Few calls and few riichi, picking the hands to go for. Stands out for being noten at draws and a lowish win rate. Career record: -1.6pt per game, but allowing for luck the difference from average is not clear yet.
Stays closed
Dama often
Actual / game
-1.6
164 career games
Skill estimate / game
-0.5
90% interval -4.1 to +3.2
Estimate, luck removed
-0.2
adjusted for starting hands, draws, ura-dora
Weight of the record
29%
share of the estimate from the record
Styleleague percentile, career
Average win value506,625
Riichi rate2221.6%
Deal-in rate5710.8%
Win rate1519.2%
First riichi rate4876.0%
Average riichi turn489.33
Call rate2220.3%
Tenpai rate at draws1337.7%
Staying in vs riichi313.5%
Push rate vs riichi (1-shanten)3639.8%
Push rate vs riichi (2+ shanten)119.0%
Efficiency match rate2271.2%
Tenpai turn (luck-adjusted)538.17
Immediate riichi rate2268.2%
Dama rate7916.0%
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements164 career games, average placement 2.49
Average placement2.49
1st22.6%37×
2nd26.8%44×
3rd29.9%49×
4th20.7%34×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income182,470
Riichi win rate4045.4%
Riichi deal-in rate A714.4%
Riichi deal-in rate B911.3%
Riichi good-wait rate9853.3%
Riichi draw rate3218.3%
Call income67516
Win rate after calling6330.1%
Deal-in rate after calling3811.9%
Tenpai rate after the first call6127.6%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency22808
Deal-in loss59631
Average win turn8412.33
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game34-0.5
Points per game, luck removed40-0.2
Average placement552.50
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)36-0.9
Draw luck79+0.2%
Starting hand (shanten)57+0.01
Dora and red fives dealt15-0.02
Ura-dora luck55+0.01
Ippatsu rate42-1.0%
Not being chased (/first riichi)9-3.6%
Painful dealer tsumo rate6911.8%
Where the points came fromchange in expected points, all stages
Own wins+43.8
Deal-ins-19.5
Others' tsumo-23.5
Ron between others-1.7
Draws-0.6
Change in expected points per game. Total -1.5pt/game (164 games).As a table
Hand result
Hands
Total
Per game
Own wins
367
+7181.3
+43.8
Deal-ins
209
-3191.0
-19.5
Others' tsumo
535
-3861.2
-23.5
Ron between others
452
-281.0
-1.7
Draws
387
-94.4
-0.6
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.6%
+830
+924
-93
Wins with calls
6.2%
+360
+381
-22
Dama wins
3.1%
+193
+175
+17
Deal-ins to riichi
5.1%
-375
-361
-14
Deal-ins to open hands
3.8%
-180
-203
+23
Deal-ins to dama
1.8%
-93
-102
+9
Others' tsumo
27.4%
-768
-757
-11
Other (draws etc.)
43.0%
-81
-59
-22
Total (per hand)
-114
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.49
2.50 (2.41 to 2.58)
25%
55
164 games
Points per game
-1.6
-0.5 (-4.1 to 3.2)
29%
34
164 games
Points per game, luck removed
-0.7
-0.2 (-3.5 to 3.0)
36%
40
164 games
1st-place rate
22.6%
24.8% (22.2% to 27.4%)
10%
22
164 games
4th-place rate
20.7%
23.1% (19.3% to 27.0%)
43%
86
164 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.8%
19.2% (18.0% to 20.4%)
64%
15
1,950 hands
Deal-in rate
10.7%
10.8% (9.8% to 11.7%)
65%
57
1,950 hands
Riichi rate
21.3%
21.6% (20.3% to 23.0%)
77%
22
1,950 hands
Call rate
20.2%
20.3% (18.7% to 21.8%)
97%
22
1,950 hands
First riichi rate
75.9%
76.0% (73.4% to 78.5%)
53%
48
415 riichi
Average riichi turn
9.32
9.33 (9.13 to 9.53)
59%
48
415 riichi
Average win value
6,634
6,625 (6,324 to 6,926)
58%
50
367 wins
Average deal-in value
5,573
5,615 (5,306 to 5,925)
40%
63
209 deal-ins
Win efficiency
1,382
1,480 (1,431 to 1,530)
0%
50
1,950 hands
Deal-in loss
620
631 (570 to 692)
49%
59
1,950 hands
Net efficiency
762
808 (694 to 922)
40%
22
1,950 hands
Push rate vs riichi (1-shanten)
39.5%
39.8% (36.2% to 43.5%)
70%
36
352 hands facing riichi
Push rate vs riichi (2+ shanten)
17.3%
19.0% (15.8% to 22.1%)
80%
1
417 hands facing riichi
Tenpai rate after the first call
27.9%
27.6% (24.3% to 31.0%)
87%
61
394 first calls
Average win turn
12.21
12.33 (12.15 to 12.52)
31%
84
367 wins
Tenpai rate at draws
36.4%
37.7% (34.4% to 41.0%)
65%
13
387 draws
Staying in vs riichi
11.8%
13.5% (12.5% to 14.6%)
21%
3
1,021 hands facing riichi
Efficiency match rate
71.2%
71.2% (70.5% to 71.9%)
97%
22
10,587 discards
Average ukeire loss (tiles)
1.13
1.12 (1.08 to 1.17)
95%
71
10,187 discards
Breaking shape for value
1.9%
1.9% (1.7% to 2.2%)
91%
36
10,587 discards
Tenpai turn (luck-adjusted)
8.16
8.17 (8.07 to 8.27)
24%
53
389 tenpai hands
Immediate riichi rate
67.5%
68.2% (64.8% to 71.6%)
81%
22
389 tenpai hands
Dama rate
16.3%
16.0% (13.2% to 18.7%)
86%
79
367 wins
Riichi income
2,316
2,470 (2,041 to 2,900)
53%
18
415 riichi
Riichi win rate
45.1%
45.4% (42.1% to 48.8%)
68%
40
415 riichi
Riichi deal-in rate A
16.9%
14.4% (13.4% to 15.5%)
5%
7
415 riichi
Riichi deal-in rate B
12.8%
11.3% (9.9% to 12.7%)
16%
9
415 riichi
Riichi good-wait rate
55.4%
53.3% (50.1% to 56.6%)
63%
98
415 riichi
Riichi draw rate
17.8%
18.3% (15.7% to 20.9%)
66%
32
415 riichi
Call income
591
516 (267 to 766)
30%
67
394 calls
Win rate after calling
30.5%
30.1% (27.3% to 33.0%)
54%
63
394 calls
Deal-in rate after calling
12.2%
11.9% (9.9% to 14.0%)
60%
38
394 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.01
57
1,950 hands
Dora and red fives dealt
-0.02
15
1,950 hands
Draw luck
+0.2%
79
23,873 draws
Ura-dora luck
+0.01
55
187 riichi wins
Ippatsu rate
-1.0%
42
187 riichi wins
Not being chased (/first riichi)
-3.6%
9
315 first riichi
Painful dealer tsumo rate
11.8%
69
535 tsumo against
Points from luck (/game)
-0.9
36
164 games
By seasonRegular Season
2026-27 (3 games · skill estimate -0.2pt/game)
Style
Average win valueToo few games6,612
Riichi rateToo few games23.7%
Deal-in rateToo few games11.2%
Win rateToo few games19.8%
First riichi rateToo few games75.9%
Average riichi turnToo few games9.37
Call rateToo few games21.8%
Tenpai rate at drawsToo few games39.9%
Staying in vs riichiToo few games14.0%
Push rate vs riichi (1-shanten)Too few games41.9%
Push rate vs riichi (2+ shanten)Too few games26.6%
Efficiency match rateToo few games71.3%
Tenpai turn (luck-adjusted)Too few games8.17
Immediate riichi rateToo few games71.5%
Dama rateToo few games12.5%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Where the points came from
Own wins+24.7
Deal-ins-26.8
Others' tsumo-25.7
Ron between others-1.6
Draws-2.2
Change in expected points per game. Total -31.6pt/game (3 games).As a table
Hand result
Hands
Total
Per game
Own wins
5
+74.0
+24.7
Deal-ins
7
-80.4
-26.8
Others' tsumo
7
-77.0
-25.7
Ron between others
8
-4.9
-1.6
Draws
8
-6.7
-2.2
Luck
Points from luck (/game)Too few games+11.5
Draw luckToo few games+3.0%
Starting hand (shanten)Too few games+0.06
Dora and red fives dealtToo few games-0.07
Ura-dora luckToo few games+0.27
Ippatsu rateToo few games+13.6%
Not being chased (/first riichi)Too few games-4.7%
Painful dealer tsumo rateToo few games28.6%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
3.33
2.50 (2.35 to 2.65)
1%
—
3 games
Points per game
-31.2
-0.2 (-6.8 to 6.3)
1%
—
3 games
Points per game, luck removed
-42.7
-0.4 (-6.9 to 6.0)
1%
—
3 games
1st-place rate
0.0%
25.0% (22.5% to 27.5%)
0%
—
3 games
4th-place rate
33.3%
25.0% (16.7% to 33.4%)
1%
—
3 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
14.3%
19.8% (16.5% to 23.1%)
3%
—
35 hands
Deal-in rate
20.0%
11.2% (8.6% to 13.8%)
3%
—
35 hands
Riichi rate
40.0%
23.7% (19.3% to 28.1%)
6%
—
35 hands
Call rate
20.0%
21.8% (14.0% to 29.6%)
36%
—
35 hands
First riichi rate
71.4%
75.9% (69.9% to 81.8%)
4%
—
14 riichi
Average riichi turn
9.86
9.37 (8.87 to 9.87)
5%
—
14 riichi
Average win value
6,560
6,612 (5,834 to 7,390)
2%
—
5 wins
Average deal-in value
4,029
5,608 (4,983 to 6,233)
2%
—
7 deal-ins
Win efficiency
1,066
1,480 (1,449 to 1,511)
0%
—
35 hands
Deal-in loss
866
645 (504 to 785)
2%
—
35 hands
Net efficiency
200
832 (594 to 1,070)
1%
—
35 hands
Push rate vs riichi (1-shanten)
80.0%
41.9% (31.2% to 52.6%)
3%
—
5 hands facing riichi
Push rate vs riichi (2+ shanten)
36.4%
26.6% (16.7% to 36.6%)
9%
—
11 hands facing riichi
Tenpai rate after the first call
42.9%
27.6% (14.5% to 40.7%)
11%
—
7 first calls
Average win turn
10.30
12.37 (12.03 to 12.72)
1%
—
5 wins
Tenpai rate at draws
37.5%
39.9% (30.9% to 48.9%)
4%
—
8 draws
Staying in vs riichi
5.0%
14.0% (12.3% to 15.6%)
1%
—
20 hands facing riichi
Efficiency match rate
68.3%
71.3% (67.6% to 75.0%)
33%
—
167 discards
Average ukeire loss (tiles)
1.36
1.13 (0.90 to 1.35)
21%
—
157 discards
Breaking shape for value
4.8%
2.4% (1.5% to 3.3%)
13%
—
167 discards
Tenpai turn (luck-adjusted)
7.45
8.17 (8.00 to 8.33)
1%
—
10 tenpai hands
Immediate riichi rate
73.2%
71.5% (60.6% to 82.4%)
10%
—
10 tenpai hands
Dama rate
0.0%
12.5% (1.8% to 23.2%)
8%
—
5 wins
Riichi income
-92.86
2,542 (1,557 to 3,527)
4%
—
14 riichi
Riichi win rate
21.4%
44.5% (35.6% to 53.4%)
7%
—
14 riichi
Riichi deal-in rate A
21.4%
14.3% (13.5% to 15.2%)
0%
—
14 riichi
Riichi deal-in rate B
21.4%
11.1% (9.2% to 13.1%)
1%
—
14 riichi
Riichi good-wait rate
50.0%
49.8% (41.7% to 58.0%)
5%
—
14 riichi
Riichi draw rate
21.4%
19.3% (12.6% to 26.1%)
6%
—
14 riichi
Call income
-1,500
470 (19.65 to 921)
1%
—
7 calls
Win rate after calling
28.6%
29.8% (22.7% to 36.8%)
2%
—
7 calls
Deal-in rate after calling
28.6%
12.0% (6.6% to 17.4%)
3%
—
7 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.06
—
35 hands
Dora and red fives dealt
-0.07
—
35 hands
Draw luck
+3.0%
—
450 draws
Ura-dora luck
+0.27
—
3 riichi wins
Ippatsu rate
+13.6%
—
3 riichi wins
Not being chased (/first riichi)
-4.7%
—
10 first riichi
Painful dealer tsumo rate
28.6%
—
7 tsumo against
Points from luck (/game)
+11.5
—
3 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
8.6%
+606
+924
-318
Wins with calls
5.7%
+460
+381
+79
Dama wins
0.0%
0
+175
-175
Deal-ins to riichi
14.3%
-783
-361
-422
Deal-ins to open hands
5.7%
-169
-203
+34
Deal-ins to dama
0.0%
0
-102
+102
Others' tsumo
20.0%
-760
-757
-3
Other (draws etc.)
45.7%
-171
-59
-112
Total (per hand)
-817
2025-26 (20 games · skill estimate -0.4pt/game)
Style
Average win value726,655
Riichi rate2422.1%
Deal-in rate4711.1%
Win rate2919.9%
First riichi rate8576.9%
Average riichi turn679.27
Call rate1621.6%
Tenpai rate at draws437.6%
Staying in vs riichi3114.0%
Push rate vs riichi (1-shanten)9244.4%
Push rate vs riichi (2+ shanten)1122.7%
Efficiency match rate1471.6%
Tenpai turn (luck-adjusted)778.18
Immediate riichi rate1468.5%
Dama rate6412.0%
Where the points came from
Own wins+46.7
Deal-ins-25.0
Others' tsumo-25.8
Ron between others-2.3
Draws-2.6
Change in expected points per game. Total -9.0pt/game (20 games).As a table
Hand result
Hands
Total
Per game
Own wins
49
+934.7
+46.7
Deal-ins
30
-501.0
-25.0
Others' tsumo
76
-516.1
-25.8
Ron between others
58
-46.3
-2.3
Draws
40
-51.8
-2.6
Luck
Points from luck (/game)64+2.4
Draw luck85+0.7%
Starting hand (shanten)24-0.02
Dora and red fives dealt1-0.12
Ura-dora luck44+0.02
Ippatsu rate39-2.4%
Not being chased (/first riichi)31-2.6%
Painful dealer tsumo rate1006.6%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.70
2.51 (2.37 to 2.64)
4%
31
20 games
Points per game
-9.3
-0.4 (-6.2 to 5.4)
5%
24
20 games
Points per game, luck removed
-11.7
-0.7 (-6.3 to 4.8)
6%
14
20 games
1st-place rate
15.0%
24.9% (21.7% to 28.1%)
1%
24
20 games
4th-place rate
30.0%
25.3% (18.3% to 32.3%)
8%
31
20 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
19.4%
19.9% (17.5% to 22.3%)
19%
29
253 hands
Deal-in rate
11.9%
11.1% (9.2% to 13.0%)
19%
47
253 hands
Riichi rate
20.6%
22.1% (19.3% to 24.9%)
30%
24
253 hands
Call rate
21.3%
21.6% (17.8% to 25.5%)
80%
16
253 hands
First riichi rate
82.7%
76.9% (71.9% to 81.8%)
12%
85
52 riichi
Average riichi turn
8.83
9.27 (8.86 to 9.67)
16%
67
52 riichi
Average win value
6,884
6,655 (6,075 to 7,235)
15%
72
49 wins
Average deal-in value
6,373
5,708 (5,173 to 6,242)
9%
16
30 deal-ins
Win efficiency
1,450
1,480 (1,423 to 1,537)
0%
50
253 hands
Deal-in loss
779
656 (543 to 769)
11%
26
253 hands
Net efficiency
671
826 (626 to 1,026)
8%
34
253 hands
Push rate vs riichi (1-shanten)
56.0%
44.4% (37.4% to 51.5%)
25%
92
50 hands facing riichi
Push rate vs riichi (2+ shanten)
16.3%
22.7% (16.0% to 29.3%)
32%
11
49 hands facing riichi
Tenpai rate after the first call
16.7%
21.4% (14.3% to 28.4%)
48%
24
54 first calls
Average win turn
11.46
12.33 (12.04 to 12.63)
6%
82
49 wins
Tenpai rate at draws
25.0%
37.6% (30.6% to 44.6%)
16%
4
40 draws
Staying in vs riichi
12.8%
14.0% (12.5% to 15.5%)
3%
31
133 hands facing riichi
Efficiency match rate
71.3%
71.6% (69.8% to 73.4%)
80%
14
1,372 discards
Average ukeire loss (tiles)
1.14
1.12 (1.01 to 1.22)
69%
82
1,317 discards
Breaking shape for value
1.7%
1.9% (1.4% to 2.3%)
55%
47
1,372 discards
Tenpai turn (luck-adjusted)
8.24
8.18 (8.03 to 8.33)
4%
77
53 tenpai hands
Immediate riichi rate
63.4%
68.5% (61.7% to 75.3%)
36%
14
53 tenpai hands
Dama rate
10.2%
12.0% (6.4% to 17.7%)
45%
64
49 wins
Riichi income
977
2,438 (1,617 to 3,259)
12%
6
52 riichi
Riichi win rate
44.2%
45.8% (39.0% to 52.5%)
21%
34
52 riichi
Riichi deal-in rate A
26.9%
14.4% (13.2% to 15.6%)
1%
4
52 riichi
Riichi deal-in rate B
23.1%
11.3% (9.5% to 13.2%)
2%
1
52 riichi
Riichi good-wait rate
50.0%
49.9% (43.4% to 56.3%)
18%
59
52 riichi
Riichi draw rate
11.5%
17.7% (12.5% to 22.9%)
19%
14
52 riichi
Call income
1,606
546 (154 to 938)
5%
95
54 calls
Win rate after calling
38.9%
31.1% (25.7% to 36.5%)
14%
80
54 calls
Deal-in rate after calling
7.4%
10.9% (6.9% to 14.8%)
17%
82
54 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.02
24
253 hands
Dora and red fives dealt
-0.12
1
253 hands
Draw luck
+0.7%
85
3,036 draws
Ura-dora luck
+0.02
44
23 riichi wins
Ippatsu rate
-2.4%
39
23 riichi wins
Not being chased (/first riichi)
-2.6%
31
43 first riichi
Painful dealer tsumo rate
6.6%
100
76 tsumo against
Points from luck (/game)
+2.4
64
20 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.1%
+695
+924
-229
Wins with calls
8.3%
+546
+381
+165
Dama wins
2.0%
+209
+175
+34
Deal-ins to riichi
5.9%
-538
-361
-177
Deal-ins to open hands
4.0%
-181
-203
+22
Deal-ins to dama
2.0%
-108
-102
-6
Others' tsumo
30.0%
-747
-757
+10
Other (draws etc.)
38.7%
-136
-59
-77
Total (per hand)
-260
2024-25 (20 games · skill estimate 0.2pt/game)
Style
Average win value636,579
Riichi rate4122.5%
Deal-in rate7610.8%
Win rate7920.6%
First riichi rate1275.0%
Average riichi turn929.24
Call rate1521.5%
Tenpai rate at draws438.7%
Staying in vs riichi7514.1%
Push rate vs riichi (1-shanten)737.9%
Push rate vs riichi (2+ shanten)923.2%
Efficiency match rate469.5%
Tenpai turn (luck-adjusted)418.17
Immediate riichi rate2669.6%
Dama rate8914.9%
Where the points came from
Own wins+51.8
Deal-ins-21.4
Others' tsumo-23.1
Ron between others-1.8
Draws-1.3
Change in expected points per game. Total +4.2pt/game (20 games).As a table
Hand result
Hands
Total
Per game
Own wins
55
+1035.9
+51.8
Deal-ins
24
-428.7
-21.4
Others' tsumo
65
-461.2
-23.1
Ron between others
60
-35.5
-1.8
Draws
33
-26.5
-1.3
Luck
Points from luck (/game)97+5.9
Draw luck100+1.1%
Starting hand (shanten)92+0.05
Dora and red fives dealt69+0.01
Ura-dora luck66+0.01
Ippatsu rate48-1.2%
Not being chased (/first riichi)9-9.0%
Painful dealer tsumo rate5810.8%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.35
2.49 (2.36 to 2.63)
4%
63
20 games
Points per game
4.0
0.2 (-5.6 to 6.0)
5%
58
20 games
Points per game, luck removed
-1.9
-0.1 (-5.7 to 5.4)
6%
49
20 games
1st-place rate
20.0%
25.0% (21.8% to 28.2%)
1%
32
20 games
4th-place rate
5.0%
23.2% (16.3% to 30.2%)
8%
94
20 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
23.2%
20.6% (18.2% to 23.0%)
18%
79
237 hands
Deal-in rate
10.1%
10.8% (8.9% to 12.7%)
18%
76
237 hands
Riichi rate
21.9%
22.5% (19.7% to 25.4%)
29%
41
237 hands
Call rate
21.1%
21.5% (17.5% to 25.4%)
79%
15
237 hands
First riichi rate
67.3%
75.0% (70.0% to 79.9%)
12%
12
52 riichi
Average riichi turn
8.63
9.24 (8.83 to 9.64)
16%
92
52 riichi
Average win value
6,411
6,579 (6,015 to 7,142)
17%
63
55 wins
Average deal-in value
6,104
5,676 (5,123 to 6,230)
7%
15
24 deal-ins
Win efficiency
1,656
1,480 (1,423 to 1,537)
0%
50
237 hands
Deal-in loss
637
640 (526 to 755)
10%
41
237 hands
Net efficiency
1,019
853 (651 to 1,055)
8%
72
237 hands
Push rate vs riichi (1-shanten)
29.2%
37.9% (30.8% to 45.1%)
24%
7
48 hands facing riichi
Push rate vs riichi (2+ shanten)
16.2%
23.2% (15.8% to 30.5%)
26%
9
37 hands facing riichi
Tenpai rate after the first call
28.0%
26.8% (19.5% to 34.0%)
46%
72
50 first calls
Average win turn
12.25
12.38 (12.09 to 12.67)
6%
55
55 wins
Tenpai rate at draws
30.3%
38.7% (31.4% to 46.0%)
14%
4
33 draws
Staying in vs riichi
16.7%
14.1% (12.6% to 15.6%)
3%
75
132 hands facing riichi
Efficiency match rate
68.5%
69.5% (67.6% to 71.3%)
78%
4
1,227 discards
Average ukeire loss (tiles)
1.21
1.16 (1.05 to 1.28)
67%
97
1,176 discards
Breaking shape for value
2.8%
2.4% (1.9% to 2.9%)
53%
94
1,227 discards
Tenpai turn (luck-adjusted)
7.98
8.17 (8.02 to 8.32)
4%
41
51 tenpai hands
Immediate riichi rate
66.5%
69.6% (62.7% to 76.5%)
35%
26
51 tenpai hands
Dama rate
16.4%
14.9% (9.4% to 20.4%)
48%
89
55 wins
Riichi income
2,552
2,630 (1,809 to 3,450)
12%
58
52 riichi
Riichi win rate
51.9%
47.4% (40.6% to 54.1%)
21%
77
52 riichi
Riichi deal-in rate A
17.3%
14.3% (13.2% to 15.5%)
1%
29
52 riichi
Riichi deal-in rate B
13.5%
11.1% (9.3% to 12.9%)
2%
35
52 riichi
Riichi good-wait rate
48.1%
49.5% (43.1% to 56.0%)
18%
41
52 riichi
Riichi draw rate
9.6%
17.3% (12.1% to 22.5%)
19%
12
52 riichi
Call income
1,130
518 (123 to 913)
5%
80
50 calls
Win rate after calling
38.0%
30.9% (25.4% to 36.4%)
13%
89
50 calls
Deal-in rate after calling
8.0%
11.0% (6.9% to 15.1%)
16%
86
50 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.05
92
237 hands
Dora and red fives dealt
+0.01
69
237 hands
Draw luck
+1.1%
100
2,811 draws
Ura-dora luck
+0.01
66
27 riichi wins
Ippatsu rate
-1.2%
48
27 riichi wins
Not being chased (/first riichi)
-9.0%
9
35 first riichi
Painful dealer tsumo rate
10.8%
58
65 tsumo against
Points from luck (/game)
+5.9
97
20 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.4%
+946
+924
+22
Wins with calls
8.0%
+472
+381
+91
Dama wins
3.8%
+238
+175
+63
Deal-ins to riichi
5.5%
-346
-361
+15
Deal-ins to open hands
3.8%
-249
-203
-46
Deal-ins to dama
0.8%
-71
-102
+31
Others' tsumo
27.4%
-720
-757
+37
Other (draws etc.)
39.2%
-103
-59
-44
Total (per hand)
+166
2023-24 (21 games · skill estimate -0.2pt/game)
Style
Average win value896,770
Riichi rate8924.0%
Deal-in rate6610.7%
Win rate1519.6%
First riichi rate4375.9%
Average riichi turn559.32
Call rate1219.3%
Tenpai rate at draws3539.6%
Staying in vs riichi913.9%
Push rate vs riichi (1-shanten)2140.0%
Push rate vs riichi (2+ shanten)120.6%
Efficiency match rate3873.2%
Tenpai turn (luck-adjusted)78.16
Immediate riichi rate1868.7%
Dama rate2912.4%
Where the points came from
Own wins+48.8
Deal-ins-19.6
Others' tsumo-27.4
Ron between others-4.5
Draws-0.8
Change in expected points per game. Total -3.4pt/game (21 games).As a table
Hand result
Hands
Total
Per game
Own wins
46
+1025.6
+48.8
Deal-ins
25
-410.7
-19.6
Others' tsumo
69
-575.1
-27.4
Ron between others
60
-94.3
-4.5
Draws
55
-17.8
-0.8
Luck
Points from luck (/game)29-2.4
Draw luck46-0.2%
Starting hand (shanten)43+0.02
Dora and red fives dealt55+0.00
Ura-dora luck29-0.08
Ippatsu rate87+6.1%
Not being chased (/first riichi)29-5.5%
Painful dealer tsumo rate7210.1%
Every number for 2023-24
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.57
2.50 (2.37 to 2.63)
4%
46
21 games
Points per game
-3.3
-0.2 (-5.9 to 5.6)
5%
43
21 games
Points per game, luck removed
-0.9
-0.1 (-5.6 to 5.5)
7%
46
21 games
1st-place rate
14.3%
24.9% (21.7% to 28.1%)
1%
14
21 games
4th-place rate
19.0%
24.4% (17.5% to 31.3%)
9%
77
21 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.0%
19.6% (17.2% to 22.0%)
19%
15
255 hands
Deal-in rate
9.8%
10.7% (8.8% to 12.6%)
20%
66
255 hands
Riichi rate
27.1%
24.0% (21.3% to 26.8%)
30%
89
255 hands
Call rate
18.4%
19.3% (15.4% to 23.2%)
80%
12
255 hands
First riichi rate
75.4%
75.9% (71.3% to 80.6%)
16%
43
69 riichi
Average riichi turn
9.20
9.32 (8.95 to 9.69)
20%
55
69 riichi
Average win value
7,683
6,770 (6,181 to 7,358)
15%
89
46 wins
Average deal-in value
5,636
5,643 (5,093 to 6,193)
7%
52
25 deal-ins
Win efficiency
1,520
1,480 (1,423 to 1,537)
0%
50
255 hands
Deal-in loss
575
634 (521 to 746)
11%
69
255 hands
Net efficiency
945
848 (648 to 1,048)
8%
66
255 hands
Push rate vs riichi (1-shanten)
37.8%
40.0% (32.7% to 47.3%)
23%
21
45 hands facing riichi
Push rate vs riichi (2+ shanten)
11.7%
20.6% (14.4% to 26.8%)
36%
1
60 hands facing riichi
Tenpai rate after the first call
12.8%
19.9% (12.6% to 27.3%)
45%
7
47 first calls
Average win turn
12.36
12.39 (12.09 to 12.68)
5%
52
46 wins
Tenpai rate at draws
38.2%
39.6% (33.2% to 46.1%)
21%
35
55 draws
Staying in vs riichi
9.8%
13.9% (12.4% to 15.4%)
3%
9
133 hands facing riichi
Efficiency match rate
73.3%
73.2% (71.4% to 75.0%)
79%
38
1,285 discards
Average ukeire loss (tiles)
1.09
1.08 (0.97 to 1.19)
68%
66
1,237 discards
Breaking shape for value
1.5%
1.7% (1.2% to 2.2%)
54%
24
1,285 discards
Tenpai turn (luck-adjusted)
7.79
8.16 (8.01 to 8.31)
5%
7
57 tenpai hands
Immediate riichi rate
64.5%
68.7% (62.1% to 75.4%)
38%
18
57 tenpai hands
Dama rate
10.9%
12.4% (6.6% to 18.2%)
43%
29
46 wins
Riichi income
2,832
2,670 (1,899 to 3,441)
16%
69
69 riichi
Riichi win rate
44.9%
45.8% (39.7% to 52.0%)
26%
38
69 riichi
Riichi deal-in rate A
15.9%
14.3% (13.2% to 15.5%)
1%
26
69 riichi
Riichi deal-in rate B
11.6%
11.1% (9.3% to 12.9%)
3%
35
69 riichi
Riichi good-wait rate
56.5%
51.3% (45.4% to 57.2%)
22%
86
69 riichi
Riichi draw rate
23.2%
20.1% (15.4% to 24.9%)
24%
83
69 riichi
Call income
113
467 (69.22 to 865)
5%
29
47 calls
Win rate after calling
21.3%
28.7% (23.2% to 34.3%)
12%
18
47 calls
Deal-in rate after calling
10.6%
11.4% (7.3% to 15.5%)
15%
58
47 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.02
43
255 hands
Dora and red fives dealt
+0.00
55
255 hands
Draw luck
-0.2%
46
3,130 draws
Ura-dora luck
-0.08
29
31 riichi wins
Ippatsu rate
+6.1%
87
31 riichi wins
Not being chased (/first riichi)
-5.5%
29
52 first riichi
Painful dealer tsumo rate
10.1%
72
69 tsumo against
Points from luck (/game)
-2.4
29
21 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.2%
+1,159
+924
+235
Wins with calls
3.9%
+260
+381
-121
Dama wins
2.0%
+101
+175
-74
Deal-ins to riichi
4.3%
-397
-361
-36
Deal-ins to open hands
3.1%
-122
-203
+81
Deal-ins to dama
2.4%
-87
-102
+15
Others' tsumo
27.1%
-820
-757
-63
Other (draws etc.)
45.1%
-78
-59
-19
Total (per hand)
+15
2022-23 (21 games · skill estimate 0.3pt/game)
Style
Average win value946,768
Riichi rate421.4%
Deal-in rate9010.4%
Win rate3019.7%
First riichi rate1775.4%
Average riichi turn179.44
Call rate3619.8%
Tenpai rate at draws3538.9%
Staying in vs riichi713.9%
Push rate vs riichi (1-shanten)3639.2%
Push rate vs riichi (2+ shanten)6526.5%
Efficiency match rate3371.6%
Tenpai turn (luck-adjusted)878.19
Immediate riichi rate466.2%
Dama rate9419.5%
Where the points came from
Own wins+46.8
Deal-ins-14.0
Others' tsumo-22.6
Ron between others-2.8
Draws-1.2
Change in expected points per game. Total +6.2pt/game (21 games).As a table
Hand result
Hands
Total
Per game
Own wins
43
+982.4
+46.8
Deal-ins
19
-294.9
-14.0
Others' tsumo
71
-474.6
-22.6
Ron between others
54
-59.3
-2.8
Draws
50
-24.2
-1.2
Luck
Points from luck (/game)65+1.9
Draw luck36-0.3%
Starting hand (shanten)97+0.11
Dora and red fives dealt71+0.04
Ura-dora luck100+0.49
Ippatsu rate4-10.7%
Not being chased (/first riichi)7-8.0%
Painful dealer tsumo rate1115.5%
Every number for 2022-23
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.33
2.49 (2.36 to 2.62)
4%
74
21 games
Points per game
6.1
0.3 (-5.5 to 6.1)
5%
68
21 games
Points per game, luck removed
4.2
0.3 (-5.3 to 5.8)
7%
71
21 games
1st-place rate
23.8%
25.0% (21.9% to 28.2%)
1%
55
21 games
4th-place rate
14.3%
24.0% (17.0% to 30.9%)
9%
90
21 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.1%
19.7% (17.2% to 22.1%)
18%
30
237 hands
Deal-in rate
8.0%
10.4% (8.5% to 12.3%)
18%
90
237 hands
Riichi rate
18.1%
21.4% (18.6% to 24.3%)
29%
4
237 hands
Call rate
19.0%
19.8% (15.8% to 23.8%)
79%
36
237 hands
First riichi rate
69.8%
75.4% (70.3% to 80.5%)
10%
17
43 riichi
Average riichi turn
10.02
9.44 (9.02 to 9.85)
13%
17
43 riichi
Average win value
7,737
6,768 (6,171 to 7,366)
14%
94
43 wins
Average deal-in value
4,879
5,600 (5,029 to 6,170)
6%
78
19 deal-ins
Win efficiency
1,524
1,480 (1,423 to 1,537)
0%
50
237 hands
Deal-in loss
401
616 (502 to 730)
10%
94
237 hands
Net efficiency
1,122
861 (659 to 1,063)
8%
74
237 hands
Push rate vs riichi (1-shanten)
33.3%
39.2% (31.6% to 46.8%)
20%
36
39 hands facing riichi
Push rate vs riichi (2+ shanten)
28.1%
26.5% (20.2% to 32.8%)
35%
65
57 hands facing riichi
Tenpai rate after the first call
35.6%
30.0% (22.5% to 37.5%)
44%
78
45 first calls
Average win turn
12.91
12.41 (12.11 to 12.71)
5%
20
43 wins
Tenpai rate at draws
34.0%
38.9% (32.2% to 45.5%)
19%
35
50 draws
Staying in vs riichi
10.5%
13.9% (12.4% to 15.4%)
3%
7
133 hands facing riichi
Efficiency match rate
71.3%
71.6% (69.8% to 73.4%)
80%
33
1,323 discards
Average ukeire loss (tiles)
1.11
1.09 (0.98 to 1.20)
69%
49
1,272 discards
Breaking shape for value
1.7%
1.9% (1.4% to 2.3%)
55%
39
1,323 discards
Tenpai turn (luck-adjusted)
8.46
8.19 (8.03 to 8.34)
4%
87
45 tenpai hands
Immediate riichi rate
55.6%
66.2% (59.0% to 73.4%)
33%
4
45 tenpai hands
Dama rate
27.9%
19.5% (13.6% to 25.5%)
42%
94
43 wins
Riichi income
4,416
2,823 (1,972 to 3,675)
10%
94
43 riichi
Riichi win rate
51.2%
47.1% (39.9% to 54.2%)
18%
74
43 riichi
Riichi deal-in rate A
9.3%
14.3% (13.1% to 15.5%)
1%
74
43 riichi
Riichi deal-in rate B
4.7%
10.9% (9.1% to 12.8%)
2%
87
43 riichi
Riichi good-wait rate
60.5%
51.4% (44.7% to 58.2%)
15%
81
43 riichi
Riichi draw rate
16.3%
18.7% (13.2% to 24.2%)
17%
27
43 riichi
Call income
-8.89
462 (62.52 to 862)
5%
14
45 calls
Win rate after calling
20.0%
28.6% (23.0% to 34.2%)
12%
11
45 calls
Deal-in rate after calling
17.8%
12.5% (8.3% to 16.6%)
14%
17
45 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.11
97
237 hands
Dora and red fives dealt
+0.04
71
237 hands
Draw luck
-0.3%
36
2,944 draws
Ura-dora luck
+0.49
100
22 riichi wins
Ippatsu rate
-10.7%
4
22 riichi wins
Not being chased (/first riichi)
-8.0%
7
30 first riichi
Painful dealer tsumo rate
15.5%
11
71 tsumo against
Points from luck (/game)
+1.9
65
21 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.3%
+990
+924
+66
Wins with calls
3.8%
+261
+381
-121
Dama wins
5.1%
+273
+175
+98
Deal-ins to riichi
3.8%
-270
-361
+91
Deal-ins to open hands
3.4%
-122
-203
+81
Deal-ins to dama
0.8%
-18
-102
+84
Others' tsumo
30.0%
-749
-757
+8
Other (draws etc.)
43.9%
-97
-59
-38
Total (per hand)
+268
2021-22 (17 games · skill estimate -0.4pt/game)
Style
Average win value276,549
Riichi rate6523.0%
Deal-in rate8410.6%
Win rate3019.7%
First riichi rate7476.8%
Average riichi turn659.34
Call rate2718.2%
Tenpai rate at draws4940.3%
Staying in vs riichi1413.9%
Push rate vs riichi (1-shanten)5540.5%
Push rate vs riichi (2+ shanten)2023.1%
Efficiency match rate1469.9%
Tenpai turn (luck-adjusted)688.19
Immediate riichi rate7172.6%
Dama rate8117.0%
Where the points came from
Own wins+34.1
Deal-ins-15.5
Others' tsumo-26.6
Ron between others-1.9
Draws-0.3
Change in expected points per game. Total -10.2pt/game (17 games).As a table
Hand result
Hands
Total
Per game
Own wins
35
+580.1
+34.1
Deal-ins
17
-264.2
-15.5
Others' tsumo
67
-451.8
-26.6
Ron between others
40
-33.1
-1.9
Draws
38
-4.9
-0.3
Luck
Points from luck (/game)1-12.4
Draw luck97+1.7%
Starting hand (shanten)1-0.12
Dora and red fives dealt4-0.06
Ura-dora luck7-0.14
Ippatsu rate27-4.0%
Not being chased (/first riichi)1-15.7%
Painful dealer tsumo rate5511.9%
Every number for 2021-22
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.71
2.50 (2.37 to 2.64)
3%
36
17 games
Points per game
-9.9
-0.4 (-6.3 to 5.5)
4%
27
17 games
Points per game, luck removed
2.5
0.1 (-5.5 to 5.8)
5%
58
17 games
1st-place rate
17.6%
25.0% (21.8% to 28.2%)
1%
27
17 games
4th-place rate
17.6%
24.4% (17.2% to 31.5%)
7%
71
17 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
17.8%
19.7% (17.1% to 22.2%)
16%
30
197 hands
Deal-in rate
8.6%
10.6% (8.6% to 12.6%)
16%
84
197 hands
Riichi rate
23.9%
23.0% (20.0% to 26.1%)
25%
65
197 hands
Call rate
16.8%
18.2% (13.9% to 22.5%)
76%
27
197 hands
First riichi rate
83.0%
76.8% (71.8% to 81.8%)
11%
74
47 riichi
Average riichi turn
9.32
9.34 (8.93 to 9.75)
14%
65
47 riichi
Average win value
6,060
6,549 (5,925 to 7,173)
12%
27
35 wins
Average deal-in value
5,941
5,659 (5,081 to 6,237)
5%
33
17 deal-ins
Win efficiency
1,220
1,480 (1,423 to 1,538)
0%
50
197 hands
Deal-in loss
537
632 (514 to 750)
9%
65
197 hands
Net efficiency
683
830 (622 to 1,037)
6%
33
197 hands
Push rate vs riichi (1-shanten)
40.0%
40.5% (33.0% to 48.1%)
21%
55
40 hands facing riichi
Push rate vs riichi (2+ shanten)
17.4%
23.1% (16.3% to 29.9%)
30%
20
46 hands facing riichi
Tenpai rate after the first call
33.3%
28.5% (20.1% to 36.8%)
36%
65
33 first calls
Average win turn
13.06
12.41 (12.11 to 12.72)
4%
23
35 wins
Tenpai rate at draws
42.1%
40.3% (33.2% to 47.4%)
15%
49
38 draws
Staying in vs riichi
9.4%
13.9% (12.4% to 15.4%)
3%
14
106 hands facing riichi
Efficiency match rate
69.0%
69.9% (67.9% to 71.8%)
76%
14
1,076 discards
Average ukeire loss (tiles)
1.08
1.07 (0.95 to 1.19)
64%
46
1,032 discards
Breaking shape for value
2.3%
2.2% (1.7% to 2.7%)
49%
65
1,076 discards
Tenpai turn (luck-adjusted)
8.44
8.19 (8.04 to 8.34)
4%
68
50 tenpai hands
Immediate riichi rate
75.1%
72.6% (65.7% to 79.6%)
35%
71
50 tenpai hands
Dama rate
22.9%
17.0% (10.6% to 23.4%)
37%
81
35 wins
Riichi income
1,751
2,541 (1,704 to 3,379)
11%
20
47 riichi
Riichi win rate
40.4%
45.0% (38.1% to 52.0%)
20%
23
47 riichi
Riichi deal-in rate A
10.6%
14.3% (13.1% to 15.5%)
1%
60
47 riichi
Riichi deal-in rate B
8.5%
11.0% (9.2% to 12.8%)
2%
52
47 riichi
Riichi good-wait rate
66.0%
52.4% (45.8% to 59.0%)
16%
100
47 riichi
Riichi draw rate
17.0%
18.8% (13.4% to 24.2%)
18%
39
47 riichi
Call income
258
477 (65.26 to 889)
3%
49
33 calls
Win rate after calling
24.2%
29.3% (23.3% to 35.2%)
9%
30
33 calls
Deal-in rate after calling
9.1%
11.3% (6.8% to 15.7%)
11%
65
33 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.12
1
197 hands
Dora and red fives dealt
-0.06
4
197 hands
Draw luck
+1.7%
97
2,453 draws
Ura-dora luck
-0.14
7
19 riichi wins
Ippatsu rate
-4.0%
27
19 riichi wins
Not being chased (/first riichi)
-15.7%
1
39 first riichi
Painful dealer tsumo rate
11.9%
55
67 tsumo against
Points from luck (/game)
-12.4
1
17 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.6%
+797
+924
-127
Wins with calls
4.1%
+223
+381
-158
Dama wins
4.1%
+200
+175
+25
Deal-ins to riichi
4.6%
-389
-361
-28
Deal-ins to open hands
3.0%
-128
-203
+74
Deal-ins to dama
1.0%
-40
-102
+62
Others' tsumo
34.0%
-998
-757
-241
Other (draws etc.)
39.6%
-46
-59
+14
Total (per hand)
-381
2020-21 (17 games · skill estimate 0.1pt/game)
Style
Average win value186,482
Riichi rate4522.3%
Deal-in rate6210.9%
Win rate5619.8%
First riichi rate875.4%
Average riichi turn119.46
Call rate7323.9%
Tenpai rate at draws9341.8%
Staying in vs riichi1813.9%
Push rate vs riichi (1-shanten)437.6%
Push rate vs riichi (2+ shanten)120.9%
Efficiency match rate2870.9%
Tenpai turn (luck-adjusted)498.18
Immediate riichi rate4271.1%
Dama rate3913.7%
Where the points came from
Own wins+39.1
Deal-ins-15.0
Others' tsumo-22.3
Ron between others-0.1
Draws+0.4
Change in expected points per game. Total +2.1pt/game (17 games).As a table
Hand result
Hands
Total
Per game
Own wins
36
+664.9
+39.1
Deal-ins
20
-255.0
-15.0
Others' tsumo
49
-379.7
-22.3
Ron between others
51
-2.3
-0.1
Draws
34
+7.0
+0.4
Luck
Points from luck (/game)28-3.2
Draw luck28-0.6%
Starting hand (shanten)32-0.02
Dora and red fives dealt49+0.01
Ura-dora luck11-0.19
Ippatsu rate35-2.1%
Not being chased (/first riichi)56+3.9%
Painful dealer tsumo rate6910.2%
Every number for 2020-21
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.35
2.49 (2.36 to 2.63)
3%
73
17 games
Points per game
2.2
0.1 (-5.8 to 6.0)
4%
62
17 games
Points per game, luck removed
5.5
0.3 (-5.4 to 6.0)
5%
73
17 games
1st-place rate
23.5%
25.0% (21.8% to 28.3%)
1%
49
17 games
4th-place rate
17.6%
24.4% (17.2% to 31.5%)
7%
73
17 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.9%
19.8% (17.3% to 22.4%)
15%
56
190 hands
Deal-in rate
10.5%
10.9% (8.8% to 12.9%)
15%
62
190 hands
Riichi rate
21.1%
22.3% (19.3% to 25.4%)
24%
45
190 hands
Call rate
24.2%
23.9% (19.5% to 28.2%)
75%
73
190 hands
First riichi rate
70.0%
75.4% (70.3% to 80.6%)
10%
8
40 riichi
Average riichi turn
10.22
9.46 (9.03 to 9.88)
12%
11
40 riichi
Average win value
5,508
6,482 (5,862 to 7,102)
12%
18
36 wins
Average deal-in value
4,380
5,567 (5,001 to 6,134)
6%
86
20 deal-ins
Win efficiency
1,143
1,480 (1,423 to 1,538)
0%
50
190 hands
Deal-in loss
482
627 (509 to 746)
8%
80
190 hands
Net efficiency
661
828 (620 to 1,037)
6%
42
190 hands
Push rate vs riichi (1-shanten)
23.5%
37.6% (29.7% to 45.5%)
18%
4
34 hands facing riichi
Push rate vs riichi (2+ shanten)
7.9%
20.9% (13.6% to 28.2%)
26%
1
38 hands facing riichi
Tenpai rate after the first call
30.4%
27.8% (20.4% to 35.2%)
44%
56
46 first calls
Average win turn
12.09
12.37 (12.07 to 12.68)
4%
66
36 wins
Tenpai rate at draws
52.9%
41.8% (34.5% to 49.1%)
14%
93
34 draws
Staying in vs riichi
9.5%
13.9% (12.4% to 15.4%)
2%
18
95 hands facing riichi
Efficiency match rate
70.3%
70.9% (69.0% to 72.9%)
76%
28
1,092 discards
Average ukeire loss (tiles)
1.33
1.24 (1.12 to 1.35)
64%
86
1,051 discards
Breaking shape for value
2.3%
2.2% (1.6% to 2.7%)
50%
69
1,092 discards
Tenpai turn (luck-adjusted)
8.35
8.18 (8.03 to 8.33)
3%
49
33 tenpai hands
Immediate riichi rate
70.6%
71.1% (63.1% to 79.2%)
26%
42
33 tenpai hands
Dama rate
13.9%
13.7% (7.4% to 20.0%)
38%
39
36 wins
Riichi income
1,883
2,567 (1,705 to 3,429)
10%
42
40 riichi
Riichi win rate
42.5%
45.5% (38.3% to 52.8%)
17%
42
40 riichi
Riichi deal-in rate A
22.5%
14.4% (13.2% to 15.6%)
0%
8
40 riichi
Riichi deal-in rate B
17.5%
11.2% (9.3% to 13.0%)
2%
11
40 riichi
Riichi good-wait rate
52.5%
50.2% (43.3% to 57.1%)
14%
62
40 riichi
Riichi draw rate
20.0%
19.3% (13.7% to 24.9%)
16%
49
40 riichi
Call income
915
505 (106 to 904)
5%
66
46 calls
Win rate after calling
30.4%
29.9% (24.3% to 35.4%)
12%
66
46 calls
Deal-in rate after calling
4.3%
10.5% (6.3% to 14.6%)
15%
90
46 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.02
32
190 hands
Dora and red fives dealt
+0.01
49
190 hands
Draw luck
-0.6%
28
2,312 draws
Ura-dora luck
-0.19
11
17 riichi wins
Ippatsu rate
-2.1%
35
17 riichi wins
Not being chased (/first riichi)
+3.9%
56
28 first riichi
Painful dealer tsumo rate
10.2%
69
49 tsumo against
Points from luck (/game)
-3.2
28
17 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
8.9%
+722
+924
-202
Wins with calls
7.4%
+307
+381
-74
Dama wins
2.6%
+114
+175
-61
Deal-ins to riichi
5.3%
-333
-361
+28
Deal-ins to open hands
2.6%
-113
-203
+90
Deal-ins to dama
2.6%
-72
-102
+30
Others' tsumo
25.8%
-679
-757
+78
Other (draws etc.)
44.7%
+18
-59
+78
Total (per hand)
-36
2019-20 (16 games · skill estimate 0.0pt/game)
Style
Average win value476,612
Riichi rate7923.0%
Deal-in rate2211.1%
Win rate5819.8%
First riichi rate3676.3%
Average riichi turn729.31
Call rate6122.0%
Tenpai rate at draws8941.9%
Staying in vs riichi5014.0%
Push rate vs riichi (1-shanten)6841.4%
Push rate vs riichi (2+ shanten)119.8%
Efficiency match rate5072.0%
Tenpai turn (luck-adjusted)158.16
Immediate riichi rate3370.1%
Dama rate4014.1%
Where the points came from
Own wins+47.3
Deal-ins-27.2
Others' tsumo-22.0
Ron between others+1.5
Draws+1.5
Change in expected points per game. Total +1.1pt/game (16 games).As a table
Hand result
Hands
Total
Per game
Own wins
40
+756.8
+47.3
Deal-ins
26
-435.6
-27.2
Others' tsumo
45
-352.2
-22.0
Ron between others
51
+23.8
+1.5
Draws
50
+24.3
+1.5
Luck
Points from luck (/game)68+1.7
Draw luck89+0.5%
Starting hand (shanten)75+0.01
Dora and red fives dealt15-0.04
Ura-dora luck22-0.07
Ippatsu rate29-1.6%
Not being chased (/first riichi)75+4.8%
Painful dealer tsumo rate4313.3%
Every number for 2019-20
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.44
2.50 (2.36 to 2.63)
3%
65
16 games
Points per game
1.2
0.0 (-5.9 to 6.0)
4%
58
16 games
Points per game, luck removed
-0.5
-0.0 (-5.7 to 5.7)
5%
65
16 games
1st-place rate
31.3%
25.1% (21.9% to 28.3%)
1%
72
16 games
4th-place rate
31.3%
25.3% (18.1% to 32.6%)
7%
29
16 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.9%
19.8% (17.3% to 22.3%)
16%
58
212 hands
Deal-in rate
12.3%
11.1% (9.2% to 13.1%)
17%
22
212 hands
Riichi rate
23.6%
23.0% (20.0% to 25.9%)
26%
79
212 hands
Call rate
21.7%
22.0% (17.8% to 26.1%)
77%
61
212 hands
First riichi rate
78.0%
76.3% (71.3% to 81.2%)
12%
36
50 riichi
Average riichi turn
9.10
9.31 (8.90 to 9.71)
15%
72
50 riichi
Average win value
6,603
6,612 (6,005 to 7,218)
13%
47
40 wins
Average deal-in value
6,350
5,698 (5,151 to 6,245)
8%
33
26 deal-ins
Win efficiency
1,415
1,480 (1,423 to 1,537)
0%
50
212 hands
Deal-in loss
803
656 (539 to 772)
9%
15
212 hands
Net efficiency
612
824 (619 to 1,029)
7%
36
212 hands
Push rate vs riichi (1-shanten)
45.2%
41.4% (33.3% to 49.5%)
17%
68
31 hands facing riichi
Push rate vs riichi (2+ shanten)
4.9%
19.8% (12.7% to 26.9%)
28%
1
41 hands facing riichi
Tenpai rate after the first call
41.3%
32.6% (25.2% to 40.0%)
44%
93
46 first calls
Average win turn
11.86
12.36 (12.06 to 12.66)
5%
65
40 wins
Tenpai rate at draws
50.0%
41.9% (35.3% to 48.6%)
19%
89
50 draws
Staying in vs riichi
14.4%
14.0% (12.5% to 15.6%)
2%
50
97 hands facing riichi
Efficiency match rate
71.8%
72.0% (70.1% to 73.9%)
77%
50
1,151 discards
Average ukeire loss (tiles)
1.17
1.13 (1.02 to 1.25)
66%
65
1,119 discards
Breaking shape for value
1.9%
2.0% (1.5% to 2.5%)
51%
40
1,151 discards
Tenpai turn (luck-adjusted)
7.76
8.16 (8.01 to 8.31)
3%
15
43 tenpai hands
Immediate riichi rate
67.5%
70.1% (62.8% to 77.5%)
32%
33
43 tenpai hands
Dama rate
15.0%
14.1% (8.0% to 20.2%)
40%
40
40 wins
Riichi income
2,236
2,593 (1,765 to 3,420)
12%
40
50 riichi
Riichi win rate
44.0%
45.7% (38.9% to 52.6%)
21%
40
50 riichi
Riichi deal-in rate A
16.0%
14.3% (13.2% to 15.5%)
1%
22
50 riichi
Riichi deal-in rate B
10.0%
11.0% (9.2% to 12.9%)
2%
61
50 riichi
Riichi good-wait rate
58.0%
51.2% (44.7% to 57.7%)
17%
82
50 riichi
Riichi draw rate
20.0%
19.3% (14.1% to 24.6%)
19%
50
50 riichi
Call income
-154
455 (56.12 to 854)
5%
15
46 calls
Win rate after calling
26.1%
29.3% (23.7% to 34.9%)
12%
26
46 calls
Deal-in rate after calling
15.2%
12.1% (7.9% to 16.2%)
15%
29
46 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.01
75
212 hands
Dora and red fives dealt
-0.04
15
212 hands
Draw luck
+0.5%
89
2,653 draws
Ura-dora luck
-0.07
22
22 riichi wins
Ippatsu rate
-1.6%
29
22 riichi wins
Not being chased (/first riichi)
+4.8%
75
39 first riichi
Painful dealer tsumo rate
13.3%
43
45 tsumo against
Points from luck (/game)
+1.7
68
16 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
10.4%
+868
+924
-56
Wins with calls
5.7%
+301
+381
-80
Dama wins
2.8%
+246
+175
+71
Deal-ins to riichi
4.2%
-367
-361
-6
Deal-ins to open hands
5.7%
-319
-203
-116
Deal-ins to dama
2.4%
-140
-102
-38
Others' tsumo
21.2%
-661
-757
+96
Other (draws etc.)
47.6%
-28
-59
+31
Total (per hand)
-101
Players with a similar styleclosest career style metrics first
Matsugase TakayaFormer M.League playerIn common: Often noten at draws, Shape and value first, Dama often
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.