In style, stands out for speed-first hands that maximise ukeire. Career record: -5.3pt per game, but allowing for luck the difference from average is not clear yet.
Efficiency first
Actual / game
-5.3
46 career games
Skill estimate / game
-0.5
90% interval -5.7 to +4.6
Estimate, luck removed
-0.6
adjusted for starting hands, draws, ura-dora
Weight of the record
10%
share of the estimate from the record
Styleleague percentile, career
Average win value306,522
Riichi rate6723.2%
Deal-in rate2811.3%
Win rate6120.2%
First riichi rate2075.2%
Average riichi turn719.28
Call rate3221.0%
Tenpai rate at draws5740.3%
Staying in vs riichi5014.0%
Push rate vs riichi (1-shanten)8844.0%
Push rate vs riichi (2+ shanten)10032.8%
Efficiency match rate9875.8%
Tenpai turn (luck-adjusted)468.17
Immediate riichi rate6972.6%
Dama rate5714.1%
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements46 career games, average placement 2.67
Average placement2.67
1st26.1%12×
2nd17.4%8×
3rd19.6%9×
4th37.0%17×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income92,306
Riichi win rate343.2%
Riichi deal-in rate A2014.4%
Riichi deal-in rate B3211.1%
Riichi good-wait rate6750.8%
Riichi draw rate4219.0%
Call income81546
Win rate after calling9632.3%
Deal-in rate after calling5311.5%
Tenpai rate after the first call5326.9%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency26816
Deal-in loss24658
Average win turn6912.35
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game30-0.5
Points per game, luck removed28-0.6
Average placement242.51
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)44-0.6
Draw luck50-0.0%
Starting hand (shanten)75+0.02
Dora and red fives dealt3-0.05
Ura-dora luck24-0.01
Ippatsu rate28-1.7%
Not being chased (/first riichi)18-2.4%
Painful dealer tsumo rate314.8%
Where the points came fromchange in expected points, all stages
Own wins+43.6
Deal-ins-22.3
Others' tsumo-24.4
Ron between others-1.7
Draws-0.5
Change in expected points per game. Total -5.3pt/game (46 games).As a table
Hand result
Hands
Total
Per game
Own wins
111
+2007.8
+43.6
Deal-ins
65
-1024.9
-22.3
Others' tsumo
155
-1124.3
-24.4
Ron between others
112
-78.8
-1.7
Draws
100
-22.6
-0.5
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.2%
+778
+924
-146
Wins with calls
8.3%
+468
+381
+86
Dama wins
2.9%
+166
+175
-10
Deal-ins to riichi
6.8%
-452
-361
-91
Deal-ins to open hands
4.8%
-276
-203
-73
Deal-ins to dama
0.4%
-22
-102
+80
Others' tsumo
28.5%
-772
-757
-15
Other (draws etc.)
39.0%
-63
-59
-3
Total (per hand)
-174
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.67
2.51 (2.39 to 2.63)
9%
24
46 games
Points per game
-5.3
-0.5 (-5.7 to 4.6)
10%
30
46 games
Points per game, luck removed
-4.7
-0.6 (-5.5 to 4.2)
13%
28
46 games
1st-place rate
26.1%
25.1% (22.1% to 28.1%)
3%
50
46 games
4th-place rate
37.0%
27.0% (21.1% to 32.9%)
17%
5
46 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
20.4%
20.2% (18.3% to 22.0%)
34%
61
543 hands
Deal-in rate
12.0%
11.3% (9.8% to 12.7%)
34%
28
543 hands
Riichi rate
23.8%
23.2% (21.1% to 25.4%)
48%
67
543 hands
Call rate
20.8%
21.0% (18.2% to 23.8%)
90%
32
543 hands
First riichi rate
72.9%
75.2% (71.4% to 79.1%)
26%
20
129 riichi
Average riichi turn
9.14
9.28 (8.98 to 9.59)
31%
71
129 riichi
Average win value
6,304
6,522 (6,069 to 6,976)
29%
30
111 wins
Average deal-in value
5,803
5,671 (5,215 to 6,127)
17%
40
65 deal-ins
Win efficiency
1,411
1,480 (1,425 to 1,535)
0%
50
543 hands
Deal-in loss
721
658 (563 to 752)
21%
24
543 hands
Net efficiency
690
816 (643 to 988)
16%
26
543 hands
Push rate vs riichi (1-shanten)
49.0%
44.0% (38.6% to 49.5%)
40%
88
104 hands facing riichi
Push rate vs riichi (2+ shanten)
39.6%
32.8% (27.8% to 37.8%)
51%
100
111 hands facing riichi
Tenpai rate after the first call
27.4%
26.9% (21.3% to 32.4%)
66%
53
113 first calls
Average win turn
12.09
12.35 (12.09 to 12.61)
12%
69
111 wins
Tenpai rate at draws
41.0%
40.3% (35.1% to 45.6%)
32%
57
100 draws
Staying in vs riichi
13.5%
14.0% (12.6% to 15.4%)
7%
50
282 hands facing riichi
Efficiency match rate
76.2%
75.8% (74.5% to 77.1%)
89%
98
2,836 discards
Average ukeire loss (tiles)
0.98
0.99 (0.91 to 1.08)
82%
30
2,728 discards
Breaking shape for value
2.9%
2.6% (2.3% to 3.0%)
72%
98
2,836 discards
Tenpai turn (luck-adjusted)
8.09
8.17 (8.03 to 8.30)
9%
46
116 tenpai hands
Immediate riichi rate
73.7%
72.6% (67.4% to 77.8%)
55%
69
116 tenpai hands
Dama rate
14.4%
14.1% (9.8% to 18.4%)
65%
57
111 wins
Riichi income
1,335
2,306 (1,662 to 2,950)
26%
9
129 riichi
Riichi win rate
38.8%
43.2% (38.3% to 48.1%)
40%
3
129 riichi
Riichi deal-in rate A
18.6%
14.4% (13.3% to 15.5%)
2%
20
129 riichi
Riichi deal-in rate B
12.4%
11.1% (9.4% to 12.8%)
5%
32
129 riichi
Riichi good-wait rate
52.7%
50.8% (46.0% to 55.6%)
35%
67
129 riichi
Riichi draw rate
18.6%
19.0% (15.1% to 22.8%)
38%
42
129 riichi
Call income
1,047
546 (195 to 896)
11%
81
113 calls
Win rate after calling
39.8%
32.3% (27.9% to 36.7%)
26%
96
113 calls
Deal-in rate after calling
11.5%
11.5% (8.4% to 14.7%)
30%
53
113 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.02
75
543 hands
Dora and red fives dealt
-0.05
3
543 hands
Draw luck
-0.0%
50
6,539 draws
Ura-dora luck
-0.01
24
50 riichi wins
Ippatsu rate
-1.7%
28
50 riichi wins
Not being chased (/first riichi)
-2.4%
18
94 first riichi
Painful dealer tsumo rate
14.8%
3
155 tsumo against
Points from luck (/game)
-0.6
44
46 games
By seasonRegular Season
2024-25 (23 games · skill estimate -0.5pt/game)
Style
Average win value156,450
Riichi rate6323.1%
Deal-in rate1511.6%
Win rate4920.1%
First riichi rate474.6%
Average riichi turn269.38
Call rate3222.5%
Tenpai rate at draws6040.3%
Staying in vs riichi6614.1%
Push rate vs riichi (1-shanten)9244.1%
Push rate vs riichi (2+ shanten)7727.7%
Efficiency match rate9276.4%
Tenpai turn (luck-adjusted)608.18
Immediate riichi rate8073.9%
Dama rate3811.2%
Where the points came from
Own wins+41.9
Deal-ins-26.6
Others' tsumo-20.5
Ron between others-2.8
Draws-0.3
Change in expected points per game. Total -8.3pt/game (23 games).As a table
Hand result
Hands
Total
Per game
Own wins
57
+962.6
+41.9
Deal-ins
39
-612.8
-26.6
Others' tsumo
68
-470.8
-20.5
Ron between others
60
-64.4
-2.8
Draws
53
-6.1
-0.3
Luck
Points from luck (/game)43-1.0
Draw luck26-0.6%
Starting hand (shanten)38-0.03
Dora and red fives dealt21-0.04
Ura-dora luck21-0.09
Ippatsu rate31-3.7%
Not being chased (/first riichi)58+0.3%
Painful dealer tsumo rate4911.8%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.70
2.51 (2.37 to 2.64)
4%
29
23 games
Points per game
-8.5
-0.5 (-6.2 to 5.3)
5%
32
23 games
Points per game, luck removed
-7.5
-0.5 (-6.0 to 4.9)
7%
29
23 games
1st-place rate
17.4%
24.9% (21.8% to 28.1%)
1%
26
23 games
4th-place rate
30.4%
25.4% (18.6% to 32.3%)
9%
36
23 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
20.6%
20.1% (17.8% to 22.5%)
21%
49
277 hands
Deal-in rate
14.1%
11.6% (9.8% to 13.4%)
21%
15
277 hands
Riichi rate
23.8%
23.1% (20.4% to 25.8%)
32%
63
277 hands
Call rate
22.4%
22.5% (18.7% to 26.2%)
81%
32
277 hands
First riichi rate
66.7%
74.6% (69.9% to 79.3%)
15%
4
66 riichi
Average riichi turn
9.55
9.38 (9.01 to 9.76)
19%
26
66 riichi
Average win value
5,684
6,450 (5,892 to 7,008)
18%
15
57 wins
Average deal-in value
5,672
5,647 (5,136 to 6,157)
11%
32
39 deal-ins
Win efficiency
1,279
1,480 (1,424 to 1,537)
0%
50
277 hands
Deal-in loss
832
663 (552 to 774)
12%
15
277 hands
Net efficiency
447
805 (608 to 1,003)
9%
18
277 hands
Push rate vs riichi (1-shanten)
53.7%
44.1% (37.2% to 50.9%)
26%
92
54 hands facing riichi
Push rate vs riichi (2+ shanten)
31.3%
27.7% (21.7% to 33.8%)
38%
77
64 hands facing riichi
Tenpai rate after the first call
29.0%
27.4% (20.7% to 34.2%)
52%
86
62 first calls
Average win turn
12.25
12.38 (12.09 to 12.67)
6%
58
57 wins
Tenpai rate at draws
41.5%
40.3% (33.8% to 46.8%)
20%
60
53 draws
Staying in vs riichi
15.8%
14.1% (12.6% to 15.6%)
4%
66
152 hands facing riichi
Efficiency match rate
77.2%
76.4% (74.7% to 78.1%)
81%
92
1,424 discards
Average ukeire loss (tiles)
0.89
0.94 (0.83 to 1.05)
70%
21
1,363 discards
Breaking shape for value
3.3%
2.7% (2.3% to 3.2%)
56%
97
1,424 discards
Tenpai turn (luck-adjusted)
8.19
8.18 (8.03 to 8.32)
4%
60
56 tenpai hands
Immediate riichi rate
78.1%
73.9% (67.2% to 80.5%)
38%
80
56 tenpai hands
Dama rate
8.8%
11.2% (5.8% to 16.6%)
49%
38
57 wins
Riichi income
876
2,376 (1,597 to 3,156)
15%
9
66 riichi
Riichi win rate
37.9%
44.1% (37.8% to 50.3%)
25%
12
66 riichi
Riichi deal-in rate A
22.7%
14.4% (13.2% to 15.6%)
1%
7
66 riichi
Riichi deal-in rate B
16.7%
11.2% (9.4% to 13.0%)
3%
15
66 riichi
Riichi good-wait rate
63.6%
52.8% (46.7% to 58.8%)
21%
100
66 riichi
Riichi draw rate
19.7%
19.3% (14.4% to 24.2%)
23%
66
66 riichi
Call income
1,265
533 (148 to 919)
6%
89
62 calls
Win rate after calling
43.5%
32.0% (26.7% to 37.2%)
16%
97
62 calls
Deal-in rate after calling
11.3%
11.5% (7.7% to 15.4%)
19%
60
62 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.03
38
277 hands
Dora and red fives dealt
-0.04
21
277 hands
Draw luck
-0.6%
26
3,305 draws
Ura-dora luck
-0.09
21
25 riichi wins
Ippatsu rate
-3.7%
31
25 riichi wins
Not being chased (/first riichi)
+0.3%
58
44 first riichi
Painful dealer tsumo rate
11.8%
49
68 tsumo against
Points from luck (/game)
-1.0
43
23 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.0%
+698
+924
-225
Wins with calls
9.7%
+517
+381
+136
Dama wins
1.8%
+64
+175
-111
Deal-ins to riichi
7.9%
-536
-361
-175
Deal-ins to open hands
5.4%
-291
-203
-88
Deal-ins to dama
0.7%
-44
-102
+58
Others' tsumo
24.5%
-591
-757
+166
Other (draws etc.)
40.8%
-72
-59
-13
Total (per hand)
-256
2023-24 (23 games · skill estimate -0.1pt/game)
Style
Average win value696,671
Riichi rate5223.0%
Deal-in rate7210.7%
Win rate5220.1%
First riichi rate7776.5%
Average riichi turn929.23
Call rate1519.9%
Tenpai rate at draws4640.1%
Staying in vs riichi2113.9%
Push rate vs riichi (1-shanten)5541.5%
Push rate vs riichi (2+ shanten)10033.5%
Efficiency match rate6374.7%
Tenpai turn (luck-adjusted)268.17
Immediate riichi rate4970.6%
Dama rate9216.8%
Where the points came from
Own wins+45.4
Deal-ins-17.9
Others' tsumo-28.4
Ron between others-0.6
Draws-0.7
Change in expected points per game. Total -2.2pt/game (23 games).As a table
Hand result
Hands
Total
Per game
Own wins
54
+1045.2
+45.4
Deal-ins
26
-412.2
-17.9
Others' tsumo
87
-653.4
-28.4
Ron between others
52
-14.4
-0.6
Draws
47
-16.5
-0.7
Luck
Points from luck (/game)52-0.2
Draw luck92+0.6%
Starting hand (shanten)83+0.07
Dora and red fives dealt12-0.06
Ura-dora luck66+0.06
Ippatsu rate55+0.3%
Not being chased (/first riichi)38-4.7%
Painful dealer tsumo rate717.2%
Every number for 2023-24
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.65
2.50 (2.37 to 2.64)
4%
29
23 games
Points per game
-2.1
-0.1 (-5.8 to 5.6)
5%
49
23 games
Points per game, luck removed
-1.9
-0.1 (-5.6 to 5.3)
7%
43
23 games
1st-place rate
34.8%
25.2% (22.0% to 28.4%)
1%
87
23 games
4th-place rate
43.5%
26.7% (19.8% to 33.5%)
9%
1
23 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
20.3%
20.1% (17.7% to 22.4%)
20%
52
266 hands
Deal-in rate
9.8%
10.7% (8.8% to 12.5%)
20%
72
266 hands
Riichi rate
23.7%
23.0% (20.3% to 25.8%)
31%
52
266 hands
Call rate
19.2%
19.9% (16.1% to 23.7%)
81%
15
266 hands
First riichi rate
79.4%
76.5% (71.8% to 81.2%)
15%
77
63 riichi
Average riichi turn
8.71
9.23 (8.85 to 9.61)
18%
92
63 riichi
Average win value
6,957
6,671 (6,105 to 7,237)
17%
69
54 wins
Average deal-in value
6,000
5,671 (5,124 to 6,218)
8%
32
26 deal-ins
Win efficiency
1,549
1,480 (1,423 to 1,537)
0%
50
266 hands
Deal-in loss
606
637 (525 to 749)
11%
63
266 hands
Net efficiency
943
848 (650 to 1,047)
8%
69
266 hands
Push rate vs riichi (1-shanten)
44.0%
41.5% (34.4% to 48.5%)
25%
55
50 hands facing riichi
Push rate vs riichi (2+ shanten)
51.1%
33.5% (26.7% to 40.2%)
31%
100
47 hands facing riichi
Tenpai rate after the first call
25.5%
25.6% (18.4% to 32.8%)
47%
55
51 first calls
Average win turn
11.93
12.36 (12.07 to 12.65)
6%
77
54 wins
Tenpai rate at draws
40.4%
40.1% (33.4% to 46.8%)
18%
46
47 draws
Staying in vs riichi
10.8%
13.9% (12.4% to 15.4%)
3%
21
130 hands facing riichi
Efficiency match rate
75.1%
74.7% (72.9% to 76.4%)
81%
63
1,412 discards
Average ukeire loss (tiles)
1.07
1.07 (0.96 to 1.18)
70%
58
1,365 discards
Breaking shape for value
2.5%
2.3% (1.8% to 2.7%)
56%
80
1,412 discards
Tenpai turn (luck-adjusted)
7.99
8.17 (8.02 to 8.31)
5%
26
60 tenpai hands
Immediate riichi rate
69.5%
70.6% (64.1% to 77.1%)
39%
49
60 tenpai hands
Dama rate
20.4%
16.8% (11.3% to 22.3%)
47%
92
54 wins
Riichi income
1,816
2,522 (1,734 to 3,309)
14%
15
63 riichi
Riichi win rate
39.7%
44.6% (38.2% to 50.9%)
25%
9
63 riichi
Riichi deal-in rate A
14.3%
14.3% (13.2% to 15.5%)
1%
52
63 riichi
Riichi deal-in rate B
7.9%
11.0% (9.2% to 12.8%)
3%
83
63 riichi
Riichi good-wait rate
41.3%
48.1% (42.0% to 54.2%)
21%
15
63 riichi
Riichi draw rate
17.5%
18.8% (13.9% to 23.7%)
23%
49
63 riichi
Call income
782
500 (106 to 895)
5%
66
51 calls
Win rate after calling
35.3%
30.5% (25.0% to 36.0%)
13%
89
51 calls
Deal-in rate after calling
11.8%
11.6% (7.5% to 15.6%)
16%
49
51 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.07
83
266 hands
Dora and red fives dealt
-0.06
12
266 hands
Draw luck
+0.6%
92
3,234 draws
Ura-dora luck
+0.06
66
25 riichi wins
Ippatsu rate
+0.3%
55
25 riichi wins
Not being chased (/first riichi)
-4.7%
38
50 first riichi
Painful dealer tsumo rate
17.2%
7
87 tsumo against
Points from luck (/game)
-0.2
52
23 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.4%
+861
+924
-63
Wins with calls
6.8%
+417
+381
+35
Dama wins
4.1%
+272
+175
+97
Deal-ins to riichi
5.6%
-364
-361
-3
Deal-ins to open hands
4.1%
-260
-203
-57
Deal-ins to dama
0.0%
0
-102
+102
Others' tsumo
32.7%
-961
-757
-204
Other (draws etc.)
37.2%
-53
-59
+7
Total (per hand)
-89
Players with a similar styleclosest career style metrics first
Okada SayakaKADOKAWA Sakura KnightsIn common: Efficiency first
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.