Most differences in results are within chance.They do not justify criticizing players.

Player · 46 career games · 2023-24–2024-25

Hiroe Sugawara

In style, stands out for speed-first hands that maximise ukeire. Career record: -5.3pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
-5.3
46 career games
Skill estimate / game
-1.3
90% interval -8.1 to +5.4
Estimate, luck removed
-1.5
adjusted for starting hands, draws, ura-dora
Weight of the record
25%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,502
  • Riichi rate23.2%
  • Deal-in rate11.3%
  • Win rate20.2%
  • First riichi rate75.3%
  • Average riichi turn9.25
  • Call rate21.0%
  • Tenpai rate at exhaustive draws40.4%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)43.8%
  • Push rate vs riichi (2+ shanten)33.3%
  • Tile efficiency match rate75.8%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate72.8%
  • Dama rate14.0%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements46 career games, average placement 2.67

  • 1st26.1%12×
  • 2nd17.4%8×
  • 3rd19.6%9×
  • 4th37.0%17×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,291
  • Riichi win rate42.9%
  • Riichi deal-in rate A14.5%
  • Riichi deal-in rate B11.2%
  • Riichi good-wait rate50.6%
  • Riichi exhaustive draw rate19.0%
  • Call income576
  • Win rate after calling32.9%
  • Deal-in rate after calling11.5%
  • Tenpai rate after the first call26.8%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency804
  • Deal-in loss655
  • Average win turn12.37

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-1.3
  • Points per game, luck removed-1.5
  • Average placement2.54

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-0.6
  • Draw luck-0.0%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt-0.05
  • Ura-dora luck-0.01
  • Ippatsu rate-1.7%
  • Avoiding a chase riichi (/first riichi)-2.3%
  • Mangan+ tsumo against dealer rate14.8%

Where the points came fromchange in expected points, all stages

  • Own wins+43.9
  • Deal-ins-22.5
  • Others' tsumo-24.5
  • Ron between others-1.8
  • Exhaustive draws-0.2
Change in expected points per game. Total -5.0pt/game (46 games).
As a table
Hand resultHandsTotalPer game
Own wins111+2021.7+43.9
Deal-ins65-1036.8-22.5
Others' tsumo155-1126.2-24.5
Ron between others112-83.2-1.8
Exhaustive draws100-7.4-0.2

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.2%+778+919-141
Wins with calls8.3%+468+382+86
Dama wins2.9%+166+173-7
Deal-ins to riichi6.8%-452-360-92
Deal-ins to open hands4.8%-276-203-73
Deal-ins to dama0.4%-22-101+78
Others' tsumo28.5%-772-752-20
Other (exhaustive draws, etc.)39.0%-63-60-3
Total (per hand)-174
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.672.54 (2.37 to 2.71)24%1946 games
Points per game-5.3-1.3 (-8.1 to 5.4)25%2746 games
Points per game, luck removed-4.7-1.5 (-7.5 to 4.5)32%2146 games
1st-place rate26.1%25.3% (18.8% to 31.9%)26%5446 games
4th-place rate37.0%28.2% (21.6% to 34.9%)28%546 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.4%20.2% (18.2% to 22.1%)41%62543 hands
Deal-in rate12.0%11.3% (9.8% to 12.8%)37%27543 hands
Riichi rate23.8%23.2% (21.1% to 25.2%)42%68543 hands
Call rate20.8%21.0% (18.2% to 23.8%)89%31543 hands
First riichi rate72.9%75.3% (71.6% to 79.0%)22%21129 riichi
Average riichi turn9.149.25 (8.92 to 9.58)43%70129 riichi
Average win value6,3046,502 (6,044 to 6,959)31%29111 wins
Average deal-in value5,8035,658 (5,196 to 6,119)18%3365 deal-ins
Win efficiency1,4111,470 (1,373 to 1,568)6%41543 hands
Deal-in loss721655 (563 to 746)19%25543 hands
Net efficiency690804 (616 to 992)21%25543 hands
Push rate vs riichi (1-shanten)49.0%43.8% (38.5% to 49.1%)36%90104 hands facing riichi
Push rate vs riichi (2+ shanten)39.6%33.3% (28.2% to 38.5%)55%100111 hands facing riichi
Tenpai rate after the first call27.4%26.8% (21.3% to 32.3%)65%56113 first calls
Average win turn12.0912.37 (12.23 to 12.51)3%70111 wins
Tenpai rate at exhaustive draws41.0%40.4% (35.0% to 45.7%)36%56100 exhaustive draws
Staying in vs riichi13.5%14.0% (12.3% to 15.7%)12%47282 hands facing an opponent’s riichi
Tile efficiency match rate76.2%75.8% (74.5% to 77.1%)89%962,836 discards
Average ukeire loss (tiles)0.980.99 (0.91 to 1.08)82%272,728 discards
Breaking shape for value2.9%2.7% (2.3% to 3.0%)75%982,836 discards
Tenpai turn (luck-adjusted)8.098.16 (8.04 to 8.28)7%45116 tenpai hands
Immediate riichi rate74.0%72.8% (67.8% to 77.9%)51%60116 tenpai hands
Dama rate14.4%14.0% (9.7% to 18.3%)64%58111 wins
Riichi income1,3352,291 (1,648 to 2,934)26%9129 riichi
Riichi win rate38.8%42.9% (37.9% to 47.9%)42%7129 riichi
Riichi deal-in rate A18.6%14.5% (12.7% to 16.3%)5%15129 riichi
Riichi deal-in rate B12.4%11.2% (8.9% to 13.5%)12%33129 riichi
Riichi good-wait rate52.7%50.6% (46.0% to 55.3%)30%66129 riichi
Riichi exhaustive draw rate18.6%19.0% (15.2% to 22.8%)35%41129 riichi
Call income1,047576 (179 to 973)16%82113 calls
Win rate after calling39.8%32.9% (28.3% to 37.4%)31%98113 calls
Deal-in rate after calling11.5%11.5% (8.3% to 14.7%)31%52113 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0276543 hands
Dora and red fives dealt-0.051543 hands
Draw luck-0.0%566,539 tile draws
Ura-dora luck-0.012150 riichi wins
Ippatsu rate-1.7%2550 riichi wins
Avoiding a chase riichi (/first riichi)-2.3%2194 first riichi
Mangan+ tsumo against dealer rate14.8%5155 tsumo against
Points from luck (/game)-0.64346 games

By seasonRegular Season

2024-25 (23 games · skill estimate -1.2pt/game)

Style

  • Average win value6,421
  • Riichi rate23.0%
  • Deal-in rate11.6%
  • Win rate20.1%
  • First riichi rate74.8%
  • Average riichi turn9.39
  • Call rate22.5%
  • Tenpai rate at exhaustive draws40.4%
  • Staying in vs riichi14.2%
  • Push rate vs riichi (1-shanten)43.8%
  • Push rate vs riichi (2+ shanten)27.9%
  • Tile efficiency match rate76.4%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate73.9%
  • Dama rate11.1%

Where the points came from

  • Own wins+42.3
  • Deal-ins-27.5
  • Others' tsumo-20.8
  • Ron between others-2.4
  • Exhaustive draws+0.3
Change in expected points per game. Total -8.2pt/game (23 games).
As a table
Hand resultHandsTotalPer game
Own wins57+973.2+42.3
Deal-ins39-633.5-27.5
Others' tsumo68-478.7-20.8
Ron between others60-55.8-2.4
Exhaustive draws53+6.2+0.3

Luck

  • Points from luck (/game)-1.0
  • Draw luck-0.6%
  • Starting hand (shanten)-0.03
  • Dora and red fives dealt-0.04
  • Ura-dora luck-0.09
  • Ippatsu rate-3.7%
  • Avoiding a chase riichi (/first riichi)+0.4%
  • Mangan+ tsumo against dealer rate11.8%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.702.52 (2.32 to 2.72)14%2923 games
Points per game-8.5-1.2 (-9.5 to 7.0)15%3223 games
Points per game, luck removed-7.5-1.4 (-9.0 to 6.2)19%2923 games
1st-place rate17.4%23.9% (15.9% to 31.9%)15%2623 games
4th-place rate30.4%25.8% (17.6% to 33.9%)16%3623 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.6%20.1% (17.7% to 22.6%)26%49277 hands
Deal-in rate14.1%11.6% (9.8% to 13.5%)23%15277 hands
Riichi rate23.8%23.0% (20.4% to 25.7%)27%63277 hands
Call rate22.4%22.5% (18.8% to 26.2%)81%32277 hands
First riichi rate66.7%74.8% (70.4% to 79.2%)13%466 riichi
Average riichi turn9.559.39 (8.98 to 9.81)28%2666 riichi
Average win value5,6846,421 (5,854 to 6,988)19%1557 wins
Average deal-in value5,6725,631 (5,112 to 6,150)12%3239 deal-ins
Win efficiency1,2791,468 (1,363 to 1,573)3%26277 hands
Deal-in loss832660 (552 to 767)11%15277 hands
Net efficiency447788 (566 to 1,010)12%18277 hands
Push rate vs riichi (1-shanten)53.7%43.8% (37.1% to 50.5%)23%9254 hands facing riichi
Push rate vs riichi (2+ shanten)31.3%27.9% (21.7% to 34.1%)41%7764 hands facing riichi
Tenpai rate after the first call29.0%27.3% (20.7% to 34.0%)50%8662 first calls
Average win turn12.2512.38 (12.23 to 12.53)1%5857 wins
Tenpai rate at exhaustive draws41.5%40.4% (33.7% to 47.1%)23%6053 exhaustive draws
Staying in vs riichi15.8%14.2% (12.3% to 16.1%)7%66152 hands facing an opponent’s riichi
Tile efficiency match rate77.2%76.4% (74.7% to 78.2%)81%921,424 discards
Average ukeire loss (tiles)0.890.94 (0.83 to 1.05)70%211,363 discards
Breaking shape for value3.3%2.8% (2.3% to 3.3%)60%971,424 discards
Tenpai turn (luck-adjusted)8.198.17 (8.04 to 8.30)3%6056 tenpai hands
Immediate riichi rate78.4%73.9% (67.4% to 80.4%)33%8056 tenpai hands
Dama rate8.8%11.1% (5.8% to 16.5%)48%3857 wins
Riichi income8762,359 (1,580 to 3,138)15%966 riichi
Riichi win rate37.9%43.8% (37.4% to 50.2%)27%1266 riichi
Riichi deal-in rate A22.7%14.5% (12.6% to 16.4%)2%766 riichi
Riichi deal-in rate B16.7%11.4% (8.8% to 14.0%)7%1566 riichi
Riichi good-wait rate63.6%52.3% (46.5% to 58.0%)18%10066 riichi
Riichi exhaustive draw rate19.7%19.4% (14.6% to 24.1%)21%6666 riichi
Call income1,265560 (111 to 1,009)9%8962 calls
Win rate after calling43.5%32.5% (26.9% to 38.0%)20%9762 calls
Deal-in rate after calling11.3%11.5% (7.6% to 15.4%)19%6362 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0338277 hands
Dora and red fives dealt-0.0421277 hands
Draw luck-0.6%263,305 tile draws
Ura-dora luck-0.092125 riichi wins
Ippatsu rate-3.7%3125 riichi wins
Avoiding a chase riichi (/first riichi)+0.4%5844 first riichi
Mangan+ tsumo against dealer rate11.8%4968 tsumo against
Points from luck (/game)-1.04123 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.0%+698+919-221
Wins with calls9.7%+517+382+135
Dama wins1.8%+64+173-109
Deal-ins to riichi7.9%-536-360-176
Deal-ins to open hands5.4%-291-203-88
Deal-ins to dama0.7%-44-101+57
Others' tsumo24.5%-591-752+161
Other (exhaustive draws, etc.)40.8%-72-60-13
Total (per hand)-256
2023-24 (23 games · skill estimate -0.3pt/game)

Style

  • Average win value6,656
  • Riichi rate23.0%
  • Deal-in rate10.7%
  • Win rate20.1%
  • First riichi rate76.4%
  • Average riichi turn9.17
  • Call rate19.9%
  • Tenpai rate at exhaustive draws40.1%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)41.5%
  • Push rate vs riichi (2+ shanten)34.3%
  • Tile efficiency match rate74.7%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate71.0%
  • Dama rate16.6%

Where the points came from

  • Own wins+45.6
  • Deal-ins-17.5
  • Others' tsumo-28.2
  • Ron between others-1.2
  • Exhaustive draws-0.6
Change in expected points per game. Total -1.9pt/game (23 games).
As a table
Hand resultHandsTotalPer game
Own wins54+1048.5+45.6
Deal-ins26-403.4-17.5
Others' tsumo87-647.5-28.2
Ron between others52-27.4-1.2
Exhaustive draws47-13.6-0.6

Luck

  • Points from luck (/game)-0.2
  • Draw luck+0.6%
  • Starting hand (shanten)+0.07
  • Dora and red fives dealt-0.06
  • Ura-dora luck+0.06
  • Ippatsu rate+0.3%
  • Avoiding a chase riichi (/first riichi)-4.7%
  • Mangan+ tsumo against dealer rate17.2%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.652.52 (2.32 to 2.72)14%2923 games
Points per game-2.1-0.3 (-8.5 to 7.9)15%4923 games
Points per game, luck removed-1.9-0.4 (-7.9 to 7.2)19%4323 games
1st-place rate34.8%26.5% (18.5% to 34.6%)15%8723 games
4th-place rate43.5%27.9% (19.7% to 36.0%)16%123 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.3%20.1% (17.6% to 22.6%)25%52266 hands
Deal-in rate9.8%10.7% (8.8% to 12.6%)22%72266 hands
Riichi rate23.7%23.0% (20.3% to 25.6%)26%52266 hands
Call rate19.2%19.9% (16.1% to 23.7%)80%15266 hands
First riichi rate79.4%76.4% (72.0% to 80.9%)12%7763 riichi
Average riichi turn8.719.17 (8.75 to 9.59)27%9263 riichi
Average win value6,9576,656 (6,081 to 7,231)18%6954 wins
Average deal-in value6,0005,656 (5,099 to 6,213)8%3226 deal-ins
Win efficiency1,5491,476 (1,371 to 1,581)3%60266 hands
Deal-in loss606635 (527 to 743)10%63266 hands
Net efficiency943848 (624 to 1,072)12%69266 hands
Push rate vs riichi (1-shanten)44.0%41.5% (34.7% to 48.4%)22%5550 hands facing riichi
Push rate vs riichi (2+ shanten)51.1%34.3% (27.4% to 41.2%)34%10047 hands facing riichi
Tenpai rate after the first call25.5%25.6% (18.5% to 32.7%)45%5551 first calls
Average win turn11.9312.37 (12.22 to 12.52)1%7754 wins
Tenpai rate at exhaustive draws40.4%40.1% (33.2% to 47.1%)21%4647 exhaustive draws
Staying in vs riichi10.8%13.9% (11.9% to 15.8%)6%21130 hands facing an opponent’s riichi
Tile efficiency match rate75.1%74.7% (73.0% to 76.5%)81%631,412 discards
Average ukeire loss (tiles)1.071.07 (0.96 to 1.17)70%581,365 discards
Breaking shape for value2.5%2.3% (1.8% to 2.8%)60%801,412 discards
Tenpai turn (luck-adjusted)7.998.16 (8.03 to 8.29)4%2660 tenpai hands
Immediate riichi rate69.8%71.0% (64.7% to 77.3%)35%4960 tenpai hands
Dama rate20.4%16.6% (11.2% to 22.1%)47%9254 wins
Riichi income1,8162,506 (1,719 to 3,293)15%1263 riichi
Riichi win rate39.7%44.3% (37.9% to 50.8%)26%963 riichi
Riichi deal-in rate A14.3%14.3% (12.4% to 16.2%)2%5263 riichi
Riichi deal-in rate B7.9%10.8% (8.3% to 13.4%)6%8363 riichi
Riichi good-wait rate41.3%48.3% (42.4% to 54.1%)17%1563 riichi
Riichi exhaustive draw rate17.5%18.9% (14.1% to 23.7%)21%4963 riichi
Call income782510 (46.47 to 973)8%6651 calls
Win rate after calling35.3%30.7% (24.9% to 36.6%)17%8951 calls
Deal-in rate after calling11.8%11.6% (7.5% to 15.6%)17%4951 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0783266 hands
Dora and red fives dealt-0.0612266 hands
Draw luck+0.6%923,234 tile draws
Ura-dora luck+0.066625 riichi wins
Ippatsu rate+0.3%5225 riichi wins
Avoiding a chase riichi (/first riichi)-4.7%3850 first riichi
Mangan+ tsumo against dealer rate17.2%787 tsumo against
Points from luck (/game)-0.25223 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.4%+861+919-58
Wins with calls6.8%+417+382+34
Dama wins4.1%+272+173+99
Deal-ins to riichi5.6%-364-360-4
Deal-ins to open hands4.1%-260-203-57
Deal-ins to dama0.0%0-101+101
Others' tsumo32.7%-961-752-208
Other (exhaustive draws, etc.)37.2%-53-60+7
Total (per hand)-89

Players with a similar styleclosest career style metrics first

  1. Kotaro UchikawaEX FurinkazanIn common: Efficiency first
  2. Sayaka OkadaKADOKAWA Sakura KnightsIn common: Efficiency first
  3. Masatoshi SarukawaFormer M.League playerIn common: Efficiency first

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.