc.)
45.3%
-63
-59
-3
Total (per hand)
-358
2019-20 (20 games · skill estimate -0.2pt/game)
Style
Average win value616,657
Riichi rate520.8%
Deal-in rate2911.1%
Win rate1919.6%
First riichi rate4776.6%
Average riichi turn479.34
Call rate6522.6%
Tenpai rate at draws1938.6%
Staying in vs riichi1913.9%
Push rate vs riichi (1-shanten)1239.1%
Push rate vs riichi (2+ shanten)6525.6%
Efficiency match rate1269.8%
Tenpai turn (luck-adjusted)368.17
Immediate riichi rate164.1%
Dama rate1212.4%
Where the points came from
Own wins+38.6
Deal-ins-16.9
Others' tsumo-23.5
Ron between others-0.5
Draws-0.9
Change in expected points per game. Total -3.1pt/game (20 games).As a table
Hand result
Hands
Total
Per game
Own wins
38
+771.9
+38.6
Deal-ins
26
-337.3
-16.9
Others' tsumo
61
-469.1
-23.5
Ron between others
49
-9.8
-0.5
Draws
44
-17.0
-0.9
Luck
Points from luck (/game)75+2.0
Draw luck61+0.3%
Starting hand (shanten)22-0.07
Dora and red fives dealt93+0.06
Ura-dora luck61+0.10
Ippatsu rate84+6.3%
Not being chased (/first riichi)68+3.9%
Painful dealer tsumo rate3314.8%
Every number for 2019-20
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.60
2.50 (2.37 to 2.64)
4%
43
20 games
Points per game
-3.3
-0.2 (-5.9 to 5.6)
5%
47
20 games
Points per game, luck removed
-5.3
-0.3 (-5.9 to 5.2)
6%
33
20 games
1st-place rate
25.0%
25.1% (21.9% to 28.2%)
1%
40
20 games
4th-place rate
15.0%
24.1% (17.1% to 31.1%)
8%
89
20 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
17.4%
19.6% (17.1% to 22.1%)
17%
19
218 hands
Deal-in rate
11.9%
11.1% (9.1% to 13.0%)
17%
29
218 hands
Riichi rate
15.6%
20.8% (17.9% to 23.8%)
27%
5
218 hands
Call rate
22.5%
22.6% (18.4% to 26.7%)
78%
65
218 hands
First riichi rate
82.4%
76.6% (71.2% to 81.9%)
8%
47
34 riichi
Average riichi turn
9.29
9.34 (8.90 to 9.78)
11%
47
34 riichi
Average win value
6,966
6,657 (6,043 to 7,270)
12%
61
38 wins
Average deal-in value
4,608
5,564 (5,017 to 6,110)
8%
93
26 deal-ins
Win efficiency
1,310
1,480 (1,423 to 1,537)
0%
50
218 hands
Deal-in loss
574
634 (518 to 750)
10%
65
218 hands
Net efficiency
736
832 (628 to 1,037)
7%
47
218 hands
Push rate vs riichi (1-shanten)
31.0%
39.1% (30.9% to 47.4%)
16%
12
29 hands facing riichi
Push rate vs riichi (2+ shanten)
25.5%
25.6% (18.8% to 32.4%)
31%
65
47 hands facing riichi
Tenpai rate after the first call
30.6%
28.0% (20.7% to 35.2%)
46%
47
49 first calls
Average win turn
12.30
12.38 (12.08 to 12.69)
4%
50
38 wins
Tenpai rate at draws
31.8%
38.6% (31.7% to 45.4%)
17%
19
44 draws
Staying in vs riichi
10.5%
13.9% (12.4% to 15.4%)
3%
19
114 hands facing riichi
Efficiency match rate
69.0%
69.8% (67.9% to 71.7%)
78%
12
1,195 discards
Average ukeire loss (tiles)
1.24
1.18 (1.07 to 1.29)
66%
86
1,133 discards
Breaking shape for value
2.0%
2.0% (1.5% to 2.5%)
52%
47
1,195 discards
Tenpai turn (luck-adjusted)
8.03
8.17 (8.02 to 8.32)
4%
36
45 tenpai hands
Immediate riichi rate
49.1%
64.1% (56.9% to 71.3%)
33%
1
45 tenpai hands
Dama rate
10.5%
12.4% (6.2% to 18.6%)
39%
12
38 wins
Riichi income
5,856
2,908 (2,022 to 3,793)
8%
96
34 riichi
Riichi win rate
67.6%
49.4% (41.8% to 56.9%)
15%
93
34 riichi
Riichi deal-in rate A
11.8%
14.3% (13.1% to 15.5%)
0%
66
34 riichi
Riichi deal-in rate B
8.8%
11.0% (9.1% to 12.9%)
1%
65
34 riichi
Riichi good-wait rate
58.8%
50.9% (43.8% to 58.0%)
12%
75
34 riichi
Riichi draw rate
8.8%
17.8% (12.0% to 23.6%)
14%
8
34 riichi
Call income
-845
419 (22.64 to 815)
5%
5
49 calls
Win rate after calling
22.4%
28.8% (23.3% to 34.3%)
13%
5
49 calls
Deal-in rate after calling
20.4%
12.9% (8.8% to 17.0%)
16%
1
49 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.07
22
218 hands
Dora and red fives dealt
+0.06
93
218 hands
Draw luck
+0.3%
61
2,647 draws
Ura-dora luck
+0.10
61
23 riichi wins
Ippatsu rate
+6.3%
84
23 riichi wins
Not being chased (/first riichi)
+3.9%
68
28 first riichi
Painful dealer tsumo rate
14.8%
33
61 tsumo against
Points from luck (/game)
+2.0
75
20 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
10.5%
+1,013
+924
+89
Wins with calls
5.0%
+244
+381
-137
Dama wins
1.8%
+53
+175
-123
Deal-ins to riichi
5.5%
-341
-361
+20
Deal-ins to open hands
4.1%
-148
-203
+55
Deal-ins to dama
2.3%
-99
-102
+3
Others' tsumo
28.0%
-756
-757
+0
Other (draws etc.)
42.7%
-83
-59
-23
Total (per hand)
-117
Players with a similar styleclosest career style metrics first
Nikaido RumiFormer M.League playerIn common: Shape and value first, Immediate riichi rarely, More deal-ins
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.