Most differences in results are within chance.They are no grounds for criticising players.

Player · 107 career games · 2023-24–2026-27

Daigo Hiroshi

Uses calls a lot to move hands along. Stands out for being noten at draws and early riichi. Career record: +5.6pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
+5.6
107 career games
Skill estimate / game
+1.2
90% interval -3.1 to +5.4
Estimate, luck removed
+1.1
adjusted for starting hands, draws, ura-dora
Weight of the record
21%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,638
  • Riichi rate22.4%
  • Deal-in rate10.7%
  • Win rate20.6%
  • First riichi rate75.9%
  • Average riichi turn9.18
  • Call rate26.0%
  • Tenpai rate at draws36.6%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)42.0%
  • Push rate vs riichi (2+ shanten)22.2%
  • Efficiency match rate70.9%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate69.1%
  • Dama rate10.5%

Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements107 career games, average placement 2.35

  • 1st29.0%31×
  • 2nd29.9%32×
  • 3rd18.7%20×
  • 4th22.4%24×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,803
  • Riichi win rate49.5%
  • Riichi deal-in rate A14.4%
  • Riichi deal-in rate B11.1%
  • Riichi good-wait rate51.0%
  • Riichi draw rate15.4%
  • Call income506
  • Win rate after calling29.3%
  • Deal-in rate after calling10.8%
  • Tenpai rate after the first call24.3%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency892
  • Deal-in loss612
  • Average win turn12.23

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game1.2
  • Points per game, luck removed1.1
  • Average placement2.47

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)+1.5
  • Draw luck+0.2%
  • Starting hand (shanten)+0.00
  • Dora and red fives dealt-0.03
  • Ura-dora luck+0.01
  • Ippatsu rate+6.1%
  • Not being chased (/first riichi)-1.6%
  • Painful dealer tsumo rate12.4%

Where the points came fromchange in expected points, all stages

  • Own wins+54.6
  • Deal-ins-19.5
  • Others' tsumo-25.8
  • Ron between others-2.4
  • Draws-1.1
Change in expected points per game. Total +5.8pt/game (107 games).
As a table
Hand resultHandsTotalPer game
Own wins285+5844.4+54.6
Deal-ins143-2084.5-19.5
Others' tsumo370-2764.7-25.8
Ron between others287-258.0-2.4
Draws263-115.2-1.1

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.5%+1,011+924+88
Wins with calls7.6%+436+381+54
Dama wins2.1%+124+175-51
Deal-ins to riichi5.0%-331-361+30
Deal-ins to open hands4.6%-205-203-2
Deal-ins to dama1.0%-56-102+46
Others' tsumo27.4%-754-757+3
Other (draws etc.)40.8%-87-59-27
Total (per hand)+138
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.352.47 (2.37 to 2.57)18%88107 games
Points per game5.61.2 (-3.1 to 5.4)21%92107 games
Points per game, luck removed4.11.1 (-2.7 to 4.9)27%84107 games
1st-place rate29.0%25.3% (22.6% to 28.1%)7%75107 games
4th-place rate22.4%24.1% (19.6% to 28.6%)33%73107 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.1%20.6% (19.3% to 22.0%)56%841,348 hands
Deal-in rate10.6%10.7% (9.7% to 11.8%)56%611,348 hands
Riichi rate22.3%22.4% (20.8% to 24.0%)70%341,348 hands
Call rate26.2%26.0% (24.2% to 27.9%)96%691,348 hands
First riichi rate75.7%75.9% (73.0% to 78.7%)45%44300 riichi
Average riichi turn9.039.18 (8.96 to 9.41)51%86300 riichi
Average win value6,6626,638 (6,312 to 6,965)52%57285 wins
Average deal-in value5,1035,473 (5,118 to 5,828)31%94143 deal-ins
Win efficiency1,5711,480 (1,429 to 1,532)0%501,348 hands
Deal-in loss567612 (543 to 680)40%881,348 hands
Net efficiency1,005892 (761 to 1,022)32%941,348 hands
Push rate vs riichi (1-shanten)43.0%42.0% (37.7% to 46.3%)58%75214 hands facing riichi
Push rate vs riichi (2+ shanten)20.9%22.2% (18.5% to 25.8%)72%13278 hands facing riichi
Tenpai rate after the first call24.1%24.3% (20.8% to 27.9%)86%36353 first calls
Average win turn11.7712.23 (12.03 to 12.43)26%100285 wins
Tenpai rate at draws33.8%36.6% (32.8% to 40.4%)56%5263 draws
Staying in vs riichi13.0%13.9% (12.7% to 15.0%)16%30708 hands facing riichi
Efficiency match rate70.8%70.9% (70.0% to 71.7%)95%187,047 discards
Average ukeire loss (tiles)1.201.19 (1.14 to 1.25)92%946,738 discards
Breaking shape for value2.0%2.0% (1.8% to 2.3%)86%597,047 discards
Tenpai turn (luck-adjusted)8.228.18 (8.07 to 8.29)19%69291 tenpai hands
Immediate riichi rate68.3%69.1% (65.3% to 72.8%)76%26291 tenpai hands
Dama rate9.8%10.5% (7.4% to 13.5%)83%24285 wins
Riichi income3,0062,803 (2,325 to 3,281)44%86300 riichi
Riichi win rate51.7%49.5% (45.8% to 53.2%)61%96300 riichi
Riichi deal-in rate A15.3%14.4% (13.3% to 15.4%)4%32300 riichi
Riichi deal-in rate B11.3%11.1% (9.6% to 12.6%)12%42300 riichi
Riichi good-wait rate52.0%51.0% (47.4% to 54.6%)55%69300 riichi
Riichi draw rate12.7%15.4% (12.5% to 18.3%)58%1300 riichi
Call income562506 (246 to 766)27%53353 calls
Win rate after calling28.9%29.3% (26.4% to 32.3%)52%38353 calls
Deal-in rate after calling10.2%10.8% (8.6% to 12.9%)57%81353 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.00501,348 hands
Dora and red fives dealt-0.0351,348 hands
Draw luck+0.2%8116,085 draws
Ura-dora luck+0.0150155 riichi wins
Ippatsu rate+6.1%94155 riichi wins
Not being chased (/first riichi)-1.6%38227 first riichi
Painful dealer tsumo rate12.4%42370 tsumo against
Points from luck (/game)+1.579107 games

By seasonRegular Season

2026-27 (2 games · skill estimate -0.1pt/game)

Style

  • Average win value6,620
  • Riichi rate23.4%
  • Deal-in rate11.0%
  • Win rate19.9%
  • First riichi rate76.2%
  • Average riichi turn9.31
  • Call rate20.6%
  • Tenpai rate at draws40.2%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)39.5%
  • Push rate vs riichi (2+ shanten)24.5%
  • Efficiency match rate73.5%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate70.8%
  • Dama rate12.5%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Where the points came from

  • Own wins+62.2
  • Deal-ins-33.6
  • Others' tsumo-47.7
  • Ron between others-0.1
  • Draws-4.2
Change in expected points per game. Total -23.5pt/game (2 games).
As a table
Hand resultHandsTotalPer game
Own wins5+124.3+62.2
Deal-ins4-67.3-33.6
Others' tsumo8-95.4-47.7
Ron between others5-0.2-0.1
Draws9-8.4-4.2

Luck

  • Points from luck (/game)-21.7
  • Draw luck+1.3%
  • Starting hand (shanten)-0.07
  • Dora and red fives dealt-0.13
  • Ura-dora luck-0.30
  • Ippatsu rate-19.7%
  • Not being chased (/first riichi)-8.0%
  • Painful dealer tsumo rate25.0%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement3.002.50 (2.35 to 2.65)0%—2 games
Points per game-23.9-0.1 (-6.8 to 6.5)0%—2 games
Points per game, luck removed-2.2-0.0 (-6.6 to 6.5)1%—2 games
1st-place rate0.0%25.0% (23.0% to 27.1%)0%—2 games
4th-place rate50.0%25.1% (16.7% to 33.6%)1%—2 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate16.1%19.9% (16.6% to 23.2%)3%—31 hands
Deal-in rate12.9%11.0% (8.4% to 13.6%)3%—31 hands
Riichi rate35.5%23.4% (18.9% to 27.8%)5%—31 hands
Call rate16.1%20.6% (12.5% to 28.7%)33%—31 hands
First riichi rate81.8%76.2% (70.2% to 82.2%)3%—11 riichi
Average riichi turn8.279.31 (8.80 to 9.82)4%—11 riichi
Average win value7,0006,620 (5,842 to 7,398)2%—5 wins
Average deal-in value4,5505,630 (4,985 to 6,275)1%—4 deal-ins
Win efficiency1,3521,480 (1,451 to 1,509)0%—31 hands
Deal-in loss645641 (500 to 782)1%—31 hands
Net efficiency706838 (599 to 1,077)1%—31 hands
Push rate vs riichi (1-shanten)14.3%39.5% (29.2% to 49.9%)4%—7 hands facing riichi
Push rate vs riichi (2+ shanten)0.0%24.5% (13.4% to 35.5%)5%—5 hands facing riichi
Tenpai rate after the first call40.0%26.9% (13.0% to 40.7%)8%—5 first calls
Average win turn15.1512.40 (12.06 to 12.75)1%—5 wins
Tenpai rate at draws44.4%40.2% (31.3% to 49.1%)4%—9 draws
Staying in vs riichi0.0%14.0% (12.3% to 15.6%)0%—15 hands facing riichi
Efficiency match rate74.8%73.5% (69.7% to 77.2%)32%—159 discards
Average ukeire loss (tiles)0.991.05 (0.82 to 1.27)21%—151 discards
Breaking shape for value0.6%1.8% (0.9% to 2.8%)13%—159 discards
Tenpai turn (luck-adjusted)8.038.17 (8.01 to 8.34)1%—11 tenpai hands
Immediate riichi rate65.9%70.8% (60.1% to 81.5%)11%—11 tenpai hands
Dama rate0.0%12.5% (1.8% to 23.2%)8%—5 wins
Riichi income2,2272,629 (1,624 to 3,633)3%—11 riichi
Riichi win rate45.5%46.1% (37.0% to 55.3%)5%—11 riichi
Riichi deal-in rate A27.3%14.3% (13.6% to 15.1%)0%—11 riichi
Riichi deal-in rate B18.2%11.1% (9.1% to 13.0%)0%—11 riichi
Riichi good-wait rate54.5%50.0% (41.6% to 58.4%)4%—11 riichi
Riichi draw rate27.3%19.6% (12.6% to 26.5%)5%—11 riichi
Call income-2,640468 (12.50 to 924)1%—5 calls
Win rate after calling0.0%29.3% (22.2% to 36.5%)1%—5 calls
Deal-in rate after calling0.0%11.3% (5.8% to 16.8%)2%—5 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.07—31 hands
Dora and red fives dealt-0.13—31 hands
Draw luck+1.3%—405 draws
Ura-dora luck-0.30—5 riichi wins
Ippatsu rate-19.7%—5 riichi wins
Not being chased (/first riichi)-8.0%—9 first riichi
Painful dealer tsumo rate25.0%—8 tsumo against
Points from luck (/game)-21.7—2 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi16.1%+1,352+924+428
Wins with calls0.0%0+381-381
Dama wins0.0%0+175-175
Deal-ins to riichi9.7%-626-361-265
Deal-ins to open hands3.2%-84-203+119
Deal-ins to dama0.0%0-102+102
Others' tsumo25.8%-1,058-757-301
Other (draws etc.)45.2%-161-59-102
Total (per hand)-577
2025-26 (37 games · skill estimate 0.3pt/game)

Style

  • Average win value6,568
  • Riichi rate22.2%
  • Deal-in rate10.6%
  • Win rate19.8%
  • First riichi rate75.8%
  • Average riichi turn9.26
  • Call rate27.7%
  • Tenpai rate at draws37.7%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)43.2%
  • Push rate vs riichi (2+ shanten)22.2%
  • Efficiency match rate69.5%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate70.8%
  • Dama rate10.8%

Where the points came from

  • Own wins+50.6
  • Deal-ins-17.1
  • Others' tsumo-28.2
  • Ron between others-0.6
  • Draws-1.5
Change in expected points per game. Total +3.2pt/game (37 games).
As a table
Hand resultHandsTotalPer game
Own wins89+1872.8+50.6
Deal-ins45-631.7-17.1
Others' tsumo133-1043.8-28.2
Ron between others112-23.1-0.6
Draws82-55.9-1.5

Luck

  • Points from luck (/game)-1.2
  • Draw luck+0.0%
  • Starting hand (shanten)+0.04
  • Dora and red fives dealt-0.08
  • Ura-dora luck+0.06
  • Ippatsu rate+13.6%
  • Not being chased (/first riichi)-5.8%
  • Painful dealer tsumo rate14.3%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.382.49 (2.36 to 2.61)7%7237 games
Points per game3.10.3 (-5.1 to 5.6)8%6437 games
Points per game, luck removed4.30.5 (-4.6 to 5.5)11%7537 games
1st-place rate29.7%25.2% (22.1% to 28.2%)2%7037 games
4th-place rate24.3%24.8% (18.6% to 31.0%)14%5237 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate19.3%19.8% (17.8% to 21.8%)30%24461 hands
Deal-in rate9.8%10.6% (9.0% to 12.1%)31%82461 hands
Riichi rate21.5%22.2% (19.9% to 24.4%)44%29461 hands
Call rate28.4%27.7% (24.7% to 30.8%)88%82461 hands
First riichi rate74.7%75.8% (71.6% to 80.0%)21%4999 riichi
Average riichi turn9.029.26 (8.93 to 9.60)26%7099 riichi
Average win value6,4316,568 (6,078 to 7,057)25%4489 wins
Average deal-in value4,5785,509 (5,013 to 6,005)13%9545 deal-ins
Win efficiency1,3761,480 (1,425 to 1,536)0%50461 hands
Deal-in loss473610 (512 to 709)18%90461 hands
Net efficiency903848 (669 to 1,027)14%54461 hands
Push rate vs riichi (1-shanten)48.6%43.2% (37.0% to 49.4%)32%7772 hands facing riichi
Push rate vs riichi (2+ shanten)18.3%22.2% (16.9% to 27.5%)47%693 hands facing riichi
Tenpai rate after the first call20.6%22.2% (16.9% to 27.4%)69%37131 first calls
Average win turn11.7012.32 (12.05 to 12.59)10%9589 wins
Tenpai rate at draws31.7%37.7% (32.0% to 43.3%)28%682 draws
Staying in vs riichi10.4%13.8% (12.4% to 15.2%)6%4240 hands facing riichi
Efficiency match rate69.1%69.5% (68.1% to 70.9%)88%42,391 discards
Average ukeire loss (tiles)1.201.17 (1.08 to 1.26)80%972,278 discards
Breaking shape for value1.9%2.0% (1.6% to 2.3%)68%622,391 discards
Tenpai turn (luck-adjusted)8.148.17 (8.03 to 8.31)7%6291 tenpai hands
Immediate riichi rate70.2%70.8% (65.1% to 76.4%)49%3991 tenpai hands
Dama rate9.0%10.8% (6.2% to 15.5%)60%3489 wins
Riichi income2,7052,654 (1,954 to 3,354)21%5799 riichi
Riichi win rate51.5%48.0% (42.5% to 53.4%)34%8599 riichi
Riichi deal-in rate A17.2%14.4% (13.2% to 15.5%)1%2199 riichi
Riichi deal-in rate B11.1%11.1% (9.3% to 12.8%)4%4999 riichi
Riichi good-wait rate58.6%52.3% (47.1% to 57.6%)29%9299 riichi
Riichi draw rate10.1%16.3% (12.1% to 20.5%)32%199 riichi
Call income68.70434 (92.86 to 775)12%26131 calls
Win rate after calling22.9%27.8% (23.6% to 32.0%)28%4131 calls
Deal-in rate after calling9.9%11.0% (8.0% to 14.0%)33%73131 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0482461 hands
Dora and red fives dealt-0.086461 hands
Draw luck+0.0%395,448 draws
Ura-dora luck+0.066251 riichi wins
Ippatsu rate+13.6%10051 riichi wins
Not being chased (/first riichi)-5.8%1974 first riichi
Painful dealer tsumo rate14.3%21133 tsumo against
Points from luck (/game)-1.23937 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi11.1%+936+924+12
Wins with calls6.5%+339+381-42
Dama wins1.7%+101+175-75
Deal-ins to riichi4.8%-285-361+76
Deal-ins to open hands4.6%-191-203+12
Deal-ins to dama0.4%-21-102+81
Others' tsumo28.8%-833-757-77
Other (draws etc.)42.1%-74-59-14
Total (per hand)-28
2024-25 (26 games · skill estimate 1.0pt/game)

Style

  • Average win value6,708
  • Riichi rate22.4%
  • Deal-in rate10.6%
  • Win rate20.7%
  • First riichi rate77.3%
  • Average riichi turn9.20
  • Call rate26.1%
  • Tenpai rate at draws38.9%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.0%
  • Push rate vs riichi (2+ shanten)23.5%
  • Efficiency match rate73.2%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate66.8%
  • Dama rate11.7%

Where the points came from

  • Own wins+60.3
  • Deal-ins-15.6
  • Others' tsumo-23.6
  • Ron between others-3.2
  • Draws-0.7
Change in expected points per game. Total +17.3pt/game (26 games).
As a table
Hand resultHandsTotalPer game
Own wins78+1568.5+60.3
Deal-ins33-405.7-15.6
Others' tsumo89-613.9-23.6
Ron between others70-82.4-3.2
Draws70-18.0-0.7

Luck

  • Points from luck (/game)+4.0
  • Draw luck+0.6%
  • Starting hand (shanten)-0.07
  • Dora and red fives dealt+0.01
  • Ura-dora luck-0.04
  • Ippatsu rate+6.4%
  • Not being chased (/first riichi)+12.4%
  • Painful dealer tsumo rate10.1%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.122.48 (2.35 to 2.61)5%9726 games
Points per game16.91.0 (-4.6 to 6.6)6%10026 games
Points per game, luck removed12.91.0 (-4.3 to 6.4)8%9426 games
1st-place rate34.6%25.2% (22.1% to 28.4%)2%8726 games
4th-place rate11.5%23.5% (16.8% to 30.2%)11%8626 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate22.9%20.7% (18.5% to 22.9%)24%89340 hands
Deal-in rate9.7%10.6% (8.9% to 12.3%)25%83340 hands
Riichi rate21.8%22.4% (19.9% to 24.9%)37%35340 hands
Call rate26.8%26.1% (22.7% to 29.6%)84%60340 hands
First riichi rate83.8%77.3% (72.8% to 81.9%)17%9774 riichi
Average riichi turn8.669.20 (8.84 to 9.57)21%9474 riichi
Average win value7,0336,708 (6,197 to 7,218)23%9778 wins
Average deal-in value4,1035,496 (4,970 to 6,022)10%10033 deal-ins
Win efficiency1,7811,480 (1,424 to 1,536)0%50340 hands
Deal-in loss423610 (504 to 716)14%94340 hands
Net efficiency1,358894 (703 to 1,084)10%100340 hands
Push rate vs riichi (1-shanten)42.0%41.0% (34.0% to 48.0%)25%4150 hands facing riichi
Push rate vs riichi (2+ shanten)20.0%23.5% (17.5% to 29.5%)38%1565 hands facing riichi
Tenpai rate after the first call16.5%20.1% (14.1% to 26.0%)61%491 first calls
Average win turn11.4912.31 (12.03 to 12.59)9%10078 wins
Tenpai rate at draws35.7%38.9% (33.0% to 44.9%)25%970 draws
Staying in vs riichi13.8%14.0% (12.5% to 15.5%)4%43174 hands facing riichi
Efficiency match rate73.3%73.2% (71.6% to 74.8%)84%321,738 discards
Average ukeire loss (tiles)1.061.06 (0.96 to 1.16)74%691,676 discards
Breaking shape for value1.9%1.9% (1.5% to 2.4%)61%351,738 discards
Tenpai turn (luck-adjusted)8.318.18 (8.04 to 8.33)6%9278 tenpai hands
Immediate riichi rate61.3%66.8% (60.8% to 72.7%)46%478 tenpai hands
Dama rate10.3%11.7% (6.8% to 16.6%)57%4678 wins
Riichi income4,5082,948 (2,190 to 3,707)16%10074 riichi
Riichi win rate56.8%49.1% (43.1% to 55.1%)28%10074 riichi
Riichi deal-in rate A8.1%14.3% (13.1% to 15.4%)1%9774 riichi
Riichi deal-in rate B5.4%10.9% (9.1% to 12.7%)3%10074 riichi
Riichi good-wait rate48.6%49.5% (43.7% to 55.4%)23%4674 riichi
Riichi draw rate16.2%18.4% (13.7% to 23.1%)26%4174 riichi
Call income844517 (152 to 881)9%7791 calls
Win rate after calling30.8%30.0% (25.3% to 34.7%)22%5291 calls
Deal-in rate after calling11.0%11.4% (8.0% to 14.8%)25%7591 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0712340 hands
Dora and red fives dealt+0.0180340 hands
Draw luck+0.6%864,055 draws
Ura-dora luck-0.043842 riichi wins
Ippatsu rate+6.4%9242 riichi wins
Not being chased (/first riichi)+12.4%10062 first riichi
Painful dealer tsumo rate10.1%8389 tsumo against
Points from luck (/game)+4.08026 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.4%+1,130+924+207
Wins with calls8.2%+489+381+108
Dama wins2.4%+161+175-14
Deal-ins to riichi2.4%-173-361+188
Deal-ins to open hands5.6%-182-203+21
Deal-ins to dama1.8%-79-102+23
Others' tsumo26.2%-675-757+82
Other (draws etc.)41.2%-110-59-51
Total (per hand)+561
2023-24 (25 games · skill estimate -0.5pt/game)

Style

  • Average win value6,538
  • Riichi rate23.0%
  • Deal-in rate11.3%
  • Win rate20.0%
  • First riichi rate75.9%
  • Average riichi turn9.30
  • Call rate23.0%
  • Tenpai rate at draws39.7%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)40.8%
  • Push rate vs riichi (2+ shanten)23.8%
  • Efficiency match rate70.6%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate72.6%
  • Dama rate12.4%

Where the points came from

  • Own wins+43.5
  • Deal-ins-24.2
  • Others' tsumo-23.6
  • Ron between others-4.1
  • Draws-0.4
Change in expected points per game. Total -8.7pt/game (25 games).
As a table
Hand resultHandsTotalPer game
Own wins62+1087.9+43.5
Deal-ins39-604.7-24.2
Others' tsumo84-588.9-23.6
Ron between others54-101.3-4.1
Draws70-10.3-0.4

Luck

  • Points from luck (/game)+2.1
  • Draw luck-0.1%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt-0.03
  • Ura-dora luck+0.23
  • Ippatsu rate+2.8%
  • Not being chased (/first riichi)-11.1%
  • Painful dealer tsumo rate9.5%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.722.51 (2.38 to 2.64)5%725 games
Points per game-8.6-0.5 (-6.1 to 5.2)6%1225 games
Points per game, luck removed-10.7-0.8 (-6.2 to 4.6)8%1525 games
1st-place rate16.0%24.9% (21.8% to 28.1%)2%2125 games
4th-place rate32.0%25.6% (18.9% to 32.4%)10%1825 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.1%20.0% (17.8% to 22.3%)22%49309 hands
Deal-in rate12.6%11.3% (9.5% to 13.1%)23%38309 hands
Riichi rate23.6%23.0% (20.5% to 25.6%)34%55309 hands
Call rate23.0%23.0% (19.4% to 26.5%)83%49309 hands
First riichi rate75.3%75.9% (71.4% to 80.5%)17%3973 riichi
Average riichi turn9.109.30 (8.93 to 9.66)21%6673 riichi
Average win value6,2156,538 (5,992 to 7,084)19%2162 wins
Average deal-in value5,5905,638 (5,127 to 6,148)11%5839 deal-ins
Win efficiency1,3991,480 (1,424 to 1,537)0%50309 hands
Deal-in loss734653 (544 to 761)13%32309 hands
Net efficiency665823 (629 to 1,016)10%18309 hands
Push rate vs riichi (1-shanten)41.2%40.8% (33.8% to 47.8%)25%3551 hands facing riichi
Push rate vs riichi (2+ shanten)20.9%23.8% (17.8% to 29.7%)39%1267 hands facing riichi
Tenpai rate after the first call32.4%29.4% (22.9% to 35.8%)55%8671 first calls
Average win turn11.6512.34 (12.05 to 12.62)7%9462 wins
Tenpai rate at draws38.6%39.7% (33.7% to 45.6%)25%3870 draws
Staying in vs riichi14.3%14.0% (12.5% to 15.5%)4%66161 hands facing riichi
Efficiency match rate70.1%70.6% (68.9% to 72.2%)83%91,631 discards
Average ukeire loss (tiles)1.311.24 (1.14 to 1.34)73%1001,565 discards
Breaking shape for value2.8%2.5% (2.0% to 2.9%)60%891,631 discards
Tenpai turn (luck-adjusted)8.158.17 (8.03 to 8.32)6%4972 tenpai hands
Immediate riichi rate74.2%72.6% (66.5% to 78.7%)44%6972 tenpai hands
Dama rate11.3%12.4% (7.1% to 17.7%)51%4262 wins
Riichi income1,9122,522 (1,761 to 3,282)16%1273 riichi
Riichi win rate42.5%45.2% (39.1% to 51.2%)27%1873 riichi
Riichi deal-in rate A19.2%14.4% (13.2% to 15.5%)1%973 riichi
Riichi deal-in rate B17.8%11.3% (9.5% to 13.0%)3%773 riichi
Riichi good-wait rate52.1%50.3% (44.5% to 56.2%)23%5873 riichi
Riichi draw rate16.4%18.5% (13.8% to 23.2%)25%3273 riichi
Call income739503 (125 to 881)7%7571 calls
Win rate after calling33.8%30.5% (25.4% to 35.5%)18%8671 calls
Deal-in rate after calling9.9%11.2% (7.5% to 14.9%)21%6971 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0246309 hands
Dora and red fives dealt-0.0338309 hands
Draw luck-0.1%583,784 draws
Ura-dora luck+0.239731 riichi wins
Ippatsu rate+2.8%7731 riichi wins
Not being chased (/first riichi)-11.1%155 first riichi
Painful dealer tsumo rate9.5%8284 tsumo against
Points from luck (/game)+2.17225 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi10.0%+902+924-21
Wins with calls7.8%+400+381+19
Dama wins2.3%+96+175-79
Deal-ins to riichi8.1%-481-361-120
Deal-ins to open hands3.2%-223-203-20
Deal-ins to dama1.3%-72-102+31
Others' tsumo27.2%-754-757+3
Other (draws etc.)40.1%-61-59-2
Total (per hand)-192

Players with a similar styleclosest career style metrics first

  1. Asai TakakiFormer M.League player
  2. Shimoishi GekiBEAST XIn common: Dama rarely, High win rate
  3. Date ArisaKONAMI Mahjong Fight Club

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.