Most differences in results are within chance.They do not justify criticizing players.

Player · 53 career games · 2023-24–2024-25

Masatoshi Sarukawa

In style, stands out for speed-first hands that maximise ukeire. Career record: -7.1pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
-7.1
53 career games
Skill estimate / game
-2.0
90% interval -8.4 to +4.5
Estimate, luck removed
-1.3
adjusted for starting hands, draws, ura-dora
Weight of the record
28%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,521
  • Riichi rate22.3%
  • Deal-in rate12.0%
  • Win rate19.7%
  • First riichi rate76.0%
  • Average riichi turn9.35
  • Call rate26.1%
  • Tenpai rate at exhaustive draws40.7%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)41.7%
  • Push rate vs riichi (2+ shanten)28.8%
  • Tile efficiency match rate75.4%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate69.4%
  • Dama rate12.4%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements53 career games, average placement 2.66

  • 1st22.6%12×
  • 2nd17.0%9×
  • 3rd32.1%17×
  • 4th28.3%15×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,272
  • Riichi win rate44.5%
  • Riichi deal-in rate A14.4%
  • Riichi deal-in rate B11.3%
  • Riichi good-wait rate48.3%
  • Riichi exhaustive draw rate19.0%
  • Call income481
  • Win rate after calling29.6%
  • Deal-in rate after calling12.6%
  • Tenpai rate after the first call23.7%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency767
  • Deal-in loss677
  • Average win turn12.39

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game-2.0
  • Points per game, luck removed-1.3
  • Average placement2.54

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-3.4
  • Draw luck-1.0%
  • Starting hand (shanten)+0.01
  • Dora and red fives dealt-0.02
  • Ura-dora luck+0.05
  • Ippatsu rate-6.4%
  • Avoiding a chase riichi (/first riichi)+5.7%
  • Mangan+ tsumo against dealer rate14.3%

Where the points came fromchange in expected points, all stages

  • Own wins+45.7
  • Deal-ins-25.0
  • Others' tsumo-25.8
  • Ron between others-2.2
  • Exhaustive draws+0.7
Change in expected points per game. Total -6.6pt/game (53 games).
As a table
Hand resultHandsTotalPer game
Own wins125+2420.5+45.7
Deal-ins87-1325.7-25.0
Others' tsumo168-1367.2-25.8
Ron between others154-118.1-2.2
Exhaustive draws110+38.7+0.7

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.3%+724+919-195
Wins with calls7.8%+466+382+84
Dama wins2.3%+180+173+7
Deal-ins to riichi6.7%-447-360-87
Deal-ins to open hands5.0%-292-203-89
Deal-ins to dama1.9%-104-101-3
Others' tsumo26.1%-764-752-11
Other (exhaustive draws, etc.)41.0%-35-60+25
Total (per hand)-271
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.662.54 (2.38 to 2.70)27%1553 games
Points per game-7.1-2.0 (-8.4 to 4.5)28%953 games
Points per game, luck removed-3.7-1.3 (-7.0 to 4.4)35%2753 games
1st-place rate22.6%24.4% (18.1% to 30.6%)29%3353 games
4th-place rate28.3%25.9% (19.6% to 32.2%)31%2353 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.4%19.7% (17.9% to 21.6%)45%41644 hands
Deal-in rate13.5%12.0% (10.6% to 13.4%)41%7644 hands
Riichi rate21.9%22.3% (20.4% to 24.3%)47%35644 hands
Call rate26.4%26.1% (23.5% to 28.7%)91%74644 hands
First riichi rate75.9%76.0% (72.4% to 79.6%)24%45141 riichi
Average riichi turn9.379.35 (9.03 to 9.67)45%43141 riichi
Average win value6,3846,521 (6,083 to 6,959)34%33125 wins
Average deal-in value5,8385,674 (5,250 to 6,098)23%2587 deal-ins
Win efficiency1,3701,467 (1,371 to 1,562)7%35644 hands
Deal-in loss815677 (590 to 765)22%7644 hands
Net efficiency555767 (589 to 945)24%9644 hands
Push rate vs riichi (1-shanten)43.1%41.7% (36.3% to 47.0%)36%64102 hands facing riichi
Push rate vs riichi (2+ shanten)31.0%28.8% (23.8% to 33.7%)59%78129 hands facing riichi
Tenpai rate after the first call22.9%23.7% (18.9% to 28.4%)73%29170 first calls
Average win turn12.7012.39 (12.25 to 12.53)3%27125 wins
Tenpai rate at exhaustive draws41.8%40.7% (35.5% to 45.9%)38%60110 exhaustive draws
Staying in vs riichi12.0%13.8% (12.1% to 15.4%)14%25342 hands facing an opponent’s riichi
Tile efficiency match rate75.7%75.4% (74.2% to 76.6%)91%923,480 discards
Average ukeire loss (tiles)0.940.95 (0.88 to 1.03)85%133,386 discards
Breaking shape for value2.6%2.4% (2.1% to 2.8%)78%903,480 discards
Tenpai turn (luck-adjusted)8.108.16 (8.04 to 8.28)7%49127 tenpai hands
Immediate riichi rate67.4%69.4% (64.5% to 74.3%)53%27127 tenpai hands
Dama rate12.0%12.4% (8.3% to 16.6%)67%43125 wins
Riichi income1,3482,272 (1,648 to 2,896)28%7141 riichi
Riichi win rate42.6%44.5% (39.6% to 49.3%)45%27141 riichi
Riichi deal-in rate A16.3%14.4% (12.7% to 16.2%)5%35141 riichi
Riichi deal-in rate B12.8%11.3% (9.0% to 13.5%)13%25141 riichi
Riichi good-wait rate45.4%48.3% (43.8% to 52.9%)32%23141 riichi
Riichi exhaustive draw rate18.4%19.0% (15.3% to 22.6%)37%39141 riichi
Call income464481 (127 to 836)22%47170 calls
Win rate after calling29.4%29.6% (25.7% to 33.6%)40%49170 calls
Deal-in rate after calling14.1%12.6% (9.8% to 15.3%)40%15170 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0160644 hands
Dora and red fives dealt-0.0213644 hands
Draw luck-1.0%17,765 tile draws
Ura-dora luck+0.057460 riichi wins
Ippatsu rate-6.4%160 riichi wins
Avoiding a chase riichi (/first riichi)+5.7%100107 first riichi
Mangan+ tsumo against dealer rate14.3%9168 tsumo against
Points from luck (/game)-3.41153 games

By seasonRegular Season

2024-25 (24 games · skill estimate -2.5pt/game)

Style

  • Average win value6,457
  • Riichi rate23.1%
  • Deal-in rate11.8%
  • Win rate19.5%
  • First riichi rate76.0%
  • Average riichi turn9.51
  • Call rate23.7%
  • Tenpai rate at exhaustive draws39.3%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)42.1%
  • Push rate vs riichi (2+ shanten)30.7%
  • Tile efficiency match rate74.2%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate74.2%
  • Dama rate9.1%

Where the points came from

  • Own wins+37.5
  • Deal-ins-25.6
  • Others' tsumo-24.5
  • Ron between others-3.9
  • Exhaustive draws+0.3
Change in expected points per game. Total -16.3pt/game (24 games).
As a table
Hand resultHandsTotalPer game
Own wins51+899.5+37.5
Deal-ins41-614.3-25.6
Others' tsumo73-587.5-24.5
Ron between others71-94.7-3.9
Exhaustive draws44+6.4+0.3

Luck

  • Points from luck (/game)-2.8
  • Draw luck-0.4%
  • Starting hand (shanten)-0.02
  • Dora and red fives dealt-0.02
  • Ura-dora luck-0.08
  • Ippatsu rate-7.7%
  • Avoiding a chase riichi (/first riichi)+3.8%
  • Mangan+ tsumo against dealer rate12.3%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.922.56 (2.36 to 2.76)14%724 games
Points per game-16.8-2.5 (-10.7 to 5.6)15%924 games
Points per game, luck removed-13.9-2.7 (-10.2 to 4.8)20%924 games
1st-place rate12.5%23.1% (15.1% to 31.0%)16%1424 games
4th-place rate33.3%26.3% (18.2% to 34.4%)17%2624 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate18.2%19.5% (17.1% to 22.0%)26%18280 hands
Deal-in rate14.6%11.8% (9.9% to 13.6%)23%7280 hands
Riichi rate23.9%23.1% (20.5% to 25.7%)28%66280 hands
Call rate23.9%23.7% (20.0% to 27.5%)81%41280 hands
First riichi rate76.1%76.0% (71.6% to 80.4%)13%6367 riichi
Average riichi turn9.949.51 (9.09 to 9.92)28%467 riichi
Average win value5,8106,457 (5,873 to 7,041)17%1851 wins
Average deal-in value5,2885,584 (5,070 to 6,098)12%5541 deal-ins
Win efficiency1,1781,465 (1,360 to 1,569)3%12280 hands
Deal-in loss805657 (550 to 764)11%18280 hands
Net efficiency372778 (557 to 1,000)12%12280 hands
Push rate vs riichi (1-shanten)47.6%42.1% (34.9% to 49.3%)19%6342 hands facing riichi
Push rate vs riichi (2+ shanten)38.1%30.7% (24.5% to 36.9%)41%10063 hands facing riichi
Tenpai rate after the first call22.4%23.9% (17.4% to 30.5%)52%4167 first calls
Average win turn13.3812.39 (12.24 to 12.54)1%151 wins
Tenpai rate at exhaustive draws36.4%39.3% (32.2% to 46.4%)20%2444 exhaustive draws
Staying in vs riichi10.9%13.9% (11.9% to 15.8%)7%15147 hands facing an opponent’s riichi
Tile efficiency match rate74.5%74.2% (72.5% to 75.9%)82%491,501 discards
Average ukeire loss (tiles)0.960.99 (0.89 to 1.09)71%381,457 discards
Breaking shape for value2.1%2.1% (1.6% to 2.6%)61%551,501 discards
Tenpai turn (luck-adjusted)8.498.18 (8.05 to 8.31)3%9758 tenpai hands
Immediate riichi rate79.1%74.2% (67.8% to 80.6%)34%8958 tenpai hands
Dama rate3.9%9.1% (3.5% to 14.6%)45%1551 wins
Riichi income4572,292 (1,516 to 3,068)15%467 riichi
Riichi win rate37.3%43.6% (37.3% to 49.9%)28%967 riichi
Riichi deal-in rate A22.4%14.5% (12.6% to 16.4%)3%967 riichi
Riichi deal-in rate B20.9%11.7% (9.1% to 14.3%)7%167 riichi
Riichi good-wait rate43.3%48.6% (42.8% to 54.3%)18%1267 riichi
Riichi exhaustive draw rate17.9%19.0% (14.2% to 23.7%)22%5267 riichi
Call income648503 (59.71 to 946)10%6367 calls
Win rate after calling35.8%31.1% (25.6% to 36.5%)21%8367 calls
Deal-in rate after calling16.4%12.5% (8.7% to 16.3%)21%1867 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0249280 hands
Dora and red fives dealt-0.0246280 hands
Draw luck-0.4%353,313 tile draws
Ura-dora luck-0.082925 riichi wins
Ippatsu rate-7.7%925 riichi wins
Avoiding a chase riichi (/first riichi)+3.8%8651 first riichi
Mangan+ tsumo against dealer rate12.3%4173 tsumo against
Points from luck (/game)-2.82924 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi8.9%+670+919-249
Wins with calls8.6%+489+382+107
Dama wins0.7%+19+173-154
Deal-ins to riichi6.4%-423-360-63
Deal-ins to open hands6.4%-345-203-142
Deal-ins to dama1.8%-87-101+13
Others' tsumo26.1%-758-752-6
Other (exhaustive draws, etc.)41.1%-57-60+3
Total (per hand)-493
2023-24 (29 games · skill estimate 0.2pt/game)

Style

  • Average win value6,634
  • Riichi rate21.9%
  • Deal-in rate11.4%
  • Win rate20.1%
  • First riichi rate76.0%
  • Average riichi turn9.19
  • Call rate27.5%
  • Tenpai rate at exhaustive draws41.5%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)40.6%
  • Push rate vs riichi (2+ shanten)25.0%
  • Tile efficiency match rate76.0%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate66.3%
  • Dama rate15.6%

Where the points came from

  • Own wins+52.5
  • Deal-ins-24.5
  • Others' tsumo-26.9
  • Ron between others-0.8
  • Exhaustive draws+1.1
Change in expected points per game. Total +1.3pt/game (29 games).
As a table
Hand resultHandsTotalPer game
Own wins74+1521.1+52.5
Deal-ins46-711.4-24.5
Others' tsumo95-779.8-26.9
Ron between others83-23.4-0.8
Exhaustive draws66+32.3+1.1

Luck

  • Points from luck (/game)-3.8
  • Draw luck-1.4%
  • Starting hand (shanten)+0.03
  • Dora and red fives dealt-0.03
  • Ura-dora luck+0.14
  • Ippatsu rate-5.5%
  • Avoiding a chase riichi (/first riichi)+7.5%
  • Mangan+ tsumo against dealer rate15.8%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.452.49 (2.30 to 2.68)17%6329 games
Points per game1.00.2 (-7.6 to 7.9)18%6329 games
Points per game, luck removed4.81.1 (-6.0 to 8.2)23%6929 games
1st-place rate31.0%26.2% (18.6% to 33.7%)18%7729 games
4th-place rate24.1%24.8% (17.1% to 32.4%)19%5329 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.3%20.1% (17.9% to 22.3%)31%55364 hands
Deal-in rate12.6%11.4% (9.7% to 13.1%)28%29364 hands
Riichi rate20.3%21.9% (19.6% to 24.3%)33%12364 hands
Call rate28.3%27.5% (24.1% to 30.8%)85%86364 hands
First riichi rate75.7%76.0% (71.6% to 80.3%)14%4974 riichi
Average riichi turn8.859.19 (8.79 to 9.59)30%8974 riichi
Average win value6,7806,634 (6,109 to 7,159)23%5874 wins
Average deal-in value6,3285,721 (5,219 to 6,222)14%946 deal-ins
Win efficiency1,5181,476 (1,374 to 1,578)4%55364 hands
Deal-in loss822664 (562 to 765)14%12364 hands
Net efficiency696814 (605 to 1,023)15%24364 hands
Push rate vs riichi (1-shanten)40.0%40.6% (34.2% to 47.1%)25%2960 hands facing riichi
Push rate vs riichi (2+ shanten)24.2%25.0% (18.9% to 31.1%)42%2666 hands facing riichi
Tenpai rate after the first call23.3%24.2% (18.5% to 29.8%)63%35103 first calls
Average win turn12.2312.38 (12.23 to 12.52)2%6074 wins
Tenpai rate at exhaustive draws45.5%41.5% (35.3% to 47.7%)27%8666 exhaustive draws
Staying in vs riichi12.8%14.0% (12.1% to 15.8%)9%38195 hands facing an opponent’s riichi
Tile efficiency match rate76.6%76.0% (74.5% to 77.5%)85%921,979 discards
Average ukeire loss (tiles)0.910.95 (0.86 to 1.04)76%211,929 discards
Breaking shape for value2.9%2.6% (2.2% to 3.0%)67%1001,979 discards
Tenpai turn (luck-adjusted)7.788.15 (8.02 to 8.28)4%469 tenpai hands
Immediate riichi rate57.6%66.3% (60.2% to 72.3%)38%169 tenpai hands
Dama rate17.6%15.6% (10.7% to 20.5%)55%8974 wins
Riichi income2,1552,545 (1,788 to 3,303)17%2674 riichi
Riichi win rate47.3%46.4% (40.3% to 52.5%)30%5974 riichi
Riichi deal-in rate A10.8%14.2% (12.3% to 16.1%)3%8674 riichi
Riichi deal-in rate B5.4%10.6% (8.1% to 13.1%)8%9774 riichi
Riichi good-wait rate47.3%49.3% (43.7% to 54.8%)20%3874 riichi
Riichi exhaustive draw rate18.9%19.2% (14.6% to 23.8%)23%5574 riichi
Call income344465 (59.47 to 871)15%38103 calls
Win rate after calling25.2%28.5% (23.8% to 33.2%)29%18103 calls
Deal-in rate after calling12.6%11.8% (8.5% to 15.1%)29%38103 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0358364 hands
Dora and red fives dealt-0.0335364 hands
Draw luck-1.4%44,452 tile draws
Ura-dora luck+0.148635 riichi wins
Ippatsu rate-5.5%2135 riichi wins
Avoiding a chase riichi (/first riichi)+7.5%8956 first riichi
Mangan+ tsumo against dealer rate15.8%1295 tsumo against
Points from luck (/game)-3.82129 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.6%+766+919-153
Wins with calls7.1%+449+382+66
Dama wins3.6%+304+173+131
Deal-ins to riichi6.9%-465-360-105
Deal-ins to open hands3.8%-251-203-48
Deal-ins to dama1.9%-116-101-16
Others' tsumo26.1%-768-752-15
Other (exhaustive draws, etc.)40.9%-18-60+42
Total (per hand)-101

Players with a similar styleclosest career style metrics first

  1. Daisuke SuzukiBEAST XIn common: More deal-ins, Efficiency first
  2. Hiroe SugawaraFormer M.League playerIn common: Efficiency first
  3. Kotaro UchikawaEX FurinkazanIn common: Efficiency first

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.