Riichis a lot. Stands out for speed-first hands that maximise ukeire, many deal-ins and a high win rate. Career record: +0.1pt per game, close to average.
Riichis a lot
Efficiency first
Actual / game
+0.1
104 career games
Skill estimate / game
0.0
90% interval -4.3 to +4.3
Estimate, luck removed
-1.7
adjusted for starting hands, draws, ura-dora
Weight of the record
20%
share of the estimate from the record
Styleleague percentile, career
Average win value556,637
Riichi rate9424.5%
Deal-in rate1311.6%
Win rate8620.7%
First riichi rate7576.8%
Average riichi turn209.48
Call rate5022.7%
Tenpai rate at draws6941.0%
Staying in vs riichi913.7%
Push rate vs riichi (1-shanten)7942.3%
Push rate vs riichi (2+ shanten)5025.9%
Efficiency match rate9675.8%
Tenpai turn (luck-adjusted)348.16
Immediate riichi rate5772.2%
Dama rate2210.3%
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements104 career games, average placement 2.52
Average placement2.52
1st26.9%28×
2nd21.2%22×
3rd25.0%26×
4th26.9%28×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income752,767
Riichi win rate7347.1%
Riichi deal-in rate A6914.3%
Riichi deal-in rate B7510.9%
Riichi good-wait rate9452.3%
Riichi draw rate5719.5%
Call income30442
Win rate after calling7330.7%
Deal-in rate after calling3412.0%
Tenpai rate after the first call4225.7%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency50837
Deal-in loss11676
Average win turn5712.38
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game500.0
Points per game, luck removed5-1.7
Average placement442.50
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)100+6.7
Draw luck88+0.4%
Starting hand (shanten)42-0.00
Dora and red fives dealt26-0.01
Ura-dora luck38+0.00
Ippatsu rate46-0.9%
Not being chased (/first riichi)30-1.7%
Painful dealer tsumo rate3812.5%
Where the points came fromchange in expected points, all stages
Own wins+51.5
Deal-ins-23.9
Others' tsumo-24.9
Ron between others-3.0
Draws+0.4
Change in expected points per game. Total +0.1pt/game (104 games).As a table
Hand result
Hands
Total
Per game
Own wins
281
+5360.0
+51.5
Deal-ins
161
-2486.9
-23.9
Others' tsumo
337
-2590.4
-24.9
Ron between others
309
-314.0
-3.0
Draws
236
+45.4
+0.4
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.0%
+1,100
+924
+176
Wins with calls
7.2%
+372
+381
-9
Dama wins
2.0%
+91
+175
-84
Deal-ins to riichi
5.3%
-399
-361
-38
Deal-ins to open hands
5.0%
-240
-203
-37
Deal-ins to dama
1.9%
-118
-102
-16
Others' tsumo
25.5%
-740
-757
+17
Other (draws etc.)
41.2%
-55
-59
+5
Total (per hand)
+12
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.52
2.50 (2.40 to 2.60)
18%
44
104 games
Points per game
0.1
0.0 (-4.3 to 4.3)
20%
50
104 games
Points per game, luck removed
-6.6
-1.7 (-5.6 to 2.1)
26%
5
104 games
1st-place rate
26.9%
25.2% (22.4% to 28.0%)
6%
63
104 games
4th-place rate
26.9%
25.6% (21.0% to 30.1%)
32%
30
104 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
21.2%
20.7% (19.3% to 22.0%)
55%
86
1,324 hands
Deal-in rate
12.2%
11.6% (10.5% to 12.7%)
56%
13
1,324 hands
Riichi rate
25.2%
24.5% (22.9% to 26.0%)
69%
94
1,324 hands
Call rate
22.7%
22.7% (20.8% to 24.5%)
95%
50
1,324 hands
First riichi rate
77.5%
76.8% (74.0% to 79.5%)
48%
75
334 riichi
Average riichi turn
9.60
9.48 (9.26 to 9.70)
54%
20
334 riichi
Average win value
6,659
6,637 (6,309 to 6,965)
51%
55
281 wins
Average deal-in value
5,778
5,689 (5,349 to 6,029)
34%
26
161 deal-ins
Win efficiency
1,563
1,480 (1,429 to 1,532)
0%
50
1,324 hands
Deal-in loss
731
676 (607 to 745)
39%
11
1,324 hands
Net efficiency
832
837 (706 to 968)
31%
50
1,324 hands
Push rate vs riichi (1-shanten)
43.3%
42.3% (38.2% to 46.4%)
62%
79
247 hands facing riichi
Push rate vs riichi (2+ shanten)
26.1%
25.9% (22.0% to 29.8%)
69%
50
234 hands facing riichi
Tenpai rate after the first call
25.7%
25.7% (21.9% to 29.5%)
84%
42
300 first calls
Average win turn
12.36
12.38 (12.18 to 12.58)
25%
57
281 wins
Tenpai rate at draws
41.9%
41.0% (37.1% to 45.0%)
53%
69
236 draws
Staying in vs riichi
11.7%
13.7% (12.5% to 14.9%)
15%
9
674 hands facing riichi
Efficiency match rate
76.0%
75.8% (75.0% to 76.7%)
95%
96
7,112 discards
Average ukeire loss (tiles)
0.91
0.93 (0.87 to 0.98)
92%
1
6,892 discards
Breaking shape for value
2.2%
2.2% (1.9% to 2.4%)
87%
71
7,112 discards
Tenpai turn (luck-adjusted)
8.12
8.16 (8.06 to 8.27)
20%
34
301 tenpai hands
Immediate riichi rate
72.4%
72.2% (68.4% to 75.9%)
76%
57
301 tenpai hands
Dama rate
9.6%
10.3% (7.3% to 13.4%)
82%
22
281 wins
Riichi income
2,910
2,767 (2,306 to 3,228)
47%
75
334 riichi
Riichi win rate
47.6%
47.1% (43.5% to 50.7%)
63%
73
334 riichi
Riichi deal-in rate A
13.2%
14.3% (13.2% to 15.3%)
4%
69
334 riichi
Riichi deal-in rate B
10.2%
10.9% (9.5% to 12.4%)
13%
75
334 riichi
Riichi good-wait rate
54.2%
52.3% (48.9% to 55.8%)
58%
94
334 riichi
Riichi draw rate
19.8%
19.5% (16.7% to 22.3%)
61%
57
334 riichi
Call income
308
442 (168 to 716)
24%
30
300 calls
Win rate after calling
31.7%
30.7% (27.6% to 33.8%)
48%
73
300 calls
Deal-in rate after calling
12.3%
12.0% (9.7% to 14.2%)
53%
34
300 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.00
42
1,324 hands
Dora and red fives dealt
-0.01
26
1,324 hands
Draw luck
+0.4%
88
16,055 draws
Ura-dora luck
+0.00
38
159 riichi wins
Ippatsu rate
-0.9%
46
159 riichi wins
Not being chased (/first riichi)
-1.7%
30
259 first riichi
Painful dealer tsumo rate
12.5%
38
337 tsumo against
Points from luck (/game)
+6.7
100
104 games
By seasonRegular Season
2026-27 (2 games · skill estimate 0.2pt/game)
Style
Average win valueToo few games6,731
Riichi rateToo few games23.7%
Deal-in rateToo few games10.7%
Win rateToo few games20.2%
First riichi rateToo few games75.5%
Average riichi turnToo few games9.37
Call rateToo few games20.6%
Tenpai rate at drawsToo few games40.6%
Staying in vs riichiToo few games14.0%
Push rate vs riichi (1-shanten)Too few games39.9%
Push rate vs riichi (2+ shanten)Too few games25.1%
Efficiency match rateToo few games75.2%
Tenpai turn (luck-adjusted)Too few games8.18
Immediate riichi rateToo few games72.5%
Dama rateToo few games11.9%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Where the points came from
Own wins+87.0
Deal-ins-13.4
Others' tsumo-10.9
Ron between others-17.4
Draws+1.2
Change in expected points per game. Total +46.5pt/game (2 games).As a table
Hand result
Hands
Total
Per game
Own wins
8
+174.0
+87.0
Deal-ins
1
-26.7
-13.4
Others' tsumo
4
-21.8
-10.9
Ron between others
11
-34.8
-17.4
Draws
7
+2.4
+1.2
Luck
Points from luck (/game)Too few games+38.0
Draw luckToo few games-0.1%
Starting hand (shanten)Too few games+0.02
Dora and red fives dealtToo few games-0.13
Ura-dora luckToo few games+0.30
Ippatsu rateToo few games-5.5%
Not being chased (/first riichi)Too few games-12.2%
Painful dealer tsumo rateToo few games25.0%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.00
2.50 (2.34 to 2.65)
0%
—
2 games
Points per game
44.3
0.2 (-6.4 to 6.9)
0%
—
2 games
Points per game, luck removed
6.3
0.0 (-6.5 to 6.6)
1%
—
2 games
1st-place rate
50.0%
25.1% (23.1% to 27.1%)
0%
—
2 games
4th-place rate
0.0%
24.7% (16.2% to 33.2%)
1%
—
2 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
25.8%
20.2% (16.8% to 23.5%)
3%
—
31 hands
Deal-in rate
3.2%
10.7% (8.1% to 13.3%)
3%
—
31 hands
Riichi rate
41.9%
23.7% (19.3% to 28.1%)
5%
—
31 hands
Call rate
16.1%
20.6% (12.5% to 28.7%)
33%
—
31 hands
First riichi rate
61.5%
75.5% (69.6% to 81.5%)
3%
—
13 riichi
Average riichi turn
9.85
9.37 (8.87 to 9.87)
4%
—
13 riichi
Average win value
10,675
6,731 (5,978 to 7,484)
3%
—
8 wins
Average deal-in value
12,000
5,664 (5,028 to 6,300)
0%
—
1 deal-ins
Win efficiency
2,839
1,480 (1,451 to 1,509)
0%
—
31 hands
Deal-in loss
406
637 (496 to 778)
1%
—
31 hands
Net efficiency
2,432
856 (617 to 1,096)
1%
—
31 hands
Push rate vs riichi (1-shanten)
0.0%
39.9% (28.8% to 51.0%)
2%
—
3 hands facing riichi
Push rate vs riichi (2+ shanten)
16.7%
25.1% (14.3% to 36.0%)
5%
—
6 hands facing riichi
Tenpai rate after the first call
0.0%
23.7% (9.9% to 37.5%)
8%
—
5 first calls
Average win turn
11.69
12.38 (12.04 to 12.72)
1%
—
8 wins
Tenpai rate at draws
57.1%
40.6% (31.4% to 49.7%)
3%
—
7 draws
Staying in vs riichi
20.0%
14.0% (12.4% to 15.7%)
0%
—
15 hands facing riichi
Efficiency match rate
80.8%
75.2% (71.3% to 79.1%)
30%
—
146 discards
Average ukeire loss (tiles)
0.60
0.97 (0.74 to 1.20)
19%
—
141 discards
Breaking shape for value
0.7%
1.9% (0.9% to 2.8%)
12%
—
146 discards
Tenpai turn (luck-adjusted)
8.22
8.18 (8.01 to 8.34)
1%
—
10 tenpai hands
Immediate riichi rate
83.2%
72.5% (61.6% to 83.4%)
10%
—
10 tenpai hands
Dama rate
0.0%
11.9% (2.0% to 21.8%)
12%
—
8 wins
Riichi income
5,092
2,723 (1,731 to 3,714)
3%
—
13 riichi
Riichi win rate
53.8%
46.7% (37.7% to 55.6%)
6%
—
13 riichi
Riichi deal-in rate A
7.7%
14.3% (13.5% to 15.1%)
0%
—
13 riichi
Riichi deal-in rate B
0.0%
11.0% (9.0% to 12.9%)
1%
—
13 riichi
Riichi good-wait rate
84.6%
51.6% (43.3% to 59.8%)
5%
—
13 riichi
Riichi draw rate
15.4%
19.0% (12.2% to 25.8%)
6%
—
13 riichi
Call income
800
487 (30.82 to 942)
1%
—
5 calls
Win rate after calling
20.0%
29.6% (22.5% to 36.8%)
1%
—
5 calls
Deal-in rate after calling
0.0%
11.3% (5.8% to 16.8%)
2%
—
5 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.02
—
31 hands
Dora and red fives dealt
-0.13
—
31 hands
Draw luck
-0.1%
—
380 draws
Ura-dora luck
+0.30
—
7 riichi wins
Ippatsu rate
-5.5%
—
7 riichi wins
Not being chased (/first riichi)
-12.2%
—
8 first riichi
Painful dealer tsumo rate
25.0%
—
4 tsumo against
Points from luck (/game)
+38.0
—
2 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
22.6%
+2,774
+924
+1,851
Wins with calls
3.2%
+65
+381
-317
Dama wins
0.0%
0
+175
-175
Deal-ins to riichi
3.2%
-406
-361
-45
Deal-ins to open hands
0.0%
0
-203
+203
Deal-ins to dama
0.0%
0
-102
+102
Others' tsumo
12.9%
-413
-757
+344
Other (draws etc.)
58.1%
-129
-59
-70
Total (per hand)
+1,890
2025-26 (28 games · skill estimate 0.0pt/game)
Style
Average win value66,369
Riichi rate7723.7%
Deal-in rate4911.1%
Win rate8020.6%
First riichi rate9777.1%
Average riichi turn99.43
Call rate8027.4%
Tenpai rate at draws8742.4%
Staying in vs riichi7014.1%
Push rate vs riichi (1-shanten)5741.4%
Push rate vs riichi (2+ shanten)7728.1%
Efficiency match rate9076.8%
Tenpai turn (luck-adjusted)678.17
Immediate riichi rate4271.0%
Dama rate4911.4%
Where the points came from
Own wins+49.4
Deal-ins-22.4
Others' tsumo-27.0
Ron between others-2.2
Draws+2.2
Change in expected points per game. Total 0.0pt/game (28 games).As a table
Hand result
Hands
Total
Per game
Own wins
82
+1382.5
+49.4
Deal-ins
42
-628.3
-22.4
Others' tsumo
94
-754.9
-27.0
Ron between others
83
-61.6
-2.2
Draws
64
+61.6
+2.2
Luck
Points from luck (/game)100+7.3
Draw luck75+0.6%
Starting hand (shanten)21-0.02
Dora and red fives dealt54-0.01
Ura-dora luck21-0.11
Ippatsu rate16-6.9%
Not being chased (/first riichi)59-0.0%
Painful dealer tsumo rate4312.8%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.50
2.50 (2.37 to 2.63)
5%
54
28 games
Points per game
0.2
0.0 (-5.6 to 5.6)
6%
52
28 games
Points per game, luck removed
-7.0
-0.6 (-5.9 to 4.7)
9%
19
28 games
1st-place rate
28.6%
25.1% (22.0% to 28.3%)
2%
59
28 games
4th-place rate
21.4%
24.5% (17.9% to 31.1%)
11%
67
28 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.5%
20.6% (18.5% to 22.8%)
25%
80
365 hands
Deal-in rate
11.5%
11.1% (9.4% to 12.7%)
26%
49
365 hands
Riichi rate
25.2%
23.7% (21.2% to 26.1%)
38%
77
365 hands
Call rate
28.2%
27.4% (24.1% to 30.8%)
85%
80
365 hands
First riichi rate
81.5%
77.1% (72.8% to 81.4%)
20%
97
92 riichi
Average riichi turn
9.68
9.43 (9.09 to 9.77)
25%
9
92 riichi
Average win value
5,572
6,369 (5,867 to 6,872)
23%
6
82 wins
Average deal-in value
5,310
5,604 (5,100 to 6,107)
12%
62
42 deal-ins
Win efficiency
1,412
1,480 (1,424 to 1,536)
0%
50
365 hands
Deal-in loss
639
641 (536 to 745)
15%
59
365 hands
Net efficiency
773
832 (644 to 1,020)
11%
39
365 hands
Push rate vs riichi (1-shanten)
43.3%
41.4% (34.8% to 48.0%)
28%
57
60 hands facing riichi
Push rate vs riichi (2+ shanten)
32.3%
28.1% (22.0% to 34.2%)
37%
77
62 hands facing riichi
Tenpai rate after the first call
21.4%
22.9% (17.2% to 28.6%)
64%
47
103 first calls
Average win turn
11.91
12.34 (12.07 to 12.62)
9%
80
82 wins
Tenpai rate at draws
50.0%
42.4% (36.2% to 48.5%)
24%
87
64 draws
Staying in vs riichi
15.1%
14.1% (12.6% to 15.5%)
4%
70
179 hands facing riichi
Efficiency match rate
77.5%
76.8% (75.3% to 78.4%)
85%
90
1,887 discards
Average ukeire loss (tiles)
0.84
0.89 (0.80 to 0.99)
76%
16
1,839 discards
Breaking shape for value
2.3%
2.2% (1.8% to 2.6%)
63%
77
1,887 discards
Tenpai turn (luck-adjusted)
8.15
8.17 (8.03 to 8.32)
6%
67
80 tenpai hands
Immediate riichi rate
70.5%
71.0% (65.1% to 76.8%)
46%
42
80 tenpai hands
Dama rate
9.8%
11.4% (6.6% to 16.2%)
58%
49
82 wins
Riichi income
1,912
2,497 (1,781 to 3,212)
20%
19
92 riichi
Riichi win rate
42.4%
45.0% (39.4% to 50.5%)
32%
21
92 riichi
Riichi deal-in rate A
17.4%
14.4% (13.2% to 15.5%)
1%
19
92 riichi
Riichi deal-in rate B
14.1%
11.2% (9.4% to 12.9%)
4%
19
92 riichi
Riichi good-wait rate
45.7%
48.7% (43.3% to 54.1%)
27%
34
92 riichi
Riichi draw rate
26.1%
21.2% (16.9% to 25.6%)
30%
97
92 riichi
Call income
603
497 (140 to 853)
10%
62
103 calls
Win rate after calling
34.0%
30.8% (26.2% to 35.3%)
24%
75
103 calls
Deal-in rate after calling
6.8%
10.2% (6.9% to 13.5%)
28%
95
103 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.02
21
365 hands
Dora and red fives dealt
-0.01
54
365 hands
Draw luck
+0.6%
75
4,287 draws
Ura-dora luck
-0.11
21
39 riichi wins
Ippatsu rate
-6.9%
16
39 riichi wins
Not being chased (/first riichi)
-0.0%
59
75 first riichi
Painful dealer tsumo rate
12.8%
43
94 tsumo against
Points from luck (/game)
+7.3
100
28 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
10.7%
+854
+924
-70
Wins with calls
9.6%
+459
+381
+78
Dama wins
2.2%
+99
+175
-76
Deal-ins to riichi
5.2%
-397
-361
-36
Deal-ins to open hands
4.4%
-173
-203
+30
Deal-ins to dama
1.9%
-104
-102
-2
Others' tsumo
25.8%
-759
-757
-2
Other (draws etc.)
40.3%
-15
-59
+44
Total (per hand)
-37
2023-24 (21 games · skill estimate -0.5pt/game)
Style
Average win value526,609
Riichi rate7223.4%
Deal-in rate411.8%
Win rate3819.9%
First riichi rate8976.8%
Average riichi turn49.48
Call rate5523.3%
Tenpai rate at draws4139.9%
Staying in vs riichi113.8%
Push rate vs riichi (1-shanten)1539.6%
Push rate vs riichi (2+ shanten)3525.3%
Efficiency match rate7575.2%
Tenpai turn (luck-adjusted)808.19
Immediate riichi rate7272.7%
Dama rate19.2%
Where the points came from
Own wins+46.6
Deal-ins-27.5
Others' tsumo-24.9
Ron between others-4.5
Draws-0.4
Change in expected points per game. Total -10.7pt/game (21 games).As a table
Hand result
Hands
Total
Per game
Own wins
50
+977.7
+46.6
Deal-ins
39
-578.0
-27.5
Others' tsumo
63
-523.6
-24.9
Ron between others
61
-93.5
-4.5
Draws
43
-7.7
-0.4
Luck
Points from luck (/game)63+1.9
Draw luck29-0.7%
Starting hand (shanten)75+0.06
Dora and red fives dealt15-0.06
Ura-dora luck15-0.12
Ippatsu rate18-6.0%
Not being chased (/first riichi)63+2.2%
Painful dealer tsumo rate829.5%
Every number for 2023-24
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.67
2.50 (2.37 to 2.64)
4%
26
21 games
Points per game
-11.0
-0.5 (-6.3 to 5.2)
5%
7
21 games
Points per game, luck removed
-12.9
-0.9 (-6.4 to 4.7)
7%
12
21 games
1st-place rate
14.3%
24.9% (21.7% to 28.1%)
1%
14
21 games
4th-place rate
33.3%
25.6% (18.7% to 32.6%)
9%
12
21 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
19.5%
19.9% (17.5% to 22.3%)
19%
38
256 hands
Deal-in rate
15.2%
11.8% (9.9% to 13.6%)
20%
4
256 hands
Riichi rate
25.0%
23.4% (20.7% to 26.2%)
30%
72
256 hands
Call rate
23.4%
23.3% (19.4% to 27.2%)
80%
55
256 hands
First riichi rate
81.3%
76.8% (72.1% to 81.5%)
15%
89
64 riichi
Average riichi turn
10.06
9.48 (9.10 to 9.86)
18%
4
64 riichi
Average win value
6,586
6,609 (6,032 to 7,186)
16%
52
50 wins
Average deal-in value
6,269
5,713 (5,202 to 6,224)
11%
15
39 deal-ins
Win efficiency
1,414
1,480 (1,423 to 1,537)
0%
50
256 hands
Deal-in loss
975
678 (565 to 790)
11%
1
256 hands
Net efficiency
439
807 (607 to 1,007)
8%
7
256 hands
Push rate vs riichi (1-shanten)
36.5%
39.6% (32.7% to 46.6%)
25%
15
52 hands facing riichi
Push rate vs riichi (2+ shanten)
24.4%
25.3% (18.4% to 32.1%)
30%
35
45 hands facing riichi
Tenpai rate after the first call
31.7%
28.7% (21.9% to 35.6%)
51%
83
60 first calls
Average win turn
12.65
12.40 (12.11 to 12.70)
6%
32
50 wins
Tenpai rate at draws
39.5%
39.9% (33.0% to 46.8%)
17%
41
43 draws
Staying in vs riichi
8.5%
13.8% (12.3% to 15.3%)
3%
1
130 hands facing riichi
Efficiency match rate
75.7%
75.2% (73.4% to 76.9%)
81%
75
1,450 discards
Average ukeire loss (tiles)
0.90
0.95 (0.84 to 1.05)
71%
18
1,405 discards
Breaking shape for value
1.8%
1.9% (1.4% to 2.4%)
57%
41
1,450 discards
Tenpai turn (luck-adjusted)
8.49
8.19 (8.04 to 8.34)
4%
80
49 tenpai hands
Immediate riichi rate
75.4%
72.7% (65.7% to 79.7%)
34%
72
49 tenpai hands
Dama rate
4.0%
9.2% (3.6% to 14.8%)
45%
1
50 wins
Riichi income
2,358
2,599 (1,814 to 3,384)
15%
35
64 riichi
Riichi win rate
45.3%
46.0% (39.6% to 52.3%)
25%
43
64 riichi
Riichi deal-in rate A
14.1%
14.3% (13.2% to 15.5%)
1%
55
64 riichi
Riichi deal-in rate B
10.9%
11.0% (9.2% to 12.8%)
3%
49
64 riichi
Riichi good-wait rate
57.8%
51.5% (45.4% to 57.6%)
21%
94
64 riichi
Riichi draw rate
17.2%
18.7% (13.8% to 23.6%)
23%
43
64 riichi
Call income
383
479 (92.03 to 866)
6%
55
60 calls
Win rate after calling
31.7%
30.1% (24.8% to 35.3%)
15%
66
60 calls
Deal-in rate after calling
8.3%
11.0% (7.1% to 14.8%)
18%
80
60 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.06
75
256 hands
Dora and red fives dealt
-0.06
15
256 hands
Draw luck
-0.7%
29
3,147 draws
Ura-dora luck
-0.12
15
29 riichi wins
Ippatsu rate
-6.0%
18
29 riichi wins
Not being chased (/first riichi)
+2.2%
63
52 first riichi
Painful dealer tsumo rate
9.5%
82
63 tsumo against
Points from luck (/game)
+1.9
63
21 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.3%
+1,005
+924
+81
Wins with calls
7.4%
+393
+381
+12
Dama wins
0.8%
+17
+175
-158
Deal-ins to riichi
5.9%
-433
-361
-72
Deal-ins to open hands
5.9%
-315
-203
-112
Deal-ins to dama
3.5%
-254
-102
-152
Others' tsumo
24.6%
-758
-757
-1
Other (draws etc.)
40.6%
-70
-59
-11
Total (per hand)
-416
2022-23 (24 games · skill estimate 0.4pt/game)
Style
Average win value976,779
Riichi rate5222.8%
Deal-in rate3910.8%
Win rate5220.0%
First riichi rate3675.9%
Average riichi turn689.30
Call rate2318.7%
Tenpai rate at draws5839.8%
Staying in vs riichi1713.9%
Push rate vs riichi (1-shanten)10043.8%
Push rate vs riichi (2+ shanten)3924.9%
Efficiency match rate9074.5%
Tenpai turn (luck-adjusted)18.14
Immediate riichi rate3970.6%
Dama rate3312.4%
Where the points came from
Own wins+55.0
Deal-ins-22.0
Others' tsumo-24.2
Ron between others-1.9
Draws-0.1
Change in expected points per game. Total +6.8pt/game (24 games).As a table
Hand result
Hands
Total
Per game
Own wins
62
+1320.3
+55.0
Deal-ins
33
-528.7
-22.0
Others' tsumo
79
-580.3
-24.2
Ron between others
75
-45.5
-1.9
Draws
64
-3.0
-0.1
Luck
Points from luck (/game)90+6.8
Draw luck68+0.3%
Starting hand (shanten)49-0.01
Dora and red fives dealt100+0.09
Ura-dora luck84+0.11
Ippatsu rate81+8.0%
Not being chased (/first riichi)71+3.1%
Painful dealer tsumo rate2013.9%
Every number for 2022-23
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.38
2.49 (2.36 to 2.62)
5%
68
24 games
Points per game
6.8
0.4 (-5.3 to 6.1)
6%
74
24 games
Points per game, luck removed
0.0
0.0 (-5.4 to 5.4)
7%
55
24 games
1st-place rate
33.3%
25.2% (22.0% to 28.3%)
2%
82
24 games
4th-place rate
25.0%
24.9% (18.1% to 31.7%)
10%
49
24 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
19.8%
20.0% (17.7% to 22.2%)
23%
52
313 hands
Deal-in rate
10.5%
10.8% (9.1% to 12.6%)
23%
39
313 hands
Riichi rate
23.0%
22.8% (20.3% to 25.4%)
35%
52
313 hands
Call rate
17.9%
18.7% (15.2% to 22.3%)
83%
23
313 hands
First riichi rate
75.0%
75.9% (71.3% to 80.4%)
16%
36
72 riichi
Average riichi turn
9.13
9.30 (8.93 to 9.67)
20%
68
72 riichi
Average win value
7,498
6,779 (6,233 to 7,325)
19%
97
62 wins
Average deal-in value
5,730
5,652 (5,125 to 6,178)
10%
39
33 deal-ins
Win efficiency
1,628
1,480 (1,424 to 1,537)
0%
50
313 hands
Deal-in loss
629
639 (531 to 748)
13%
43
313 hands
Net efficiency
999
855 (662 to 1,048)
10%
58
313 hands
Push rate vs riichi (1-shanten)
50.7%
43.8% (37.5% to 50.1%)
31%
100
69 hands facing riichi
Push rate vs riichi (2+ shanten)
23.6%
24.9% (18.5% to 31.3%)
34%
39
55 hands facing riichi
Tenpai rate after the first call
25.0%
25.4% (18.4% to 32.3%)
49%
23
56 first calls
Average win turn
12.44
12.39 (12.10 to 12.68)
7%
52
62 wins
Tenpai rate at draws
39.1%
39.8% (33.6% to 45.9%)
24%
58
64 draws
Staying in vs riichi
12.1%
13.9% (12.5% to 15.4%)
4%
17
165 hands facing riichi
Efficiency match rate
74.9%
74.5% (72.9% to 76.2%)
83%
90
1,688 discards
Average ukeire loss (tiles)
0.98
1.00 (0.90 to 1.10)
74%
20
1,632 discards
Breaking shape for value
2.5%
2.3% (1.9% to 2.7%)
61%
84
1,688 discards
Tenpai turn (luck-adjusted)
7.44
8.14 (7.99 to 8.28)
5%
1
69 tenpai hands
Immediate riichi rate
69.6%
70.6% (64.4% to 76.8%)
43%
39
69 tenpai hands
Dama rate
11.3%
12.4% (7.1% to 17.7%)
51%
33
62 wins
Riichi income
3,790
2,826 (2,063 to 3,589)
16%
100
72 riichi
Riichi win rate
50.0%
47.2% (41.1% to 53.3%)
27%
78
72 riichi
Riichi deal-in rate A
12.5%
14.3% (13.1% to 15.5%)
1%
62
72 riichi
Riichi deal-in rate B
9.7%
11.0% (9.2% to 12.8%)
3%
46
72 riichi
Riichi good-wait rate
63.9%
53.0% (47.2% to 58.9%)
23%
100
72 riichi
Riichi draw rate
20.8%
19.6% (14.9% to 24.3%)
25%
49
72 riichi
Call income
448
483 (92.81 to 873)
6%
49
56 calls
Win rate after calling
33.9%
30.4% (25.0% to 35.7%)
15%
71
56 calls
Deal-in rate after calling
14.3%
12.0% (8.1% to 16.0%)
17%
30
56 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.01
49
313 hands
Dora and red fives dealt
+0.09
100
313 hands
Draw luck
+0.3%
68
3,883 draws
Ura-dora luck
+0.11
84
36 riichi wins
Ippatsu rate
+8.0%
81
36 riichi wins
Not being chased (/first riichi)
+3.1%
71
54 first riichi
Painful dealer tsumo rate
13.9%
20
79 tsumo against
Points from luck (/game)
+6.8
90
24 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.5%
+1,152
+924
+228
Wins with calls
6.1%
+353
+381
-29
Dama wins
2.2%
+124
+175
-52
Deal-ins to riichi
3.5%
-262
-361
+99
Deal-ins to open hands
4.5%
-245
-203
-42
Deal-ins to dama
2.6%
-144
-102
-42
Others' tsumo
25.2%
-715
-757
+42
Other (draws etc.)
44.4%
-61
-59
-1
Total (per hand)
+201
2021-22 (16 games · skill estimate 0.1pt/game)
Style
Average win value496,599
Riichi rate5822.9%
Deal-in rate1411.3%
Win rate8720.6%
First riichi rate4175.9%
Average riichi turn279.47
Call rate6222.1%
Tenpai rate at draws3038.9%
Staying in vs riichi413.9%
Push rate vs riichi (1-shanten)8141.7%
Push rate vs riichi (2+ shanten)4324.2%
Efficiency match rate8473.5%
Tenpai turn (luck-adjusted)978.20
Immediate riichi rate2269.4%
Dama rate7416.3%
Where the points came from
Own wins+51.7
Deal-ins-20.2
Others' tsumo-23.3
Ron between others-2.9
Draws-1.9
Change in expected points per game. Total +3.4pt/game (16 games).As a table
Hand result
Hands
Total
Per game
Own wins
45
+828.0
+51.7
Deal-ins
25
-323.7
-20.2
Others' tsumo
50
-373.1
-23.3
Ron between others
39
-47.1
-2.9
Draws
29
-30.1
-1.9
Luck
Points from luck (/game)97+14.4
Draw luck100+2.1%
Starting hand (shanten)30-0.03
Dora and red fives dealt27-0.01
Ura-dora luck78+0.09
Ippatsu rate30-3.7%
Not being chased (/first riichi)4-14.1%
Painful dealer tsumo rate4314.0%
Every number for 2021-22
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.50
2.50 (2.36 to 2.63)
3%
49
16 games
Points per game
3.5
0.1 (-5.8 to 6.1)
4%
55
16 games
Points per game, luck removed
-10.9
-0.6 (-6.3 to 5.2)
5%
20
16 games
1st-place rate
31.3%
25.1% (21.9% to 28.3%)
1%
65
16 games
4th-place rate
25.0%
24.9% (17.7% to 32.1%)
7%
55
16 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
23.9%
20.6% (18.0% to 23.2%)
15%
87
188 hands
Deal-in rate
13.3%
11.3% (9.3% to 13.3%)
15%
14
188 hands
Riichi rate
23.4%
22.9% (19.8% to 26.0%)
24%
58
188 hands
Call rate
21.8%
22.1% (17.7% to 26.4%)
75%
62
188 hands
First riichi rate
75.0%
75.9% (70.8% to 81.0%)
11%
41
44 riichi
Average riichi turn
10.23
9.47 (9.05 to 9.88)
13%
27
44 riichi
Average win value
6,513
6,599 (6,007 to 7,190)
14%
49
45 wins
Average deal-in value
4,712
5,574 (5,025 to 6,124)
7%
94
25 deal-ins
Win efficiency
1,699
1,480 (1,423 to 1,538)
0%
50
188 hands
Deal-in loss
659
642 (523 to 761)
8%
36
188 hands
Net efficiency
1,041
852 (643 to 1,060)
6%
68
188 hands
Push rate vs riichi (1-shanten)
45.9%
41.7% (34.0% to 49.4%)
19%
81
37 hands facing riichi
Push rate vs riichi (2+ shanten)
18.5%
24.2% (16.0% to 32.3%)
20%
43
27 hands facing riichi
Tenpai rate after the first call
39.0%
31.2% (23.5% to 39.0%)
41%
90
41 first calls
Average win turn
12.94
12.42 (12.12 to 12.71)
5%
20
45 wins
Tenpai rate at draws
31.0%
38.9% (31.4% to 46.5%)
12%
30
29 draws
Staying in vs riichi
6.8%
13.9% (12.3% to 15.4%)
2%
4
88 hands facing riichi
Efficiency match rate
73.7%
73.5% (71.6% to 75.4%)
76%
84
1,102 discards
Average ukeire loss (tiles)
0.98
1.01 (0.89 to 1.12)
65%
20
1,067 discards
Breaking shape for value
2.5%
2.3% (1.8% to 2.8%)
50%
81
1,102 discards
Tenpai turn (luck-adjusted)
8.87
8.20 (8.05 to 8.35)
4%
97
48 tenpai hands
Immediate riichi rate
65.6%
69.4% (62.3% to 76.4%)
34%
22
48 tenpai hands
Dama rate
20.0%
16.3% (10.5% to 22.2%)
43%
74
45 wins
Riichi income
3,793
2,762 (1,914 to 3,609)
11%
74
44 riichi
Riichi win rate
56.8%
48.1% (41.1% to 55.2%)
19%
74
44 riichi
Riichi deal-in rate A
9.1%
14.3% (13.1% to 15.5%)
1%
68
44 riichi
Riichi deal-in rate B
4.5%
10.9% (9.1% to 12.8%)
2%
84
44 riichi
Riichi good-wait rate
40.9%
48.5% (41.7% to 55.2%)
15%
30
44 riichi
Riichi draw rate
9.1%
17.5% (12.0% to 22.9%)
17%
4
44 riichi
Call income
-224
455 (51.44 to 859)
4%
27
41 calls
Win rate after calling
26.8%
29.5% (23.7% to 35.2%)
11%
39
41 calls
Deal-in rate after calling
24.4%
13.3% (9.0% to 17.5%)
13%
1
41 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.03
30
188 hands
Dora and red fives dealt
-0.01
27
188 hands
Draw luck
+2.1%
100
2,310 draws
Ura-dora luck
+0.09
78
25 riichi wins
Ippatsu rate
-3.7%
30
25 riichi wins
Not being chased (/first riichi)
-14.1%
4
33 first riichi
Painful dealer tsumo rate
14.0%
43
50 tsumo against
Points from luck (/game)
+14.4
97
16 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
13.3%
+1,194
+924
+271
Wins with calls
5.9%
+333
+381
-48
Dama wins
4.8%
+172
+175
-3
Deal-ins to riichi
6.4%
-416
-361
-56
Deal-ins to open hands
6.4%
-210
-203
-7
Deal-ins to dama
0.5%
-43
-102
+60
Others' tsumo
26.6%
-741
-757
+16
Other (draws etc.)
36.2%
-98
-59
-39
Total (per hand)
+191
Players with a similar styleclosest career style metrics first
Okada SayakaKADOKAWA Sakura KnightsIn common: Strong draws, Efficiency first
Shibukawa NambaFormer M.League playerIn common: Riichis a lot, Dama rarely, Efficiency first
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.