Most differences in results are within chance.They do not justify criticizing players.

Player · 120 career games · 2023-24–2026-27

Hiroshi Daigo

Uses calls a lot to move hands along. Stands out for being noten at draws, early riichi and a high win rate. Career record: +6.5pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
+6.5
120 career games
Skill estimate / game
+3.1
90% interval -1.8 to +7.9
Estimate, luck removed
+3.0
adjusted for starting hands, draws, ura-dora
Weight of the record
47%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,539
  • Riichi rate22.2%
  • Deal-in rate10.3%
  • Win rate20.9%
  • First riichi rate76.0%
  • Average riichi turn9.05
  • Call rate26.3%
  • Tenpai rate at exhaustive draws36.1%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)42.0%
  • Push rate vs riichi (2+ shanten)20.4%
  • Tile efficiency match rate71.0%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate69.3%
  • Dama rate10.4%

Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements120 career games, average placement 2.32

  • 1st29.2%35×
  • 2nd30.8%37×
  • 3rd19.2%23×
  • 4th20.8%25×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,843
  • Riichi win rate50.4%
  • Riichi deal-in rate A14.3%
  • Riichi deal-in rate B11.0%
  • Riichi good-wait rate51.1%
  • Riichi exhaustive draw rate15.6%
  • Call income510
  • Win rate after calling29.3%
  • Deal-in rate after calling10.2%
  • Tenpai rate after the first call25.1%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency916
  • Deal-in loss597
  • Average win turn12.33

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game3.1
  • Points per game, luck removed3.0
  • Average placement2.42

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)+1.1
  • Draw luck+0.2%
  • Starting hand (shanten)+0.01
  • Dora and red fives dealt-0.02
  • Ura-dora luck+0.03
  • Ippatsu rate+4.7%
  • Avoiding a chase riichi (/first riichi)-1.0%
  • Mangan+ tsumo against dealer rate13.1%

Where the points came fromchange in expected points, all stages

  • Own wins+54.6
  • Deal-ins-18.4
  • Others' tsumo-26.0
  • Ron between others-2.2
  • Exhaustive draws-1.4
Change in expected points per game. Total +6.7pt/game (120 games).
As a table
Hand resultHandsTotalPer game
Own wins325+6548.1+54.6
Deal-ins152-2203.2-18.4
Others' tsumo412-3116.9-26.0
Ron between others326-259.2-2.2
Exhaustive draws308-163.0-1.4

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.6%+997+919+78
Wins with calls7.7%+430+382+48
Dama wins2.1%+126+173-47
Deal-ins to riichi4.8%-317-360+43
Deal-ins to open hands4.2%-185-203+18
Deal-ins to dama1.0%-55-101+46
Others' tsumo27.1%-747-752+6
Other (exhaustive draws, etc.)41.6%-92-60-32
Total (per hand)+158
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.322.42 (2.30 to 2.53)45%96120 games
Points per game6.53.1 (-1.8 to 7.9)47%98120 games
Points per game, luck removed5.43.0 (-1.4 to 7.3)55%96120 games
1st-place rate29.2%27.0% (22.3% to 31.7%)48%88120 games
4th-place rate20.8%22.9% (18.1% to 27.6%)50%84120 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.3%20.9% (19.5% to 22.2%)66%901,523 hands
Deal-in rate10.0%10.3% (9.3% to 11.4%)62%861,523 hands
Riichi rate21.9%22.2% (20.7% to 23.7%)67%291,523 hands
Call rate26.5%26.3% (24.6% to 28.1%)96%761,523 hands
First riichi rate76.0%76.0% (73.4% to 78.7%)43%49334 riichi
Average riichi turn8.919.05 (8.82 to 9.29)66%94334 riichi
Average win value6,5016,539 (6,223 to 6,856)57%35325 wins
Average deal-in value5,1125,451 (5,101 to 5,800)34%96152 deal-ins
Win efficiency1,5541,486 (1,404 to 1,568)15%821,523 hands
Deal-in loss534597 (532 to 662)40%921,523 hands
Net efficiency1,020916 (784 to 1,047)43%941,523 hands
Push rate vs riichi (1-shanten)42.8%42.0% (38.0% to 45.9%)57%74243 hands facing riichi
Push rate vs riichi (2+ shanten)18.9%20.4% (16.8% to 23.9%)78%11313 hands facing riichi
Tenpai rate after the first call25.1%25.1% (21.8% to 28.5%)87%41403 first calls
Average win turn11.6612.33 (12.20 to 12.45)7%100325 wins
Tenpai rate at exhaustive draws33.8%36.1% (32.4% to 39.8%)63%3308 exhaustive draws
Staying in vs riichi13.1%13.8% (12.5% to 15.1%)28%27802 hands facing an opponent’s riichi
Tile efficiency match rate70.9%71.0% (70.2% to 71.8%)96%197,933 discards
Average ukeire loss (tiles)1.191.18 (1.13 to 1.23)93%927,594 discards
Breaking shape for value2.0%2.0% (1.8% to 2.3%)89%607,933 discards
Tenpai turn (luck-adjusted)8.148.16 (8.06 to 8.26)17%47329 tenpai hands
Immediate riichi rate68.6%69.3% (65.8% to 72.9%)75%25329 tenpai hands
Dama rate9.8%10.4% (7.6% to 13.2%)84%25325 wins
Riichi income3,0872,843 (2,382 to 3,303)47%88334 riichi
Riichi win rate52.7%50.4% (46.7% to 54.1%)66%96334 riichi
Riichi deal-in rate A14.4%14.3% (12.8% to 15.9%)11%45334 riichi
Riichi deal-in rate B10.8%11.0% (9.2% to 12.7%)27%60334 riichi
Riichi good-wait rate52.4%51.1% (47.8% to 54.5%)53%78334 riichi
Riichi exhaustive draw rate12.9%15.6% (12.8% to 18.3%)58%1334 riichi
Call income544510 (247 to 772)40%60403 calls
Win rate after calling29.0%29.3% (26.4% to 32.3%)61%43403 calls
Deal-in rate after calling9.4%10.2% (8.2% to 12.3%)61%90403 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.01721,523 hands
Dora and red fives dealt-0.02111,523 hands
Draw luck+0.2%8418,207 tile draws
Ura-dora luck+0.0366176 riichi wins
Ippatsu rate+4.7%92176 riichi wins
Avoiding a chase riichi (/first riichi)-1.0%37254 first riichi
Mangan+ tsumo against dealer rate13.1%23412 tsumo against
Points from luck (/game)+1.178120 games

By seasonRegular Season

2026-27 (15 games · skill estimate 0.9pt/game)

Style

  • Average win value6,428
  • Riichi rate22.6%
  • Deal-in rate10.0%
  • Win rate20.4%
  • First riichi rate76.4%
  • Average riichi turn9.05
  • Call rate25.6%
  • Tenpai rate at exhaustive draws38.9%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)40.1%
  • Push rate vs riichi (2+ shanten)18.5%
  • Tile efficiency match rate72.5%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate70.4%
  • Dama rate11.5%

Where the points came from

  • Own wins+54.1
  • Deal-ins-13.7
  • Others' tsumo-28.8
  • Ron between others-0.4
  • Exhaustive draws-2.3
Change in expected points per game. Total +8.8pt/game (15 games).
As a table
Hand resultHandsTotalPer game
Own wins45+810.8+54.1
Deal-ins12-206.2-13.7
Others' tsumo50-431.5-28.8
Ron between others43-5.8-0.4
Exhaustive draws54-35.1-2.3

Luck

  • Points from luck (/game)-4.1
  • Draw luck+0.0%
  • Starting hand (shanten)+0.07
  • Dora and red fives dealt+0.00
  • Ura-dora luck+0.08
  • Ippatsu rate-8.2%
  • Avoiding a chase riichi (/first riichi)+0.4%
  • Mangan+ tsumo against dealer rate20.0%
Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.202.47 (2.25 to 2.69)9%8315 games
Points per game8.90.9 (-8.1 to 9.9)10%7915 games
Points per game, luck removed13.11.7 (-6.7 to 10.1)13%8415 games
1st-place rate26.7%25.2% (16.4% to 34.0%)10%6315 games
4th-place rate13.3%23.6% (14.7% to 32.6%)11%7915 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate22.1%20.4% (17.7% to 23.1%)20%79204 hands
Deal-in rate5.9%10.0% (8.0% to 12.1%)18%97204 hands
Riichi rate22.1%22.6% (19.7% to 25.5%)22%30204 hands
Call rate26.5%25.6% (21.4% to 29.8%)76%68204 hands
First riichi rate80.0%76.4% (71.6% to 81.1%)9%7945 riichi
Average riichi turn7.989.05 (8.58 to 9.52)21%10045 riichi
Average win value5,5336,428 (5,825 to 7,030)15%445 wins
Average deal-in value5,2925,613 (5,000 to 6,225)4%5212 deal-ins
Win efficiency1,4251,473 (1,366 to 1,580)2%60204 hands
Deal-in loss327613 (501 to 726)8%97204 hands
Net efficiency1,098860 (625 to 1,095)9%81204 hands
Push rate vs riichi (1-shanten)36.1%40.1% (32.6% to 47.5%)17%1236 hands facing riichi
Push rate vs riichi (2+ shanten)2.5%18.5% (11.2% to 25.8%)31%140 hands facing riichi
Tenpai rate after the first call33.3%29.2% (22.3% to 36.2%)47%9554 first calls
Average win turn11.3612.37 (12.22 to 12.52)1%9745 wins
Tenpai rate at exhaustive draws35.2%38.9% (32.2% to 45.6%)23%2054 exhaustive draws
Staying in vs riichi11.9%14.0% (12.0% to 15.9%)5%22109 hands facing an opponent’s riichi
Tile efficiency match rate72.4%72.5% (70.6% to 74.5%)75%381,034 discards
Average ukeire loss (tiles)1.031.04 (0.93 to 1.16)63%52996 discards
Breaking shape for value1.8%1.9% (1.4% to 2.5%)52%461,034 discards
Tenpai turn (luck-adjusted)7.648.15 (8.02 to 8.28)3%449 tenpai hands
Immediate riichi rate67.5%70.4% (63.6% to 77.2%)31%3049 tenpai hands
Dama rate8.9%11.5% (5.7% to 17.2%)42%5245 wins
Riichi income3,4162,709 (1,864 to 3,553)11%8745 riichi
Riichi win rate57.8%48.4% (41.2% to 55.6%)20%9545 riichi
Riichi deal-in rate A11.1%14.3% (12.3% to 16.2%)2%8445 riichi
Riichi deal-in rate B8.9%10.9% (8.2% to 13.6%)5%6545 riichi
Riichi good-wait rate55.6%50.5% (44.2% to 56.8%)13%7645 riichi
Riichi exhaustive draw rate17.8%19.0% (13.7% to 24.3%)16%3045 riichi
Call income143458 (-1.44 to 917)8%3354 calls
Win rate after calling27.8%29.5% (23.7% to 35.2%)17%4654 calls
Deal-in rate after calling3.7%10.2% (6.1% to 14.2%)17%9754 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0789204 hands
Dora and red fives dealt+0.0046204 hands
Draw luck+0.0%522,509 tile draws
Ura-dora luck+0.084926 riichi wins
Ippatsu rate-8.2%2026 riichi wins
Avoiding a chase riichi (/first riichi)+0.4%5536 first riichi
Mangan+ tsumo against dealer rate20.0%550 tsumo against
Points from luck (/game)-4.13015 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.7%+968+919+49
Wins with calls7.4%+334+382-48
Dama wins2.0%+123+173-50
Deal-ins to riichi4.4%-276-360+84
Deal-ins to open hands1.0%-28-203+175
Deal-ins to dama0.5%-43-101+58
Others' tsumo24.5%-753-752-1
Other (exhaustive draws, etc.)47.5%-135-60-75
Total (per hand)+190
2025-26 (37 games · skill estimate 0.7pt/game)

Style

  • Average win value6,548
  • Riichi rate22.3%
  • Deal-in rate10.5%
  • Win rate19.7%
  • First riichi rate75.8%
  • Average riichi turn9.22
  • Call rate27.7%
  • Tenpai rate at exhaustive draws37.4%
  • Staying in vs riichi13.7%
  • Push rate vs riichi (1-shanten)43.0%
  • Push rate vs riichi (2+ shanten)21.9%
  • Tile efficiency match rate69.5%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate71.1%
  • Dama rate10.8%

Where the points came from

  • Own wins+50.8
  • Deal-ins-17.0
  • Others' tsumo-28.3
  • Ron between others-0.7
  • Exhaustive draws-1.7
Change in expected points per game. Total +3.1pt/game (37 games).
As a table
Hand resultHandsTotalPer game
Own wins89+1878.7+50.8
Deal-ins45-629.4-17.0
Others' tsumo133-1047.3-28.3
Ron between others112-24.4-0.7
Exhaustive draws82-61.5-1.7

Luck

  • Points from luck (/game)-1.2
  • Draw luck+0.0%
  • Starting hand (shanten)+0.04
  • Dora and red fives dealt-0.08
  • Ura-dora luck+0.06
  • Ippatsu rate+13.6%
  • Avoiding a chase riichi (/first riichi)-5.7%
  • Mangan+ tsumo against dealer rate14.3%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.382.47 (2.30 to 2.65)20%7237 games
Points per game3.10.7 (-6.6 to 7.9)21%6237 games
Points per game, luck removed4.31.2 (-5.4 to 7.7)27%7537 games
1st-place rate29.7%26.1% (19.0% to 33.2%)22%7037 games
4th-place rate24.3%24.8% (17.6% to 31.9%)23%5237 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.3%19.7% (17.7% to 21.8%)37%24461 hands
Deal-in rate9.8%10.5% (9.0% to 12.1%)33%82461 hands
Riichi rate21.5%22.3% (20.1% to 24.4%)38%29461 hands
Call rate28.4%27.7% (24.7% to 30.8%)87%82461 hands
First riichi rate74.7%75.8% (71.8% to 79.8%)18%4999 riichi
Average riichi turn9.029.22 (8.86 to 9.58)37%6799 riichi
Average win value6,4316,548 (6,054 to 7,043)26%4489 wins
Average deal-in value4,5785,487 (4,983 to 5,991)13%9545 deal-ins
Win efficiency1,3761,469 (1,369 to 1,569)5%24461 hands
Deal-in loss473611 (515 to 707)17%90461 hands
Net efficiency903848 (651 to 1,045)19%54461 hands
Push rate vs riichi (1-shanten)48.6%43.0% (37.0% to 49.1%)28%7772 hands facing riichi
Push rate vs riichi (2+ shanten)18.3%21.9% (16.4% to 27.3%)51%693 hands facing riichi
Tenpai rate after the first call20.6%22.2% (17.0% to 27.4%)68%37131 first calls
Average win turn11.7012.36 (12.22 to 12.51)2%9589 wins
Tenpai rate at exhaustive draws31.7%37.4% (31.6% to 43.2%)31%682 exhaustive draws
Staying in vs riichi10.4%13.7% (11.9% to 15.4%)11%4240 hands facing an opponent’s riichi
Tile efficiency match rate69.1%69.5% (68.1% to 70.9%)88%42,391 discards
Average ukeire loss (tiles)1.201.17 (1.08 to 1.26)79%972,278 discards
Breaking shape for value1.9%1.9% (1.5% to 2.4%)71%622,391 discards
Tenpai turn (luck-adjusted)8.148.17 (8.04 to 8.29)5%6291 tenpai hands
Immediate riichi rate70.5%71.1% (65.7% to 76.6%)45%3991 tenpai hands
Dama rate9.0%10.8% (6.2% to 15.4%)59%3489 wins
Riichi income2,7052,640 (1,941 to 3,340)21%5999 riichi
Riichi win rate51.5%48.0% (42.5% to 53.5%)36%8599 riichi
Riichi deal-in rate A17.2%14.4% (12.6% to 16.3%)4%2199 riichi
Riichi deal-in rate B11.1%11.0% (8.6% to 13.5%)10%4999 riichi
Riichi good-wait rate58.6%51.9% (46.8% to 57.0%)25%9599 riichi
Riichi exhaustive draw rate10.1%16.6% (12.4% to 20.8%)29%199 riichi
Call income68.70411 (28.75 to 794)18%26131 calls
Win rate after calling22.9%27.5% (23.1% to 31.8%)34%4131 calls
Deal-in rate after calling9.9%11.0% (8.0% to 14.0%)34%73131 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0482461 hands
Dora and red fives dealt-0.086461 hands
Draw luck+0.0%395,448 tile draws
Ura-dora luck+0.066251 riichi wins
Ippatsu rate+13.6%10051 riichi wins
Avoiding a chase riichi (/first riichi)-5.7%1974 first riichi
Mangan+ tsumo against dealer rate14.3%21133 tsumo against
Points from luck (/game)-1.23937 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.1%+936+919+17
Wins with calls6.5%+339+382-43
Dama wins1.7%+101+173-72
Deal-ins to riichi4.8%-285-360+75
Deal-ins to open hands4.6%-191-203+12
Deal-ins to dama0.4%-21-101+80
Others' tsumo28.8%-833-752-81
Other (exhaustive draws, etc.)42.1%-74-60-14
Total (per hand)-28
2024-25 (26 games · skill estimate 2.7pt/game)

Style

  • Average win value6,696
  • Riichi rate22.4%
  • Deal-in rate10.7%
  • Win rate20.8%
  • First riichi rate77.1%
  • Average riichi turn9.13
  • Call rate26.1%
  • Tenpai rate at exhaustive draws38.8%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.1%
  • Push rate vs riichi (2+ shanten)23.2%
  • Tile efficiency match rate73.2%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate67.5%
  • Dama rate11.6%

Where the points came from

  • Own wins+60.7
  • Deal-ins-15.7
  • Others' tsumo-24.3
  • Ron between others-2.3
  • Exhaustive draws-1.2
Change in expected points per game. Total +17.3pt/game (26 games).
As a table
Hand resultHandsTotalPer game
Own wins78+1579.0+60.7
Deal-ins34-408.7-15.7
Others' tsumo89-630.5-24.3
Ron between others70-59.6-2.3
Exhaustive draws70-31.2-1.2

Luck

  • Points from luck (/game)+3.8
  • Draw luck+0.6%
  • Starting hand (shanten)-0.08
  • Dora and red fives dealt+0.02
  • Ura-dora luck-0.04
  • Ippatsu rate+6.4%
  • Avoiding a chase riichi (/first riichi)+12.4%
  • Mangan+ tsumo against dealer rate10.1%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.122.44 (2.24 to 2.63)15%9726 games
Points per game16.92.7 (-5.3 to 10.7)16%10026 games
Points per game, luck removed13.12.7 (-4.6 to 10.0)21%9426 games
1st-place rate34.6%26.7% (18.9% to 34.5%)17%8726 games
4th-place rate11.5%22.5% (14.6% to 30.4%)18%8626 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate22.9%20.8% (18.6% to 23.1%)30%89341 hands
Deal-in rate10.0%10.7% (8.9% to 12.4%)27%80341 hands
Riichi rate21.7%22.4% (20.0% to 24.8%)32%32341 hands
Call rate26.7%26.1% (22.7% to 29.5%)84%60341 hands
First riichi rate83.8%77.1% (72.8% to 81.4%)14%9774 riichi
Average riichi turn8.669.13 (8.73 to 9.53)30%9474 riichi
Average win value7,0336,696 (6,180 to 7,213)24%9778 wins
Average deal-in value4,0415,462 (4,929 to 5,995)10%10034 deal-ins
Win efficiency1,7761,486 (1,383 to 1,588)4%100341 hands
Deal-in loss428612 (509 to 714)13%94341 hands
Net efficiency1,348910 (698 to 1,123)15%100341 hands
Push rate vs riichi (1-shanten)42.0%41.1% (34.3% to 47.9%)22%4150 hands facing riichi
Push rate vs riichi (2+ shanten)20.0%23.2% (17.1% to 29.4%)42%1565 hands facing riichi
Tenpai rate after the first call16.5%20.2% (14.3% to 26.1%)60%491 first calls
Average win turn11.4912.36 (12.22 to 12.51)2%10078 wins
Tenpai rate at exhaustive draws35.7%38.8% (32.7% to 44.9%)28%970 exhaustive draws
Staying in vs riichi13.8%14.0% (12.2% to 15.9%)8%43174 hands facing an opponent’s riichi
Tile efficiency match rate73.2%73.2% (71.6% to 74.8%)84%321,742 discards
Average ukeire loss (tiles)1.071.07 (0.97 to 1.17)74%721,680 discards
Breaking shape for value1.9%1.9% (1.5% to 2.4%)65%351,742 discards
Tenpai turn (luck-adjusted)8.308.17 (8.05 to 8.30)5%9278 tenpai hands
Immediate riichi rate61.7%67.5% (61.8% to 73.3%)41%478 tenpai hands
Dama rate10.3%11.6% (6.8% to 16.4%)56%4678 wins
Riichi income4,5082,936 (2,179 to 3,694)17%10074 riichi
Riichi win rate56.8%49.2% (43.1% to 55.3%)30%10074 riichi
Riichi deal-in rate A8.1%14.1% (12.3% to 16.0%)3%9774 riichi
Riichi deal-in rate B5.4%10.6% (8.1% to 13.1%)8%10074 riichi
Riichi good-wait rate48.6%49.5% (43.9% to 55.1%)20%4674 riichi
Riichi exhaustive draw rate16.2%18.5% (13.9% to 23.1%)23%4174 riichi
Call income844534 (117 to 951)13%7791 calls
Win rate after calling30.8%30.1% (25.1% to 35.0%)26%5291 calls
Deal-in rate after calling11.0%11.4% (7.9% to 14.8%)26%7591 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0812341 hands
Dora and red fives dealt+0.0280341 hands
Draw luck+0.6%864,063 tile draws
Ura-dora luck-0.043842 riichi wins
Ippatsu rate+6.4%9242 riichi wins
Avoiding a chase riichi (/first riichi)+12.4%10062 first riichi
Mangan+ tsumo against dealer rate10.1%8389 tsumo against
Points from luck (/game)+3.88026 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.3%+1,127+919+208
Wins with calls8.2%+488+382+106
Dama wins2.3%+161+173-12
Deal-ins to riichi2.3%-173-360+187
Deal-ins to open hands5.9%-187-203+16
Deal-ins to dama1.8%-79-101+22
Others' tsumo26.1%-673-752+79
Other (exhaustive draws, etc.)41.1%-110-60-50
Total (per hand)+553
2023-24 (25 games · skill estimate -1.3pt/game)

Style

  • Average win value6,515
  • Riichi rate23.0%
  • Deal-in rate11.3%
  • Win rate20.0%
  • First riichi rate75.9%
  • Average riichi turn9.26
  • Call rate23.0%
  • Tenpai rate at exhaustive draws39.6%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)40.9%
  • Push rate vs riichi (2+ shanten)23.6%
  • Tile efficiency match rate70.6%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate72.8%
  • Dama rate12.3%

Where the points came from

  • Own wins+43.7
  • Deal-ins-23.7
  • Others' tsumo-23.4
  • Ron between others-4.7
  • Exhaustive draws-0.5
Change in expected points per game. Total -8.6pt/game (25 games).
As a table
Hand resultHandsTotalPer game
Own wins62+1091.8+43.7
Deal-ins39-592.0-23.7
Others' tsumo84-585.4-23.4
Ron between others54-117.9-4.7
Exhaustive draws70-11.7-0.5

Luck

  • Points from luck (/game)+2.1
  • Draw luck-0.1%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt-0.03
  • Ura-dora luck+0.23
  • Ippatsu rate+2.8%
  • Avoiding a chase riichi (/first riichi)-11.0%
  • Mangan+ tsumo against dealer rate9.5%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.722.53 (2.33 to 2.73)15%725 games
Points per game-8.6-1.3 (-9.4 to 6.7)16%1225 games
Points per game, luck removed-10.7-2.2 (-9.6 to 5.2)20%1825 games
1st-place rate16.0%23.6% (15.7% to 31.5%)16%2125 games
4th-place rate32.0%26.1% (18.1% to 34.1%)17%1825 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.1%20.0% (17.6% to 22.4%)28%49309 hands
Deal-in rate12.6%11.3% (9.5% to 13.1%)25%38309 hands
Riichi rate23.6%23.0% (20.5% to 25.5%)30%55309 hands
Call rate23.0%23.0% (19.4% to 26.6%)82%49309 hands
First riichi rate75.3%75.9% (71.6% to 80.2%)14%3973 riichi
Average riichi turn9.109.26 (8.86 to 9.66)30%6673 riichi
Average win value6,2156,515 (5,961 to 7,069)20%2162 wins
Average deal-in value5,5905,622 (5,102 to 6,141)12%5839 deal-ins
Win efficiency1,3991,472 (1,368 to 1,575)3%24309 hands
Deal-in loss734650 (545 to 755)12%32309 hands
Net efficiency665812 (595 to 1,029)13%21309 hands
Push rate vs riichi (1-shanten)41.2%40.9% (34.1% to 47.7%)22%3551 hands facing riichi
Push rate vs riichi (2+ shanten)20.9%23.6% (17.5% to 29.7%)43%1267 hands facing riichi
Tenpai rate after the first call32.4%29.3% (22.9% to 35.6%)54%8671 first calls
Average win turn11.6512.37 (12.22 to 12.52)1%9462 wins
Tenpai rate at exhaustive draws38.6%39.6% (33.5% to 45.7%)28%3870 exhaustive draws
Staying in vs riichi14.3%14.1% (12.2% to 16.0%)7%66161 hands facing an opponent’s riichi
Tile efficiency match rate70.1%70.6% (68.9% to 72.2%)83%91,631 discards
Average ukeire loss (tiles)1.311.24 (1.14 to 1.34)72%1001,565 discards
Breaking shape for value2.8%2.5% (2.0% to 2.9%)63%891,631 discards
Tenpai turn (luck-adjusted)8.148.17 (8.04 to 8.29)4%4972 tenpai hands
Immediate riichi rate74.5%72.8% (66.8% to 78.7%)39%6972 tenpai hands
Dama rate11.3%12.3% (7.1% to 17.5%)50%4262 wins
Riichi income1,9122,506 (1,746 to 3,266)16%1573 riichi
Riichi win rate42.5%45.0% (38.8% to 51.1%)29%1873 riichi
Riichi deal-in rate A19.2%14.5% (12.6% to 16.3%)3%973 riichi
Riichi deal-in rate B17.8%11.5% (9.0% to 14.1%)7%773 riichi
Riichi good-wait rate52.1%50.2% (44.6% to 55.8%)20%5873 riichi
Riichi exhaustive draw rate16.4%18.6% (14.0% to 23.2%)23%3273 riichi
Call income739513 (75.00 to 952)11%7571 calls
Win rate after calling33.8%30.7% (25.3% to 36.0%)22%8671 calls
Deal-in rate after calling9.9%11.2% (7.4% to 14.9%)22%6971 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0246309 hands
Dora and red fives dealt-0.0338309 hands
Draw luck-0.1%583,784 tile draws
Ura-dora luck+0.239731 riichi wins
Ippatsu rate+2.8%7731 riichi wins
Avoiding a chase riichi (/first riichi)-11.0%155 first riichi
Mangan+ tsumo against dealer rate9.5%8284 tsumo against
Points from luck (/game)+2.16925 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi10.0%+902+919-17
Wins with calls7.8%+400+382+18
Dama wins2.3%+96+173-76
Deal-ins to riichi8.1%-481-360-121
Deal-ins to open hands3.2%-223-203-20
Deal-ins to dama1.3%-72-101+29
Others' tsumo27.2%-754-752-1
Other (exhaustive draws, etc.)40.1%-61-60-2
Total (per hand)-192

Players with a similar styleclosest career style metrics first

  1. Takaharu OoiShibuya ABEMASIn common: Often noten at exhaustive draws, Early riichi, High win rate
  2. Takaki AsaiFormer M.League playerIn common: Few deal-ins
  3. Arisa DateKONAMI MAH-JONG FIGHT CLUBIn common: Few deal-ins

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.