Most differences in results are within chance.They are no grounds for criticising players.

Player · 46 career games · 2023-24–2024-25

Sugawara Hiroe

In style, stands out for speed-first hands that maximise ukeire. Career record: -5.3pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
-5.3
46 career games
Skill estimate / game
-0.5
90% interval -5.7 to +4.6
Estimate, luck removed
-0.6
adjusted for starting hands, draws, ura-dora
Weight of the record
10%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,522
  • Riichi rate23.2%
  • Deal-in rate11.3%
  • Win rate20.2%
  • First riichi rate75.2%
  • Average riichi turn9.28
  • Call rate21.0%
  • Tenpai rate at draws40.3%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)44.0%
  • Push rate vs riichi (2+ shanten)32.8%
  • Efficiency match rate75.8%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate72.6%
  • Dama rate14.1%

Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements46 career games, average placement 2.67

  • 1st26.1%12×
  • 2nd17.4%8×
  • 3rd19.6%9×
  • 4th37.0%17×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,306
  • Riichi win rate43.2%
  • Riichi deal-in rate A14.4%
  • Riichi deal-in rate B11.1%
  • Riichi good-wait rate50.8%
  • Riichi draw rate19.0%
  • Call income546
  • Win rate after calling32.3%
  • Deal-in rate after calling11.5%
  • Tenpai rate after the first call26.9%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency816
  • Deal-in loss658
  • Average win turn12.35

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-0.5
  • Points per game, luck removed-0.6
  • Average placement2.51

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-0.6
  • Draw luck-0.0%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt-0.05
  • Ura-dora luck-0.01
  • Ippatsu rate-1.7%
  • Not being chased (/first riichi)-2.4%
  • Painful dealer tsumo rate14.8%

Where the points came fromchange in expected points, all stages

  • Own wins+43.6
  • Deal-ins-22.3
  • Others' tsumo-24.4
  • Ron between others-1.7
  • Draws-0.5
Change in expected points per game. Total -5.3pt/game (46 games).
As a table
Hand resultHandsTotalPer game
Own wins111+2007.8+43.6
Deal-ins65-1024.9-22.3
Others' tsumo155-1124.3-24.4
Ron between others112-78.8-1.7
Draws100-22.6-0.5

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.2%+778+924-146
Wins with calls8.3%+468+381+86
Dama wins2.9%+166+175-10
Deal-ins to riichi6.8%-452-361-91
Deal-ins to open hands4.8%-276-203-73
Deal-ins to dama0.4%-22-102+80
Others' tsumo28.5%-772-757-15
Other (draws etc.)39.0%-63-59-3
Total (per hand)-174
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.672.51 (2.39 to 2.63)9%2446 games
Points per game-5.3-0.5 (-5.7 to 4.6)10%3046 games
Points per game, luck removed-4.7-0.6 (-5.5 to 4.2)13%2846 games
1st-place rate26.1%25.1% (22.1% to 28.1%)3%5046 games
4th-place rate37.0%27.0% (21.1% to 32.9%)17%546 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.4%20.2% (18.3% to 22.0%)34%61543 hands
Deal-in rate12.0%11.3% (9.8% to 12.7%)34%28543 hands
Riichi rate23.8%23.2% (21.1% to 25.4%)48%67543 hands
Call rate20.8%21.0% (18.2% to 23.8%)90%32543 hands
First riichi rate72.9%75.2% (71.4% to 79.1%)26%20129 riichi
Average riichi turn9.149.28 (8.98 to 9.59)31%71129 riichi
Average win value6,3046,522 (6,069 to 6,976)29%30111 wins
Average deal-in value5,8035,671 (5,215 to 6,127)17%4065 deal-ins
Win efficiency1,4111,480 (1,425 to 1,535)0%50543 hands
Deal-in loss721658 (563 to 752)21%24543 hands
Net efficiency690816 (643 to 988)16%26543 hands
Push rate vs riichi (1-shanten)49.0%44.0% (38.6% to 49.5%)40%88104 hands facing riichi
Push rate vs riichi (2+ shanten)39.6%32.8% (27.8% to 37.8%)51%100111 hands facing riichi
Tenpai rate after the first call27.4%26.9% (21.3% to 32.4%)66%53113 first calls
Average win turn12.0912.35 (12.09 to 12.61)12%69111 wins
Tenpai rate at draws41.0%40.3% (35.1% to 45.6%)32%57100 draws
Staying in vs riichi13.5%14.0% (12.6% to 15.4%)7%50282 hands facing riichi
Efficiency match rate76.2%75.8% (74.5% to 77.1%)89%982,836 discards
Average ukeire loss (tiles)0.980.99 (0.91 to 1.08)82%302,728 discards
Breaking shape for value2.9%2.6% (2.3% to 3.0%)72%982,836 discards
Tenpai turn (luck-adjusted)8.098.17 (8.03 to 8.30)9%46116 tenpai hands
Immediate riichi rate73.7%72.6% (67.4% to 77.8%)55%69116 tenpai hands
Dama rate14.4%14.1% (9.8% to 18.4%)65%57111 wins
Riichi income1,3352,306 (1,662 to 2,950)26%9129 riichi
Riichi win rate38.8%43.2% (38.3% to 48.1%)40%3129 riichi
Riichi deal-in rate A18.6%14.4% (13.3% to 15.5%)2%20129 riichi
Riichi deal-in rate B12.4%11.1% (9.4% to 12.8%)5%32129 riichi
Riichi good-wait rate52.7%50.8% (46.0% to 55.6%)35%67129 riichi
Riichi draw rate18.6%19.0% (15.1% to 22.8%)38%42129 riichi
Call income1,047546 (195 to 896)11%81113 calls
Win rate after calling39.8%32.3% (27.9% to 36.7%)26%96113 calls
Deal-in rate after calling11.5%11.5% (8.4% to 14.7%)30%53113 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0275543 hands
Dora and red fives dealt-0.053543 hands
Draw luck-0.0%506,539 draws
Ura-dora luck-0.012450 riichi wins
Ippatsu rate-1.7%2850 riichi wins
Not being chased (/first riichi)-2.4%1894 first riichi
Painful dealer tsumo rate14.8%3155 tsumo against
Points from luck (/game)-0.64446 games

By seasonRegular Season

2024-25 (23 games · skill estimate -0.5pt/game)

Style

  • Average win value6,450
  • Riichi rate23.1%
  • Deal-in rate11.6%
  • Win rate20.1%
  • First riichi rate74.6%
  • Average riichi turn9.38
  • Call rate22.5%
  • Tenpai rate at draws40.3%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)44.1%
  • Push rate vs riichi (2+ shanten)27.7%
  • Efficiency match rate76.4%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate73.9%
  • Dama rate11.2%

Where the points came from

  • Own wins+41.9
  • Deal-ins-26.6
  • Others' tsumo-20.5
  • Ron between others-2.8
  • Draws-0.3
Change in expected points per game. Total -8.3pt/game (23 games).
As a table
Hand resultHandsTotalPer game
Own wins57+962.6+41.9
Deal-ins39-612.8-26.6
Others' tsumo68-470.8-20.5
Ron between others60-64.4-2.8
Draws53-6.1-0.3

Luck

  • Points from luck (/game)-1.0
  • Draw luck-0.6%
  • Starting hand (shanten)-0.03
  • Dora and red fives dealt-0.04
  • Ura-dora luck-0.09
  • Ippatsu rate-3.7%
  • Not being chased (/first riichi)+0.3%
  • Painful dealer tsumo rate11.8%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.702.51 (2.37 to 2.64)4%2923 games
Points per game-8.5-0.5 (-6.2 to 5.3)5%3223 games
Points per game, luck removed-7.5-0.5 (-6.0 to 4.9)7%2923 games
1st-place rate17.4%24.9% (21.8% to 28.1%)1%2623 games
4th-place rate30.4%25.4% (18.6% to 32.3%)9%3623 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.6%20.1% (17.8% to 22.5%)21%49277 hands
Deal-in rate14.1%11.6% (9.8% to 13.4%)21%15277 hands
Riichi rate23.8%23.1% (20.4% to 25.8%)32%63277 hands
Call rate22.4%22.5% (18.7% to 26.2%)81%32277 hands
First riichi rate66.7%74.6% (69.9% to 79.3%)15%466 riichi
Average riichi turn9.559.38 (9.01 to 9.76)19%2666 riichi
Average win value5,6846,450 (5,892 to 7,008)18%1557 wins
Average deal-in value5,6725,647 (5,136 to 6,157)11%3239 deal-ins
Win efficiency1,2791,480 (1,424 to 1,537)0%50277 hands
Deal-in loss832663 (552 to 774)12%15277 hands
Net efficiency447805 (608 to 1,003)9%18277 hands
Push rate vs riichi (1-shanten)53.7%44.1% (37.2% to 50.9%)26%9254 hands facing riichi
Push rate vs riichi (2+ shanten)31.3%27.7% (21.7% to 33.8%)38%7764 hands facing riichi
Tenpai rate after the first call29.0%27.4% (20.7% to 34.2%)52%8662 first calls
Average win turn12.2512.38 (12.09 to 12.67)6%5857 wins
Tenpai rate at draws41.5%40.3% (33.8% to 46.8%)20%6053 draws
Staying in vs riichi15.8%14.1% (12.6% to 15.6%)4%66152 hands facing riichi
Efficiency match rate77.2%76.4% (74.7% to 78.1%)81%921,424 discards
Average ukeire loss (tiles)0.890.94 (0.83 to 1.05)70%211,363 discards
Breaking shape for value3.3%2.7% (2.3% to 3.2%)56%971,424 discards
Tenpai turn (luck-adjusted)8.198.18 (8.03 to 8.32)4%6056 tenpai hands
Immediate riichi rate78.1%73.9% (67.2% to 80.5%)38%8056 tenpai hands
Dama rate8.8%11.2% (5.8% to 16.6%)49%3857 wins
Riichi income8762,376 (1,597 to 3,156)15%966 riichi
Riichi win rate37.9%44.1% (37.8% to 50.3%)25%1266 riichi
Riichi deal-in rate A22.7%14.4% (13.2% to 15.6%)1%766 riichi
Riichi deal-in rate B16.7%11.2% (9.4% to 13.0%)3%1566 riichi
Riichi good-wait rate63.6%52.8% (46.7% to 58.8%)21%10066 riichi
Riichi draw rate19.7%19.3% (14.4% to 24.2%)23%6666 riichi
Call income1,265533 (148 to 919)6%8962 calls
Win rate after calling43.5%32.0% (26.7% to 37.2%)16%9762 calls
Deal-in rate after calling11.3%11.5% (7.7% to 15.4%)19%6062 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0338277 hands
Dora and red fives dealt-0.0421277 hands
Draw luck-0.6%263,305 draws
Ura-dora luck-0.092125 riichi wins
Ippatsu rate-3.7%3125 riichi wins
Not being chased (/first riichi)+0.3%5844 first riichi
Painful dealer tsumo rate11.8%4968 tsumo against
Points from luck (/game)-1.04323 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.0%+698+924-225
Wins with calls9.7%+517+381+136
Dama wins1.8%+64+175-111
Deal-ins to riichi7.9%-536-361-175
Deal-ins to open hands5.4%-291-203-88
Deal-ins to dama0.7%-44-102+58
Others' tsumo24.5%-591-757+166
Other (draws etc.)40.8%-72-59-13
Total (per hand)-256
2023-24 (23 games · skill estimate -0.1pt/game)

Style

  • Average win value6,671
  • Riichi rate23.0%
  • Deal-in rate10.7%
  • Win rate20.1%
  • First riichi rate76.5%
  • Average riichi turn9.23
  • Call rate19.9%
  • Tenpai rate at draws40.1%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)41.5%
  • Push rate vs riichi (2+ shanten)33.5%
  • Efficiency match rate74.7%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate70.6%
  • Dama rate16.8%

Where the points came from

  • Own wins+45.4
  • Deal-ins-17.9
  • Others' tsumo-28.4
  • Ron between others-0.6
  • Draws-0.7
Change in expected points per game. Total -2.2pt/game (23 games).
As a table
Hand resultHandsTotalPer game
Own wins54+1045.2+45.4
Deal-ins26-412.2-17.9
Others' tsumo87-653.4-28.4
Ron between others52-14.4-0.6
Draws47-16.5-0.7

Luck

  • Points from luck (/game)-0.2
  • Draw luck+0.6%
  • Starting hand (shanten)+0.07
  • Dora and red fives dealt-0.06
  • Ura-dora luck+0.06
  • Ippatsu rate+0.3%
  • Not being chased (/first riichi)-4.7%
  • Painful dealer tsumo rate17.2%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.652.50 (2.37 to 2.64)4%2923 games
Points per game-2.1-0.1 (-5.8 to 5.6)5%4923 games
Points per game, luck removed-1.9-0.1 (-5.6 to 5.3)7%4323 games
1st-place rate34.8%25.2% (22.0% to 28.4%)1%8723 games
4th-place rate43.5%26.7% (19.8% to 33.5%)9%123 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.3%20.1% (17.7% to 22.4%)20%52266 hands
Deal-in rate9.8%10.7% (8.8% to 12.5%)20%72266 hands
Riichi rate23.7%23.0% (20.3% to 25.8%)31%52266 hands
Call rate19.2%19.9% (16.1% to 23.7%)81%15266 hands
First riichi rate79.4%76.5% (71.8% to 81.2%)15%7763 riichi
Average riichi turn8.719.23 (8.85 to 9.61)18%9263 riichi
Average win value6,9576,671 (6,105 to 7,237)17%6954 wins
Average deal-in value6,0005,671 (5,124 to 6,218)8%3226 deal-ins
Win efficiency1,5491,480 (1,423 to 1,537)0%50266 hands
Deal-in loss606637 (525 to 749)11%63266 hands
Net efficiency943848 (650 to 1,047)8%69266 hands
Push rate vs riichi (1-shanten)44.0%41.5% (34.4% to 48.5%)25%5550 hands facing riichi
Push rate vs riichi (2+ shanten)51.1%33.5% (26.7% to 40.2%)31%10047 hands facing riichi
Tenpai rate after the first call25.5%25.6% (18.4% to 32.8%)47%5551 first calls
Average win turn11.9312.36 (12.07 to 12.65)6%7754 wins
Tenpai rate at draws40.4%40.1% (33.4% to 46.8%)18%4647 draws
Staying in vs riichi10.8%13.9% (12.4% to 15.4%)3%21130 hands facing riichi
Efficiency match rate75.1%74.7% (72.9% to 76.4%)81%631,412 discards
Average ukeire loss (tiles)1.071.07 (0.96 to 1.18)70%581,365 discards
Breaking shape for value2.5%2.3% (1.8% to 2.7%)56%801,412 discards
Tenpai turn (luck-adjusted)7.998.17 (8.02 to 8.31)5%2660 tenpai hands
Immediate riichi rate69.5%70.6% (64.1% to 77.1%)39%4960 tenpai hands
Dama rate20.4%16.8% (11.3% to 22.3%)47%9254 wins
Riichi income1,8162,522 (1,734 to 3,309)14%1563 riichi
Riichi win rate39.7%44.6% (38.2% to 50.9%)25%963 riichi
Riichi deal-in rate A14.3%14.3% (13.2% to 15.5%)1%5263 riichi
Riichi deal-in rate B7.9%11.0% (9.2% to 12.8%)3%8363 riichi
Riichi good-wait rate41.3%48.1% (42.0% to 54.2%)21%1563 riichi
Riichi draw rate17.5%18.8% (13.9% to 23.7%)23%4963 riichi
Call income782500 (106 to 895)5%6651 calls
Win rate after calling35.3%30.5% (25.0% to 36.0%)13%8951 calls
Deal-in rate after calling11.8%11.6% (7.5% to 15.6%)16%4951 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0783266 hands
Dora and red fives dealt-0.0612266 hands
Draw luck+0.6%923,234 draws
Ura-dora luck+0.066625 riichi wins
Ippatsu rate+0.3%5525 riichi wins
Not being chased (/first riichi)-4.7%3850 first riichi
Painful dealer tsumo rate17.2%787 tsumo against
Points from luck (/game)-0.25223 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.4%+861+924-63
Wins with calls6.8%+417+381+35
Dama wins4.1%+272+175+97
Deal-ins to riichi5.6%-364-361-3
Deal-ins to open hands4.1%-260-203-57
Deal-ins to dama0.0%0-102+102
Others' tsumo32.7%-961-757-204
Other (draws etc.)37.2%-53-59+7
Total (per hand)-89

Players with a similar styleclosest career style metrics first

  1. Okada SayakaKADOKAWA Sakura KnightsIn common: Efficiency first
  2. Uchikawa KotaroEX FurinkazanIn common: Efficiency first
  3. Sarukawa MasatoshiFormer M.League playerIn common: Efficiency first

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.