Most differences in results are within chance.They are no grounds for criticising players.

Player · 104 career games · 2021-22–2026-27

Tojyo Rio

Riichis a lot. Stands out for speed-first hands that maximise ukeire, many deal-ins and a high win rate. Career record: +0.1pt per game, close to average.

Actual / game
+0.1
104 career games
Skill estimate / game
0.0
90% interval -4.3 to +4.3
Estimate, luck removed
-1.7
adjusted for starting hands, draws, ura-dora
Weight of the record
20%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,637
  • Riichi rate24.5%
  • Deal-in rate11.6%
  • Win rate20.7%
  • First riichi rate76.8%
  • Average riichi turn9.48
  • Call rate22.7%
  • Tenpai rate at draws41.0%
  • Staying in vs riichi13.7%
  • Push rate vs riichi (1-shanten)42.3%
  • Push rate vs riichi (2+ shanten)25.9%
  • Efficiency match rate75.8%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate72.2%
  • Dama rate10.3%

Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements104 career games, average placement 2.52

  • 1st26.9%28×
  • 2nd21.2%22×
  • 3rd25.0%26×
  • 4th26.9%28×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,767
  • Riichi win rate47.1%
  • Riichi deal-in rate A14.3%
  • Riichi deal-in rate B10.9%
  • Riichi good-wait rate52.3%
  • Riichi draw rate19.5%
  • Call income442
  • Win rate after calling30.7%
  • Deal-in rate after calling12.0%
  • Tenpai rate after the first call25.7%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency837
  • Deal-in loss676
  • Average win turn12.38

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game0.0
  • Points per game, luck removed-1.7
  • Average placement2.50

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)+6.7
  • Draw luck+0.4%
  • Starting hand (shanten)-0.00
  • Dora and red fives dealt-0.01
  • Ura-dora luck+0.00
  • Ippatsu rate-0.9%
  • Not being chased (/first riichi)-1.7%
  • Painful dealer tsumo rate12.5%

Where the points came fromchange in expected points, all stages

  • Own wins+51.5
  • Deal-ins-23.9
  • Others' tsumo-24.9
  • Ron between others-3.0
  • Draws+0.4
Change in expected points per game. Total +0.1pt/game (104 games).
As a table
Hand resultHandsTotalPer game
Own wins281+5360.0+51.5
Deal-ins161-2486.9-23.9
Others' tsumo337-2590.4-24.9
Ron between others309-314.0-3.0
Draws236+45.4+0.4

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.0%+1,100+924+176
Wins with calls7.2%+372+381-9
Dama wins2.0%+91+175-84
Deal-ins to riichi5.3%-399-361-38
Deal-ins to open hands5.0%-240-203-37
Deal-ins to dama1.9%-118-102-16
Others' tsumo25.5%-740-757+17
Other (draws etc.)41.2%-55-59+5
Total (per hand)+12
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.522.50 (2.40 to 2.60)18%44104 games
Points per game0.10.0 (-4.3 to 4.3)20%50104 games
Points per game, luck removed-6.6-1.7 (-5.6 to 2.1)26%5104 games
1st-place rate26.9%25.2% (22.4% to 28.0%)6%63104 games
4th-place rate26.9%25.6% (21.0% to 30.1%)32%30104 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.2%20.7% (19.3% to 22.0%)55%861,324 hands
Deal-in rate12.2%11.6% (10.5% to 12.7%)56%131,324 hands
Riichi rate25.2%24.5% (22.9% to 26.0%)69%941,324 hands
Call rate22.7%22.7% (20.8% to 24.5%)95%501,324 hands
First riichi rate77.5%76.8% (74.0% to 79.5%)48%75334 riichi
Average riichi turn9.609.48 (9.26 to 9.70)54%20334 riichi
Average win value6,6596,637 (6,309 to 6,965)51%55281 wins
Average deal-in value5,7785,689 (5,349 to 6,029)34%26161 deal-ins
Win efficiency1,5631,480 (1,429 to 1,532)0%501,324 hands
Deal-in loss731676 (607 to 745)39%111,324 hands
Net efficiency832837 (706 to 968)31%501,324 hands
Push rate vs riichi (1-shanten)43.3%42.3% (38.2% to 46.4%)62%79247 hands facing riichi
Push rate vs riichi (2+ shanten)26.1%25.9% (22.0% to 29.8%)69%50234 hands facing riichi
Tenpai rate after the first call25.7%25.7% (21.9% to 29.5%)84%42300 first calls
Average win turn12.3612.38 (12.18 to 12.58)25%57281 wins
Tenpai rate at draws41.9%41.0% (37.1% to 45.0%)53%69236 draws
Staying in vs riichi11.7%13.7% (12.5% to 14.9%)15%9674 hands facing riichi
Efficiency match rate76.0%75.8% (75.0% to 76.7%)95%967,112 discards
Average ukeire loss (tiles)0.910.93 (0.87 to 0.98)92%16,892 discards
Breaking shape for value2.2%2.2% (1.9% to 2.4%)87%717,112 discards
Tenpai turn (luck-adjusted)8.128.16 (8.06 to 8.27)20%34301 tenpai hands
Immediate riichi rate72.4%72.2% (68.4% to 75.9%)76%57301 tenpai hands
Dama rate9.6%10.3% (7.3% to 13.4%)82%22281 wins
Riichi income2,9102,767 (2,306 to 3,228)47%75334 riichi
Riichi win rate47.6%47.1% (43.5% to 50.7%)63%73334 riichi
Riichi deal-in rate A13.2%14.3% (13.2% to 15.3%)4%69334 riichi
Riichi deal-in rate B10.2%10.9% (9.5% to 12.4%)13%75334 riichi
Riichi good-wait rate54.2%52.3% (48.9% to 55.8%)58%94334 riichi
Riichi draw rate19.8%19.5% (16.7% to 22.3%)61%57334 riichi
Call income308442 (168 to 716)24%30300 calls
Win rate after calling31.7%30.7% (27.6% to 33.8%)48%73300 calls
Deal-in rate after calling12.3%12.0% (9.7% to 14.2%)53%34300 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.00421,324 hands
Dora and red fives dealt-0.01261,324 hands
Draw luck+0.4%8816,055 draws
Ura-dora luck+0.0038159 riichi wins
Ippatsu rate-0.9%46159 riichi wins
Not being chased (/first riichi)-1.7%30259 first riichi
Painful dealer tsumo rate12.5%38337 tsumo against
Points from luck (/game)+6.7100104 games

By seasonRegular Season

2026-27 (2 games · skill estimate 0.2pt/game)

Style

  • Average win value6,731
  • Riichi rate23.7%
  • Deal-in rate10.7%
  • Win rate20.2%
  • First riichi rate75.5%
  • Average riichi turn9.37
  • Call rate20.6%
  • Tenpai rate at draws40.6%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)39.9%
  • Push rate vs riichi (2+ shanten)25.1%
  • Efficiency match rate75.2%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate72.5%
  • Dama rate11.9%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Where the points came from

  • Own wins+87.0
  • Deal-ins-13.4
  • Others' tsumo-10.9
  • Ron between others-17.4
  • Draws+1.2
Change in expected points per game. Total +46.5pt/game (2 games).
As a table
Hand resultHandsTotalPer game
Own wins8+174.0+87.0
Deal-ins1-26.7-13.4
Others' tsumo4-21.8-10.9
Ron between others11-34.8-17.4
Draws7+2.4+1.2

Luck

  • Points from luck (/game)+38.0
  • Draw luck-0.1%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt-0.13
  • Ura-dora luck+0.30
  • Ippatsu rate-5.5%
  • Not being chased (/first riichi)-12.2%
  • Painful dealer tsumo rate25.0%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.002.50 (2.34 to 2.65)0%—2 games
Points per game44.30.2 (-6.4 to 6.9)0%—2 games
Points per game, luck removed6.30.0 (-6.5 to 6.6)1%—2 games
1st-place rate50.0%25.1% (23.1% to 27.1%)0%—2 games
4th-place rate0.0%24.7% (16.2% to 33.2%)1%—2 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate25.8%20.2% (16.8% to 23.5%)3%—31 hands
Deal-in rate3.2%10.7% (8.1% to 13.3%)3%—31 hands
Riichi rate41.9%23.7% (19.3% to 28.1%)5%—31 hands
Call rate16.1%20.6% (12.5% to 28.7%)33%—31 hands
First riichi rate61.5%75.5% (69.6% to 81.5%)3%—13 riichi
Average riichi turn9.859.37 (8.87 to 9.87)4%—13 riichi
Average win value10,6756,731 (5,978 to 7,484)3%—8 wins
Average deal-in value12,0005,664 (5,028 to 6,300)0%—1 deal-ins
Win efficiency2,8391,480 (1,451 to 1,509)0%—31 hands
Deal-in loss406637 (496 to 778)1%—31 hands
Net efficiency2,432856 (617 to 1,096)1%—31 hands
Push rate vs riichi (1-shanten)0.0%39.9% (28.8% to 51.0%)2%—3 hands facing riichi
Push rate vs riichi (2+ shanten)16.7%25.1% (14.3% to 36.0%)5%—6 hands facing riichi
Tenpai rate after the first call0.0%23.7% (9.9% to 37.5%)8%—5 first calls
Average win turn11.6912.38 (12.04 to 12.72)1%—8 wins
Tenpai rate at draws57.1%40.6% (31.4% to 49.7%)3%—7 draws
Staying in vs riichi20.0%14.0% (12.4% to 15.7%)0%—15 hands facing riichi
Efficiency match rate80.8%75.2% (71.3% to 79.1%)30%—146 discards
Average ukeire loss (tiles)0.600.97 (0.74 to 1.20)19%—141 discards
Breaking shape for value0.7%1.9% (0.9% to 2.8%)12%—146 discards
Tenpai turn (luck-adjusted)8.228.18 (8.01 to 8.34)1%—10 tenpai hands
Immediate riichi rate83.2%72.5% (61.6% to 83.4%)10%—10 tenpai hands
Dama rate0.0%11.9% (2.0% to 21.8%)12%—8 wins
Riichi income5,0922,723 (1,731 to 3,714)3%—13 riichi
Riichi win rate53.8%46.7% (37.7% to 55.6%)6%—13 riichi
Riichi deal-in rate A7.7%14.3% (13.5% to 15.1%)0%—13 riichi
Riichi deal-in rate B0.0%11.0% (9.0% to 12.9%)1%—13 riichi
Riichi good-wait rate84.6%51.6% (43.3% to 59.8%)5%—13 riichi
Riichi draw rate15.4%19.0% (12.2% to 25.8%)6%—13 riichi
Call income800487 (30.82 to 942)1%—5 calls
Win rate after calling20.0%29.6% (22.5% to 36.8%)1%—5 calls
Deal-in rate after calling0.0%11.3% (5.8% to 16.8%)2%—5 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.02—31 hands
Dora and red fives dealt-0.13—31 hands
Draw luck-0.1%—380 draws
Ura-dora luck+0.30—7 riichi wins
Ippatsu rate-5.5%—7 riichi wins
Not being chased (/first riichi)-12.2%—8 first riichi
Painful dealer tsumo rate25.0%—4 tsumo against
Points from luck (/game)+38.0—2 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi22.6%+2,774+924+1,851
Wins with calls3.2%+65+381-317
Dama wins0.0%0+175-175
Deal-ins to riichi3.2%-406-361-45
Deal-ins to open hands0.0%0-203+203
Deal-ins to dama0.0%0-102+102
Others' tsumo12.9%-413-757+344
Other (draws etc.)58.1%-129-59-70
Total (per hand)+1,890
2025-26 (28 games · skill estimate 0.0pt/game)

Style

  • Average win value6,369
  • Riichi rate23.7%
  • Deal-in rate11.1%
  • Win rate20.6%
  • First riichi rate77.1%
  • Average riichi turn9.43
  • Call rate27.4%
  • Tenpai rate at draws42.4%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)41.4%
  • Push rate vs riichi (2+ shanten)28.1%
  • Efficiency match rate76.8%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate71.0%
  • Dama rate11.4%

Where the points came from

  • Own wins+49.4
  • Deal-ins-22.4
  • Others' tsumo-27.0
  • Ron between others-2.2
  • Draws+2.2
Change in expected points per game. Total 0.0pt/game (28 games).
As a table
Hand resultHandsTotalPer game
Own wins82+1382.5+49.4
Deal-ins42-628.3-22.4
Others' tsumo94-754.9-27.0
Ron between others83-61.6-2.2
Draws64+61.6+2.2

Luck

  • Points from luck (/game)+7.3
  • Draw luck+0.6%
  • Starting hand (shanten)-0.02
  • Dora and red fives dealt-0.01
  • Ura-dora luck-0.11
  • Ippatsu rate-6.9%
  • Not being chased (/first riichi)-0.0%
  • Painful dealer tsumo rate12.8%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.502.50 (2.37 to 2.63)5%5428 games
Points per game0.20.0 (-5.6 to 5.6)6%5228 games
Points per game, luck removed-7.0-0.6 (-5.9 to 4.7)9%1928 games
1st-place rate28.6%25.1% (22.0% to 28.3%)2%5928 games
4th-place rate21.4%24.5% (17.9% to 31.1%)11%6728 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate22.5%20.6% (18.5% to 22.8%)25%80365 hands
Deal-in rate11.5%11.1% (9.4% to 12.7%)26%49365 hands
Riichi rate25.2%23.7% (21.2% to 26.1%)38%77365 hands
Call rate28.2%27.4% (24.1% to 30.8%)85%80365 hands
First riichi rate81.5%77.1% (72.8% to 81.4%)20%9792 riichi
Average riichi turn9.689.43 (9.09 to 9.77)25%992 riichi
Average win value5,5726,369 (5,867 to 6,872)23%682 wins
Average deal-in value5,3105,604 (5,100 to 6,107)12%6242 deal-ins
Win efficiency1,4121,480 (1,424 to 1,536)0%50365 hands
Deal-in loss639641 (536 to 745)15%59365 hands
Net efficiency773832 (644 to 1,020)11%39365 hands
Push rate vs riichi (1-shanten)43.3%41.4% (34.8% to 48.0%)28%5760 hands facing riichi
Push rate vs riichi (2+ shanten)32.3%28.1% (22.0% to 34.2%)37%7762 hands facing riichi
Tenpai rate after the first call21.4%22.9% (17.2% to 28.6%)64%47103 first calls
Average win turn11.9112.34 (12.07 to 12.62)9%8082 wins
Tenpai rate at draws50.0%42.4% (36.2% to 48.5%)24%8764 draws
Staying in vs riichi15.1%14.1% (12.6% to 15.5%)4%70179 hands facing riichi
Efficiency match rate77.5%76.8% (75.3% to 78.4%)85%901,887 discards
Average ukeire loss (tiles)0.840.89 (0.80 to 0.99)76%161,839 discards
Breaking shape for value2.3%2.2% (1.8% to 2.6%)63%771,887 discards
Tenpai turn (luck-adjusted)8.158.17 (8.03 to 8.32)6%6780 tenpai hands
Immediate riichi rate70.5%71.0% (65.1% to 76.8%)46%4280 tenpai hands
Dama rate9.8%11.4% (6.6% to 16.2%)58%4982 wins
Riichi income1,9122,497 (1,781 to 3,212)20%1992 riichi
Riichi win rate42.4%45.0% (39.4% to 50.5%)32%2192 riichi
Riichi deal-in rate A17.4%14.4% (13.2% to 15.5%)1%1992 riichi
Riichi deal-in rate B14.1%11.2% (9.4% to 12.9%)4%1992 riichi
Riichi good-wait rate45.7%48.7% (43.3% to 54.1%)27%3492 riichi
Riichi draw rate26.1%21.2% (16.9% to 25.6%)30%9792 riichi
Call income603497 (140 to 853)10%62103 calls
Win rate after calling34.0%30.8% (26.2% to 35.3%)24%75103 calls
Deal-in rate after calling6.8%10.2% (6.9% to 13.5%)28%95103 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0221365 hands
Dora and red fives dealt-0.0154365 hands
Draw luck+0.6%754,287 draws
Ura-dora luck-0.112139 riichi wins
Ippatsu rate-6.9%1639 riichi wins
Not being chased (/first riichi)-0.0%5975 first riichi
Painful dealer tsumo rate12.8%4394 tsumo against
Points from luck (/game)+7.310028 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi10.7%+854+924-70
Wins with calls9.6%+459+381+78
Dama wins2.2%+99+175-76
Deal-ins to riichi5.2%-397-361-36
Deal-ins to open hands4.4%-173-203+30
Deal-ins to dama1.9%-104-102-2
Others' tsumo25.8%-759-757-2
Other (draws etc.)40.3%-15-59+44
Total (per hand)-37
2023-24 (21 games · skill estimate -0.5pt/game)

Style

  • Average win value6,609
  • Riichi rate23.4%
  • Deal-in rate11.8%
  • Win rate19.9%
  • First riichi rate76.8%
  • Average riichi turn9.48
  • Call rate23.3%
  • Tenpai rate at draws39.9%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)39.6%
  • Push rate vs riichi (2+ shanten)25.3%
  • Efficiency match rate75.2%
  • Tenpai turn (luck-adjusted)8.19
  • Immediate riichi rate72.7%
  • Dama rate9.2%

Where the points came from

  • Own wins+46.6
  • Deal-ins-27.5
  • Others' tsumo-24.9
  • Ron between others-4.5
  • Draws-0.4
Change in expected points per game. Total -10.7pt/game (21 games).
As a table
Hand resultHandsTotalPer game
Own wins50+977.7+46.6
Deal-ins39-578.0-27.5
Others' tsumo63-523.6-24.9
Ron between others61-93.5-4.5
Draws43-7.7-0.4

Luck

  • Points from luck (/game)+1.9
  • Draw luck-0.7%
  • Starting hand (shanten)+0.06
  • Dora and red fives dealt-0.06
  • Ura-dora luck-0.12
  • Ippatsu rate-6.0%
  • Not being chased (/first riichi)+2.2%
  • Painful dealer tsumo rate9.5%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.672.50 (2.37 to 2.64)4%2621 games
Points per game-11.0-0.5 (-6.3 to 5.2)5%721 games
Points per game, luck removed-12.9-0.9 (-6.4 to 4.7)7%1221 games
1st-place rate14.3%24.9% (21.7% to 28.1%)1%1421 games
4th-place rate33.3%25.6% (18.7% to 32.6%)9%1221 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.5%19.9% (17.5% to 22.3%)19%38256 hands
Deal-in rate15.2%11.8% (9.9% to 13.6%)20%4256 hands
Riichi rate25.0%23.4% (20.7% to 26.2%)30%72256 hands
Call rate23.4%23.3% (19.4% to 27.2%)80%55256 hands
First riichi rate81.3%76.8% (72.1% to 81.5%)15%8964 riichi
Average riichi turn10.069.48 (9.10 to 9.86)18%464 riichi
Average win value6,5866,609 (6,032 to 7,186)16%5250 wins
Average deal-in value6,2695,713 (5,202 to 6,224)11%1539 deal-ins
Win efficiency1,4141,480 (1,423 to 1,537)0%50256 hands
Deal-in loss975678 (565 to 790)11%1256 hands
Net efficiency439807 (607 to 1,007)8%7256 hands
Push rate vs riichi (1-shanten)36.5%39.6% (32.7% to 46.6%)25%1552 hands facing riichi
Push rate vs riichi (2+ shanten)24.4%25.3% (18.4% to 32.1%)30%3545 hands facing riichi
Tenpai rate after the first call31.7%28.7% (21.9% to 35.6%)51%8360 first calls
Average win turn12.6512.40 (12.11 to 12.70)6%3250 wins
Tenpai rate at draws39.5%39.9% (33.0% to 46.8%)17%4143 draws
Staying in vs riichi8.5%13.8% (12.3% to 15.3%)3%1130 hands facing riichi
Efficiency match rate75.7%75.2% (73.4% to 76.9%)81%751,450 discards
Average ukeire loss (tiles)0.900.95 (0.84 to 1.05)71%181,405 discards
Breaking shape for value1.8%1.9% (1.4% to 2.4%)57%411,450 discards
Tenpai turn (luck-adjusted)8.498.19 (8.04 to 8.34)4%8049 tenpai hands
Immediate riichi rate75.4%72.7% (65.7% to 79.7%)34%7249 tenpai hands
Dama rate4.0%9.2% (3.6% to 14.8%)45%150 wins
Riichi income2,3582,599 (1,814 to 3,384)15%3564 riichi
Riichi win rate45.3%46.0% (39.6% to 52.3%)25%4364 riichi
Riichi deal-in rate A14.1%14.3% (13.2% to 15.5%)1%5564 riichi
Riichi deal-in rate B10.9%11.0% (9.2% to 12.8%)3%4964 riichi
Riichi good-wait rate57.8%51.5% (45.4% to 57.6%)21%9464 riichi
Riichi draw rate17.2%18.7% (13.8% to 23.6%)23%4364 riichi
Call income383479 (92.03 to 866)6%5560 calls
Win rate after calling31.7%30.1% (24.8% to 35.3%)15%6660 calls
Deal-in rate after calling8.3%11.0% (7.1% to 14.8%)18%8060 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0675256 hands
Dora and red fives dealt-0.0615256 hands
Draw luck-0.7%293,147 draws
Ura-dora luck-0.121529 riichi wins
Ippatsu rate-6.0%1829 riichi wins
Not being chased (/first riichi)+2.2%6352 first riichi
Painful dealer tsumo rate9.5%8263 tsumo against
Points from luck (/game)+1.96321 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.3%+1,005+924+81
Wins with calls7.4%+393+381+12
Dama wins0.8%+17+175-158
Deal-ins to riichi5.9%-433-361-72
Deal-ins to open hands5.9%-315-203-112
Deal-ins to dama3.5%-254-102-152
Others' tsumo24.6%-758-757-1
Other (draws etc.)40.6%-70-59-11
Total (per hand)-416
2022-23 (24 games · skill estimate 0.4pt/game)

Style

  • Average win value6,779
  • Riichi rate22.8%
  • Deal-in rate10.8%
  • Win rate20.0%
  • First riichi rate75.9%
  • Average riichi turn9.30
  • Call rate18.7%
  • Tenpai rate at draws39.8%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)43.8%
  • Push rate vs riichi (2+ shanten)24.9%
  • Efficiency match rate74.5%
  • Tenpai turn (luck-adjusted)8.14
  • Immediate riichi rate70.6%
  • Dama rate12.4%

Where the points came from

  • Own wins+55.0
  • Deal-ins-22.0
  • Others' tsumo-24.2
  • Ron between others-1.9
  • Draws-0.1
Change in expected points per game. Total +6.8pt/game (24 games).
As a table
Hand resultHandsTotalPer game
Own wins62+1320.3+55.0
Deal-ins33-528.7-22.0
Others' tsumo79-580.3-24.2
Ron between others75-45.5-1.9
Draws64-3.0-0.1

Luck

  • Points from luck (/game)+6.8
  • Draw luck+0.3%
  • Starting hand (shanten)-0.01
  • Dora and red fives dealt+0.09
  • Ura-dora luck+0.11
  • Ippatsu rate+8.0%
  • Not being chased (/first riichi)+3.1%
  • Painful dealer tsumo rate13.9%
Every number for 2022-23
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.382.49 (2.36 to 2.62)5%6824 games
Points per game6.80.4 (-5.3 to 6.1)6%7424 games
Points per game, luck removed0.00.0 (-5.4 to 5.4)7%5524 games
1st-place rate33.3%25.2% (22.0% to 28.3%)2%8224 games
4th-place rate25.0%24.9% (18.1% to 31.7%)10%4924 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.8%20.0% (17.7% to 22.2%)23%52313 hands
Deal-in rate10.5%10.8% (9.1% to 12.6%)23%39313 hands
Riichi rate23.0%22.8% (20.3% to 25.4%)35%52313 hands
Call rate17.9%18.7% (15.2% to 22.3%)83%23313 hands
First riichi rate75.0%75.9% (71.3% to 80.4%)16%3672 riichi
Average riichi turn9.139.30 (8.93 to 9.67)20%6872 riichi
Average win value7,4986,779 (6,233 to 7,325)19%9762 wins
Average deal-in value5,7305,652 (5,125 to 6,178)10%3933 deal-ins
Win efficiency1,6281,480 (1,424 to 1,537)0%50313 hands
Deal-in loss629639 (531 to 748)13%43313 hands
Net efficiency999855 (662 to 1,048)10%58313 hands
Push rate vs riichi (1-shanten)50.7%43.8% (37.5% to 50.1%)31%10069 hands facing riichi
Push rate vs riichi (2+ shanten)23.6%24.9% (18.5% to 31.3%)34%3955 hands facing riichi
Tenpai rate after the first call25.0%25.4% (18.4% to 32.3%)49%2356 first calls
Average win turn12.4412.39 (12.10 to 12.68)7%5262 wins
Tenpai rate at draws39.1%39.8% (33.6% to 45.9%)24%5864 draws
Staying in vs riichi12.1%13.9% (12.5% to 15.4%)4%17165 hands facing riichi
Efficiency match rate74.9%74.5% (72.9% to 76.2%)83%901,688 discards
Average ukeire loss (tiles)0.981.00 (0.90 to 1.10)74%201,632 discards
Breaking shape for value2.5%2.3% (1.9% to 2.7%)61%841,688 discards
Tenpai turn (luck-adjusted)7.448.14 (7.99 to 8.28)5%169 tenpai hands
Immediate riichi rate69.6%70.6% (64.4% to 76.8%)43%3969 tenpai hands
Dama rate11.3%12.4% (7.1% to 17.7%)51%3362 wins
Riichi income3,7902,826 (2,063 to 3,589)16%10072 riichi
Riichi win rate50.0%47.2% (41.1% to 53.3%)27%7872 riichi
Riichi deal-in rate A12.5%14.3% (13.1% to 15.5%)1%6272 riichi
Riichi deal-in rate B9.7%11.0% (9.2% to 12.8%)3%4672 riichi
Riichi good-wait rate63.9%53.0% (47.2% to 58.9%)23%10072 riichi
Riichi draw rate20.8%19.6% (14.9% to 24.3%)25%4972 riichi
Call income448483 (92.81 to 873)6%4956 calls
Win rate after calling33.9%30.4% (25.0% to 35.7%)15%7156 calls
Deal-in rate after calling14.3%12.0% (8.1% to 16.0%)17%3056 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0149313 hands
Dora and red fives dealt+0.09100313 hands
Draw luck+0.3%683,883 draws
Ura-dora luck+0.118436 riichi wins
Ippatsu rate+8.0%8136 riichi wins
Not being chased (/first riichi)+3.1%7154 first riichi
Painful dealer tsumo rate13.9%2079 tsumo against
Points from luck (/game)+6.89024 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.5%+1,152+924+228
Wins with calls6.1%+353+381-29
Dama wins2.2%+124+175-52
Deal-ins to riichi3.5%-262-361+99
Deal-ins to open hands4.5%-245-203-42
Deal-ins to dama2.6%-144-102-42
Others' tsumo25.2%-715-757+42
Other (draws etc.)44.4%-61-59-1
Total (per hand)+201
2021-22 (16 games · skill estimate 0.1pt/game)

Style

  • Average win value6,599
  • Riichi rate22.9%
  • Deal-in rate11.3%
  • Win rate20.6%
  • First riichi rate75.9%
  • Average riichi turn9.47
  • Call rate22.1%
  • Tenpai rate at draws38.9%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)41.7%
  • Push rate vs riichi (2+ shanten)24.2%
  • Efficiency match rate73.5%
  • Tenpai turn (luck-adjusted)8.20
  • Immediate riichi rate69.4%
  • Dama rate16.3%

Where the points came from

  • Own wins+51.7
  • Deal-ins-20.2
  • Others' tsumo-23.3
  • Ron between others-2.9
  • Draws-1.9
Change in expected points per game. Total +3.4pt/game (16 games).
As a table
Hand resultHandsTotalPer game
Own wins45+828.0+51.7
Deal-ins25-323.7-20.2
Others' tsumo50-373.1-23.3
Ron between others39-47.1-2.9
Draws29-30.1-1.9

Luck

  • Points from luck (/game)+14.4
  • Draw luck+2.1%
  • Starting hand (shanten)-0.03
  • Dora and red fives dealt-0.01
  • Ura-dora luck+0.09
  • Ippatsu rate-3.7%
  • Not being chased (/first riichi)-14.1%
  • Painful dealer tsumo rate14.0%
Every number for 2021-22
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.502.50 (2.36 to 2.63)3%4916 games
Points per game3.50.1 (-5.8 to 6.1)4%5516 games
Points per game, luck removed-10.9-0.6 (-6.3 to 5.2)5%2016 games
1st-place rate31.3%25.1% (21.9% to 28.3%)1%6516 games
4th-place rate25.0%24.9% (17.7% to 32.1%)7%5516 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate23.9%20.6% (18.0% to 23.2%)15%87188 hands
Deal-in rate13.3%11.3% (9.3% to 13.3%)15%14188 hands
Riichi rate23.4%22.9% (19.8% to 26.0%)24%58188 hands
Call rate21.8%22.1% (17.7% to 26.4%)75%62188 hands
First riichi rate75.0%75.9% (70.8% to 81.0%)11%4144 riichi
Average riichi turn10.239.47 (9.05 to 9.88)13%2744 riichi
Average win value6,5136,599 (6,007 to 7,190)14%4945 wins
Average deal-in value4,7125,574 (5,025 to 6,124)7%9425 deal-ins
Win efficiency1,6991,480 (1,423 to 1,538)0%50188 hands
Deal-in loss659642 (523 to 761)8%36188 hands
Net efficiency1,041852 (643 to 1,060)6%68188 hands
Push rate vs riichi (1-shanten)45.9%41.7% (34.0% to 49.4%)19%8137 hands facing riichi
Push rate vs riichi (2+ shanten)18.5%24.2% (16.0% to 32.3%)20%4327 hands facing riichi
Tenpai rate after the first call39.0%31.2% (23.5% to 39.0%)41%9041 first calls
Average win turn12.9412.42 (12.12 to 12.71)5%2045 wins
Tenpai rate at draws31.0%38.9% (31.4% to 46.5%)12%3029 draws
Staying in vs riichi6.8%13.9% (12.3% to 15.4%)2%488 hands facing riichi
Efficiency match rate73.7%73.5% (71.6% to 75.4%)76%841,102 discards
Average ukeire loss (tiles)0.981.01 (0.89 to 1.12)65%201,067 discards
Breaking shape for value2.5%2.3% (1.8% to 2.8%)50%811,102 discards
Tenpai turn (luck-adjusted)8.878.20 (8.05 to 8.35)4%9748 tenpai hands
Immediate riichi rate65.6%69.4% (62.3% to 76.4%)34%2248 tenpai hands
Dama rate20.0%16.3% (10.5% to 22.2%)43%7445 wins
Riichi income3,7932,762 (1,914 to 3,609)11%7444 riichi
Riichi win rate56.8%48.1% (41.1% to 55.2%)19%7444 riichi
Riichi deal-in rate A9.1%14.3% (13.1% to 15.5%)1%6844 riichi
Riichi deal-in rate B4.5%10.9% (9.1% to 12.8%)2%8444 riichi
Riichi good-wait rate40.9%48.5% (41.7% to 55.2%)15%3044 riichi
Riichi draw rate9.1%17.5% (12.0% to 22.9%)17%444 riichi
Call income-224455 (51.44 to 859)4%2741 calls
Win rate after calling26.8%29.5% (23.7% to 35.2%)11%3941 calls
Deal-in rate after calling24.4%13.3% (9.0% to 17.5%)13%141 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0330188 hands
Dora and red fives dealt-0.0127188 hands
Draw luck+2.1%1002,310 draws
Ura-dora luck+0.097825 riichi wins
Ippatsu rate-3.7%3025 riichi wins
Not being chased (/first riichi)-14.1%433 first riichi
Painful dealer tsumo rate14.0%4350 tsumo against
Points from luck (/game)+14.49716 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi13.3%+1,194+924+271
Wins with calls5.9%+333+381-48
Dama wins4.8%+172+175-3
Deal-ins to riichi6.4%-416-361-56
Deal-ins to open hands6.4%-210-203-7
Deal-ins to dama0.5%-43-102+60
Others' tsumo26.6%-741-757+16
Other (draws etc.)36.2%-98-59-39
Total (per hand)+191

Players with a similar styleclosest career style metrics first

  1. Okada SayakaKADOKAWA Sakura KnightsIn common: Strong draws, Efficiency first
  2. Honda TomohiroTEAM RAIDENIn common: Efficiency first, Riichis a lot, Dama rarely
  3. Shibukawa NambaFormer M.League playerIn common: Riichis a lot, Dama rarely, Efficiency first

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.