Most differences in results are within chance.They do not justify criticizing players.

Player · 82 career games · 2023-24–2026-27

Maki Asami

Uses calls a lot to move hands along. Stands out for rare dama and speed-first hands that maximise ukeire. Career record: +0.5pt per game, close to average.

Actual / game
+0.5
82 career games
Skill estimate / game
+0.2
90% interval -5.3 to +5.7
Estimate, luck removed
+0.8
adjusted for starting hands, draws, ura-dora
Weight of the record
38%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,655
  • Riichi rate22.5%
  • Deal-in rate11.4%
  • Win rate20.6%
  • First riichi rate75.1%
  • Average riichi turn9.31
  • Call rate27.0%
  • Tenpai rate at exhaustive draws40.8%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)42.4%
  • Push rate vs riichi (2+ shanten)28.6%
  • Tile efficiency match rate75.3%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate76.0%
  • Dama rate8.4%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements82 career games, average placement 2.50

  • 1st25.6%21×
  • 2nd22.0%18×
  • 3rd29.3%24×
  • 4th23.2%19×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,573
  • Riichi win rate47.8%
  • Riichi deal-in rate A14.4%
  • Riichi deal-in rate B11.2%
  • Riichi good-wait rate50.5%
  • Riichi exhaustive draw rate15.8%
  • Call income632
  • Win rate after calling30.6%
  • Deal-in rate after calling11.2%
  • Tenpai rate after the first call30.3%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency843
  • Deal-in loss658
  • Average win turn12.38

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game0.2
  • Points per game, luck removed0.8
  • Average placement2.50

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-1.2
  • Draw luck-0.2%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt-0.02
  • Ura-dora luck+0.11
  • Ippatsu rate-4.8%
  • Avoiding a chase riichi (/first riichi)-0.4%
  • Mangan+ tsumo against dealer rate11.3%

Where the points came fromchange in expected points, all stages

  • Own wins+49.1
  • Deal-ins-22.3
  • Others' tsumo-23.1
  • Ron between others-3.1
  • Exhaustive draws-0.1
Change in expected points per game. Total +0.5pt/game (82 games).
As a table
Hand resultHandsTotalPer game
Own wins204+4030.2+49.1
Deal-ins115-1829.3-22.3
Others' tsumo266-1890.8-23.1
Ron between others221-255.1-3.1
Exhaustive draws163-10.6-0.1

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.0%+946+919+27
Wins with calls8.6%+534+382+152
Dama wins1.4%+81+173-92
Deal-ins to riichi6.2%-459-360-99
Deal-ins to open hands4.5%-241-203-38
Deal-ins to dama1.1%-30-101+71
Others' tsumo27.5%-747-752+5
Other (exhaustive draws, etc.)39.6%-53-60+7
Total (per hand)+32
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.502.50 (2.36 to 2.63)36%5482 games
Points per game0.50.2 (-5.3 to 5.7)38%5882 games
Points per game, luck removed1.70.8 (-4.1 to 5.7)45%6482 games
1st-place rate25.6%25.3% (19.9% to 30.6%)39%5282 games
4th-place rate23.2%24.2% (18.8% to 29.6%)40%6682 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.1%20.6% (19.0% to 22.2%)55%80969 hands
Deal-in rate11.9%11.4% (10.2% to 12.6%)51%21969 hands
Riichi rate22.4%22.5% (20.8% to 24.2%)57%41969 hands
Call rate27.2%27.0% (24.8% to 29.1%)94%82969 hands
First riichi rate73.3%75.1% (72.0% to 78.2%)32%19217 riichi
Average riichi turn9.299.31 (9.03 to 9.59)56%49217 riichi
Average win value6,7336,655 (6,286 to 7,023)45%64204 wins
Average deal-in value5,7375,657 (5,270 to 6,043)28%35115 deal-ins
Win efficiency1,5621,483 (1,393 to 1,573)10%74969 hands
Deal-in loss703658 (582 to 734)30%17969 hands
Net efficiency859843 (689 to 997)33%64969 hands
Push rate vs riichi (1-shanten)44.0%42.4% (38.1% to 46.8%)50%80184 hands facing riichi
Push rate vs riichi (2+ shanten)30.1%28.6% (24.3% to 32.9%)68%76193 hands facing riichi
Tenpai rate after the first call31.4%30.3% (26.4% to 34.3%)81%90264 first calls
Average win turn12.4012.38 (12.25 to 12.52)5%47204 wins
Tenpai rate at exhaustive draws41.7%40.8% (36.3% to 45.4%)48%62163 exhaustive draws
Staying in vs riichi14.1%14.1% (12.6% to 15.6%)20%58516 hands facing an opponent’s riichi
Tile efficiency match rate75.5%75.3% (74.3% to 76.3%)94%885,253 discards
Average ukeire loss (tiles)1.011.02 (0.96 to 1.08)90%375,075 discards
Breaking shape for value1.7%1.7% (1.4% to 2.0%)85%175,253 discards
Tenpai turn (luck-adjusted)8.328.18 (8.07 to 8.30)10%82190 tenpai hands
Immediate riichi rate78.5%76.0% (71.7% to 80.3%)63%86190 tenpai hands
Dama rate6.9%8.4% (4.9% to 11.8%)77%3204 wins
Riichi income2,4882,573 (2,039 to 3,107)37%39217 riichi
Riichi win rate49.3%47.8% (43.6% to 52.1%)55%84217 riichi
Riichi deal-in rate A15.7%14.4% (12.8% to 16.1%)8%31217 riichi
Riichi deal-in rate B12.0%11.2% (9.2% to 13.2%)19%29217 riichi
Riichi good-wait rate51.6%50.5% (46.7% to 54.4%)42%64217 riichi
Riichi exhaustive draw rate12.0%15.8% (12.7% to 19.0%)47%3217 riichi
Call income959632 (326 to 937)31%94264 calls
Win rate after calling31.4%30.6% (27.2% to 34.0%)51%76264 calls
Deal-in rate after calling11.0%11.2% (8.9% to 13.6%)51%62264 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0278969 hands
Dora and red fives dealt-0.0215969 hands
Draw luck-0.2%2111,571 tile draws
Ura-dora luck+0.1196107 riichi wins
Ippatsu rate-4.8%5107 riichi wins
Avoiding a chase riichi (/first riichi)-0.4%47159 first riichi
Mangan+ tsumo against dealer rate11.3%78266 tsumo against
Points from luck (/game)-1.23382 games

By seasonRegular Season

2026-27 (11 games · skill estimate 0.2pt/game)

Style

  • Average win value6,720
  • Riichi rate22.9%
  • Deal-in rate11.1%
  • Win rate19.9%
  • First riichi rate75.6%
  • Average riichi turn9.37
  • Call rate22.3%
  • Tenpai rate at exhaustive draws40.4%
  • Staying in vs riichi14.2%
  • Push rate vs riichi (1-shanten)41.8%
  • Push rate vs riichi (2+ shanten)29.6%
  • Tile efficiency match rate75.0%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate72.9%
  • Dama rate10.8%

Where the points came from

  • Own wins+51.3
  • Deal-ins-26.7
  • Others' tsumo-16.3
  • Ron between others-5.3
  • Exhaustive draws+0.1
Change in expected points per game. Total +3.1pt/game (11 games).
As a table
Hand resultHandsTotalPer game
Own wins24+564.3+51.3
Deal-ins15-293.9-26.7
Others' tsumo33-179.3-16.3
Ron between others28-58.1-5.3
Exhaustive draws23+1.1+0.1

Luck

  • Points from luck (/game)+8.8
  • Draw luck+0.3%
  • Starting hand (shanten)+0.00
  • Dora and red fives dealt+0.02
  • Ura-dora luck+0.37
  • Ippatsu rate+8.0%
  • Avoiding a chase riichi (/first riichi)+0.4%
  • Mangan+ tsumo against dealer rate3.0%
Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.362.49 (2.26 to 2.72)7%6811 games
Points per game3.10.2 (-9.2 to 9.7)8%6311 games
Points per game, luck removed-5.7-0.6 (-9.5 to 8.4)10%3611 games
1st-place rate27.3%25.2% (16.0% to 34.5%)8%6811 games
4th-place rate18.2%24.3% (14.9% to 33.8%)8%7111 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.5%19.9% (16.8% to 23.0%)13%57123 hands
Deal-in rate12.2%11.1% (8.8% to 13.4%)12%30123 hands
Riichi rate23.6%22.9% (19.6% to 26.2%)14%52123 hands
Call rate22.0%22.3% (17.2% to 27.4%)65%25123 hands
First riichi rate69.0%75.6% (70.5% to 80.6%)6%3029 riichi
Average riichi turn9.599.37 (8.84 to 9.90)15%3629 riichi
Average win value8,0586,720 (6,038 to 7,402)9%9524 wins
Average deal-in value7,9875,740 (5,142 to 6,339)5%115 deal-ins
Win efficiency1,7311,478 (1,367 to 1,588)1%84123 hands
Deal-in loss996657 (536 to 778)5%4123 hands
Net efficiency735829 (577 to 1,082)6%49123 hands
Push rate vs riichi (1-shanten)48.1%41.8% (33.8% to 49.8%)13%7627 hands facing riichi
Push rate vs riichi (2+ shanten)42.9%29.6% (21.4% to 37.9%)24%9228 hands facing riichi
Tenpai rate after the first call18.5%23.5% (14.6% to 32.4%)30%3627 first calls
Average win turn13.1312.38 (12.23 to 12.54)1%1424 wins
Tenpai rate at exhaustive draws43.5%40.4% (32.2% to 48.7%)11%6323 exhaustive draws
Staying in vs riichi19.2%14.2% (12.2% to 16.3%)3%7973 hands facing an opponent’s riichi
Tile efficiency match rate76.2%75.0% (72.6% to 77.4%)65%73614 discards
Average ukeire loss (tiles)1.031.05 (0.91 to 1.19)50%55590 discards
Breaking shape for value1.1%1.7% (1.0% to 2.3%)39%17614 discards
Tenpai turn (luck-adjusted)8.438.17 (8.03 to 8.31)1%8121 tenpai hands
Immediate riichi rate79.8%72.9% (64.1% to 81.8%)16%7321 tenpai hands
Dama rate4.2%10.8% (3.5% to 18.0%)28%2624 wins
Riichi income3,8592,712 (1,806 to 3,619)7%8929 riichi
Riichi win rate62.1%48.3% (40.2% to 56.3%)14%8929 riichi
Riichi deal-in rate A13.8%14.3% (12.3% to 16.3%)1%4429 riichi
Riichi deal-in rate B6.9%10.9% (8.1% to 13.7%)3%7129 riichi
Riichi good-wait rate51.7%49.9% (43.1% to 56.8%)9%5729 riichi
Riichi exhaustive draw rate6.9%17.9% (12.1% to 23.7%)11%129 riichi
Call income537489 (-12.77 to 990)4%5727 calls
Win rate after calling18.5%28.7% (22.0% to 35.4%)10%1427 calls
Deal-in rate after calling14.8%11.8% (7.2% to 16.5%)10%2827 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0044123 hands
Dora and red fives dealt+0.0263123 hands
Draw luck+0.3%681,496 tile draws
Ura-dora luck+0.378918 riichi wins
Ippatsu rate+8.0%8718 riichi wins
Avoiding a chase riichi (/first riichi)+0.4%6020 first riichi
Mangan+ tsumo against dealer rate3.0%9733 tsumo against
Points from luck (/game)+8.88711 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi14.6%+1,329+919+410
Wins with calls4.1%+370+382-12
Dama wins0.8%+32+173-141
Deal-ins to riichi9.8%-862-360-502
Deal-ins to open hands2.4%-150-203+53
Deal-ins to dama0.0%0-101+101
Others' tsumo26.8%-713-752+39
Other (exhaustive draws, etc.)41.5%-12-60+47
Total (per hand)-7
2025-26 (22 games · skill estimate -0.7pt/game)

Style

  • Average win value6,519
  • Riichi rate22.8%
  • Deal-in rate11.0%
  • Win rate20.6%
  • First riichi rate76.7%
  • Average riichi turn9.17
  • Call rate24.7%
  • Tenpai rate at exhaustive draws40.7%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)39.9%
  • Push rate vs riichi (2+ shanten)22.7%
  • Tile efficiency match rate74.2%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate72.8%
  • Dama rate11.0%

Where the points came from

  • Own wins+47.9
  • Deal-ins-24.3
  • Others' tsumo-25.6
  • Ron between others-2.9
  • Exhaustive draws+0.2
Change in expected points per game. Total -4.8pt/game (22 games).
As a table
Hand resultHandsTotalPer game
Own wins59+1052.8+47.9
Deal-ins30-534.6-24.3
Others' tsumo75-562.7-25.6
Ron between others60-64.1-2.9
Exhaustive draws39+4.0+0.2

Luck

  • Points from luck (/game)-1.5
  • Draw luck+0.3%
  • Starting hand (shanten)+0.03
  • Dora and red fives dealt-0.04
  • Ura-dora luck+0.25
  • Ippatsu rate-9.4%
  • Avoiding a chase riichi (/first riichi)-1.2%
  • Mangan+ tsumo against dealer rate12.0%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.642.52 (2.31 to 2.72)13%3722 games
Points per game-4.7-0.7 (-9.0 to 7.6)14%3722 games
Points per game, luck removed-3.2-0.6 (-8.3 to 7.1)18%4222 games
1st-place rate18.2%24.1% (15.9% to 32.2%)15%3422 games
4th-place rate18.2%23.9% (15.6% to 32.1%)15%7222 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate22.4%20.6% (18.1% to 23.1%)25%75263 hands
Deal-in rate11.4%11.0% (9.1% to 12.9%)22%54263 hands
Riichi rate22.8%22.8% (20.1% to 25.4%)26%49263 hands
Call rate25.1%24.7% (20.9% to 28.5%)80%47263 hands
First riichi rate81.7%76.7% (72.2% to 81.2%)12%8260 riichi
Average riichi turn8.729.17 (8.74 to 9.60)26%9060 riichi
Average win value6,2206,519 (5,958 to 7,081)19%3459 wins
Average deal-in value6,0905,669 (5,124 to 6,213)9%2430 deal-ins
Win efficiency1,5301,476 (1,371 to 1,581)3%54263 hands
Deal-in loss714647 (538 to 755)10%39263 hands
Net efficiency816833 (609 to 1,057)12%42263 hands
Push rate vs riichi (1-shanten)35.7%39.9% (32.7% to 47.1%)19%2942 hands facing riichi
Push rate vs riichi (2+ shanten)17.6%22.7% (16.0% to 29.4%)36%1451 hands facing riichi
Tenpai rate after the first call33.3%29.6% (23.1% to 36.2%)52%9266 first calls
Average win turn12.3312.38 (12.23 to 12.53)1%4459 wins
Tenpai rate at exhaustive draws43.6%40.7% (33.3% to 48.0%)18%5939 exhaustive draws
Staying in vs riichi9.8%13.8% (11.9% to 15.7%)6%16133 hands facing an opponent’s riichi
Tile efficiency match rate74.6%74.2% (72.5% to 76.0%)81%521,423 discards
Average ukeire loss (tiles)1.061.06 (0.96 to 1.17)70%751,380 discards
Breaking shape for value2.3%2.2% (1.7% to 2.7%)60%751,423 discards
Tenpai turn (luck-adjusted)8.278.17 (8.04 to 8.30)3%8058 tenpai hands
Immediate riichi rate75.1%72.8% (66.4% to 79.2%)34%5458 tenpai hands
Dama rate8.5%11.0% (5.7% to 16.2%)49%4559 wins
Riichi income2,3132,580 (1,784 to 3,376)14%3760 riichi
Riichi win rate48.3%46.6% (40.0% to 53.2%)26%4760 riichi
Riichi deal-in rate A16.7%14.4% (12.5% to 16.3%)2%3460 riichi
Riichi deal-in rate B15.0%11.3% (8.7% to 13.9%)6%2660 riichi
Riichi good-wait rate45.0%49.0% (43.0% to 54.9%)17%3760 riichi
Riichi exhaustive draw rate13.3%18.1% (13.2% to 23.0%)20%2460 riichi
Call income880526 (81.59 to 970)10%7266 calls
Win rate after calling37.9%31.5% (26.0% to 36.9%)21%8266 calls
Deal-in rate after calling12.1%11.6% (7.8% to 15.4%)20%5266 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0375263 hands
Dora and red fives dealt-0.0424263 hands
Draw luck+0.3%593,142 tile draws
Ura-dora luck+0.259529 riichi wins
Ippatsu rate-9.4%529 riichi wins
Avoiding a chase riichi (/first riichi)-1.2%4849 first riichi
Mangan+ tsumo against dealer rate12.0%5675 tsumo against
Points from luck (/game)-1.53422 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.0%+918+919-1
Wins with calls9.5%+533+382+150
Dama wins1.9%+79+173-94
Deal-ins to riichi6.1%-494-360-134
Deal-ins to open hands4.2%-236-203-33
Deal-ins to dama1.1%-19-101+82
Others' tsumo28.5%-791-752-39
Other (exhaustive draws, etc.)37.6%-44-60+16
Total (per hand)-54
2024-25 (18 games · skill estimate 1.7pt/game)

Style

  • Average win value6,822
  • Riichi rate22.3%
  • Deal-in rate10.4%
  • Win rate19.7%
  • First riichi rate75.3%
  • Average riichi turn9.39
  • Call rate27.8%
  • Tenpai rate at exhaustive draws39.6%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.0%
  • Push rate vs riichi (2+ shanten)24.6%
  • Tile efficiency match rate74.3%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate73.8%
  • Dama rate9.1%

Where the points came from

  • Own wins+55.5
  • Deal-ins-13.8
  • Others' tsumo-27.6
  • Ron between others-0.1
  • Exhaustive draws0.0
Change in expected points per game. Total +14.0pt/game (18 games).
As a table
Hand resultHandsTotalPer game
Own wins40+999.5+55.5
Deal-ins17-247.8-13.8
Others' tsumo67-497.3-27.6
Ron between others56-2.2-0.1
Exhaustive draws32-0.20.0

Luck

  • Points from luck (/game)-2.4
  • Draw luck-0.7%
  • Starting hand (shanten)-0.05
  • Dora and red fives dealt-0.06
  • Ura-dora luck+0.19
  • Ippatsu rate+0.3%
  • Avoiding a chase riichi (/first riichi)+2.0%
  • Mangan+ tsumo against dealer rate11.9%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.172.46 (2.25 to 2.67)11%8018 games
Points per game14.21.7 (-7.0 to 10.3)12%8618 games
Points per game, luck removed16.62.6 (-5.5 to 10.6)15%8918 games
1st-place rate44.4%27.4% (19.0% to 35.9%)12%9718 games
4th-place rate22.2%24.6% (15.9% to 33.2%)13%5518 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate18.9%19.7% (17.1% to 22.4%)21%29212 hands
Deal-in rate8.0%10.4% (8.4% to 12.4%)18%94212 hands
Riichi rate20.8%22.3% (19.4% to 25.2%)22%24212 hands
Call rate29.2%27.8% (23.6% to 31.9%)76%77212 hands
First riichi rate68.2%75.3% (70.5% to 80.1%)9%1844 riichi
Average riichi turn9.599.39 (8.91 to 9.86)21%2944 riichi
Average win value8,2586,822 (6,203 to 7,441)14%10040 wins
Average deal-in value4,9825,591 (5,001 to 6,181)5%4917 deal-ins
Win efficiency1,6751,479 (1,372 to 1,586)2%86212 hands
Deal-in loss419620 (508 to 732)8%86212 hands
Net efficiency1,255876 (642 to 1,109)10%86212 hands
Push rate vs riichi (1-shanten)41.5%41.0% (33.7% to 48.2%)18%3841 hands facing riichi
Push rate vs riichi (2+ shanten)22.9%24.6% (17.8% to 31.5%)35%3248 hands facing riichi
Tenpai rate after the first call27.4%26.5% (19.9% to 33.2%)50%6962 first calls
Average win turn12.5112.38 (12.23 to 12.53)1%2640 wins
Tenpai rate at exhaustive draws37.5%39.6% (32.0% to 47.3%)15%2632 exhaustive draws
Staying in vs riichi12.7%14.0% (12.0% to 16.0%)5%32118 hands facing an opponent’s riichi
Tile efficiency match rate74.8%74.3% (72.4% to 76.2%)77%551,113 discards
Average ukeire loss (tiles)0.900.96 (0.84 to 1.07)64%291,068 discards
Breaking shape for value1.3%1.7% (1.1% to 2.2%)54%181,113 discards
Tenpai turn (luck-adjusted)7.988.16 (8.03 to 8.30)2%4633 tenpai hands
Immediate riichi rate81.1%73.8% (66.0% to 81.6%)23%7733 tenpai hands
Dama rate2.5%9.1% (3.1% to 15.1%)39%1240 wins
Riichi income3,0142,664 (1,817 to 3,512)11%7244 riichi
Riichi win rate45.5%45.9% (38.7% to 53.1%)20%5244 riichi
Riichi deal-in rate A11.4%14.3% (12.3% to 16.2%)2%6644 riichi
Riichi deal-in rate B9.1%10.9% (8.3% to 13.6%)5%5844 riichi
Riichi good-wait rate50.0%49.8% (43.4% to 56.1%)13%5544 riichi
Riichi exhaustive draw rate9.1%17.7% (12.4% to 23.0%)15%2444 riichi
Call income1,618593 (144 to 1,042)9%9762 calls
Win rate after calling30.6%30.0% (24.4% to 35.5%)20%4662 calls
Deal-in rate after calling4.8%10.2% (6.3% to 14.1%)19%10062 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0518212 hands
Dora and red fives dealt-0.069212 hands
Draw luck-0.7%242,462 tile draws
Ura-dora luck+0.199720 riichi wins
Ippatsu rate+0.3%6620 riichi wins
Avoiding a chase riichi (/first riichi)+2.0%6330 first riichi
Mangan+ tsumo against dealer rate11.9%4667 tsumo against
Points from luck (/game)-2.43218 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.4%+983+919+64
Wins with calls9.0%+677+382+295
Dama wins0.5%+14+173-159
Deal-ins to riichi4.7%-282-360+78
Deal-ins to open hands2.4%-112-203+91
Deal-ins to dama0.9%-44-101+57
Others' tsumo31.6%-856-752-104
Other (exhaustive draws, etc.)41.5%-73-60-13
Total (per hand)+307
2023-24 (20 games · skill estimate -0.7pt/game)

Style

  • Average win value6,503
  • Riichi rate23.2%
  • Deal-in rate11.8%
  • Win rate20.5%
  • First riichi rate75.3%
  • Average riichi turn9.45
  • Call rate24.0%
  • Tenpai rate at exhaustive draws39.2%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)43.4%
  • Push rate vs riichi (2+ shanten)29.8%
  • Tile efficiency match rate75.9%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate74.1%
  • Dama rate12.3%

Where the points came from

  • Own wins+47.8
  • Deal-ins-26.7
  • Others' tsumo-22.4
  • Ron between others-2.4
  • Exhaustive draws-1.3
Change in expected points per game. Total -5.0pt/game (20 games).
As a table
Hand resultHandsTotalPer game
Own wins54+956.1+47.8
Deal-ins37-535.0-26.7
Others' tsumo60-448.2-22.4
Ron between others45-47.3-2.4
Exhaustive draws47-25.9-1.3

Luck

  • Points from luck (/game)-8.1
  • Draw luck-0.7%
  • Starting hand (shanten)+0.08
  • Dora and red fives dealt+0.01
  • Ura-dora luck-0.22
  • Ippatsu rate-9.0%
  • Avoiding a chase riichi (/first riichi)-0.8%
  • Mangan+ tsumo against dealer rate13.3%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.702.52 (2.32 to 2.73)12%1820 games
Points per game-5.4-0.7 (-9.2 to 7.8)13%3220 games
Points per game, luck removed2.80.5 (-7.4 to 8.3)17%6020 games
1st-place rate25.0%25.1% (16.8% to 33.4%)13%5520 games
4th-place rate35.0%26.3% (17.9% to 34.8%)14%920 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate22.2%20.5% (17.9% to 23.1%)23%89243 hands
Deal-in rate15.2%11.8% (9.9% to 13.7%)21%9243 hands
Riichi rate24.7%23.2% (20.5% to 26.0%)25%69243 hands
Call rate24.3%24.0% (20.1% to 27.9%)79%60243 hands
First riichi rate70.0%75.3% (70.8% to 79.8%)12%1860 riichi
Average riichi turn9.789.45 (9.02 to 9.88)26%960 riichi
Average win value6,1046,503 (5,928 to 7,079)18%1554 wins
Average deal-in value5,1955,578 (5,053 to 6,102)11%8637 deal-ins
Win efficiency1,5451,476 (1,370 to 1,582)3%58243 hands
Deal-in loss819656 (546 to 766)10%18243 hands
Net efficiency726823 (595 to 1,051)11%29243 hands
Push rate vs riichi (1-shanten)51.9%43.4% (36.7% to 50.0%)23%9454 hands facing riichi
Push rate vs riichi (2+ shanten)38.6%29.8% (22.8% to 36.9%)33%9244 hands facing riichi
Tenpai rate after the first call44.1%34.7% (27.9% to 41.4%)49%9759 first calls
Average win turn12.8112.38 (12.24 to 12.53)1%1854 wins
Tenpai rate at exhaustive draws36.2%39.2% (32.3% to 46.2%)21%3247 exhaustive draws
Staying in vs riichi14.3%14.1% (12.1% to 16.0%)6%63133 hands facing an opponent’s riichi
Tile efficiency match rate76.6%75.9% (74.2% to 77.7%)81%891,412 discards
Average ukeire loss (tiles)1.061.06 (0.96 to 1.17)70%551,368 discards
Breaking shape for value1.2%1.5% (1.1% to 2.0%)60%91,412 discards
Tenpai turn (luck-adjusted)8.588.18 (8.05 to 8.31)3%9453 tenpai hands
Immediate riichi rate79.3%74.1% (67.5% to 80.7%)32%8353 tenpai hands
Dama rate11.1%12.3% (6.9% to 17.7%)47%3454 wins
Riichi income1,9202,525 (1,729 to 3,321)14%2160 riichi
Riichi win rate46.7%46.2% (39.6% to 52.8%)26%4960 riichi
Riichi deal-in rate A16.7%14.4% (12.5% to 16.3%)2%2460 riichi
Riichi deal-in rate B13.3%11.2% (8.6% to 13.8%)6%1860 riichi
Riichi good-wait rate60.0%51.5% (45.5% to 57.4%)17%9760 riichi
Riichi exhaustive draw rate13.3%18.1% (13.2% to 23.0%)20%2260 riichi
Call income851519 (66.48 to 972)9%7759 calls
Win rate after calling33.9%30.6% (24.9% to 36.2%)19%8059 calls
Deal-in rate after calling10.2%11.3% (7.3% to 15.2%)19%6059 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0894243 hands
Dora and red fives dealt+0.0163243 hands
Draw luck-0.7%263,023 tile draws
Ura-dora luck-0.22128 riichi wins
Ippatsu rate-9.0%928 riichi wins
Avoiding a chase riichi (/first riichi)-0.8%5542 first riichi
Mangan+ tsumo against dealer rate13.3%2460 tsumo against
Points from luck (/game)-8.1420 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.5%+886+919-33
Wins with calls8.2%+455+382+72
Dama wins2.5%+204+173+31
Deal-ins to riichi6.2%-376-360-16
Deal-ins to open hands7.4%-429-203-226
Deal-ins to dama1.6%-48-101+53
Others' tsumo24.7%-724-752+28
Other (exhaustive draws, etc.)37.9%-88-60-29
Total (per hand)-120

Players with a similar styleclosest career style metrics first

  1. Namba ShibukawaFormer M.League playerIn common: Dama rarely, Efficiency first, Chasing riichi often
  2. Tomohiro HondaTEAM RAIDENIn common: Dama rarely, Efficiency first, Call-heavy
  3. Kazuma IshiiEARTH JETSIn common: Dama rarely, Efficiency first

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.