Few calls and few riichi, picking the hands to go for. Stands out for keeping shape and value over ukeire, many deal-ins and caution in not riichi-ing at once. Career record: -6.0pt per game, but allowing for luck the difference from average is not clear yet.
Stays closed
Dama often
Actual / game
-6.0
87 career games
Skill estimate / game
-1.1
90% interval -5.5 to +3.4
Estimate, luck removed
-0.8
adjusted for starting hands, draws, ura-dora
Weight of the record
18%
share of the estimate from the record
Styleleague percentile, career
Average win value796,746
Riichi rate2021.5%
Deal-in rate911.7%
Win rate1819.3%
First riichi rate5776.2%
Average riichi turn559.30
Call rate1819.4%
Tenpai rate at draws4239.4%
Staying in vs riichi6714.1%
Push rate vs riichi (1-shanten)6941.8%
Push rate vs riichi (2+ shanten)2824.2%
Efficiency match rate569.7%
Tenpai turn (luck-adjusted)308.16
Immediate riichi rate1367.0%
Dama rate8116.5%
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements87 career games, average placement 2.67
Average placement2.67
1st23.0%20×
2nd23.0%20×
3rd18.4%16×
4th35.6%31×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income902,859
Riichi win rate4245.8%
Riichi deal-in rate A8414.2%
Riichi deal-in rate B9610.6%
Riichi good-wait rate8151.6%
Riichi draw rate5919.6%
Call income5381
Win rate after calling6130.1%
Deal-in rate after calling114.7%
Tenpai rate after the first call7929.1%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency11790
Deal-in loss3687
Average win turn1712.45
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game11-1.1
Points per game, luck removed20-0.8
Average placement92.52
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)13-2.6
Draw luck3-0.5%
Starting hand (shanten)5-0.04
Dora and red fives dealt86+0.02
Ura-dora luck94+0.09
Ippatsu rate18-2.7%
Not being chased (/first riichi)92+3.9%
Painful dealer tsumo rate4412.4%
Where the points came fromchange in expected points, all stages
Own wins+42.8
Deal-ins-21.2
Others' tsumo-23.7
Ron between others-3.2
Draws-0.8
Change in expected points per game. Total -6.1pt/game (87 games).As a table
Hand result
Hands
Total
Per game
Own wins
196
+3726.5
+42.8
Deal-ins
133
-1845.5
-21.2
Others' tsumo
290
-2065.0
-23.7
Ron between others
236
-276.1
-3.2
Draws
204
-68.2
-0.8
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.4%
+922
+924
-1
Wins with calls
5.9%
+315
+381
-66
Dama wins
3.2%
+194
+175
+18
Deal-ins to riichi
5.5%
-405
-361
-45
Deal-ins to open hands
5.2%
-279
-203
-76
Deal-ins to dama
1.9%
-106
-102
-4
Others' tsumo
27.4%
-745
-757
+12
Other (draws etc.)
41.5%
-71
-59
-11
Total (per hand)
-176
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.67
2.52 (2.42 to 2.63)
15%
9
87 games
Points per game
-6.0
-1.1 (-5.5 to 3.4)
18%
11
87 games
Points per game, luck removed
-3.4
-0.8 (-4.9 to 3.3)
23%
20
87 games
1st-place rate
23.0%
25.0% (22.1% to 27.8%)
5%
36
87 games
4th-place rate
35.6%
28.0% (23.1% to 32.8%)
28%
3
87 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.5%
19.3% (17.8% to 20.7%)
50%
18
1,059 hands
Deal-in rate
12.6%
11.7% (10.6% to 12.9%)
50%
9
1,059 hands
Riichi rate
20.8%
21.5% (19.8% to 23.2%)
64%
20
1,059 hands
Call rate
19.2%
19.4% (17.3% to 21.4%)
94%
18
1,059 hands
First riichi rate
76.4%
76.2% (73.0% to 79.3%)
37%
57
220 riichi
Average riichi turn
9.25
9.30 (9.05 to 9.56)
44%
55
220 riichi
Average win value
6,928
6,746 (6,376 to 7,116)
42%
79
196 wins
Average deal-in value
5,969
5,741 (5,377 to 6,105)
30%
17
133 deal-ins
Win efficiency
1,431
1,480 (1,428 to 1,533)
0%
50
1,059 hands
Deal-in loss
778
687 (612 to 762)
34%
3
1,059 hands
Net efficiency
653
790 (648 to 932)
27%
11
1,059 hands
Push rate vs riichi (1-shanten)
42.7%
41.8% (37.4% to 46.2%)
56%
69
192 hands facing riichi
Push rate vs riichi (2+ shanten)
23.5%
24.2% (20.2% to 28.2%)
68%
28
221 hands facing riichi
Tenpai rate after the first call
30.0%
29.1% (24.6% to 33.5%)
78%
79
203 first calls
Average win turn
12.70
12.45 (12.22 to 12.67)
19%
17
196 wins
Tenpai rate at draws
38.7%
39.4% (35.3% to 43.5%)
49%
42
204 draws
Staying in vs riichi
14.6%
14.1% (12.8% to 15.3%)
12%
67
549 hands facing riichi
Efficiency match rate
69.6%
69.7% (68.8% to 70.7%)
94%
5
5,528 discards
Average ukeire loss (tiles)
1.18
1.17 (1.11 to 1.23)
90%
90
5,286 discards
Breaking shape for value
2.0%
2.0% (1.7% to 2.3%)
83%
48
5,528 discards
Tenpai turn (luck-adjusted)
8.08
8.16 (8.04 to 8.28)
15%
30
211 tenpai hands
Immediate riichi rate
65.1%
67.0% (62.8% to 71.3%)
69%
13
211 tenpai hands
Dama rate
17.3%
16.5% (12.9% to 20.0%)
77%
81
196 wins
Riichi income
3,232
2,859 (2,327 to 3,391)
37%
90
220 riichi
Riichi win rate
45.5%
45.8% (41.7% to 49.9%)
53%
42
220 riichi
Riichi deal-in rate A
11.4%
14.2% (13.2% to 15.3%)
3%
84
220 riichi
Riichi deal-in rate B
6.4%
10.6% (9.1% to 12.2%)
9%
96
220 riichi
Riichi good-wait rate
53.6%
51.6% (47.6% to 55.6%)
47%
81
220 riichi
Riichi draw rate
20.0%
19.6% (16.4% to 22.8%)
51%
59
220 riichi
Call income
-100
381 (72.70 to 688)
18%
5
203 calls
Win rate after calling
30.5%
30.1% (26.5% to 33.6%)
38%
61
203 calls
Deal-in rate after calling
18.7%
14.7% (12.1% to 17.2%)
43%
1
203 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.04
5
1,059 hands
Dora and red fives dealt
+0.02
86
1,059 hands
Draw luck
-0.5%
3
12,829 draws
Ura-dora luck
+0.09
94
100 riichi wins
Ippatsu rate
-2.7%
18
100 riichi wins
Not being chased (/first riichi)
+3.9%
92
168 first riichi
Painful dealer tsumo rate
12.4%
44
290 tsumo against
Points from luck (/game)
-2.6
13
87 games
By seasonRegular Season
2024-25 (16 games · skill estimate -0.5pt/game)
Style
Average win value866,652
Riichi rate3822.4%
Deal-in rate4111.1%
Win rate919.2%
First riichi rate7776.6%
Average riichi turn589.32
Call rate416.8%
Tenpai rate at draws4940.1%
Staying in vs riichi2914.0%
Push rate vs riichi (1-shanten)5241.6%
Push rate vs riichi (2+ shanten)5826.5%
Efficiency match rate168.5%
Tenpai turn (luck-adjusted)588.17
Immediate riichi rate1868.1%
Dama rate6912.9%
Where the points came from
Own wins+31.0
Deal-ins-18.5
Others' tsumo-21.6
Ron between others-4.7
Draws-0.1
Change in expected points per game. Total -13.9pt/game (16 games).As a table
Hand result
Hands
Total
Per game
Own wins
26
+496.3
+31.0
Deal-ins
22
-295.7
-18.5
Others' tsumo
49
-344.9
-21.6
Ron between others
44
-75.5
-4.7
Draws
42
-1.9
-0.1
Luck
Points from luck (/game)9-5.2
Draw luck46-0.2%
Starting hand (shanten)7-0.10
Dora and red fives dealt75+0.01
Ura-dora luck72+0.05
Ippatsu rate69+0.3%
Not being chased (/first riichi)21-5.9%
Painful dealer tsumo rate4312.2%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.94
2.51 (2.38 to 2.65)
3%
18
16 games
Points per game
-13.8
-0.5 (-6.4 to 5.4)
4%
24
16 games
Points per game, luck removed
-8.6
-0.4 (-6.2 to 5.3)
5%
32
16 games
1st-place rate
12.5%
24.9% (21.7% to 28.1%)
1%
24
16 games
4th-place rate
43.8%
26.2% (19.0% to 33.4%)
7%
12
16 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
14.2%
19.2% (16.6% to 21.8%)
15%
9
183 hands
Deal-in rate
12.0%
11.1% (9.0% to 13.1%)
15%
41
183 hands
Riichi rate
21.3%
22.4% (19.3% to 25.5%)
24%
38
183 hands
Call rate
14.8%
16.8% (12.4% to 21.2%)
74%
4
183 hands
First riichi rate
82.1%
76.6% (71.4% to 81.8%)
10%
77
39 riichi
Average riichi turn
9.15
9.32 (8.90 to 9.75)
12%
58
39 riichi
Average win value
7,050
6,652 (5,994 to 7,309)
9%
86
26 wins
Average deal-in value
5,127
5,609 (5,050 to 6,169)
7%
46
22 deal-ins
Win efficiency
1,148
1,480 (1,423 to 1,538)
0%
50
183 hands
Deal-in loss
649
641 (522 to 761)
8%
38
183 hands
Net efficiency
498
819 (610 to 1,028)
6%
26
183 hands
Push rate vs riichi (1-shanten)
46.7%
41.6% (33.5% to 49.8%)
16%
52
30 hands facing riichi
Push rate vs riichi (2+ shanten)
28.6%
26.5% (19.4% to 33.5%)
28%
58
42 hands facing riichi
Tenpai rate after the first call
29.6%
27.0% (18.0% to 36.0%)
32%
75
27 first calls
Average win turn
11.61
12.36 (12.05 to 12.68)
3%
75
26 wins
Tenpai rate at draws
40.5%
40.1% (33.2% to 47.0%)
17%
49
42 draws
Staying in vs riichi
12.0%
14.0% (12.4% to 15.5%)
2%
29
92 hands facing riichi
Efficiency match rate
66.9%
68.5% (66.4% to 70.6%)
73%
1
931 discards
Average ukeire loss (tiles)
1.18
1.13 (1.01 to 1.26)
60%
92
877 discards
Breaking shape for value
2.7%
2.3% (1.8% to 2.9%)
46%
83
931 discards
Tenpai turn (luck-adjusted)
8.14
8.17 (8.02 to 8.33)
3%
58
36 tenpai hands
Immediate riichi rate
59.8%
68.1% (60.3% to 76.0%)
28%
18
36 tenpai hands
Dama rate
11.5%
12.9% (5.8% to 20.0%)
30%
69
26 wins
Riichi income
3,403
2,712 (1,846 to 3,578)
9%
86
39 riichi
Riichi win rate
38.5%
44.9% (37.6% to 52.2%)
17%
26
39 riichi
Riichi deal-in rate A
10.3%
14.3% (13.1% to 15.5%)
0%
69
39 riichi
Riichi deal-in rate B
5.1%
11.0% (9.1% to 12.8%)
2%
75
39 riichi
Riichi good-wait rate
41.0%
48.6% (41.7% to 55.5%)
14%
18
39 riichi
Riichi draw rate
25.6%
20.2% (14.5% to 25.8%)
15%
86
39 riichi
Call income
-248
464 (45.70 to 883)
3%
32
27 calls
Win rate after calling
29.6%
29.8% (23.6% to 35.9%)
8%
41
27 calls
Deal-in rate after calling
14.8%
11.9% (7.2% to 16.5%)
9%
38
27 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.10
7
183 hands
Dora and red fives dealt
+0.01
75
183 hands
Draw luck
-0.2%
46
2,236 draws
Ura-dora luck
+0.05
72
15 riichi wins
Ippatsu rate
+0.3%
69
15 riichi wins
Not being chased (/first riichi)
-5.9%
21
32 first riichi
Painful dealer tsumo rate
12.2%
43
49 tsumo against
Points from luck (/game)
-5.2
9
16 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
8.2%
+876
+924
-48
Wins with calls
4.4%
+183
+381
-198
Dama wins
1.6%
+89
+175
-87
Deal-ins to riichi
3.8%
-227
-361
+134
Deal-ins to open hands
6.6%
-332
-203
-129
Deal-ins to dama
1.6%
-101
-102
+1
Others' tsumo
26.8%
-652
-757
+104
Other (draws etc.)
47.0%
-60
-59
-1
Total (per hand)
-225
2023-24 (19 games · skill estimate -0.0pt/game)
Style
Average win value776,695
Riichi rate1521.9%
Deal-in rate2411.4%
Win rate4620.0%
First riichi rate174.5%
Average riichi turn439.35
Call rate5223.2%
Tenpai rate at draws9241.5%
Staying in vs riichi9714.2%
Push rate vs riichi (1-shanten)8343.0%
Push rate vs riichi (2+ shanten)422.5%
Efficiency match rate2171.7%
Tenpai turn (luck-adjusted)18.15
Immediate riichi rate2468.8%
Dama rate8615.7%
Where the points came from
Own wins+48.6
Deal-ins-23.6
Others' tsumo-22.3
Ron between others-4.1
Draws+0.3
Change in expected points per game. Total -1.1pt/game (19 games).As a table
Hand result
Hands
Total
Per game
Own wins
49
+923.4
+48.6
Deal-ins
33
-447.9
-23.6
Others' tsumo
63
-424.3
-22.3
Ron between others
57
-77.9
-4.1
Draws
43
+5.5
+0.3
Luck
Points from luck (/game)80+3.3
Draw luck83+0.4%
Starting hand (shanten)24-0.02
Dora and red fives dealt100+0.08
Ura-dora luck75+0.09
Ippatsu rate41-1.6%
Not being chased (/first riichi)97+9.2%
Painful dealer tsumo rate4911.1%
Every number for 2023-24
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.58
2.50 (2.37 to 2.63)
4%
43
19 games
Points per game
-1.0
-0.0 (-5.9 to 5.8)
4%
52
19 games
Points per game, luck removed
-4.3
-0.3 (-5.9 to 5.3)
6%
35
19 games
1st-place rate
26.3%
25.1% (21.9% to 28.3%)
1%
58
19 games
4th-place rate
31.6%
25.4% (18.4% to 32.5%)
8%
26
19 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
20.0%
20.0% (17.6% to 22.4%)
19%
46
245 hands
Deal-in rate
13.5%
11.4% (9.5% to 13.3%)
19%
24
245 hands
Riichi rate
20.0%
21.9% (19.1% to 24.8%)
29%
15
245 hands
Call rate
23.3%
23.2% (19.2% to 27.1%)
80%
52
245 hands
First riichi rate
63.3%
74.5% (69.5% to 79.5%)
12%
1
49 riichi
Average riichi turn
9.35
9.35 (8.94 to 9.75)
15%
43
49 riichi
Average win value
7,143
6,695 (6,115 to 7,275)
15%
77
49 wins
Average deal-in value
5,721
5,651 (5,125 to 6,177)
10%
42
33 deal-ins
Win efficiency
1,574
1,480 (1,423 to 1,537)
0%
50
245 hands
Deal-in loss
812
659 (545 to 773)
11%
21
245 hands
Net efficiency
762
833 (632 to 1,034)
8%
32
245 hands
Push rate vs riichi (1-shanten)
51.2%
43.0% (35.6% to 50.3%)
22%
83
43 hands facing riichi
Push rate vs riichi (2+ shanten)
16.0%
22.5% (15.9% to 29.1%)
32%
4
50 hands facing riichi
Tenpai rate after the first call
33.3%
29.5% (22.6% to 36.4%)
49%
89
57 first calls
Average win turn
13.62
12.46 (12.16 to 12.75)
6%
1
49 wins
Tenpai rate at draws
48.8%
41.5% (34.6% to 48.4%)
17%
92
43 draws
Staying in vs riichi
19.4%
14.2% (12.7% to 15.7%)
3%
97
134 hands facing riichi
Efficiency match rate
71.4%
71.7% (69.9% to 73.5%)
79%
21
1,252 discards
Average ukeire loss (tiles)
1.12
1.10 (0.99 to 1.21)
68%
77
1,216 discards
Breaking shape for value
2.4%
2.2% (1.7% to 2.7%)
53%
75
1,252 discards
Tenpai turn (luck-adjusted)
7.56
8.15 (8.00 to 8.30)
4%
1
47 tenpai hands
Immediate riichi rate
63.8%
68.8% (61.7% to 75.9%)
34%
24
47 tenpai hands
Dama rate
18.4%
15.7% (10.0% to 21.4%)
45%
86
49 wins
Riichi income
3,145
2,699 (1,868 to 3,529)
12%
75
49 riichi
Riichi win rate
44.9%
45.9% (39.0% to 52.8%)
20%
41
49 riichi
Riichi deal-in rate A
10.2%
14.3% (13.1% to 15.5%)
1%
83
49 riichi
Riichi deal-in rate B
6.1%
10.9% (9.1% to 12.8%)
2%
89
49 riichi
Riichi good-wait rate
51.0%
50.0% (43.5% to 56.6%)
17%
52
49 riichi
Riichi draw rate
24.5%
20.2% (14.9% to 25.5%)
19%
86
49 riichi
Call income
251
471 (82.22 to 861)
6%
41
57 calls
Win rate after calling
31.6%
30.0% (24.7% to 35.4%)
15%
63
57 calls
Deal-in rate after calling
17.5%
12.6% (8.7% to 16.5%)
18%
12
57 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.02
24
245 hands
Dora and red fives dealt
+0.08
100
245 hands
Draw luck
+0.4%
83
2,922 draws
Ura-dora luck
+0.09
75
22 riichi wins
Ippatsu rate
-1.6%
41
22 riichi wins
Not being chased (/first riichi)
+9.2%
97
31 first riichi
Painful dealer tsumo rate
11.1%
49
63 tsumo against
Points from luck (/game)
+3.3
80
19 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.0%
+860
+924
-63
Wins with calls
7.3%
+448
+381
+67
Dama wins
3.7%
+265
+175
+90
Deal-ins to riichi
6.1%
-488
-361
-127
Deal-ins to open hands
6.1%
-260
-203
-57
Deal-ins to dama
1.2%
-76
-102
+26
Others' tsumo
25.7%
-687
-757
+69
Other (draws etc.)
40.8%
-37
-59
+23
Total (per hand)
+25
2022-23 (21 games · skill estimate 0.2pt/game)
Style
Average win value746,710
Riichi rate3922.6%
Deal-in rate411.3%
Win rate7120.3%
First riichi rate3975.9%
Average riichi turn309.40
Call rate2018.3%
Tenpai rate at draws7140.5%
Staying in vs riichi4614.0%
Push rate vs riichi (1-shanten)2338.5%
Push rate vs riichi (2+ shanten)7126.8%
Efficiency match rate169.2%
Tenpai turn (luck-adjusted)718.18
Immediate riichi rate1168.3%
Dama rate8716.8%
Where the points came from
Own wins+48.5
Deal-ins-17.4
Others' tsumo-23.2
Ron between others-2.1
Draws-0.3
Change in expected points per game. Total +5.4pt/game (21 games).As a table
Hand result
Hands
Total
Per game
Own wins
54
+1018.4
+48.5
Deal-ins
32
-366.4
-17.4
Others' tsumo
67
-487.0
-23.2
Ron between others
56
-44.8
-2.1
Draws
42
-6.5
-0.3
Luck
Points from luck (/game)78+2.5
Draw luck71+0.3%
Starting hand (shanten)1-0.10
Dora and red fives dealt81+0.05
Ura-dora luck39-0.02
Ippatsu rate14-9.0%
Not being chased (/first riichi)97+11.0%
Painful dealer tsumo rate716.4%
Every number for 2022-23
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.48
2.50 (2.36 to 2.63)
4%
58
21 games
Points per game
5.0
0.2 (-5.5 to 6.0)
5%
65
21 games
Points per game, luck removed
2.5
0.2 (-5.4 to 5.7)
7%
65
21 games
1st-place rate
33.3%
25.2% (22.0% to 28.4%)
1%
78
21 games
4th-place rate
28.6%
25.2% (18.3% to 32.2%)
9%
36
21 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
21.5%
20.3% (17.9% to 22.7%)
19%
71
251 hands
Deal-in rate
12.7%
11.3% (9.4% to 13.2%)
19%
4
251 hands
Riichi rate
22.3%
22.6% (19.8% to 25.4%)
30%
39
251 hands
Call rate
17.1%
18.3% (14.4% to 22.2%)
80%
20
251 hands
First riichi rate
75.0%
75.9% (71.0% to 80.8%)
13%
39
56 riichi
Average riichi turn
9.64
9.40 (9.00 to 9.79)
17%
30
56 riichi
Average win value
7,193
6,710 (6,144 to 7,276)
17%
74
54 wins
Average deal-in value
5,503
5,630 (5,101 to 6,160)
9%
52
32 deal-ins
Win efficiency
1,708
1,480 (1,423 to 1,537)
0%
50
251 hands
Deal-in loss
723
650 (537 to 763)
11%
23
251 hands
Net efficiency
985
851 (651 to 1,051)
8%
52
251 hands
Push rate vs riichi (1-shanten)
31.1%
38.5% (31.2% to 45.8%)
23%
23
45 hands facing riichi
Push rate vs riichi (2+ shanten)
29.5%
26.8% (19.8% to 33.7%)
29%
71
44 hands facing riichi
Tenpai rate after the first call
34.9%
29.6% (22.0% to 37.2%)
42%
74
43 first calls
Average win turn
12.74
12.41 (12.12 to 12.70)
6%
27
54 wins
Tenpai rate at draws
42.9%
40.5% (33.6% to 47.4%)
17%
71
42 draws
Staying in vs riichi
13.0%
14.0% (12.5% to 15.5%)
3%
46
115 hands facing riichi
Efficiency match rate
68.2%
69.2% (67.4% to 71.0%)
80%
1
1,348 discards
Average ukeire loss (tiles)
1.18
1.14 (1.03 to 1.25)
69%
81
1,273 discards
Breaking shape for value
1.9%
2.0% (1.5% to 2.4%)
55%
49
1,348 discards
Tenpai turn (luck-adjusted)
8.33
8.18 (8.03 to 8.33)
4%
71
54 tenpai hands
Immediate riichi rate
63.0%
68.3% (61.5% to 75.0%)
37%
11
54 tenpai hands
Dama rate
20.4%
16.8% (11.3% to 22.3%)
47%
87
54 wins
Riichi income
3,623
2,768 (1,960 to 3,577)
13%
81
56 riichi
Riichi win rate
50.0%
47.0% (40.4% to 53.6%)
22%
71
56 riichi
Riichi deal-in rate A
10.7%
14.3% (13.1% to 15.5%)
1%
71
56 riichi
Riichi deal-in rate B
5.4%
10.9% (9.1% to 12.7%)
2%
94
56 riichi
Riichi good-wait rate
64.3%
52.5% (46.2% to 58.8%)
19%
97
56 riichi
Riichi draw rate
19.6%
19.3% (14.2% to 24.4%)
21%
43
56 riichi
Call income
374
480 (78.37 to 882)
4%
39
43 calls
Win rate after calling
34.9%
30.4% (24.7% to 36.0%)
12%
65
43 calls
Deal-in rate after calling
20.9%
12.9% (8.6% to 17.1%)
14%
7
43 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.10
1
251 hands
Dora and red fives dealt
+0.05
81
251 hands
Draw luck
+0.3%
71
2,999 draws
Ura-dora luck
-0.02
39
28 riichi wins
Ippatsu rate
-9.0%
14
28 riichi wins
Not being chased (/first riichi)
+11.0%
97
42 first riichi
Painful dealer tsumo rate
16.4%
7
67 tsumo against
Points from luck (/game)
+2.5
78
21 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.2%
+1,003
+924
+80
Wins with calls
6.0%
+393
+381
+12
Dama wins
4.4%
+312
+175
+137
Deal-ins to riichi
4.4%
-327
-361
+34
Deal-ins to open hands
6.8%
-342
-203
-139
Deal-ins to dama
1.6%
-66
-102
+36
Others' tsumo
26.7%
-708
-757
+49
Other (draws etc.)
39.0%
-26
-59
+33
Total (per hand)
+239
2021-22 (18 games · skill estimate -0.6pt/game)
Style
Average win value526,609
Riichi rate3021.9%
Deal-in rate2011.2%
Win rate2719.6%
First riichi rate7876.8%
Average riichi turn949.28
Call rate3919.3%
Tenpai rate at draws437.4%
Staying in vs riichi3313.9%
Push rate vs riichi (1-shanten)5840.8%
Push rate vs riichi (2+ shanten)6825.9%
Efficiency match rate5872.4%
Tenpai turn (luck-adjusted)278.17
Immediate riichi rate8773.6%
Dama rate4314.3%
Where the points came from
Own wins+42.4
Deal-ins-21.1
Others' tsumo-29.7
Ron between others-4.1
Draws-3.3
Change in expected points per game. Total -15.8pt/game (18 games).As a table
Hand result
Hands
Total
Per game
Own wins
39
+764.0
+42.4
Deal-ins
27
-379.5
-21.1
Others' tsumo
72
-534.1
-29.7
Ron between others
37
-74.0
-4.1
Draws
44
-59.9
-3.3
Luck
Points from luck (/game)11-6.1
Draw luck1-1.7%
Starting hand (shanten)78+0.04
Dora and red fives dealt7-0.06
Ura-dora luck97+0.23
Ippatsu rate55+0.3%
Not being chased (/first riichi)65+3.1%
Painful dealer tsumo rate5811.1%
Every number for 2021-22
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.83
2.51 (2.37 to 2.64)
4%
17
18 games
Points per game
-15.3
-0.6 (-6.5 to 5.2)
4%
17
18 games
Points per game, luck removed
-9.2
-0.5 (-6.2 to 5.1)
6%
27
18 games
1st-place rate
16.7%
25.0% (21.8% to 28.2%)
1%
23
18 games
4th-place rate
44.4%
26.4% (19.3% to 33.5%)
8%
7
18 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
17.8%
19.6% (17.1% to 22.1%)
17%
27
219 hands
Deal-in rate
12.3%
11.2% (9.2% to 13.1%)
17%
20
219 hands
Riichi rate
19.6%
21.9% (19.0% to 24.8%)
27%
30
219 hands
Call rate
18.3%
19.3% (15.2% to 23.4%)
78%
39
219 hands
First riichi rate
83.7%
76.8% (71.7% to 82.0%)
10%
78
43 riichi
Average riichi turn
8.86
9.28 (8.86 to 9.70)
13%
94
43 riichi
Average win value
6,579
6,609 (5,999 to 7,219)
13%
52
39 wins
Average deal-in value
6,122
5,682 (5,138 to 6,225)
8%
27
27 deal-ins
Win efficiency
1,320
1,480 (1,423 to 1,537)
0%
50
219 hands
Deal-in loss
775
654 (538 to 770)
10%
17
219 hands
Net efficiency
545
819 (615 to 1,023)
7%
14
219 hands
Push rate vs riichi (1-shanten)
41.3%
40.8% (33.6% to 48.0%)
23%
58
46 hands facing riichi
Push rate vs riichi (2+ shanten)
26.5%
25.9% (19.2% to 32.6%)
32%
68
49 hands facing riichi
Tenpai rate after the first call
22.5%
24.4% (16.6% to 32.2%)
41%
20
40 first calls
Average win turn
12.28
12.38 (12.08 to 12.68)
5%
78
39 wins
Tenpai rate at draws
25.0%
37.4% (30.6% to 44.2%)
17%
4
44 draws
Staying in vs riichi
11.6%
13.9% (12.4% to 15.5%)
3%
33
121 hands facing riichi
Efficiency match rate
72.2%
72.4% (70.4% to 74.3%)
77%
58
1,130 discards
Average ukeire loss (tiles)
1.21
1.16 (1.04 to 1.28)
65%
84
1,084 discards
Breaking shape for value
1.3%
1.7% (1.2% to 2.2%)
51%
17
1,130 discards
Tenpai turn (luck-adjusted)
8.07
8.17 (8.02 to 8.32)
3%
27
41 tenpai hands
Immediate riichi rate
78.7%
73.6% (66.1% to 81.0%)
31%
87
41 tenpai hands
Dama rate
15.4%
14.3% (8.1% to 20.4%)
39%
43
39 wins
Riichi income
3,181
2,696 (1,845 to 3,547)
10%
46
43 riichi
Riichi win rate
46.5%
46.2% (39.1% to 53.4%)
18%
43
43 riichi
Riichi deal-in rate A
16.3%
14.3% (13.1% to 15.5%)
1%
23
43 riichi
Riichi deal-in rate B
9.3%
11.0% (9.2% to 12.9%)
2%
46
43 riichi
Riichi good-wait rate
58.1%
51.1% (44.3% to 57.8%)
15%
87
43 riichi
Riichi draw rate
14.0%
18.3% (12.8% to 23.8%)
17%
23
43 riichi
Call income
293
477 (72.38 to 882)
4%
46
40 calls
Win rate after calling
32.5%
30.1% (24.3% to 35.8%)
11%
65
40 calls
Deal-in rate after calling
17.5%
12.3% (8.0% to 16.6%)
13%
7
40 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.04
78
219 hands
Dora and red fives dealt
-0.06
7
219 hands
Draw luck
-1.7%
1
2,706 draws
Ura-dora luck
+0.23
97
20 riichi wins
Ippatsu rate
+0.3%
55
20 riichi wins
Not being chased (/first riichi)
+3.1%
65
36 first riichi
Painful dealer tsumo rate
11.1%
58
72 tsumo against
Points from luck (/game)
-6.1
11
18 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.1%
+921
+924
-3
Wins with calls
5.9%
+274
+381
-108
Dama wins
2.7%
+126
+175
-50
Deal-ins to riichi
6.8%
-469
-361
-108
Deal-ins to open hands
1.8%
-109
-203
+94
Deal-ins to dama
3.7%
-215
-102
-113
Others' tsumo
32.9%
-898
-757
-141
Other (draws etc.)
37.0%
-158
-59
-98
Total (per hand)
-529
Players with a similar styleclosest career style metrics first
Fujisaki SatoshiFormer M.League playerIn common: Shape and value first, Immediate riichi rarely, More deal-ins
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.