Most differences in results are within chance.They do not justify criticizing players.

Player · 82 career games · 2018-19–2020-21

Yudai Maehara

Riichis and calls a lot, attacking in many hands. Stands out for early riichi, many deal-ins and riichi-ing as soon as tenpai. Career record: -4.0pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
-4.0
82 career games
Skill estimate / game
-1.5
90% interval -7.0 to +4.0
Estimate, luck removed
-1.0
adjusted for starting hands, draws, ura-dora
Weight of the record
38%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,559
  • Riichi rate23.6%
  • Deal-in rate12.5%
  • Win rate20.8%
  • First riichi rate77.9%
  • Average riichi turn8.97
  • Call rate25.2%
  • Tenpai rate at exhaustive draws44.4%
  • Staying in vs riichi14.4%
  • Push rate vs riichi (1-shanten)41.8%
  • Push rate vs riichi (2+ shanten)30.8%
  • Tile efficiency match rate73.1%
  • Tenpai turn (luck-adjusted)8.14
  • Immediate riichi rate77.0%
  • Dama rate14.0%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements82 career games, average placement 2.55

  • 1st22.0%18×
  • 2nd29.3%24×
  • 3rd20.7%17×
  • 4th28.0%23×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,173
  • Riichi win rate45.1%
  • Riichi deal-in rate A14.8%
  • Riichi deal-in rate B12.4%
  • Riichi good-wait rate45.7%
  • Riichi exhaustive draw rate17.0%
  • Call income496
  • Win rate after calling29.9%
  • Deal-in rate after calling13.5%
  • Tenpai rate after the first call29.8%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency756
  • Deal-in loss733
  • Average win turn12.37

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-1.5
  • Points per game, luck removed-1.0
  • Average placement2.52

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-1.8
  • Draw luck+0.2%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt+0.00
  • Ura-dora luck+0.03
  • Ippatsu rate+1.0%
  • Avoiding a chase riichi (/first riichi)+0.2%
  • Mangan+ tsumo against dealer rate10.5%

Where the points came fromchange in expected points, all stages

  • Own wins+46.8
  • Deal-ins-28.5
  • Others' tsumo-22.2
  • Ron between others-1.5
  • Exhaustive draws+1.3
Change in expected points per game. Total -4.2pt/game (82 games).
As a table
Hand resultHandsTotalPer game
Own wins211+3834.6+46.8
Deal-ins138-2336.8-28.5
Others' tsumo267-1823.6-22.2
Ron between others203-126.2-1.5
Exhaustive draws167+109.6+1.3

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi10.8%+892+919-27
Wins with calls7.6%+490+382+108
Dama wins3.0%+166+173-7
Deal-ins to riichi6.6%-560-360-200
Deal-ins to open hands5.0%-318-203-115
Deal-ins to dama2.4%-116-101-16
Others' tsumo27.1%-739-752+14
Other (exhaustive draws, etc.)37.5%-5-60+55
Total (per hand)-190
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.552.52 (2.38 to 2.65)36%3382 games
Points per game-4.0-1.5 (-7.0 to 4.0)38%2382 games
Points per game, luck removed-2.2-1.0 (-5.9 to 3.9)45%2982 games
1st-place rate22.0%23.8% (18.5% to 29.2%)39%2182 games
4th-place rate28.0%26.2% (20.8% to 31.6%)40%2182 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.4%20.8% (19.2% to 22.4%)55%86986 hands
Deal-in rate14.0%12.5% (11.3% to 13.7%)51%1986 hands
Riichi rate24.2%23.6% (21.9% to 25.3%)57%78986 hands
Call rate25.4%25.2% (23.1% to 27.3%)94%66986 hands
First riichi rate81.6%77.9% (74.9% to 80.9%)35%98239 riichi
Average riichi turn8.718.97 (8.70 to 9.24)58%100239 riichi
Average win value6,5226,559 (6,194 to 6,923)46%41211 wins
Average deal-in value6,6165,942 (5,580 to 6,304)32%1138 deal-ins
Win efficiency1,5481,482 (1,392 to 1,571)10%72986 hands
Deal-in loss952733 (657 to 809)30%1986 hands
Net efficiency596756 (603 to 909)33%3986 hands
Push rate vs riichi (1-shanten)42.9%41.8% (37.3% to 46.3%)48%72168 hands facing riichi
Push rate vs riichi (2+ shanten)33.5%30.8% (26.4% to 35.2%)66%94179 hands facing riichi
Tenpai rate after the first call30.8%29.8% (25.7% to 33.9%)80%84250 first calls
Average win turn12.0912.37 (12.23 to 12.50)5%86211 wins
Tenpai rate at exhaustive draws49.1%44.4% (39.9% to 48.9%)48%94167 exhaustive draws
Staying in vs riichi15.9%14.4% (12.9% to 15.9%)19%82483 hands facing an opponent’s riichi
Tile efficiency match rate73.2%73.1% (72.2% to 74.1%)94%585,264 discards
Average ukeire loss (tiles)1.011.01 (0.95 to 1.07)90%335,086 discards
Breaking shape for value2.5%2.4% (2.2% to 2.7%)85%925,264 discards
Tenpai turn (luck-adjusted)7.918.14 (8.03 to 8.24)12%7227 tenpai hands
Immediate riichi rate79.7%77.0% (73.0% to 81.0%)67%94227 tenpai hands
Dama rate14.2%14.0% (10.6% to 17.4%)77%56211 wins
Riichi income1,4722,173 (1,656 to 2,689)39%3239 riichi
Riichi win rate44.4%45.1% (41.0% to 49.1%)58%39239 riichi
Riichi deal-in rate A20.1%14.8% (13.2% to 16.5%)8%3239 riichi
Riichi deal-in rate B17.6%12.4% (10.4% to 14.4%)21%1239 riichi
Riichi good-wait rate40.6%45.7% (41.9% to 49.4%)44%1239 riichi
Riichi exhaustive draw rate14.6%17.0% (13.9% to 20.0%)50%15239 riichi
Call income519496 (184 to 808)30%54250 calls
Win rate after calling30.0%29.9% (26.4% to 33.4%)49%54250 calls
Deal-in rate after calling15.6%13.5% (11.1% to 16.0%)49%5250 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0282986 hands
Dora and red fives dealt+0.0054986 hands
Draw luck+0.2%7611,868 tile draws
Ura-dora luck+0.0364106 riichi wins
Ippatsu rate+1.0%76106 riichi wins
Avoiding a chase riichi (/first riichi)+0.2%56195 first riichi
Mangan+ tsumo against dealer rate10.5%92267 tsumo against
Points from luck (/game)-1.82182 games

By seasonRegular Season

2020-21 (21 games · skill estimate -1.6pt/game)

Style

  • Average win value6,386
  • Riichi rate22.2%
  • Deal-in rate10.9%
  • Win rate20.0%
  • First riichi rate76.4%
  • Average riichi turn9.10
  • Call rate24.1%
  • Tenpai rate at exhaustive draws40.7%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.1%
  • Push rate vs riichi (2+ shanten)26.4%
  • Tile efficiency match rate73.0%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate72.1%
  • Dama rate13.6%

Where the points came from

  • Own wins+38.5
  • Deal-ins-23.6
  • Others' tsumo-25.4
  • Ron between others-2.1
  • Exhaustive draws+0.2
Change in expected points per game. Total -12.4pt/game (21 games).
As a table
Hand resultHandsTotalPer game
Own wins50+808.9+38.5
Deal-ins27-494.6-23.6
Others' tsumo81-533.9-25.4
Ron between others53-43.4-2.1
Exhaustive draws39+3.6+0.2

Luck

  • Points from luck (/game)-11.7
  • Draw luck-0.8%
  • Starting hand (shanten)+0.04
  • Dora and red fives dealt-0.05
  • Ura-dora luck-0.10
  • Ippatsu rate+10.7%
  • Avoiding a chase riichi (/first riichi)+8.3%
  • Mangan+ tsumo against dealer rate12.3%
Every number for 2020-21
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.762.53 (2.33 to 2.73)13%1821 games
Points per game-12.0-1.6 (-10.0 to 6.8)13%1521 games
Points per game, luck removed-0.3-0.1 (-7.8 to 7.7)18%4221 games
1st-place rate19.0%24.2% (16.0% to 32.4%)14%3221 games
4th-place rate38.1%26.9% (18.5% to 35.2%)15%1121 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.0%20.0% (17.4% to 22.5%)24%73250 hands
Deal-in rate10.8%10.9% (9.0% to 12.8%)21%49250 hands
Riichi rate20.4%22.2% (19.4% to 24.9%)25%35250 hands
Call rate24.4%24.1% (20.2% to 28.0%)79%83250 hands
First riichi rate80.4%76.4% (71.8% to 81.1%)10%6251 riichi
Average riichi turn8.299.10 (8.64 to 9.55)23%10051 riichi
Average win value5,3746,386 (5,799 to 6,973)17%1150 wins
Average deal-in value7,4415,778 (5,224 to 6,332)8%827 deal-ins
Win efficiency1,2301,467 (1,362 to 1,573)3%28250 hands
Deal-in loss811656 (547 to 765)10%15250 hands
Net efficiency419789 (562 to 1,015)11%11250 hands
Push rate vs riichi (1-shanten)42.2%41.1% (34.1% to 48.2%)20%5445 hands facing riichi
Push rate vs riichi (2+ shanten)27.8%26.4% (19.8% to 32.9%)37%7354 hands facing riichi
Tenpai rate after the first call37.7%31.6% (24.9% to 38.3%)50%9361 first calls
Average win turn11.9412.37 (12.22 to 12.52)1%9050 wins
Tenpai rate at exhaustive draws43.6%40.7% (33.3% to 48.0%)18%6639 exhaustive draws
Staying in vs riichi12.7%14.0% (12.0% to 15.9%)6%35134 hands facing an opponent’s riichi
Tile efficiency match rate73.0%73.0% (71.2% to 74.8%)80%731,322 discards
Average ukeire loss (tiles)1.091.08 (0.97 to 1.19)68%451,271 discards
Breaking shape for value2.6%2.4% (1.9% to 2.9%)58%901,322 discards
Tenpai turn (luck-adjusted)7.608.15 (8.02 to 8.29)3%145 tenpai hands
Immediate riichi rate73.1%72.1% (65.0% to 79.1%)29%5645 tenpai hands
Dama rate14.0%13.6% (8.1% to 19.2%)45%4550 wins
Riichi income1,5272,491 (1,667 to 3,314)12%1551 riichi
Riichi win rate45.1%45.8% (38.9% to 52.7%)23%5251 riichi
Riichi deal-in rate A13.7%14.3% (12.4% to 16.2%)2%7351 riichi
Riichi deal-in rate B11.8%11.1% (8.4% to 13.7%)5%5651 riichi
Riichi good-wait rate31.4%47.1% (40.9% to 53.2%)15%151 riichi
Riichi exhaustive draw rate15.7%18.6% (13.5% to 23.8%)17%2551 riichi
Call income441482 (31.95 to 933)9%4961 calls
Win rate after calling32.8%30.4% (24.8% to 36.0%)19%7661 calls
Deal-in rate after calling13.1%11.8% (7.9% to 15.7%)19%4261 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0466250 hands
Dora and red fives dealt-0.0515250 hands
Draw luck-0.8%112,987 tile draws
Ura-dora luck-0.102123 riichi wins
Ippatsu rate+10.7%9023 riichi wins
Avoiding a chase riichi (/first riichi)+8.3%8341 first riichi
Mangan+ tsumo against dealer rate12.3%4981 tsumo against
Points from luck (/game)-11.7121 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.2%+687+919-232
Wins with calls8.0%+467+382+85
Dama wins2.8%+76+173-97
Deal-ins to riichi5.6%-481-360-121
Deal-ins to open hands3.2%-205-203-2
Deal-ins to dama2.0%-148-101-48
Others' tsumo32.4%-818-752-66
Other (exhaustive draws, etc.)36.8%-44-60+16
Total (per hand)-467
2019-20 (20 games · skill estimate 0.5pt/game)

Style

  • Average win value6,528
  • Riichi rate23.0%
  • Deal-in rate11.5%
  • Win rate21.1%
  • First riichi rate77.3%
  • Average riichi turn9.10
  • Call rate25.3%
  • Tenpai rate at exhaustive draws41.1%
  • Staying in vs riichi14.2%
  • Push rate vs riichi (1-shanten)40.5%
  • Push rate vs riichi (2+ shanten)29.1%
  • Tile efficiency match rate72.0%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate78.7%
  • Dama rate12.6%

Where the points came from

  • Own wins+53.5
  • Deal-ins-29.3
  • Others' tsumo-21.4
  • Ron between others-0.7
  • Exhaustive draws+2.1
Change in expected points per game. Total +4.1pt/game (20 games).
As a table
Hand resultHandsTotalPer game
Own wins59+1069.4+53.5
Deal-ins32-586.8-29.3
Others' tsumo56-427.3-21.4
Ron between others49-14.7-0.7
Exhaustive draws39+41.2+2.1

Luck

  • Points from luck (/game)+7.4
  • Draw luck+0.1%
  • Starting hand (shanten)-0.02
  • Dora and red fives dealt+0.02
  • Ura-dora luck+0.13
  • Ippatsu rate+0.3%
  • Avoiding a chase riichi (/first riichi)-7.3%
  • Mangan+ tsumo against dealer rate10.7%
Every number for 2019-20
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.352.48 (2.27 to 2.69)12%7520 games
Points per game4.00.5 (-8.0 to 9.0)13%6820 games
Points per game, luck removed-3.4-0.6 (-8.4 to 7.3)17%5020 games
1st-place rate30.0%25.7% (17.4% to 34.0%)13%6820 games
4th-place rate20.0%24.2% (15.8% to 32.6%)14%6820 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate25.1%21.1% (18.6% to 23.8%)23%100235 hands
Deal-in rate13.6%11.5% (9.5% to 13.4%)20%8235 hands
Riichi rate23.8%23.0% (20.2% to 25.8%)24%86235 hands
Call rate26.0%25.3% (21.3% to 29.3%)78%82235 hands
First riichi rate87.5%77.3% (72.7% to 81.8%)11%9656 riichi
Average riichi turn8.399.10 (8.66 to 9.54)25%10056 riichi
Average win value6,2646,528 (5,966 to 7,089)19%2659 wins
Average deal-in value6,7065,732 (5,193 to 6,270)10%832 deal-ins
Win efficiency1,7431,481 (1,375 to 1,587)3%75235 hands
Deal-in loss935666 (556 to 777)9%1235 hands
Net efficiency808832 (603 to 1,062)11%68235 hands
Push rate vs riichi (1-shanten)38.7%40.5% (32.8% to 48.3%)15%3631 hands facing riichi
Push rate vs riichi (2+ shanten)36.4%29.1% (22.0% to 36.2%)33%9344 hands facing riichi
Tenpai rate after the first call21.3%23.5% (16.8% to 30.2%)50%861 first calls
Average win turn11.8612.37 (12.22 to 12.52)1%8659 wins
Tenpai rate at exhaustive draws46.2%41.1% (33.8% to 48.4%)18%6839 exhaustive draws
Staying in vs riichi16.8%14.2% (12.2% to 16.2%)5%68101 hands facing an opponent’s riichi
Tile efficiency match rate71.8%72.0% (70.2% to 73.9%)78%541,167 discards
Average ukeire loss (tiles)1.041.05 (0.93 to 1.16)65%261,124 discards
Breaking shape for value3.3%2.7% (2.2% to 3.3%)55%961,167 discards
Tenpai turn (luck-adjusted)7.928.16 (8.03 to 8.29)3%2253 tenpai hands
Immediate riichi rate93.7%78.7% (72.1% to 85.4%)32%10053 tenpai hands
Dama rate11.9%12.6% (7.3% to 17.9%)49%1959 wins
Riichi income2,4112,595 (1,787 to 3,403)13%4756 riichi
Riichi win rate53.6%47.8% (41.1% to 54.6%)24%8256 riichi
Riichi deal-in rate A21.4%14.5% (12.6% to 16.4%)2%556 riichi
Riichi deal-in rate B19.6%11.5% (8.9% to 14.2%)6%156 riichi
Riichi good-wait rate42.9%48.7% (42.6% to 54.7%)16%1256 riichi
Riichi exhaustive draw rate8.9%17.3% (12.3% to 22.3%)19%156 riichi
Call income907526 (75.24 to 976)9%7261 calls
Win rate after calling36.1%31.0% (25.4% to 36.6%)19%8261 calls
Deal-in rate after calling8.2%10.9% (7.0% to 14.8%)19%8261 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0258235 hands
Dora and red fives dealt+0.0265235 hands
Draw luck+0.1%362,766 tile draws
Ura-dora luck+0.137230 riichi wins
Ippatsu rate+0.3%4730 riichi wins
Avoiding a chase riichi (/first riichi)-7.3%1249 first riichi
Mangan+ tsumo against dealer rate10.7%6556 tsumo against
Points from luck (/game)+7.48920 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.8%+1,115+919+196
Wins with calls9.4%+452+382+70
Dama wins3.0%+175+173+2
Deal-ins to riichi6.0%-591-360-231
Deal-ins to open hands5.5%-328-203-125
Deal-ins to dama2.1%-63-101+37
Others' tsumo23.8%-756-752-3
Other (exhaustive draws, etc.)37.4%-4-60+55
Total (per hand)+1
2018-19 (27 games · skill estimate 0.5pt/game)

Style

  • Average win value6,644
  • Riichi rate23.2%
  • Deal-in rate12.0%
  • Win rate20.6%
  • First riichi rate76.3%
  • Average riichi turn9.17
  • Call rate25.4%
  • Tenpai rate at exhaustive draws43.1%
  • Staying in vs riichi14.4%
  • Push rate vs riichi (1-shanten)41.6%
  • Push rate vs riichi (2+ shanten)29.6%
  • Tile efficiency match rate74.6%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate73.7%
  • Dama rate17.2%

Where the points came from

  • Own wins+50.1
  • Deal-ins-27.3
  • Others' tsumo-21.0
  • Ron between others-0.5
  • Exhaustive draws+1.9
Change in expected points per game. Total +3.1pt/game (27 games).
As a table
Hand resultHandsTotalPer game
Own wins73+1351.6+50.1
Deal-ins50-738.4-27.3
Others' tsumo86-567.5-21.0
Ron between others67-13.3-0.5
Exhaustive draws57+50.2+1.9

Luck

  • Points from luck (/game)+2.4
  • Draw luck+1.2%
  • Starting hand (shanten)-0.03
  • Dora and red fives dealt+0.01
  • Ura-dora luck+0.06
  • Ippatsu rate-3.5%
  • Avoiding a chase riichi (/first riichi)-3.2%
  • Mangan+ tsumo against dealer rate8.1%
Every number for 2018-19
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.372.48 (2.28 to 2.67)16%8027 games
Points per game3.10.5 (-7.4 to 8.4)17%6527 games
Points per game, luck removed0.80.2 (-7.1 to 7.4)22%5027 games
1st-place rate25.9%25.2% (17.5% to 32.9%)17%6327 games
4th-place rate22.2%24.4% (16.6% to 32.2%)18%6027 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.9%20.6% (18.2% to 22.9%)30%85333 hands
Deal-in rate15.0%12.0% (10.2% to 13.8%)26%1333 hands
Riichi rate24.3%23.2% (20.8% to 25.7%)31%80333 hands
Call rate25.8%25.4% (21.9% to 28.8%)83%70333 hands
First riichi rate77.8%76.3% (72.0% to 80.5%)15%6081 riichi
Average riichi turn8.839.17 (8.79 to 9.56)32%10081 riichi
Average win value6,8266,644 (6,117 to 7,171)23%6073 wins
Average deal-in value5,9385,671 (5,179 to 6,164)15%3650 deal-ins
Win efficiency1,6581,481 (1,378 to 1,584)4%80333 hands
Deal-in loss930676 (572 to 779)13%1333 hands
Net efficiency728820 (606 to 1,033)14%36333 hands
Push rate vs riichi (1-shanten)44.1%41.6% (35.1% to 48.1%)25%7559 hands facing riichi
Push rate vs riichi (2+ shanten)36.5%29.6% (22.9% to 36.2%)36%8552 hands facing riichi
Tenpai rate after the first call29.1%27.6% (21.6% to 33.6%)58%6086 first calls
Average win turn12.3712.38 (12.23 to 12.53)2%6573 wins
Tenpai rate at exhaustive draws52.6%43.1% (36.5% to 49.6%)24%9557 exhaustive draws
Staying in vs riichi18.4%14.4% (12.5% to 16.3%)7%95163 hands facing an opponent’s riichi
Tile efficiency match rate75.0%74.6% (73.0% to 76.2%)84%951,797 discards
Average ukeire loss (tiles)0.890.93 (0.84 to 1.03)75%11,754 discards
Breaking shape for value2.3%2.2% (1.7% to 2.6%)65%701,797 discards
Tenpai turn (luck-adjusted)7.988.16 (8.03 to 8.28)5%1184 tenpai hands
Immediate riichi rate76.3%73.7% (68.0% to 79.3%)43%7084 tenpai hands
Dama rate20.5%17.2% (12.3% to 22.2%)54%8573 wins
Riichi income1,9742,507 (1,767 to 3,247)18%2181 riichi
Riichi win rate45.7%45.9% (40.0% to 51.8%)32%3681 riichi
Riichi deal-in rate A18.5%14.4% (12.6% to 16.3%)3%1181 riichi
Riichi deal-in rate B14.8%11.3% (8.9% to 13.8%)8%1181 riichi
Riichi good-wait rate40.7%47.8% (42.4% to 53.3%)21%181 riichi
Riichi exhaustive draw rate17.3%18.8% (14.3% to 23.2%)25%5081 riichi
Call income-171404 (-18.83 to 826)13%686 calls
Win rate after calling24.4%28.5% (23.4% to 33.5%)25%2686 calls
Deal-in rate after calling23.3%14.5% (11.0% to 18.0%)25%186 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0336333 hands
Dora and red fives dealt+0.0170333 hands
Draw luck+1.2%1004,022 tile draws
Ura-dora luck+0.066037 riichi wins
Ippatsu rate-3.5%3137 riichi wins
Avoiding a chase riichi (/first riichi)-3.2%2663 first riichi
Mangan+ tsumo against dealer rate8.1%9586 tsumo against
Points from luck (/game)+2.47027 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.1%+930+919+11
Wins with calls6.3%+427+382+44
Dama wins4.5%+301+173+128
Deal-ins to riichi7.5%-608-360-247
Deal-ins to open hands4.5%-238-203-35
Deal-ins to dama3.0%-121-101-20
Others' tsumo25.8%-650-752+102
Other (exhaustive draws, etc.)37.2%+18-60+78
Total (per hand)+59

Players with a similar styleclosest career style metrics first

This player's style differs substantially from everyone else's. These players are the closest matches.

  1. Daisuke SuzukiBEAST XIn common: Often tenpai at exhaustive draws, More deal-ins, Pushes hard
  2. Nobuhiro IshibashiFormer M.League playerIn common: Immediate riichi often, First riichi often, Often tenpai at exhaustive draws
  3. Kosuke NagaiEX FurinkazanIn common: Often tenpai at exhaustive draws, Riichi-heavy

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.