Player · 98 career games · 2023-24–2026-27
Suzuki Daisuke
Uses calls a lot to move hands along. Stands out for being tenpai at draws and many deal-ins. Career record: -1.4pt per game, but allowing for luck the difference from average is not clear yet.
Styleleague percentile, career
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements98 career games, average placement 2.58
- 1st24.5%24×
- 2nd23.5%23×
- 3rd21.4%21×
- 4th30.6%30×
Riichi and callsbalance and outcome of hands with riichi or calls
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Where the points came fromchange in expected points, all stages
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 234 | +4385.6 | +44.8 |
| Deal-ins | 151 | -1959.5 | -20.0 |
| Others' tsumo | 319 | -2292.3 | -23.4 |
| Ron between others | 283 | -328.9 | -3.4 |
| Draws | 217 | +72.3 | +0.7 |
Hand balance breakdownpoints won or lost per hand, all stages
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 9.5% | +819 | +924 | -104 |
| Wins with calls | 7.6% | +506 | +381 | +125 |
| Dama wins | 2.3% | +159 | +175 | -16 |
| Deal-ins to riichi | 5.3% | -376 | -361 | -16 |
| Deal-ins to open hands | 5.3% | -191 | -203 | +12 |
| Deal-ins to dama | 1.9% | -116 | -102 | -14 |
| Others' tsumo | 26.5% | -743 | -757 | +14 |
| Other (draws etc.) | 41.5% | -19 | -59 | +40 |
| Total (per hand) | +39 |
Every career number (estimate, 90% interval, weight of the record)
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.58 | 2.51 (2.41 to 2.61) | 17% | 26 | 98 games |
| Points per game | -1.4 | -0.3 (-4.6 to 4.1) | 19% | 40 | 98 games |
| Points per game, luck removed | -2.3 | -0.6 (-4.5 to 3.4) | 25% | 30 | 98 games |
| 1st-place rate | 24.5% | 25.0% (22.2% to 27.8%) | 6% | 44 | 98 games |
| 4th-place rate | 30.6% | 26.7% (22.0% to 31.3%) | 31% | 9 | 98 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 19.4% | 19.7% (18.3% to 21.1%) | 53% | 34 | 1,204 hands |
| Deal-in rate | 12.5% | 11.8% (10.7% to 12.9%) | 54% | 7 | 1,204 hands |
| Riichi rate | 22.8% | 22.8% (21.2% to 24.4%) | 67% | 50 | 1,204 hands |
| Call rate | 27.2% | 27.0% (25.1% to 29.0%) | 95% | 79 | 1,204 hands |
| First riichi rate | 74.2% | 75.2% (72.3% to 78.2%) | 43% | 22 | 275 riichi |
| Average riichi turn | 9.26 | 9.30 (9.07 to 9.54) | 49% | 59 | 275 riichi |
| Average win value | 6,833 | 6,715 (6,367 to 7,064) | 47% | 73 | 234 wins |
| Average deal-in value | 5,050 | 5,450 (5,102 to 5,798) | 33% | 96 | 151 deal-ins |
| Win efficiency | 1,485 | 1,480 (1,428 to 1,532) | 0% | 50 | 1,204 hands |
| Deal-in loss | 658 | 647 (575 to 719) | 37% | 40 | 1,204 hands |
| Net efficiency | 827 | 836 (700 to 971) | 29% | 48 | 1,204 hands |
| Push rate vs riichi (1-shanten) | 37.6% | 38.9% (34.6% to 43.2%) | 57% | 22 | 205 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 29.2% | 28.0% (23.9% to 32.1%) | 66% | 73 | 209 hands facing riichi |
| Tenpai rate after the first call | 19.8% | 20.7% (17.1% to 24.4%) | 85% | 9 | 328 first calls |
| Average win turn | 12.38 | 12.39 (12.17 to 12.60) | 22% | 55 | 234 wins |
| Tenpai rate at draws | 48.8% | 44.5% (40.5% to 48.5%) | 51% | 96 | 217 draws |
| Staying in vs riichi | 16.0% | 14.3% (13.1% to 15.5%) | 14% | 88 | 618 hands facing riichi |
| Efficiency match rate | 74.5% | 74.5% (73.6% to 75.3%) | 95% | 71 | 6,409 discards |
| Average ukeire loss (tiles) | 0.96 | 0.97 (0.91 to 1.03) | 91% | 20 | 6,178 discards |
| Breaking shape for value | 2.4% | 2.3% (2.1% to 2.6%) | 85% | 88 | 6,409 discards |
| Tenpai turn (luck-adjusted) | 8.12 | 8.17 (8.05 to 8.28) | 18% | 38 | 256 tenpai hands |
| Immediate riichi rate | 68.9% | 69.6% (65.6% to 73.5%) | 73% | 30 | 256 tenpai hands |
| Dama rate | 12.0% | 12.3% (9.0% to 15.6%) | 80% | 40 | 234 wins |
| Riichi income | 2,304 | 2,498 (2,006 to 2,990) | 42% | 20 | 275 riichi |
| Riichi win rate | 41.5% | 43.4% (39.6% to 47.2%) | 59% | 7 | 275 riichi |
| Riichi deal-in rate A | 16.4% | 14.4% (13.3% to 15.5%) | 3% | 22 | 275 riichi |
| Riichi deal-in rate B | 11.3% | 11.1% (9.6% to 12.6%) | 11% | 46 | 275 riichi |
| Riichi good-wait rate | 50.5% | 50.2% (46.5% to 53.9%) | 53% | 53 | 275 riichi |
| Riichi draw rate | 24.4% | 22.1% (19.1% to 25.1%) | 56% | 94 | 275 riichi |
| Call income | 589 | 512 (246 to 778) | 26% | 59 | 328 calls |
| Win rate after calling | 28.0% | 28.9% (25.9% to 31.9%) | 50% | 24 | 328 calls |
| Deal-in rate after calling | 14.6% | 13.3% (11.1% to 15.5%) | 55% | 7 | 328 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | +0.02 | 84 | 1,204 hands |
| Dora and red fives dealt | +0.03 | 94 | 1,204 hands |
| Draw luck | -0.3% | 15 | 14,387 draws |
| Ura-dora luck | +0.06 | 79 | 114 riichi wins |
| Ippatsu rate | -1.3% | 34 | 114 riichi wins |
| Not being chased (/first riichi) | +1.3% | 75 | 204 first riichi |
| Painful dealer tsumo rate | 13.5% | 17 | 319 tsumo against |
| Points from luck (/game) | +1.0 | 71 | 98 games |
By seasonRegular Season
2026-27 (3 games · skill estimate -0.1pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 8 | +130.8 | +43.6 |
| Deal-ins | 3 | -26.2 | -8.7 |
| Others' tsumo | 12 | -118.2 | -39.4 |
| Ron between others | 7 | -20.6 | -6.9 |
| Draws | 8 | -11.5 | -3.8 |
Luck
Every number for 2026-27
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 3.00 | 2.50 (2.35 to 2.65) | 1% | — | 3 games |
| Points per game | -14.9 | -0.1 (-6.7 to 6.4) | 1% | — | 3 games |
| Points per game, luck removed | -8.3 | -0.1 (-6.5 to 6.4) | 1% | — | 3 games |
| 1st-place rate | 0.0% | 25.0% (22.5% to 27.5%) | 0% | — | 3 games |
| 4th-place rate | 33.3% | 25.0% (16.7% to 33.4%) | 1% | — | 3 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 21.1% | 20.0% (16.8% to 23.3%) | 3% | — | 38 hands |
| Deal-in rate | 7.9% | 10.8% (8.2% to 13.4%) | 4% | — | 38 hands |
| Riichi rate | 26.3% | 23.0% (18.6% to 27.3%) | 6% | — | 38 hands |
| Call rate | 34.2% | 27.1% (19.6% to 34.6%) | 38% | — | 38 hands |
| First riichi rate | 80.0% | 76.1% (70.0% to 82.2%) | 3% | — | 10 riichi |
| Average riichi turn | 9.60 | 9.36 (8.84 to 9.87) | 3% | — | 10 riichi |
| Average win value | 5,763 | 6,588 (5,835 to 7,341) | 3% | — | 8 wins |
| Average deal-in value | 3,500 | 5,623 (4,970 to 6,276) | 1% | — | 3 deal-ins |
| Win efficiency | 1,347 | 1,480 (1,448 to 1,512) | 0% | — | 38 hands |
| Deal-in loss | 284 | 634 (495 to 774) | 2% | — | 38 hands |
| Net efficiency | 1,063 | 842 (605 to 1,080) | 1% | — | 38 hands |
| Push rate vs riichi (1-shanten) | 0.0% | 39.9% (28.8% to 51.0%) | 2% | — | 3 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 44.4% | 27.1% (16.8% to 37.4%) | 8% | — | 9 hands facing riichi |
| Tenpai rate after the first call | 15.4% | 23.8% (12.5% to 35.2%) | 18% | — | 13 first calls |
| Average win turn | 12.59 | 12.39 (12.05 to 12.73) | 1% | — | 8 wins |
| Tenpai rate at draws | 37.5% | 39.9% (30.9% to 48.9%) | 4% | — | 8 draws |
| Staying in vs riichi | 11.8% | 14.0% (12.3% to 15.7%) | 0% | — | 17 hands facing riichi |
| Efficiency match rate | 78.8% | 75.0% (71.5% to 78.5%) | 36% | — | 193 discards |
| Average ukeire loss (tiles) | 0.70 | 0.97 (0.76 to 1.19) | 24% | — | 185 discards |
| Breaking shape for value | 1.6% | 1.9% (1.1% to 2.8%) | 15% | — | 193 discards |
| Tenpai turn (luck-adjusted) | 8.71 | 8.18 (8.01 to 8.34) | 1% | — | 10 tenpai hands |
| Immediate riichi rate | 63.2% | 70.5% (59.7% to 81.4%) | 10% | — | 10 tenpai hands |
| Dama rate | 0.0% | 11.9% (2.0% to 21.8%) | 12% | — | 8 wins |
| Riichi income | 3,310 | 2,658 (1,646 to 3,670) | 3% | — | 10 riichi |
| Riichi win rate | 60.0% | 46.8% (37.6% to 56.1%) | 5% | — | 10 riichi |
| Riichi deal-in rate A | 10.0% | 14.3% (13.6% to 15.0%) | 0% | — | 10 riichi |
| Riichi deal-in rate B | 0.0% | 11.0% (9.0% to 13.0%) | 0% | — | 10 riichi |
| Riichi good-wait rate | 60.0% | 50.2% (41.8% to 58.7%) | 4% | — | 10 riichi |
| Riichi draw rate | 10.0% | 18.8% (11.8% to 25.8%) | 4% | — | 10 riichi |
| Call income | -985 | 465 (26.30 to 903) | 1% | — | 13 calls |
| Win rate after calling | 15.4% | 29.2% (22.6% to 35.9%) | 4% | — | 13 calls |
| Deal-in rate after calling | 15.4% | 11.7% (6.6% to 16.8%) | 5% | — | 13 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | -0.03 | — | 38 hands |
| Dora and red fives dealt | +0.04 | — | 38 hands |
| Draw luck | +0.4% | — | 498 draws |
| Ura-dora luck | +0.23 | — | 6 riichi wins |
| Ippatsu rate | -3.1% | — | 6 riichi wins |
| Not being chased (/first riichi) | -12.2% | — | 8 first riichi |
| Painful dealer tsumo rate | 16.7% | — | 12 tsumo against |
| Points from luck (/game) | -6.6 | — | 3 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 15.8% | +1,195 | +924 | +271 |
| Wins with calls | 5.3% | +153 | +381 | -229 |
| Dama wins | 0.0% | 0 | +175 | -175 |
| Deal-ins to riichi | 2.6% | -34 | -361 | +327 |
| Deal-ins to open hands | 5.3% | -250 | -203 | -47 |
| Deal-ins to dama | 0.0% | 0 | -102 | +102 |
| Others' tsumo | 31.6% | -987 | -757 | -230 |
| Other (draws etc.) | 39.5% | -66 | -59 | -6 |
| Total (per hand) | +11 |
2025-26 (27 games · skill estimate -0.4pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 61 | +1025.1 | +38.0 |
| Deal-ins | 42 | -547.5 | -20.3 |
| Others' tsumo | 82 | -589.5 | -21.8 |
| Ron between others | 87 | -81.3 | -3.0 |
| Draws | 52 | +37.2 | +1.4 |
Luck
Every number for 2025-26
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.67 | 2.51 (2.38 to 2.64) | 5% | 26 | 27 games |
| Points per game | -5.9 | -0.4 (-6.0 to 5.2) | 6% | 29 | 27 games |
| Points per game, luck removed | -10.9 | -0.9 (-6.2 to 4.4) | 8% | 9 | 27 games |
| 1st-place rate | 18.5% | 24.9% (21.8% to 28.1%) | 2% | 26 | 27 games |
| 4th-place rate | 33.3% | 25.8% (19.2% to 32.5%) | 11% | 19 | 27 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 18.8% | 19.7% (17.5% to 22.0%) | 23% | 21 | 324 hands |
| Deal-in rate | 13.0% | 11.4% (9.7% to 13.1%) | 24% | 24 | 324 hands |
| Riichi rate | 23.5% | 23.0% (20.4% to 25.5%) | 35% | 64 | 324 hands |
| Call rate | 27.5% | 26.7% (23.2% to 30.2%) | 84% | 75 | 324 hands |
| First riichi rate | 71.1% | 75.2% (70.7% to 79.7%) | 17% | 16 | 76 riichi |
| Average riichi turn | 8.82 | 9.23 (8.87 to 9.60) | 21% | 90 | 76 riichi |
| Average win value | 5,943 | 6,489 (5,940 to 7,037) | 19% | 19 | 61 wins |
| Average deal-in value | 5,012 | 5,569 (5,065 to 6,072) | 12% | 80 | 42 deal-ins |
| Win efficiency | 1,251 | 1,480 (1,424 to 1,537) | 0% | 50 | 324 hands |
| Deal-in loss | 673 | 645 (538 to 753) | 14% | 49 | 324 hands |
| Net efficiency | 578 | 813 (621 to 1,005) | 10% | 19 | 324 hands |
| Push rate vs riichi (1-shanten) | 37.3% | 39.8% (32.8% to 46.8%) | 25% | 31 | 51 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 29.4% | 26.9% (20.3% to 33.4%) | 33% | 57 | 51 hands facing riichi |
| Tenpai rate after the first call | 18.0% | 21.0% (15.1% to 27.0%) | 60% | 19 | 89 first calls |
| Average win turn | 11.50 | 12.33 (12.04 to 12.61) | 7% | 90 | 61 wins |
| Tenpai rate at draws | 51.9% | 42.4% (35.9% to 48.9%) | 20% | 90 | 52 draws |
| Staying in vs riichi | 14.7% | 14.0% (12.6% to 15.5%) | 4% | 64 | 163 hands facing riichi |
| Efficiency match rate | 73.7% | 73.6% (72.0% to 75.2%) | 83% | 39 | 1,701 discards |
| Average ukeire loss (tiles) | 0.98 | 1.01 (0.91 to 1.11) | 74% | 54 | 1,636 discards |
| Breaking shape for value | 3.1% | 2.7% (2.2% to 3.1%) | 61% | 100 | 1,701 discards |
| Tenpai turn (luck-adjusted) | 7.92 | 8.16 (8.02 to 8.31) | 6% | 24 | 71 tenpai hands |
| Immediate riichi rate | 68.8% | 70.2% (64.1% to 76.4%) | 43% | 31 | 71 tenpai hands |
| Dama rate | 8.2% | 10.8% (5.6% to 16.1%) | 50% | 37 | 61 wins |
| Riichi income | 1,962 | 2,526 (1,773 to 3,279) | 17% | 24 | 76 riichi |
| Riichi win rate | 40.8% | 44.7% (38.7% to 50.6%) | 28% | 16 | 76 riichi |
| Riichi deal-in rate A | 15.8% | 14.3% (13.2% to 15.5%) | 1% | 42 | 76 riichi |
| Riichi deal-in rate B | 7.9% | 10.9% (9.2% to 12.7%) | 3% | 85 | 76 riichi |
| Riichi good-wait rate | 47.4% | 49.2% (43.5% to 55.0%) | 24% | 43 | 76 riichi |
| Riichi draw rate | 23.7% | 20.4% (15.7% to 25.0%) | 26% | 92 | 76 riichi |
| Call income | 273 | 466 (101 to 832) | 9% | 47 | 89 calls |
| Win rate after calling | 28.1% | 29.4% (24.7% to 34.2%) | 21% | 39 | 89 calls |
| Deal-in rate after calling | 13.5% | 12.0% (8.6% to 15.5%) | 25% | 37 | 89 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | +0.07 | 97 | 324 hands |
| Dora and red fives dealt | +0.08 | 97 | 324 hands |
| Draw luck | +0.6% | 82 | 3,751 draws |
| Ura-dora luck | +0.17 | 85 | 31 riichi wins |
| Ippatsu rate | -6.8% | 19 | 31 riichi wins |
| Not being chased (/first riichi) | +3.1% | 76 | 54 first riichi |
| Painful dealer tsumo rate | 12.2% | 49 | 82 tsumo against |
| Points from luck (/game) | +5.0 | 87 | 27 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 9.6% | +770 | +924 | -153 |
| Wins with calls | 7.7% | +398 | +381 | +17 |
| Dama wins | 1.5% | +82 | +175 | -93 |
| Deal-ins to riichi | 4.9% | -357 | -361 | +4 |
| Deal-ins to open hands | 4.3% | -111 | -203 | +92 |
| Deal-ins to dama | 3.7% | -224 | -102 | -122 |
| Others' tsumo | 25.3% | -670 | -757 | +87 |
| Other (draws etc.) | 42.9% | +5 | -59 | +64 |
| Total (per hand) | -106 |
2024-25 (29 games · skill estimate 0.1pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 70 | +1294.4 | +44.6 |
| Deal-ins | 44 | -539.7 | -18.6 |
| Others' tsumo | 94 | -680.8 | -23.5 |
| Ron between others | 89 | -64.9 | -2.2 |
| Draws | 76 | +48.8 | +1.7 |
Luck
Every number for 2024-25
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.55 | 2.50 (2.37 to 2.63) | 6% | 35 | 29 games |
| Points per game | 1.7 | 0.1 (-5.4 to 5.7) | 7% | 49 | 29 games |
| Points per game, luck removed | 6.3 | 0.6 (-4.7 to 5.8) | 9% | 69 | 29 games |
| 1st-place rate | 27.6% | 25.1% (22.0% to 28.2%) | 2% | 60 | 29 games |
| 4th-place rate | 31.0% | 25.6% (19.1% to 32.2%) | 12% | 29 | 29 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 18.8% | 19.7% (17.6% to 21.8%) | 26% | 21 | 373 hands |
| Deal-in rate | 11.8% | 11.2% (9.5% to 12.8%) | 26% | 32 | 373 hands |
| Riichi rate | 21.4% | 22.2% (19.8% to 24.7%) | 39% | 26 | 373 hands |
| Call rate | 28.7% | 27.8% (24.5% to 31.1%) | 86% | 80 | 373 hands |
| First riichi rate | 80.0% | 76.7% (72.3% to 81.2%) | 18% | 83 | 80 riichi |
| Average riichi turn | 9.68 | 9.42 (9.06 to 9.78) | 22% | 9 | 80 riichi |
| Average win value | 6,807 | 6,653 (6,126 to 7,181) | 21% | 89 | 70 wins |
| Average deal-in value | 4,595 | 5,514 (5,015 to 6,013) | 12% | 94 | 44 deal-ins |
| Win efficiency | 1,446 | 1,480 (1,424 to 1,536) | 0% | 50 | 373 hands |
| Deal-in loss | 577 | 631 (527 to 735) | 15% | 69 | 373 hands |
| Net efficiency | 869 | 843 (656 to 1,030) | 11% | 52 | 373 hands |
| Push rate vs riichi (1-shanten) | 35.0% | 39.1% (32.5% to 45.7%) | 28% | 18 | 60 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 33.8% | 28.8% (22.9% to 34.8%) | 39% | 89 | 68 hands facing riichi |
| Tenpai rate after the first call | 19.6% | 21.8% (16.1% to 27.4%) | 65% | 21 | 107 first calls |
| Average win turn | 12.40 | 12.39 (12.11 to 12.67) | 8% | 35 | 70 wins |
| Tenpai rate at draws | 52.6% | 43.4% (37.6% to 49.2%) | 27% | 100 | 76 draws |
| Staying in vs riichi | 16.5% | 14.1% (12.7% to 15.6%) | 5% | 80 | 188 hands facing riichi |
| Efficiency match rate | 75.2% | 74.8% (73.3% to 76.3%) | 86% | 72 | 2,001 discards |
| Average ukeire loss (tiles) | 0.98 | 1.00 (0.91 to 1.09) | 77% | 43 | 1,933 discards |
| Breaking shape for value | 2.5% | 2.4% (1.9% to 2.8%) | 65% | 92 | 2,001 discards |
| Tenpai turn (luck-adjusted) | 7.98 | 8.16 (8.02 to 8.31) | 6% | 26 | 72 tenpai hands |
| Immediate riichi rate | 66.8% | 69.3% (63.2% to 75.5%) | 44% | 21 | 72 tenpai hands |
| Dama rate | 14.3% | 13.9% (8.9% to 19.0%) | 54% | 77 | 70 wins |
| Riichi income | 2,295 | 2,580 (1,836 to 3,323) | 18% | 41 | 80 riichi |
| Riichi win rate | 37.5% | 43.6% (37.8% to 49.5%) | 29% | 7 | 80 riichi |
| Riichi deal-in rate A | 17.5% | 14.4% (13.2% to 15.5%) | 1% | 26 | 80 riichi |
| Riichi deal-in rate B | 11.3% | 11.1% (9.3% to 12.8%) | 3% | 55 | 80 riichi |
| Riichi good-wait rate | 43.8% | 48.3% (42.6% to 54.0%) | 25% | 9 | 80 riichi |
| Riichi draw rate | 32.5% | 22.8% (18.2% to 27.3%) | 27% | 100 | 80 riichi |
| Call income | 584 | 495 (141 to 849) | 10% | 60 | 107 calls |
| Win rate after calling | 28.0% | 29.4% (24.9% to 33.8%) | 24% | 29 | 107 calls |
| Deal-in rate after calling | 16.8% | 13.1% (9.8% to 16.3%) | 29% | 1 | 107 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | -0.07 | 15 | 373 hands |
| Dora and red fives dealt | +0.02 | 83 | 373 hands |
| Draw luck | -0.9% | 15 | 4,529 draws |
| Ura-dora luck | -0.10 | 15 | 30 riichi wins |
| Ippatsu rate | +0.3% | 69 | 30 riichi wins |
| Not being chased (/first riichi) | -5.9% | 24 | 64 first riichi |
| Painful dealer tsumo rate | 13.8% | 24 | 94 tsumo against |
| Points from luck (/game) | -4.6 | 15 | 29 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 8.0% | +691 | +924 | -233 |
| Wins with calls | 8.0% | +590 | +381 | +209 |
| Dama wins | 2.7% | +165 | +175 | -10 |
| Deal-ins to riichi | 4.8% | -310 | -361 | +51 |
| Deal-ins to open hands | 5.6% | -195 | -203 | +8 |
| Deal-ins to dama | 1.3% | -96 | -102 | +6 |
| Others' tsumo | 25.2% | -670 | -757 | +87 |
| Other (draws etc.) | 44.2% | -1 | -59 | +58 |
| Total (per hand) | +174 |
2023-24 (30 games · skill estimate -0.2pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 73 | +1471.2 | +49.0 |
| Deal-ins | 51 | -749.4 | -25.0 |
| Others' tsumo | 98 | -697.6 | -23.3 |
| Ron between others | 82 | -106.9 | -3.6 |
| Draws | 61 | -12.6 | -0.4 |
Luck
Every number for 2023-24
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.60 | 2.50 (2.38 to 2.63) | 6% | 35 | 30 games |
| Points per game | -3.2 | -0.2 (-5.7 to 5.3) | 7% | 35 | 30 games |
| Points per game, luck removed | -10.4 | -1.0 (-6.2 to 4.3) | 9% | 7 | 30 games |
| 1st-place rate | 23.3% | 25.0% (21.9% to 28.1%) | 2% | 43 | 30 games |
| 4th-place rate | 30.0% | 25.5% (19.0% to 32.0%) | 12% | 24 | 30 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 20.0% | 20.0% (17.9% to 22.1%) | 25% | 43 | 365 hands |
| Deal-in rate | 14.0% | 11.7% (10.0% to 13.4%) | 26% | 12 | 365 hands |
| Riichi rate | 22.5% | 22.6% (20.2% to 25.1%) | 38% | 38 | 365 hands |
| Call rate | 24.9% | 24.6% (21.3% to 28.0%) | 85% | 72 | 365 hands |
| First riichi rate | 69.5% | 74.8% (70.4% to 79.3%) | 18% | 12 | 82 riichi |
| Average riichi turn | 9.50 | 9.38 (9.03 to 9.74) | 22% | 32 | 82 riichi |
| Average win value | 7,558 | 6,815 (6,294 to 7,336) | 21% | 97 | 73 wins |
| Average deal-in value | 5,910 | 5,681 (5,198 to 6,164) | 14% | 29 | 51 deal-ins |
| Win efficiency | 1,673 | 1,480 (1,424 to 1,536) | 0% | 50 | 365 hands |
| Deal-in loss | 849 | 672 (567 to 777) | 15% | 7 | 365 hands |
| Net efficiency | 825 | 838 (650 to 1,026) | 11% | 43 | 365 hands |
| Push rate vs riichi (1-shanten) | 44.2% | 41.8% (35.8% to 47.9%) | 33% | 75 | 77 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 24.6% | 25.2% (19.2% to 31.3%) | 38% | 31 | 65 hands facing riichi |
| Tenpai rate after the first call | 25.3% | 25.5% (19.5% to 31.4%) | 61% | 52 | 91 first calls |
| Average win turn | 12.75 | 12.42 (12.14 to 12.70) | 8% | 12 | 73 wins |
| Tenpai rate at draws | 41.0% | 40.2% (34.0% to 46.5%) | 23% | 49 | 61 draws |
| Staying in vs riichi | 15.8% | 14.1% (12.7% to 15.5%) | 5% | 89 | 202 hands facing riichi |
| Efficiency match rate | 74.3% | 74.1% (72.6% to 75.7%) | 85% | 52 | 1,949 discards |
| Average ukeire loss (tiles) | 0.97 | 0.99 (0.89 to 1.08) | 76% | 29 | 1,878 discards |
| Breaking shape for value | 1.9% | 2.0% (1.6% to 2.4%) | 64% | 55 | 1,949 discards |
| Tenpai turn (luck-adjusted) | 8.53 | 8.20 (8.06 to 8.34) | 6% | 97 | 79 tenpai hands |
| Immediate riichi rate | 70.0% | 70.7% (64.8% to 76.6%) | 46% | 52 | 79 tenpai hands |
| Dama rate | 12.3% | 12.9% (7.9% to 17.9%) | 55% | 52 | 73 wins |
| Riichi income | 2,735 | 2,657 (1,919 to 3,396) | 18% | 58 | 82 riichi |
| Riichi win rate | 46.3% | 46.2% (40.4% to 52.0%) | 30% | 46 | 82 riichi |
| Riichi deal-in rate A | 19.5% | 14.4% (13.2% to 15.5%) | 1% | 7 | 82 riichi |
| Riichi deal-in rate B | 17.1% | 11.3% (9.5% to 13.0%) | 4% | 9 | 82 riichi |
| Riichi good-wait rate | 54.9% | 51.1% (45.5% to 56.7%) | 25% | 72 | 82 riichi |
| Riichi draw rate | 17.1% | 18.6% (14.1% to 23.1%) | 28% | 41 | 82 riichi |
| Call income | 871 | 519 (155 to 884) | 9% | 92 | 91 calls |
| Win rate after calling | 28.6% | 29.5% (24.8% to 34.2%) | 22% | 45 | 91 calls |
| Deal-in rate after calling | 15.4% | 12.5% (9.1% to 16.0%) | 25% | 18 | 91 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | +0.08 | 97 | 365 hands |
| Dora and red fives dealt | +0.04 | 86 | 365 hands |
| Draw luck | -0.3% | 41 | 4,345 draws |
| Ura-dora luck | +0.17 | 94 | 38 riichi wins |
| Ippatsu rate | +1.3% | 60 | 38 riichi wins |
| Not being chased (/first riichi) | +6.0% | 80 | 57 first riichi |
| Painful dealer tsumo rate | 12.2% | 34 | 98 tsumo against |
| Points from luck (/game) | +7.1 | 97 | 30 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 10.4% | +1,013 | +924 | +90 |
| Wins with calls | 7.1% | +490 | +381 | +109 |
| Dama wins | 2.5% | +170 | +175 | -5 |
| Deal-ins to riichi | 7.1% | -564 | -361 | -203 |
| Deal-ins to open hands | 5.5% | -259 | -203 | -56 |
| Deal-ins to dama | 1.4% | -64 | -102 | +38 |
| Others' tsumo | 26.8% | -794 | -757 | -37 |
| Other (draws etc.) | 39.2% | -40 | -59 | +20 |
| Total (per hand) | -47 |
Players with a similar styleclosest career style metrics first
- Sarukawa MasatoshiFormer M.League playerIn common: More deal-ins, Efficiency first
- Suzuki TaroAkasaka DrivensIn common: Pushes hard, More deal-ins, Calls a lot
- Nakabayashi KeiU-NEXT PiratesIn common: Often tenpai at draws, Calls a lot, Efficiency first
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.