Most differences in results are within chance.They are no grounds for criticising players.

Player · 141 career games · 2022-23–2026-27

Nakabayashi Kei

Uses calls a lot to move hands along. Stands out for few deal-ins and being tenpai at draws. Career record: +4.1pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
+4.1
141 career games
Skill estimate / game
+1.1
90% interval -2.8 to +4.9
Estimate, luck removed
+0.8
adjusted for starting hands, draws, ura-dora
Weight of the record
26%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,576
  • Riichi rate22.4%
  • Deal-in rate10.2%
  • Win rate20.0%
  • First riichi rate77.0%
  • Average riichi turn9.25
  • Call rate27.4%
  • Tenpai rate at draws42.5%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.2%
  • Push rate vs riichi (2+ shanten)28.9%
  • Efficiency match rate75.1%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate69.8%
  • Dama rate12.5%

Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements141 career games, average placement 2.35

  • 1st25.5%36×
  • 2nd34.0%48×
  • 3rd20.6%29×
  • 4th19.9%28×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,706
  • Riichi win rate45.8%
  • Riichi deal-in rate A14.2%
  • Riichi deal-in rate B10.8%
  • Riichi good-wait rate52.3%
  • Riichi draw rate20.7%
  • Call income418
  • Win rate after calling27.7%
  • Deal-in rate after calling10.9%
  • Tenpai rate after the first call21.9%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency852
  • Deal-in loss626
  • Average win turn12.31

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game1.1
  • Points per game, luck removed0.8
  • Average placement2.46

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)+1.6
  • Draw luck-0.3%
  • Starting hand (shanten)+0.01
  • Dora and red fives dealt-0.00
  • Ura-dora luck+0.07
  • Ippatsu rate-1.6%
  • Not being chased (/first riichi)-0.1%
  • Painful dealer tsumo rate12.1%

Where the points came fromchange in expected points, all stages

  • Own wins+49.7
  • Deal-ins-20.0
  • Others' tsumo-23.8
  • Ron between others-2.5
  • Draws+0.8
Change in expected points per game. Total +4.2pt/game (141 games).
As a table
Hand resultHandsTotalPer game
Own wins356+7007.6+49.7
Deal-ins175-2822.9-20.0
Others' tsumo464-3362.4-23.8
Ron between others418-347.8-2.5
Draws374+117.6+0.8

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi10.2%+918+924-5
Wins with calls7.3%+402+381+20
Dama wins2.5%+161+175-14
Deal-ins to riichi4.8%-333-361+28
Deal-ins to open hands3.6%-176-203+27
Deal-ins to dama1.5%-121-102-19
Others' tsumo26.0%-737-757+20
Other (draws etc.)44.3%-39-59+20
Total (per hand)+76
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.352.46 (2.37 to 2.56)22%98141 games
Points per game4.11.1 (-2.8 to 4.9)26%90141 games
Points per game, luck removed2.60.8 (-2.6 to 4.3)32%75141 games
1st-place rate25.5%25.1% (22.4% to 27.8%)9%53141 games
4th-place rate19.9%22.9% (18.9% to 27.0%)39%90141 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.9%20.0% (18.7% to 21.2%)62%571,787 hands
Deal-in rate9.8%10.2% (9.2% to 11.2%)63%921,787 hands
Riichi rate22.3%22.4% (21.0% to 23.8%)75%361,787 hands
Call rate27.6%27.4% (25.8% to 29.0%)97%861,787 hands
First riichi rate77.9%77.0% (74.4% to 79.6%)52%81399 riichi
Average riichi turn9.189.25 (9.04 to 9.46)58%77399 riichi
Average win value6,5496,576 (6,272 to 6,880)57%38356 wins
Average deal-in value5,9685,760 (5,430 to 6,090)36%13175 deal-ins
Win efficiency1,4811,480 (1,430 to 1,530)0%501,787 hands
Deal-in loss608626 (563 to 688)46%671,787 hands
Net efficiency873852 (735 to 970)38%671,787 hands
Push rate vs riichi (1-shanten)41.5%41.2% (37.5% to 45.0%)67%55318 hands facing riichi
Push rate vs riichi (2+ shanten)30.0%28.9% (25.4% to 32.4%)75%81320 hands facing riichi
Tenpai rate after the first call21.5%21.9% (18.9% to 25.0%)89%15493 first calls
Average win turn12.1212.31 (12.12 to 12.49)30%92356 wins
Tenpai rate at draws43.9%42.5% (39.1% to 45.8%)64%88374 draws
Staying in vs riichi13.8%14.0% (12.9% to 15.1%)19%46929 hands facing riichi
Efficiency match rate75.2%75.1% (74.4% to 75.8%)97%799,569 discards
Average ukeire loss (tiles)0.960.96 (0.92 to 1.01)94%189,291 discards
Breaking shape for value1.7%1.7% (1.5% to 1.9%)90%159,569 discards
Tenpai turn (luck-adjusted)8.078.15 (8.05 to 8.25)24%15390 tenpai hands
Immediate riichi rate69.4%69.8% (66.4% to 73.1%)81%32390 tenpai hands
Dama rate12.4%12.5% (9.8% to 15.3%)86%44356 wins
Riichi income2,7672,706 (2,270 to 3,141)52%67399 riichi
Riichi win rate45.6%45.8% (42.4% to 49.2%)67%44399 riichi
Riichi deal-in rate A12.8%14.2% (13.2% to 15.3%)5%81399 riichi
Riichi deal-in rate B9.3%10.8% (9.4% to 12.2%)15%86399 riichi
Riichi good-wait rate53.9%52.3% (49.1% to 55.6%)62%92399 riichi
Riichi draw rate21.6%20.7% (18.1% to 23.4%)65%86399 riichi
Call income292418 (188 to 649)35%20493 calls
Win rate after calling26.4%27.7% (25.1% to 30.4%)60%11493 calls
Deal-in rate after calling10.5%10.9% (9.0% to 12.8%)65%69493 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.01651,787 hands
Dora and red fives dealt-0.00441,787 hands
Draw luck-0.3%1121,720 draws
Ura-dora luck+0.0784182 riichi wins
Ippatsu rate-1.6%32182 riichi wins
Not being chased (/first riichi)-0.1%50311 first riichi
Painful dealer tsumo rate12.1%53464 tsumo against
Points from luck (/game)+1.681141 games

By seasonRegular Season

2026-27 (4 games · skill estimate -0.0pt/game)

Style

  • Average win value6,591
  • Riichi rate22.6%
  • Deal-in rate10.6%
  • Win rate19.6%
  • First riichi rate76.1%
  • Average riichi turn9.36
  • Call rate20.2%
  • Tenpai rate at draws41.8%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.1%
  • Push rate vs riichi (2+ shanten)26.0%
  • Efficiency match rate73.5%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate69.6%
  • Dama rate14.0%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Where the points came from

  • Own wins+22.1
  • Deal-ins-9.3
  • Others' tsumo-19.0
  • Ron between others-3.2
  • Draws+8.5
Change in expected points per game. Total -0.9pt/game (4 games).
As a table
Hand resultHandsTotalPer game
Own wins5+88.4+22.1
Deal-ins2-37.0-9.3
Others' tsumo17-76.2-19.0
Ron between others14-12.9-3.2
Draws10+34.0+8.5

Luck

  • Points from luck (/game)-14.8
  • Draw luck-0.3%
  • Starting hand (shanten)-0.06
  • Dora and red fives dealt-0.07
  • Ura-dora luck-0.15
  • Ippatsu rate-19.7%
  • Not being chased (/first riichi)-24.7%
  • Painful dealer tsumo rate5.9%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.252.50 (2.35 to 2.64)1%—4 games
Points per game-1.8-0.0 (-6.5 to 6.5)1%—4 games
Points per game, luck removed13.00.2 (-6.2 to 6.5)1%—4 games
1st-place rate0.0%25.0% (22.1% to 27.9%)0%—4 games
4th-place rate0.0%24.5% (16.3% to 32.7%)2%—4 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate10.4%19.6% (16.4% to 22.8%)4%—48 hands
Deal-in rate4.2%10.6% (8.1% to 13.1%)4%—48 hands
Riichi rate20.8%22.6% (18.4% to 26.8%)8%—48 hands
Call rate16.7%20.2% (13.2% to 27.1%)43%—48 hands
First riichi rate80.0%76.1% (70.0% to 82.2%)3%—10 riichi
Average riichi turn9.809.36 (8.85 to 9.88)3%—10 riichi
Average win value5,4206,591 (5,813 to 7,369)2%—5 wins
Average deal-in value4,5505,637 (4,973 to 6,300)1%—2 deal-ins
Win efficiency6331,480 (1,444 to 1,516)0%—48 hands
Deal-in loss227631 (494 to 769)2%—48 hands
Net efficiency406832 (598 to 1,067)2%—48 hands
Push rate vs riichi (1-shanten)46.2%41.1% (31.5% to 50.7%)8%—13 hands facing riichi
Push rate vs riichi (2+ shanten)30.0%26.0% (15.9% to 36.1%)9%—10 hands facing riichi
Tenpai rate after the first call25.0%25.6% (12.9% to 38.4%)12%—8 first calls
Average win turn10.7012.38 (12.03 to 12.72)1%—5 wins
Tenpai rate at draws80.0%41.8% (33.0% to 50.7%)5%—10 draws
Staying in vs riichi13.8%14.0% (12.4% to 15.6%)1%—29 hands facing riichi
Efficiency match rate74.4%73.5% (70.4% to 76.7%)44%—262 discards
Average ukeire loss (tiles)1.151.09 (0.90 to 1.28)30%—254 discards
Breaking shape for value3.8%2.4% (1.5% to 3.2%)19%—262 discards
Tenpai turn (luck-adjusted)8.038.17 (8.01 to 8.34)1%—10 tenpai hands
Immediate riichi rate53.2%69.6% (58.7% to 80.4%)10%—10 tenpai hands
Dama rate20.0%14.0% (3.3% to 24.8%)8%—5 wins
Riichi income2,2402,630 (1,618 to 3,642)3%—10 riichi
Riichi win rate40.0%45.9% (36.6% to 55.1%)5%—10 riichi
Riichi deal-in rate A10.0%14.3% (13.6% to 15.0%)0%—10 riichi
Riichi deal-in rate B10.0%11.0% (9.1% to 13.0%)0%—10 riichi
Riichi good-wait rate40.0%49.4% (41.0% to 57.9%)4%—10 riichi
Riichi draw rate30.0%19.7% (12.6% to 26.7%)4%—10 riichi
Call income-337478 (29.83 to 926)1%—8 calls
Win rate after calling0.0%29.1% (22.1% to 36.0%)2%—8 calls
Deal-in rate after calling0.0%11.2% (5.9% to 16.5%)3%—8 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.06—48 hands
Dora and red fives dealt-0.07—48 hands
Draw luck-0.3%—586 draws
Ura-dora luck-0.15—4 riichi wins
Ippatsu rate-19.7%—4 riichi wins
Not being chased (/first riichi)-24.7%—8 first riichi
Painful dealer tsumo rate5.9%—17 tsumo against
Points from luck (/game)-14.8—4 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi8.3%+606+924-317
Wins with calls0.0%0+381-381
Dama wins2.1%+27+175-148
Deal-ins to riichi4.2%-248-361+113
Deal-ins to open hands0.0%0-203+203
Deal-ins to dama0.0%0-102+102
Others' tsumo35.4%-733-757+24
Other (draws etc.)50.0%+198-59+257
Total (per hand)-150
2025-26 (32 games · skill estimate -0.5pt/game)

Style

  • Average win value6,713
  • Riichi rate22.6%
  • Deal-in rate11.5%
  • Win rate19.2%
  • First riichi rate76.0%
  • Average riichi turn9.48
  • Call rate25.3%
  • Tenpai rate at draws42.0%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)39.8%
  • Push rate vs riichi (2+ shanten)26.4%
  • Efficiency match rate75.3%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate72.7%
  • Dama rate10.9%

Where the points came from

  • Own wins+43.9
  • Deal-ins-22.3
  • Others' tsumo-27.0
  • Ron between others-2.4
  • Draws+1.2
Change in expected points per game. Total -6.6pt/game (32 games).
As a table
Hand resultHandsTotalPer game
Own wins70+1404.3+43.9
Deal-ins53-713.1-22.3
Others' tsumo120-862.5-27.0
Ron between others91-76.1-2.4
Draws78+36.9+1.2

Luck

  • Points from luck (/game)-4.9
  • Draw luck-0.7%
  • Starting hand (shanten)-0.10
  • Dora and red fives dealt-0.04
  • Ura-dora luck+0.05
  • Ippatsu rate-6.2%
  • Not being chased (/first riichi)+5.3%
  • Painful dealer tsumo rate10.8%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.592.50 (2.38 to 2.63)6%4232 games
Points per game-6.9-0.5 (-6.0 to 5.0)7%1932 games
Points per game, luck removed-1.9-0.2 (-5.4 to 5.0)10%4732 games
1st-place rate12.5%24.8% (21.7% to 27.9%)2%932 games
4th-place rate28.1%25.3% (18.9% to 31.7%)13%3432 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate17.0%19.2% (17.1% to 21.2%)28%6412 hands
Deal-in rate12.9%11.5% (9.9% to 13.1%)28%16412 hands
Riichi rate22.3%22.6% (20.2% to 24.9%)41%37412 hands
Call rate25.7%25.3% (22.2% to 28.5%)87%54412 hands
First riichi rate76.1%76.0% (71.8% to 80.3%)20%5992 riichi
Average riichi turn9.889.48 (9.14 to 9.82)25%192 riichi
Average win value7,0946,713 (6,185 to 7,240)21%8570 wins
Average deal-in value5,3925,607 (5,128 to 6,086)15%5953 deal-ins
Win efficiency1,3601,480 (1,424 to 1,536)0%50412 hands
Deal-in loss720654 (552 to 756)17%31412 hands
Net efficiency640815 (631 to 998)12%21412 hands
Push rate vs riichi (1-shanten)38.2%39.8% (33.8% to 45.9%)33%3476 hands facing riichi
Push rate vs riichi (2+ shanten)27.5%26.4% (20.8% to 32.0%)43%5480 hands facing riichi
Tenpai rate after the first call18.9%21.3% (15.7% to 27.0%)65%21106 first calls
Average win turn12.7412.41 (12.13 to 12.70)8%1670 wins
Tenpai rate at draws47.4%42.0% (36.3% to 47.8%)27%8578 draws
Staying in vs riichi10.8%13.8% (12.4% to 15.3%)5%11222 hands facing riichi
Efficiency match rate75.6%75.3% (73.8% to 76.7%)87%672,313 discards
Average ukeire loss (tiles)0.940.97 (0.88 to 1.06)79%342,241 discards
Breaking shape for value1.3%1.5% (1.1% to 1.9%)68%92,313 discards
Tenpai turn (luck-adjusted)8.278.18 (8.04 to 8.32)6%9076 tenpai hands
Immediate riichi rate74.5%72.7% (66.7% to 78.7%)45%5976 tenpai hands
Dama rate8.6%10.9% (5.8% to 15.9%)54%3970 wins
Riichi income2,1152,537 (1,821 to 3,252)20%2692 riichi
Riichi win rate40.2%44.3% (38.7% to 49.8%)32%992 riichi
Riichi deal-in rate A13.0%14.3% (13.2% to 15.5%)1%7092 riichi
Riichi deal-in rate B6.5%10.9% (9.1% to 12.6%)4%9792 riichi
Riichi good-wait rate44.6%48.4% (43.0% to 53.8%)27%2692 riichi
Riichi draw rate20.7%19.6% (15.3% to 24.0%)30%8792 riichi
Call income445481 (126 to 836)10%54106 calls
Win rate after calling25.5%28.7% (24.2% to 33.2%)24%21106 calls
Deal-in rate after calling13.2%12.0% (8.8% to 15.3%)28%39106 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.101412 hands
Dora and red fives dealt-0.0426412 hands
Draw luck-0.7%145,066 draws
Ura-dora luck+0.055737 riichi wins
Ippatsu rate-6.2%2137 riichi wins
Not being chased (/first riichi)+5.3%8470 first riichi
Painful dealer tsumo rate10.8%75120 tsumo against
Points from luck (/game)-4.91932 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.0%+774+924-150
Wins with calls6.6%+413+381+32
Dama wins1.5%+173+175-2
Deal-ins to riichi5.6%-378-361-17
Deal-ins to open hands5.3%-235-203-33
Deal-ins to dama1.9%-121-102-19
Others' tsumo29.1%-808-757-51
Other (draws etc.)41.0%-11-59+48
Total (per hand)-194
2024-25 (27 games · skill estimate 0.6pt/game)

Style

  • Average win value6,604
  • Riichi rate22.3%
  • Deal-in rate10.6%
  • Win rate20.3%
  • First riichi rate75.9%
  • Average riichi turn9.28
  • Call rate26.3%
  • Tenpai rate at draws40.0%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)42.0%
  • Push rate vs riichi (2+ shanten)27.7%
  • Efficiency match rate73.8%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate70.2%
  • Dama rate14.1%

Where the points came from

  • Own wins+50.8
  • Deal-ins-16.0
  • Others' tsumo-22.7
  • Ron between others-2.0
  • Draws-0.2
Change in expected points per game. Total +9.9pt/game (27 games).
As a table
Hand resultHandsTotalPer game
Own wins69+1371.2+50.8
Deal-ins31-433.2-16.0
Others' tsumo79-613.6-22.7
Ron between others89-52.8-2.0
Draws55-4.3-0.2

Luck

  • Points from luck (/game)-0.3
  • Draw luck-0.9%
  • Starting hand (shanten)-0.03
  • Dora and red fives dealt-0.02
  • Ura-dora luck+0.10
  • Ippatsu rate-6.6%
  • Not being chased (/first riichi)+2.2%
  • Painful dealer tsumo rate20.3%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.222.48 (2.35 to 2.61)5%8627 games
Points per game9.50.6 (-5.0 to 6.2)6%8027 games
Points per game, luck removed9.80.8 (-4.5 to 6.1)8%8327 games
1st-place rate29.6%25.1% (22.0% to 28.3%)2%6327 games
4th-place rate7.4%23.0% (16.4% to 29.6%)11%10027 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.4%20.3% (18.1% to 22.5%)23%63323 hands
Deal-in rate9.6%10.6% (8.9% to 12.4%)24%86323 hands
Riichi rate21.4%22.3% (19.7% to 24.8%)35%29323 hands
Call rate26.9%26.3% (22.7% to 29.8%)84%63323 hands
First riichi rate75.4%75.9% (71.3% to 80.6%)16%5569 riichi
Average riichi turn9.039.28 (8.91 to 9.66)20%7769 riichi
Average win value6,5686,604 (6,074 to 7,133)20%7569 wins
Average deal-in value5,2485,608 (5,076 to 6,140)9%5231 deal-ins
Win efficiency1,5461,480 (1,424 to 1,537)0%50323 hands
Deal-in loss523625 (517 to 732)14%77323 hands
Net efficiency1,023858 (666 to 1,050)10%80323 hands
Push rate vs riichi (1-shanten)46.0%42.0% (34.9% to 49.0%)25%5850 hands facing riichi
Push rate vs riichi (2+ shanten)31.6%27.7% (21.4% to 34.0%)35%7557 hands facing riichi
Tenpai rate after the first call21.8%23.4% (17.4% to 29.4%)60%3887 first calls
Average win turn12.3612.38 (12.10 to 12.67)8%4669 wins
Tenpai rate at draws40.0%40.0% (33.6% to 46.4%)21%3855 draws
Staying in vs riichi14.0%14.0% (12.5% to 15.5%)4%46157 hands facing riichi
Efficiency match rate74.0%73.8% (72.2% to 75.4%)83%411,682 discards
Average ukeire loss (tiles)1.121.11 (1.01 to 1.21)74%801,630 discards
Breaking shape for value2.1%2.1% (1.6% to 2.5%)60%491,682 discards
Tenpai turn (luck-adjusted)7.888.16 (8.01 to 8.30)5%766 tenpai hands
Immediate riichi rate68.7%70.2% (63.9% to 76.5%)41%2966 tenpai hands
Dama rate14.5%14.1% (9.0% to 19.1%)54%8069 wins
Riichi income3,3992,758 (1,987 to 3,530)16%9269 riichi
Riichi win rate55.1%48.5% (42.3% to 54.7%)26%9469 riichi
Riichi deal-in rate A11.6%14.3% (13.1% to 15.5%)1%7769 riichi
Riichi deal-in rate B7.2%10.9% (9.1% to 12.7%)3%8669 riichi
Riichi good-wait rate49.3%49.7% (43.8% to 55.6%)22%5269 riichi
Riichi draw rate13.0%17.7% (12.9% to 22.5%)24%3269 riichi
Call income-302418 (50.86 to 785)9%487 calls
Win rate after calling24.1%28.6% (23.8% to 33.4%)21%1287 calls
Deal-in rate after calling13.8%12.1% (8.6% to 15.6%)25%2987 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0341323 hands
Dora and red fives dealt-0.0243323 hands
Draw luck-0.9%93,774 draws
Ura-dora luck+0.108638 riichi wins
Ippatsu rate-6.6%1238 riichi wins
Not being chased (/first riichi)+2.2%6652 first riichi
Painful dealer tsumo rate20.3%179 tsumo against
Points from luck (/game)-0.34927 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.8%+963+924+39
Wins with calls6.5%+340+381-41
Dama wins3.1%+244+175+68
Deal-ins to riichi5.0%-339-361+22
Deal-ins to open hands4.0%-153-203+50
Deal-ins to dama0.6%-47-102+55
Others' tsumo24.5%-721-757+36
Other (draws etc.)44.6%-34-59+25
Total (per hand)+253
2023-24 (26 games · skill estimate 0.6pt/game)

Style

  • Average win value6,515
  • Riichi rate23.1%
  • Deal-in rate10.2%
  • Win rate20.0%
  • First riichi rate76.0%
  • Average riichi turn9.34
  • Call rate24.3%
  • Tenpai rate at draws42.2%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.5%
  • Push rate vs riichi (2+ shanten)24.3%
  • Efficiency match rate75.3%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate69.7%
  • Dama rate12.4%

Where the points came from

  • Own wins+48.7
  • Deal-ins-16.4
  • Others' tsumo-21.2
  • Ron between others-2.1
  • Draws+1.2
Change in expected points per game. Total +10.1pt/game (26 games).
As a table
Hand resultHandsTotalPer game
Own wins62+1265.4+48.7
Deal-ins25-426.5-16.4
Others' tsumo82-551.7-21.2
Ron between others67-55.0-2.1
Draws77+31.7+1.2

Luck

  • Points from luck (/game)+4.9
  • Draw luck-0.7%
  • Starting hand (shanten)+0.12
  • Dora and red fives dealt+0.03
  • Ura-dora luck+0.06
  • Ippatsu rate-3.1%
  • Not being chased (/first riichi)-5.0%
  • Painful dealer tsumo rate11.0%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.152.48 (2.35 to 2.61)5%9426 games
Points per game10.30.6 (-5.0 to 6.2)6%9226 games
Points per game, luck removed5.30.4 (-4.9 to 5.8)8%6926 games
1st-place rate38.5%25.3% (22.1% to 28.4%)2%9426 games
4th-place rate19.2%24.3% (17.6% to 31.0%)11%8226 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.8%20.0% (17.7% to 22.2%)23%41313 hands
Deal-in rate8.0%10.2% (8.5% to 12.0%)23%94313 hands
Riichi rate23.6%23.1% (20.5% to 25.6%)35%58313 hands
Call rate24.6%24.3% (20.7% to 27.9%)83%63313 hands
First riichi rate75.7%76.0% (71.4% to 80.5%)17%4974 riichi
Average riichi turn9.349.34 (8.98 to 9.71)21%5274 riichi
Average win value6,0946,515 (5,969 to 7,061)19%1262 wins
Average deal-in value6,4205,701 (5,151 to 6,251)7%2125 deal-ins
Win efficiency1,3961,480 (1,424 to 1,537)0%50313 hands
Deal-in loss535627 (519 to 735)13%86313 hands
Net efficiency861841 (648 to 1,035)10%55313 hands
Push rate vs riichi (1-shanten)43.5%41.5% (35.2% to 47.8%)31%6069 hands facing riichi
Push rate vs riichi (2+ shanten)21.6%24.3% (17.7% to 30.9%)33%1551 hands facing riichi
Tenpai rate after the first call26.0%25.9% (19.6% to 32.2%)57%5877 first calls
Average win turn11.1912.30 (12.02 to 12.59)7%10062 wins
Tenpai rate at draws48.1%42.2% (36.4% to 48.0%)27%9777 draws
Staying in vs riichi14.4%14.0% (12.6% to 15.5%)4%72167 hands facing riichi
Efficiency match rate75.8%75.3% (73.6% to 76.9%)83%801,695 discards
Average ukeire loss (tiles)0.880.93 (0.83 to 1.03)74%121,649 discards
Breaking shape for value1.7%1.8% (1.4% to 2.2%)61%291,695 discards
Tenpai turn (luck-adjusted)8.108.17 (8.03 to 8.31)6%4173 tenpai hands
Immediate riichi rate67.7%69.7% (63.7% to 75.8%)44%3873 tenpai hands
Dama rate11.3%12.4% (7.1% to 17.7%)51%4262 wins
Riichi income2,3572,594 (1,835 to 3,352)16%3274 riichi
Riichi win rate40.5%44.6% (38.6% to 50.6%)28%1274 riichi
Riichi deal-in rate A13.5%14.3% (13.2% to 15.5%)1%6774 riichi
Riichi deal-in rate B9.5%11.0% (9.2% to 12.8%)3%7374 riichi
Riichi good-wait rate56.8%51.4% (45.6% to 57.3%)23%8974 riichi
Riichi draw rate33.8%22.9% (18.2% to 27.6%)26%10074 riichi
Call income675499 (126 to 873)8%6377 calls
Win rate after calling32.5%30.3% (25.3% to 35.2%)19%7777 calls
Deal-in rate after calling7.8%10.7% (7.1% to 14.3%)22%10077 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.12100313 hands
Dora and red fives dealt+0.0380313 hands
Draw luck-0.7%243,837 draws
Ura-dora luck+0.066930 riichi wins
Ippatsu rate-3.1%3230 riichi wins
Not being chased (/first riichi)-5.0%3456 first riichi
Painful dealer tsumo rate11.0%5282 tsumo against
Points from luck (/game)+4.98626 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.6%+895+924-29
Wins with calls8.0%+369+381-12
Dama wins2.2%+132+175-44
Deal-ins to riichi3.5%-256-361+105
Deal-ins to open hands2.2%-95-203+108
Deal-ins to dama2.2%-207-102-105
Others' tsumo26.2%-735-757+22
Other (draws etc.)46.0%-51-59+8
Total (per hand)+53
2022-23 (24 games · skill estimate -0.3pt/game)

Style

  • Average win value6,576
  • Riichi rate23.2%
  • Deal-in rate10.6%
  • Win rate19.9%
  • First riichi rate76.1%
  • Average riichi turn9.23
  • Call rate29.4%
  • Tenpai rate at draws37.0%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)40.1%
  • Push rate vs riichi (2+ shanten)31.9%
  • Efficiency match rate72.5%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate70.9%
  • Dama rate12.7%

Where the points came from

  • Own wins+47.5
  • Deal-ins-23.5
  • Others' tsumo-25.4
  • Ron between others-2.2
  • Draws-1.5
Change in expected points per game. Total -5.0pt/game (24 games).
As a table
Hand resultHandsTotalPer game
Own wins59+1140.2+47.5
Deal-ins29-563.3-23.5
Others' tsumo77-608.6-25.4
Ron between others66-51.9-2.2
Draws68-35.2-1.5

Luck

  • Points from luck (/game)+1.2
  • Draw luck-0.3%
  • Starting hand (shanten)+0.10
  • Dora and red fives dealt-0.01
  • Ura-dora luck+0.15
  • Ippatsu rate+3.6%
  • Not being chased (/first riichi)-3.8%
  • Painful dealer tsumo rate11.7%
Every number for 2022-23
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.542.50 (2.37 to 2.63)5%4724 games
Points per game-4.6-0.3 (-5.9 to 5.4)6%3324 games
Points per game, luck removed-5.8-0.4 (-5.9 to 5.0)7%2024 games
1st-place rate20.8%25.0% (21.8% to 28.2%)2%3524 games
4th-place rate29.2%25.3% (18.5% to 32.1%)10%2824 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.7%19.9% (17.7% to 22.2%)22%47299 hands
Deal-in rate9.7%10.6% (8.9% to 12.4%)22%62299 hands
Riichi rate24.1%23.2% (20.6% to 25.8%)34%74299 hands
Call rate30.8%29.4% (25.8% to 33.0%)83%94299 hands
First riichi rate76.4%76.1% (71.5% to 80.7%)16%4972 riichi
Average riichi turn8.769.23 (8.86 to 9.60)20%9772 riichi
Average win value6,4086,576 (6,023 to 7,129)18%2359 wins
Average deal-in value7,0485,763 (5,225 to 6,301)9%1129 deal-ins
Win efficiency1,4641,480 (1,424 to 1,537)0%50299 hands
Deal-in loss708649 (540 to 759)13%27299 hands
Net efficiency757832 (637 to 1,026)9%36299 hands
Push rate vs riichi (1-shanten)38.1%40.1% (32.7% to 47.5%)21%6542 hands facing riichi
Push rate vs riichi (2+ shanten)42.2%31.9% (25.8% to 37.9%)38%10064 hands facing riichi
Tenpai rate after the first call26.1%25.9% (20.0% to 31.9%)61%4392 first calls
Average win turn11.8612.35 (12.06 to 12.64)7%8159 wins
Tenpai rate at draws27.9%37.0% (31.0% to 43.1%)25%168 draws
Staying in vs riichi13.3%14.0% (12.5% to 15.5%)4%43158 hands facing riichi
Efficiency match rate72.5%72.5% (70.8% to 74.2%)82%581,515 discards
Average ukeire loss (tiles)1.031.04 (0.93 to 1.14)72%301,478 discards
Breaking shape for value1.4%1.7% (1.2% to 2.1%)58%141,515 discards
Tenpai turn (luck-adjusted)8.168.17 (8.03 to 8.32)6%3974 tenpai hands
Immediate riichi rate70.3%70.9% (64.8% to 76.9%)44%4674 tenpai hands
Dama rate11.9%12.7% (7.4% to 18.1%)50%3959 wins
Riichi income1,8852,519 (1,755 to 3,282)16%1172 riichi
Riichi win rate41.7%44.9% (38.9% to 51.0%)27%2772 riichi
Riichi deal-in rate A13.9%14.3% (13.2% to 15.5%)1%3672 riichi
Riichi deal-in rate B11.1%11.1% (9.3% to 12.8%)3%3072 riichi
Riichi good-wait rate56.9%51.4% (45.6% to 57.3%)23%8472 riichi
Riichi draw rate18.1%18.9% (14.2% to 23.6%)25%3072 riichi
Call income-209423 (59.06 to 786)9%192 calls
Win rate after calling23.9%28.5% (23.8% to 33.2%)22%792 calls
Deal-in rate after calling9.8%11.1% (7.7% to 14.5%)26%6292 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.1090299 hands
Dora and red fives dealt-0.0130299 hands
Draw luck-0.3%393,666 draws
Ura-dora luck+0.159730 riichi wins
Ippatsu rate+3.6%6330 riichi wins
Not being chased (/first riichi)-3.8%1455 first riichi
Painful dealer tsumo rate11.7%4377 tsumo against
Points from luck (/game)+1.25524 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi10.0%+885+924-39
Wins with calls7.4%+435+381+54
Dama wins2.3%+144+175-31
Deal-ins to riichi5.0%-329-361+32
Deal-ins to open hands3.3%-249-203-47
Deal-ins to dama1.3%-156-102-54
Others' tsumo25.8%-807-757-51
Other (draws etc.)44.8%-162-59-103
Total (per hand)-240

Players with a similar styleclosest career style metrics first

  1. Ishii KazumaEARTH JETSIn common: Efficiency first, Calls a lot
  2. Hori ShingoKADOKAWA Sakura KnightsIn common: First riichi often, Few deal-ins
  3. Shiratori ShoShibuya ABEMAS

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.