Most differences in results are within chance.They do not justify criticizing players.

Player · 109 career games · 2019-20–2021-22

Makoto Sawazaki

Riichis fairly rarely. Stands out for keeping shape and value over ukeire, frequent dama and being tenpai at draws. Career record: +1.2pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
+1.2
109 career games
Skill estimate / game
+0.5
90% interval -4.5 to +5.5
Estimate, luck removed
+0.6
adjusted for starting hands, draws, ura-dora
Weight of the record
45%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,555
  • Riichi rate20.8%
  • Deal-in rate10.5%
  • Win rate19.1%
  • First riichi rate75.3%
  • Average riichi turn9.39
  • Call rate21.7%
  • Tenpai rate at exhaustive draws42.9%
  • Staying in vs riichi14.6%
  • Push rate vs riichi (1-shanten)39.8%
  • Push rate vs riichi (2+ shanten)25.2%
  • Tile efficiency match rate67.8%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate66.7%
  • Dama rate20.0%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements109 career games, average placement 2.48

  • 1st24.8%27×
  • 2nd28.4%31×
  • 3rd21.1%23×
  • 4th25.7%28×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,641
  • Riichi win rate43.4%
  • Riichi deal-in rate A14.5%
  • Riichi deal-in rate B11.0%
  • Riichi good-wait rate51.2%
  • Riichi exhaustive draw rate22.5%
  • Call income592
  • Win rate after calling29.5%
  • Deal-in rate after calling10.0%
  • Tenpai rate after the first call23.1%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency831
  • Deal-in loss607
  • Average win turn12.38

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game0.5
  • Points per game, luck removed0.6
  • Average placement2.49

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)+0.1
  • Draw luck-0.3%
  • Starting hand (shanten)-0.05
  • Dora and red fives dealt+0.02
  • Ura-dora luck+0.04
  • Ippatsu rate-1.2%
  • Avoiding a chase riichi (/first riichi)+1.0%
  • Mangan+ tsumo against dealer rate11.1%

Where the points came fromchange in expected points, all stages

  • Own wins+45.6
  • Deal-ins-19.0
  • Others' tsumo-24.3
  • Ron between others-2.7
  • Exhaustive draws+1.6
Change in expected points per game. Total +1.3pt/game (109 games).
As a table
Hand resultHandsTotalPer game
Own wins255+4973.8+45.6
Deal-ins140-2066.2-19.0
Others' tsumo360-2644.1-24.3
Ron between others289-297.1-2.7
Exhaustive draws328+171.6+1.6

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi8.2%+782+919-137
Wins with calls6.3%+364+382-18
Dama wins4.0%+231+173+58
Deal-ins to riichi4.6%-316-360+44
Deal-ins to open hands3.7%-161-203+42
Deal-ins to dama1.9%-98-101+3
Others' tsumo26.2%-709-752+43
Other (exhaustive draws, etc.)45.0%-25-60+35
Total (per hand)+68
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.482.49 (2.37 to 2.61)43%62109 games
Points per game1.20.5 (-4.5 to 5.5)45%60109 games
Points per game, luck removed1.10.6 (-3.9 to 5.1)53%62109 games
1st-place rate24.8%24.9% (20.1% to 29.8%)46%47109 games
4th-place rate25.7%25.3% (20.4% to 30.2%)47%47109 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate18.6%19.1% (17.7% to 20.5%)63%191,372 hands
Deal-in rate10.2%10.5% (9.4% to 11.6%)59%701,372 hands
Riichi rate19.8%20.8% (19.3% to 22.3%)65%91,372 hands
Call rate21.6%21.7% (19.9% to 23.5%)95%371,372 hands
First riichi rate74.2%75.3% (72.4% to 78.2%)38%23271 riichi
Average riichi turn9.429.39 (9.13 to 9.64)61%33271 riichi
Average win value6,5216,555 (6,213 to 6,898)51%39255 wins
Average deal-in value5,1895,485 (5,125 to 5,845)32%88140 deal-ins
Win efficiency1,3771,461 (1,377 to 1,544)14%151,372 hands
Deal-in loss553607 (540 to 674)37%901,372 hands
Net efficiency824831 (695 to 967)41%471,372 hands
Push rate vs riichi (1-shanten)39.0%39.8% (35.8% to 43.8%)57%33241 hands facing riichi
Push rate vs riichi (2+ shanten)25.1%25.2% (21.5% to 28.9%)77%45295 hands facing riichi
Tenpai rate after the first call22.6%23.1% (19.3% to 26.9%)83%25297 first calls
Average win turn12.3112.38 (12.24 to 12.51)6%60255 wins
Tenpai rate at exhaustive draws44.5%42.9% (39.3% to 46.5%)65%90328 exhaustive draws
Staying in vs riichi16.2%14.6% (13.3% to 16.0%)26%92717 hands facing an opponent’s riichi
Tile efficiency match rate67.5%67.8% (66.9% to 68.6%)96%17,289 discards
Average ukeire loss (tiles)1.261.24 (1.19 to 1.30)92%1006,942 discards
Breaking shape for value2.8%2.7% (2.4% to 2.9%)88%1007,289 discards
Tenpai turn (luck-adjusted)8.198.17 (8.07 to 8.28)13%64256 tenpai hands
Immediate riichi rate64.6%66.7% (62.8% to 70.6%)70%11256 tenpai hands
Dama rate21.6%20.0% (16.8% to 23.1%)81%98255 wins
Riichi income2,6652,641 (2,147 to 3,135)42%49271 riichi
Riichi win rate41.7%43.4% (39.5% to 47.3%)61%9271 riichi
Riichi deal-in rate A16.2%14.5% (12.9% to 16.1%)9%21271 riichi
Riichi deal-in rate B11.1%11.0% (9.1% to 12.9%)23%49271 riichi
Riichi good-wait rate52.8%51.2% (47.6% to 54.8%)48%80271 riichi
Riichi exhaustive draw rate25.5%22.5% (19.6% to 25.5%)53%98271 riichi
Call income803592 (299 to 885)33%86297 calls
Win rate after calling29.3%29.5% (26.3% to 32.8%)54%47297 calls
Deal-in rate after calling8.8%10.0% (7.8% to 12.3%)54%96297 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0551,372 hands
Dora and red fives dealt+0.02861,372 hands
Draw luck-0.3%1717,097 tile draws
Ura-dora luck+0.0472113 riichi wins
Ippatsu rate-1.2%35113 riichi wins
Avoiding a chase riichi (/first riichi)+1.0%72201 first riichi
Mangan+ tsumo against dealer rate11.1%80360 tsumo against
Points from luck (/game)+0.156109 games

By seasonRegular Season

2021-22 (26 games · skill estimate 2.5pt/game)

Style

  • Average win value6,453
  • Riichi rate21.4%
  • Deal-in rate9.5%
  • Win rate20.3%
  • First riichi rate75.9%
  • Average riichi turn9.26
  • Call rate22.8%
  • Tenpai rate at exhaustive draws41.9%
  • Staying in vs riichi14.3%
  • Push rate vs riichi (1-shanten)42.0%
  • Push rate vs riichi (2+ shanten)25.9%
  • Tile efficiency match rate67.5%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate68.1%
  • Dama rate17.8%

Where the points came from

  • Own wins+48.9
  • Deal-ins-10.8
  • Others' tsumo-23.6
  • Ron between others-2.8
  • Exhaustive draws+3.5
Change in expected points per game. Total +15.3pt/game (26 games).
As a table
Hand resultHandsTotalPer game
Own wins69+1272.3+48.9
Deal-ins18-282.1-10.8
Others' tsumo81-612.7-23.6
Ron between others79-73.0-2.8
Exhaustive draws78+92.2+3.5

Luck

  • Points from luck (/game)-0.0
  • Draw luck-0.4%
  • Starting hand (shanten)-0.00
  • Dora and red fives dealt-0.02
  • Ura-dora luck-0.01
  • Ippatsu rate-4.9%
  • Avoiding a chase riichi (/first riichi)+3.1%
  • Mangan+ tsumo against dealer rate17.3%
Every number for 2021-22
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.082.43 (2.24 to 2.63)15%9726 games
Points per game15.42.5 (-5.5 to 10.5)16%9726 games
Points per game, luck removed15.43.2 (-4.1 to 10.5)21%10026 games
1st-place rate34.6%26.7% (18.9% to 34.5%)17%9026 games
4th-place rate11.5%22.5% (14.6% to 30.4%)18%9426 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.2%20.3% (18.0% to 22.7%)29%68325 hands
Deal-in rate5.5%9.5% (7.8% to 11.3%)26%100325 hands
Riichi rate18.5%21.4% (19.0% to 23.9%)31%7325 hands
Call rate22.8%22.8% (19.3% to 26.3%)83%65325 hands
First riichi rate75.0%75.9% (71.4% to 80.4%)12%3660 riichi
Average riichi turn9.059.26 (8.83 to 9.69)26%8760 riichi
Average win value5,9626,453 (5,917 to 6,990)22%169 wins
Average deal-in value5,7285,632 (5,046 to 6,218)6%3618 deal-ins
Win efficiency1,4471,473 (1,370 to 1,576)4%43325 hands
Deal-in loss325600 (496 to 704)12%100325 hands
Net efficiency1,123876 (661 to 1,090)14%87325 hands
Push rate vs riichi (1-shanten)46.2%42.0% (35.3% to 48.8%)22%8752 hands facing riichi
Push rate vs riichi (2+ shanten)26.3%25.9% (20.1% to 31.7%)46%7176 hands facing riichi
Tenpai rate after the first call28.4%27.1% (20.8% to 33.4%)55%5574 first calls
Average win turn12.1712.38 (12.23 to 12.52)2%9469 wins
Tenpai rate at exhaustive draws46.2%41.9% (36.0% to 47.8%)30%8778 exhaustive draws
Staying in vs riichi16.8%14.3% (12.4% to 16.1%)8%90173 hands facing an opponent’s riichi
Tile efficiency match rate66.4%67.5% (65.9% to 69.1%)83%11,686 discards
Average ukeire loss (tiles)1.191.16 (1.06 to 1.26)73%811,586 discards
Breaking shape for value3.4%2.9% (2.4% to 3.3%)64%971,686 discards
Tenpai turn (luck-adjusted)8.168.17 (8.04 to 8.30)3%3957 tenpai hands
Immediate riichi rate61.3%68.1% (61.7% to 74.6%)34%1457 tenpai hands
Dama rate21.7%17.8% (12.8% to 22.8%)53%9069 wins
Riichi income3,3872,729 (1,933 to 3,525)14%6860 riichi
Riichi win rate45.0%45.8% (39.2% to 52.3%)26%3960 riichi
Riichi deal-in rate A10.0%14.2% (12.3% to 16.1%)2%7860 riichi
Riichi deal-in rate B6.7%10.8% (8.2% to 13.4%)6%7460 riichi
Riichi good-wait rate58.3%51.2% (45.3% to 57.1%)17%9760 riichi
Riichi exhaustive draw rate31.7%21.7% (16.8% to 26.6%)20%10060 riichi
Call income1,374585 (150 to 1,020)11%9474 calls
Win rate after calling36.5%31.3% (26.0% to 36.6%)22%8774 calls
Deal-in rate after calling1.4%9.2% (5.6% to 12.9%)22%10074 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0046325 hands
Dora and red fives dealt-0.0220325 hands
Draw luck-0.4%394,075 tile draws
Ura-dora luck-0.014627 riichi wins
Ippatsu rate-4.9%2227 riichi wins
Avoiding a chase riichi (/first riichi)+3.1%6345 first riichi
Mangan+ tsumo against dealer rate17.3%1481 tsumo against
Points from luck (/game)-0.06226 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi8.3%+766+919-153
Wins with calls8.3%+482+382+99
Dama wins4.6%+200+173+27
Deal-ins to riichi1.5%-136-360+224
Deal-ins to open hands2.8%-114-203+90
Deal-ins to dama1.2%-87-101+13
Others' tsumo24.9%-724-752+29
Other (exhaustive draws, etc.)48.3%+3-60+63
Total (per hand)+390
2020-21 (21 games · skill estimate -1.8pt/game)

Style

  • Average win value6,675
  • Riichi rate22.0%
  • Deal-in rate11.3%
  • Win rate18.5%
  • First riichi rate75.9%
  • Average riichi turn9.46
  • Call rate19.4%
  • Tenpai rate at exhaustive draws39.5%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)42.0%
  • Push rate vs riichi (2+ shanten)26.6%
  • Tile efficiency match rate67.8%
  • Tenpai turn (luck-adjusted)8.19
  • Immediate riichi rate72.2%
  • Dama rate14.0%

Where the points came from

  • Own wins+39.2
  • Deal-ins-22.2
  • Others' tsumo-26.3
  • Ron between others-4.8
  • Exhaustive draws+0.4
Change in expected points per game. Total -13.7pt/game (21 games).
As a table
Hand resultHandsTotalPer game
Own wins40+823.2+39.2
Deal-ins35-466.7-22.2
Others' tsumo77-552.8-26.3
Ron between others66-100.0-4.8
Exhaustive draws63+9.4+0.4

Luck

  • Points from luck (/game)-7.7
  • Draw luck-1.0%
  • Starting hand (shanten)-0.05
  • Dora and red fives dealt+0.00
  • Ura-dora luck+0.17
  • Ippatsu rate+1.1%
  • Avoiding a chase riichi (/first riichi)-3.2%
  • Mangan+ tsumo against dealer rate7.8%
Every number for 2020-21
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.862.54 (2.34 to 2.75)13%821 games
Points per game-13.4-1.8 (-10.2 to 6.6)13%1121 games
Points per game, luck removed-5.7-1.0 (-8.8 to 6.8)18%2521 games
1st-place rate14.3%23.5% (15.3% to 31.8%)14%1321 games
4th-place rate33.3%26.2% (17.8% to 34.5%)15%1821 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate14.2%18.5% (16.0% to 20.9%)26%1281 hands
Deal-in rate12.5%11.3% (9.4% to 13.1%)23%21281 hands
Riichi rate19.9%22.0% (19.4% to 24.6%)28%21281 hands
Call rate18.5%19.4% (15.6% to 23.1%)81%42281 hands
First riichi rate75.0%75.9% (71.3% to 80.5%)11%3256 riichi
Average riichi turn9.849.46 (9.02 to 9.90)25%2156 riichi
Average win value7,1986,675 (6,056 to 7,294)14%7640 wins
Average deal-in value4,7175,529 (4,999 to 6,059)11%10035 deal-ins
Win efficiency1,1481,464 (1,359 to 1,568)3%4281 hands
Deal-in loss620637 (530 to 744)11%62281 hands
Net efficiency528797 (576 to 1,019)12%21281 hands
Push rate vs riichi (1-shanten)45.8%42.0% (35.6% to 48.5%)25%8359 hands facing riichi
Push rate vs riichi (2+ shanten)28.1%26.6% (20.4% to 32.8%)41%8364 hands facing riichi
Tenpai rate after the first call11.5%19.2% (12.1% to 26.3%)46%152 first calls
Average win turn13.0812.39 (12.24 to 12.54)1%2540 wins
Tenpai rate at exhaustive draws38.1%39.5% (33.2% to 45.9%)26%4263 exhaustive draws
Staying in vs riichi11.3%13.9% (12.0% to 15.8%)7%21159 hands facing an opponent’s riichi
Tile efficiency match rate66.7%67.8% (66.1% to 69.5%)82%11,525 discards
Average ukeire loss (tiles)1.311.24 (1.13 to 1.34)71%901,464 discards
Breaking shape for value2.5%2.3% (1.8% to 2.8%)62%831,525 discards
Tenpai turn (luck-adjusted)8.938.19 (8.06 to 8.32)3%9352 tenpai hands
Immediate riichi rate73.4%72.2% (65.5% to 78.9%)32%5952 tenpai hands
Dama rate15.0%14.0% (8.0% to 20.0%)39%5240 wins
Riichi income2,6432,626 (1,817 to 3,434)13%5656 riichi
Riichi win rate42.9%45.2% (38.5% to 52.0%)24%3956 riichi
Riichi deal-in rate A16.1%14.4% (12.4% to 16.3%)2%3756 riichi
Riichi deal-in rate B10.7%11.0% (8.4% to 13.6%)6%5956 riichi
Riichi good-wait rate48.2%49.5% (43.5% to 55.5%)16%3956 riichi
Riichi exhaustive draw rate21.4%19.7% (14.7% to 24.7%)19%5656 riichi
Call income-371418 (-44.47 to 880)8%852 calls
Win rate after calling19.2%28.0% (22.2% to 33.8%)17%152 calls
Deal-in rate after calling13.5%11.8% (7.8% to 15.9%)17%3952 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0511281 hands
Dora and red fives dealt+0.0045281 hands
Draw luck-1.0%13,470 tile draws
Ura-dora luck+0.178624 riichi wins
Ippatsu rate+1.1%5624 riichi wins
Avoiding a chase riichi (/first riichi)-3.2%1542 first riichi
Mangan+ tsumo against dealer rate7.8%8677 tsumo against
Points from luck (/game)-7.7821 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi8.5%+841+919-78
Wins with calls3.6%+151+382-231
Dama wins2.1%+157+173-16
Deal-ins to riichi5.7%-373-360-13
Deal-ins to open hands3.9%-138-203+65
Deal-ins to dama2.8%-130-101-29
Others' tsumo27.4%-751-752+1
Other (exhaustive draws, etc.)45.9%-60-60-1
Total (per hand)-305
2019-20 (41 games · skill estimate 1.4pt/game)

Style

  • Average win value6,693
  • Riichi rate21.5%
  • Deal-in rate11.0%
  • Win rate20.3%
  • First riichi rate75.4%
  • Average riichi turn9.25
  • Call rate23.4%
  • Tenpai rate at exhaustive draws43.3%
  • Staying in vs riichi14.6%
  • Push rate vs riichi (1-shanten)39.1%
  • Push rate vs riichi (2+ shanten)25.0%
  • Tile efficiency match rate69.1%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate65.9%
  • Dama rate22.5%

Where the points came from

  • Own wins+53.5
  • Deal-ins-23.1
  • Others' tsumo-23.1
  • Ron between others-1.2
  • Exhaustive draws+0.7
Change in expected points per game. Total +6.8pt/game (41 games).
As a table
Hand resultHandsTotalPer game
Own wins108+2194.1+53.5
Deal-ins58-945.7-23.1
Others' tsumo137-946.8-23.1
Ron between others99-49.6-1.2
Exhaustive draws118+27.9+0.7

Luck

  • Points from luck (/game)+3.3
  • Draw luck+0.3%
  • Starting hand (shanten)-0.09
  • Dora and red fives dealt+0.00
  • Ura-dora luck+0.10
  • Ippatsu rate+4.6%
  • Avoiding a chase riichi (/first riichi)-1.7%
  • Mangan+ tsumo against dealer rate8.8%
Every number for 2019-20
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.372.47 (2.30 to 2.64)22%8241 games
Points per game6.21.4 (-5.6 to 8.5)23%8641 games
Points per game, luck removed2.90.8 (-5.5 to 7.1)29%7941 games
1st-place rate29.3%26.1% (19.2% to 32.9%)24%8641 games
4th-place rate26.8%25.4% (18.5% to 32.3%)25%4741 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.8%20.3% (18.3% to 22.3%)40%86520 hands
Deal-in rate11.2%11.0% (9.5% to 12.5%)36%43520 hands
Riichi rate19.6%21.5% (19.4% to 23.5%)41%15520 hands
Call rate23.5%23.4% (20.5% to 26.3%)89%75520 hands
First riichi rate72.5%75.4% (71.4% to 79.3%)18%19102 riichi
Average riichi turn9.109.25 (8.89 to 9.60)37%75102 riichi
Average win value6,9286,693 (6,231 to 7,155)30%75108 wins
Average deal-in value5,7955,654 (5,178 to 6,129)16%5058 deal-ins
Win efficiency1,6251,483 (1,384 to 1,581)6%86520 hands
Deal-in loss663643 (550 to 736)18%47520 hands
Net efficiency962862 (671 to 1,052)21%82520 hands
Push rate vs riichi (1-shanten)35.3%39.1% (33.4% to 44.8%)32%585 hands facing riichi
Push rate vs riichi (2+ shanten)24.5%25.0% (19.8% to 30.2%)54%58106 hands facing riichi
Tenpai rate after the first call23.0%23.9% (18.5% to 29.2%)66%12122 first calls
Average win turn12.0512.37 (12.23 to 12.51)3%93108 wins
Tenpai rate at exhaustive draws48.3%43.3% (38.3% to 48.4%)40%96118 exhaustive draws
Staying in vs riichi18.9%14.6% (12.9% to 16.4%)12%96264 hands facing an opponent’s riichi
Tile efficiency match rate68.6%69.1% (67.8% to 70.4%)89%52,742 discards
Average ukeire loss (tiles)1.321.27 (1.19 to 1.35)81%1002,611 discards
Breaking shape for value2.8%2.6% (2.3% to 3.0%)74%892,742 discards
Tenpai turn (luck-adjusted)7.868.15 (8.03 to 8.27)6%5104 tenpai hands
Immediate riichi rate59.8%65.9% (60.7% to 71.2%)48%8104 tenpai hands
Dama rate27.8%22.5% (18.2% to 26.9%)64%100108 wins
Riichi income2,7012,640 (1,946 to 3,333)22%65102 riichi
Riichi win rate40.2%43.9% (38.4% to 49.3%)37%22102 riichi
Riichi deal-in rate A19.6%14.5% (12.7% to 16.3%)4%1102 riichi
Riichi deal-in rate B12.7%11.2% (8.8% to 13.6%)10%22102 riichi
Riichi good-wait rate55.9%51.3% (46.2% to 56.4%)25%89102 riichi
Riichi exhaustive draw rate21.6%19.9% (15.8% to 24.1%)30%72102 riichi
Call income1,038580 (191 to 970)17%93122 calls
Win rate after calling30.3%30.0% (25.5% to 34.4%)32%54122 calls
Deal-in rate after calling9.8%11.0% (7.9% to 14.1%)32%68122 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.098520 hands
Dora and red fives dealt+0.0061520 hands
Draw luck+0.3%756,450 tile draws
Ura-dora luck+0.106541 riichi wins
Ippatsu rate+4.6%7541 riichi wins
Avoiding a chase riichi (/first riichi)-1.7%3374 first riichi
Mangan+ tsumo against dealer rate8.8%68137 tsumo against
Points from luck (/game)+3.37941 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi7.9%+856+919-63
Wins with calls7.1%+414+382+32
Dama wins5.8%+355+173+182
Deal-ins to riichi5.2%-389-360-29
Deal-ins to open hands3.7%-175-203+29
Deal-ins to dama2.3%-124-101-23
Others' tsumo26.3%-680-752+72
Other (exhaustive draws, etc.)41.7%-18-60+41
Total (per hand)+238

Players with a similar styleclosest career style metrics first

This player's style differs substantially from everyone else's. These players are the closest matches.

  1. Kenji KatsumataEX FurinkazanIn common: Immediate riichi rarely, Riichis rarely, Pushes hard
  2. Rumi NikaidoFormer M.League playerIn common: Shape and value first, Immediate riichi rarely, Riichis rarely
  3. Satoshi FujisakiFormer M.League playerIn common: Riichis rarely, Immediate riichi rarely, Shape and value first

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.