Player · 107 career games · 2023-24–2026-27
Daigo Hiroshi
Uses calls a lot to move hands along. Stands out for being noten at draws and early riichi. Career record: +5.6pt per game, but allowing for luck the difference from average is not clear yet.
Styleleague percentile, career
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements107 career games, average placement 2.35
- 1st29.0%31×
- 2nd29.9%32×
- 3rd18.7%20×
- 4th22.4%24×
Riichi and callsbalance and outcome of hands with riichi or calls
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Where the points came fromchange in expected points, all stages
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 285 | +5844.4 | +54.6 |
| Deal-ins | 143 | -2084.5 | -19.5 |
| Others' tsumo | 370 | -2764.7 | -25.8 |
| Ron between others | 287 | -258.0 | -2.4 |
| Draws | 263 | -115.2 | -1.1 |
Hand balance breakdownpoints won or lost per hand, all stages
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 11.5% | +1,011 | +924 | +88 |
| Wins with calls | 7.6% | +436 | +381 | +54 |
| Dama wins | 2.1% | +124 | +175 | -51 |
| Deal-ins to riichi | 5.0% | -331 | -361 | +30 |
| Deal-ins to open hands | 4.6% | -205 | -203 | -2 |
| Deal-ins to dama | 1.0% | -56 | -102 | +46 |
| Others' tsumo | 27.4% | -754 | -757 | +3 |
| Other (draws etc.) | 40.8% | -87 | -59 | -27 |
| Total (per hand) | +138 |
Every career number (estimate, 90% interval, weight of the record)
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.35 | 2.47 (2.37 to 2.57) | 18% | 88 | 107 games |
| Points per game | 5.6 | 1.2 (-3.1 to 5.4) | 21% | 92 | 107 games |
| Points per game, luck removed | 4.1 | 1.1 (-2.7 to 4.9) | 27% | 84 | 107 games |
| 1st-place rate | 29.0% | 25.3% (22.6% to 28.1%) | 7% | 75 | 107 games |
| 4th-place rate | 22.4% | 24.1% (19.6% to 28.6%) | 33% | 73 | 107 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 21.1% | 20.6% (19.3% to 22.0%) | 56% | 84 | 1,348 hands |
| Deal-in rate | 10.6% | 10.7% (9.7% to 11.8%) | 56% | 61 | 1,348 hands |
| Riichi rate | 22.3% | 22.4% (20.8% to 24.0%) | 70% | 34 | 1,348 hands |
| Call rate | 26.2% | 26.0% (24.2% to 27.9%) | 96% | 69 | 1,348 hands |
| First riichi rate | 75.7% | 75.9% (73.0% to 78.7%) | 45% | 44 | 300 riichi |
| Average riichi turn | 9.03 | 9.18 (8.96 to 9.41) | 51% | 86 | 300 riichi |
| Average win value | 6,662 | 6,638 (6,312 to 6,965) | 52% | 57 | 285 wins |
| Average deal-in value | 5,103 | 5,473 (5,118 to 5,828) | 31% | 94 | 143 deal-ins |
| Win efficiency | 1,571 | 1,480 (1,429 to 1,532) | 0% | 50 | 1,348 hands |
| Deal-in loss | 567 | 612 (543 to 680) | 40% | 88 | 1,348 hands |
| Net efficiency | 1,005 | 892 (761 to 1,022) | 32% | 94 | 1,348 hands |
| Push rate vs riichi (1-shanten) | 43.0% | 42.0% (37.7% to 46.3%) | 58% | 75 | 214 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 20.9% | 22.2% (18.5% to 25.8%) | 72% | 13 | 278 hands facing riichi |
| Tenpai rate after the first call | 24.1% | 24.3% (20.8% to 27.9%) | 86% | 36 | 353 first calls |
| Average win turn | 11.77 | 12.23 (12.03 to 12.43) | 26% | 100 | 285 wins |
| Tenpai rate at draws | 33.8% | 36.6% (32.8% to 40.4%) | 56% | 5 | 263 draws |
| Staying in vs riichi | 13.0% | 13.9% (12.7% to 15.0%) | 16% | 30 | 708 hands facing riichi |
| Efficiency match rate | 70.8% | 70.9% (70.0% to 71.7%) | 95% | 18 | 7,047 discards |
| Average ukeire loss (tiles) | 1.20 | 1.19 (1.14 to 1.25) | 92% | 94 | 6,738 discards |
| Breaking shape for value | 2.0% | 2.0% (1.8% to 2.3%) | 86% | 59 | 7,047 discards |
| Tenpai turn (luck-adjusted) | 8.22 | 8.18 (8.07 to 8.29) | 19% | 69 | 291 tenpai hands |
| Immediate riichi rate | 68.3% | 69.1% (65.3% to 72.8%) | 76% | 26 | 291 tenpai hands |
| Dama rate | 9.8% | 10.5% (7.4% to 13.5%) | 83% | 24 | 285 wins |
| Riichi income | 3,006 | 2,803 (2,325 to 3,281) | 44% | 86 | 300 riichi |
| Riichi win rate | 51.7% | 49.5% (45.8% to 53.2%) | 61% | 96 | 300 riichi |
| Riichi deal-in rate A | 15.3% | 14.4% (13.3% to 15.4%) | 4% | 32 | 300 riichi |
| Riichi deal-in rate B | 11.3% | 11.1% (9.6% to 12.6%) | 12% | 42 | 300 riichi |
| Riichi good-wait rate | 52.0% | 51.0% (47.4% to 54.6%) | 55% | 69 | 300 riichi |
| Riichi draw rate | 12.7% | 15.4% (12.5% to 18.3%) | 58% | 1 | 300 riichi |
| Call income | 562 | 506 (246 to 766) | 27% | 53 | 353 calls |
| Win rate after calling | 28.9% | 29.3% (26.4% to 32.3%) | 52% | 38 | 353 calls |
| Deal-in rate after calling | 10.2% | 10.8% (8.6% to 12.9%) | 57% | 81 | 353 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | +0.00 | 50 | 1,348 hands |
| Dora and red fives dealt | -0.03 | 5 | 1,348 hands |
| Draw luck | +0.2% | 81 | 16,085 draws |
| Ura-dora luck | +0.01 | 50 | 155 riichi wins |
| Ippatsu rate | +6.1% | 94 | 155 riichi wins |
| Not being chased (/first riichi) | -1.6% | 38 | 227 first riichi |
| Painful dealer tsumo rate | 12.4% | 42 | 370 tsumo against |
| Points from luck (/game) | +1.5 | 79 | 107 games |
By seasonRegular Season
2026-27 (2 games · skill estimate -0.1pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 5 | +124.3 | +62.2 |
| Deal-ins | 4 | -67.3 | -33.6 |
| Others' tsumo | 8 | -95.4 | -47.7 |
| Ron between others | 5 | -0.2 | -0.1 |
| Draws | 9 | -8.4 | -4.2 |
Luck
Every number for 2026-27
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 3.00 | 2.50 (2.35 to 2.65) | 0% | — | 2 games |
| Points per game | -23.9 | -0.1 (-6.8 to 6.5) | 0% | — | 2 games |
| Points per game, luck removed | -2.2 | -0.0 (-6.6 to 6.5) | 1% | — | 2 games |
| 1st-place rate | 0.0% | 25.0% (23.0% to 27.1%) | 0% | — | 2 games |
| 4th-place rate | 50.0% | 25.1% (16.7% to 33.6%) | 1% | — | 2 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 16.1% | 19.9% (16.6% to 23.2%) | 3% | — | 31 hands |
| Deal-in rate | 12.9% | 11.0% (8.4% to 13.6%) | 3% | — | 31 hands |
| Riichi rate | 35.5% | 23.4% (18.9% to 27.8%) | 5% | — | 31 hands |
| Call rate | 16.1% | 20.6% (12.5% to 28.7%) | 33% | — | 31 hands |
| First riichi rate | 81.8% | 76.2% (70.2% to 82.2%) | 3% | — | 11 riichi |
| Average riichi turn | 8.27 | 9.31 (8.80 to 9.82) | 4% | — | 11 riichi |
| Average win value | 7,000 | 6,620 (5,842 to 7,398) | 2% | — | 5 wins |
| Average deal-in value | 4,550 | 5,630 (4,985 to 6,275) | 1% | — | 4 deal-ins |
| Win efficiency | 1,352 | 1,480 (1,451 to 1,509) | 0% | — | 31 hands |
| Deal-in loss | 645 | 641 (500 to 782) | 1% | — | 31 hands |
| Net efficiency | 706 | 838 (599 to 1,077) | 1% | — | 31 hands |
| Push rate vs riichi (1-shanten) | 14.3% | 39.5% (29.2% to 49.9%) | 4% | — | 7 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 0.0% | 24.5% (13.4% to 35.5%) | 5% | — | 5 hands facing riichi |
| Tenpai rate after the first call | 40.0% | 26.9% (13.0% to 40.7%) | 8% | — | 5 first calls |
| Average win turn | 15.15 | 12.40 (12.06 to 12.75) | 1% | — | 5 wins |
| Tenpai rate at draws | 44.4% | 40.2% (31.3% to 49.1%) | 4% | — | 9 draws |
| Staying in vs riichi | 0.0% | 14.0% (12.3% to 15.6%) | 0% | — | 15 hands facing riichi |
| Efficiency match rate | 74.8% | 73.5% (69.7% to 77.2%) | 32% | — | 159 discards |
| Average ukeire loss (tiles) | 0.99 | 1.05 (0.82 to 1.27) | 21% | — | 151 discards |
| Breaking shape for value | 0.6% | 1.8% (0.9% to 2.8%) | 13% | — | 159 discards |
| Tenpai turn (luck-adjusted) | 8.03 | 8.17 (8.01 to 8.34) | 1% | — | 11 tenpai hands |
| Immediate riichi rate | 65.9% | 70.8% (60.1% to 81.5%) | 11% | — | 11 tenpai hands |
| Dama rate | 0.0% | 12.5% (1.8% to 23.2%) | 8% | — | 5 wins |
| Riichi income | 2,227 | 2,629 (1,624 to 3,633) | 3% | — | 11 riichi |
| Riichi win rate | 45.5% | 46.1% (37.0% to 55.3%) | 5% | — | 11 riichi |
| Riichi deal-in rate A | 27.3% | 14.3% (13.6% to 15.1%) | 0% | — | 11 riichi |
| Riichi deal-in rate B | 18.2% | 11.1% (9.1% to 13.0%) | 0% | — | 11 riichi |
| Riichi good-wait rate | 54.5% | 50.0% (41.6% to 58.4%) | 4% | — | 11 riichi |
| Riichi draw rate | 27.3% | 19.6% (12.6% to 26.5%) | 5% | — | 11 riichi |
| Call income | -2,640 | 468 (12.50 to 924) | 1% | — | 5 calls |
| Win rate after calling | 0.0% | 29.3% (22.2% to 36.5%) | 1% | — | 5 calls |
| Deal-in rate after calling | 0.0% | 11.3% (5.8% to 16.8%) | 2% | — | 5 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | -0.07 | — | 31 hands |
| Dora and red fives dealt | -0.13 | — | 31 hands |
| Draw luck | +1.3% | — | 405 draws |
| Ura-dora luck | -0.30 | — | 5 riichi wins |
| Ippatsu rate | -19.7% | — | 5 riichi wins |
| Not being chased (/first riichi) | -8.0% | — | 9 first riichi |
| Painful dealer tsumo rate | 25.0% | — | 8 tsumo against |
| Points from luck (/game) | -21.7 | — | 2 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 16.1% | +1,352 | +924 | +428 |
| Wins with calls | 0.0% | 0 | +381 | -381 |
| Dama wins | 0.0% | 0 | +175 | -175 |
| Deal-ins to riichi | 9.7% | -626 | -361 | -265 |
| Deal-ins to open hands | 3.2% | -84 | -203 | +119 |
| Deal-ins to dama | 0.0% | 0 | -102 | +102 |
| Others' tsumo | 25.8% | -1,058 | -757 | -301 |
| Other (draws etc.) | 45.2% | -161 | -59 | -102 |
| Total (per hand) | -577 |
2025-26 (37 games · skill estimate 0.3pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 89 | +1872.8 | +50.6 |
| Deal-ins | 45 | -631.7 | -17.1 |
| Others' tsumo | 133 | -1043.8 | -28.2 |
| Ron between others | 112 | -23.1 | -0.6 |
| Draws | 82 | -55.9 | -1.5 |
Luck
Every number for 2025-26
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.38 | 2.49 (2.36 to 2.61) | 7% | 72 | 37 games |
| Points per game | 3.1 | 0.3 (-5.1 to 5.6) | 8% | 64 | 37 games |
| Points per game, luck removed | 4.3 | 0.5 (-4.6 to 5.5) | 11% | 75 | 37 games |
| 1st-place rate | 29.7% | 25.2% (22.1% to 28.2%) | 2% | 70 | 37 games |
| 4th-place rate | 24.3% | 24.8% (18.6% to 31.0%) | 14% | 52 | 37 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 19.3% | 19.8% (17.8% to 21.8%) | 30% | 24 | 461 hands |
| Deal-in rate | 9.8% | 10.6% (9.0% to 12.1%) | 31% | 82 | 461 hands |
| Riichi rate | 21.5% | 22.2% (19.9% to 24.4%) | 44% | 29 | 461 hands |
| Call rate | 28.4% | 27.7% (24.7% to 30.8%) | 88% | 82 | 461 hands |
| First riichi rate | 74.7% | 75.8% (71.6% to 80.0%) | 21% | 49 | 99 riichi |
| Average riichi turn | 9.02 | 9.26 (8.93 to 9.60) | 26% | 70 | 99 riichi |
| Average win value | 6,431 | 6,568 (6,078 to 7,057) | 25% | 44 | 89 wins |
| Average deal-in value | 4,578 | 5,509 (5,013 to 6,005) | 13% | 95 | 45 deal-ins |
| Win efficiency | 1,376 | 1,480 (1,425 to 1,536) | 0% | 50 | 461 hands |
| Deal-in loss | 473 | 610 (512 to 709) | 18% | 90 | 461 hands |
| Net efficiency | 903 | 848 (669 to 1,027) | 14% | 54 | 461 hands |
| Push rate vs riichi (1-shanten) | 48.6% | 43.2% (37.0% to 49.4%) | 32% | 77 | 72 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 18.3% | 22.2% (16.9% to 27.5%) | 47% | 6 | 93 hands facing riichi |
| Tenpai rate after the first call | 20.6% | 22.2% (16.9% to 27.4%) | 69% | 37 | 131 first calls |
| Average win turn | 11.70 | 12.32 (12.05 to 12.59) | 10% | 95 | 89 wins |
| Tenpai rate at draws | 31.7% | 37.7% (32.0% to 43.3%) | 28% | 6 | 82 draws |
| Staying in vs riichi | 10.4% | 13.8% (12.4% to 15.2%) | 6% | 4 | 240 hands facing riichi |
| Efficiency match rate | 69.1% | 69.5% (68.1% to 70.9%) | 88% | 4 | 2,391 discards |
| Average ukeire loss (tiles) | 1.20 | 1.17 (1.08 to 1.26) | 80% | 97 | 2,278 discards |
| Breaking shape for value | 1.9% | 2.0% (1.6% to 2.3%) | 68% | 62 | 2,391 discards |
| Tenpai turn (luck-adjusted) | 8.14 | 8.17 (8.03 to 8.31) | 7% | 62 | 91 tenpai hands |
| Immediate riichi rate | 70.2% | 70.8% (65.1% to 76.4%) | 49% | 39 | 91 tenpai hands |
| Dama rate | 9.0% | 10.8% (6.2% to 15.5%) | 60% | 34 | 89 wins |
| Riichi income | 2,705 | 2,654 (1,954 to 3,354) | 21% | 57 | 99 riichi |
| Riichi win rate | 51.5% | 48.0% (42.5% to 53.4%) | 34% | 85 | 99 riichi |
| Riichi deal-in rate A | 17.2% | 14.4% (13.2% to 15.5%) | 1% | 21 | 99 riichi |
| Riichi deal-in rate B | 11.1% | 11.1% (9.3% to 12.8%) | 4% | 49 | 99 riichi |
| Riichi good-wait rate | 58.6% | 52.3% (47.1% to 57.6%) | 29% | 92 | 99 riichi |
| Riichi draw rate | 10.1% | 16.3% (12.1% to 20.5%) | 32% | 1 | 99 riichi |
| Call income | 68.70 | 434 (92.86 to 775) | 12% | 26 | 131 calls |
| Win rate after calling | 22.9% | 27.8% (23.6% to 32.0%) | 28% | 4 | 131 calls |
| Deal-in rate after calling | 9.9% | 11.0% (8.0% to 14.0%) | 33% | 73 | 131 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | +0.04 | 82 | 461 hands |
| Dora and red fives dealt | -0.08 | 6 | 461 hands |
| Draw luck | +0.0% | 39 | 5,448 draws |
| Ura-dora luck | +0.06 | 62 | 51 riichi wins |
| Ippatsu rate | +13.6% | 100 | 51 riichi wins |
| Not being chased (/first riichi) | -5.8% | 19 | 74 first riichi |
| Painful dealer tsumo rate | 14.3% | 21 | 133 tsumo against |
| Points from luck (/game) | -1.2 | 39 | 37 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 11.1% | +936 | +924 | +12 |
| Wins with calls | 6.5% | +339 | +381 | -42 |
| Dama wins | 1.7% | +101 | +175 | -75 |
| Deal-ins to riichi | 4.8% | -285 | -361 | +76 |
| Deal-ins to open hands | 4.6% | -191 | -203 | +12 |
| Deal-ins to dama | 0.4% | -21 | -102 | +81 |
| Others' tsumo | 28.8% | -833 | -757 | -77 |
| Other (draws etc.) | 42.1% | -74 | -59 | -14 |
| Total (per hand) | -28 |
2024-25 (26 games · skill estimate 1.0pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 78 | +1568.5 | +60.3 |
| Deal-ins | 33 | -405.7 | -15.6 |
| Others' tsumo | 89 | -613.9 | -23.6 |
| Ron between others | 70 | -82.4 | -3.2 |
| Draws | 70 | -18.0 | -0.7 |
Luck
Every number for 2024-25
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.12 | 2.48 (2.35 to 2.61) | 5% | 97 | 26 games |
| Points per game | 16.9 | 1.0 (-4.6 to 6.6) | 6% | 100 | 26 games |
| Points per game, luck removed | 12.9 | 1.0 (-4.3 to 6.4) | 8% | 94 | 26 games |
| 1st-place rate | 34.6% | 25.2% (22.1% to 28.4%) | 2% | 87 | 26 games |
| 4th-place rate | 11.5% | 23.5% (16.8% to 30.2%) | 11% | 86 | 26 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 22.9% | 20.7% (18.5% to 22.9%) | 24% | 89 | 340 hands |
| Deal-in rate | 9.7% | 10.6% (8.9% to 12.3%) | 25% | 83 | 340 hands |
| Riichi rate | 21.8% | 22.4% (19.9% to 24.9%) | 37% | 35 | 340 hands |
| Call rate | 26.8% | 26.1% (22.7% to 29.6%) | 84% | 60 | 340 hands |
| First riichi rate | 83.8% | 77.3% (72.8% to 81.9%) | 17% | 97 | 74 riichi |
| Average riichi turn | 8.66 | 9.20 (8.84 to 9.57) | 21% | 94 | 74 riichi |
| Average win value | 7,033 | 6,708 (6,197 to 7,218) | 23% | 97 | 78 wins |
| Average deal-in value | 4,103 | 5,496 (4,970 to 6,022) | 10% | 100 | 33 deal-ins |
| Win efficiency | 1,781 | 1,480 (1,424 to 1,536) | 0% | 50 | 340 hands |
| Deal-in loss | 423 | 610 (504 to 716) | 14% | 94 | 340 hands |
| Net efficiency | 1,358 | 894 (703 to 1,084) | 10% | 100 | 340 hands |
| Push rate vs riichi (1-shanten) | 42.0% | 41.0% (34.0% to 48.0%) | 25% | 41 | 50 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 20.0% | 23.5% (17.5% to 29.5%) | 38% | 15 | 65 hands facing riichi |
| Tenpai rate after the first call | 16.5% | 20.1% (14.1% to 26.0%) | 61% | 4 | 91 first calls |
| Average win turn | 11.49 | 12.31 (12.03 to 12.59) | 9% | 100 | 78 wins |
| Tenpai rate at draws | 35.7% | 38.9% (33.0% to 44.9%) | 25% | 9 | 70 draws |
| Staying in vs riichi | 13.8% | 14.0% (12.5% to 15.5%) | 4% | 43 | 174 hands facing riichi |
| Efficiency match rate | 73.3% | 73.2% (71.6% to 74.8%) | 84% | 32 | 1,738 discards |
| Average ukeire loss (tiles) | 1.06 | 1.06 (0.96 to 1.16) | 74% | 69 | 1,676 discards |
| Breaking shape for value | 1.9% | 1.9% (1.5% to 2.4%) | 61% | 35 | 1,738 discards |
| Tenpai turn (luck-adjusted) | 8.31 | 8.18 (8.04 to 8.33) | 6% | 92 | 78 tenpai hands |
| Immediate riichi rate | 61.3% | 66.8% (60.8% to 72.7%) | 46% | 4 | 78 tenpai hands |
| Dama rate | 10.3% | 11.7% (6.8% to 16.6%) | 57% | 46 | 78 wins |
| Riichi income | 4,508 | 2,948 (2,190 to 3,707) | 16% | 100 | 74 riichi |
| Riichi win rate | 56.8% | 49.1% (43.1% to 55.1%) | 28% | 100 | 74 riichi |
| Riichi deal-in rate A | 8.1% | 14.3% (13.1% to 15.4%) | 1% | 97 | 74 riichi |
| Riichi deal-in rate B | 5.4% | 10.9% (9.1% to 12.7%) | 3% | 100 | 74 riichi |
| Riichi good-wait rate | 48.6% | 49.5% (43.7% to 55.4%) | 23% | 46 | 74 riichi |
| Riichi draw rate | 16.2% | 18.4% (13.7% to 23.1%) | 26% | 41 | 74 riichi |
| Call income | 844 | 517 (152 to 881) | 9% | 77 | 91 calls |
| Win rate after calling | 30.8% | 30.0% (25.3% to 34.7%) | 22% | 52 | 91 calls |
| Deal-in rate after calling | 11.0% | 11.4% (8.0% to 14.8%) | 25% | 75 | 91 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | -0.07 | 12 | 340 hands |
| Dora and red fives dealt | +0.01 | 80 | 340 hands |
| Draw luck | +0.6% | 86 | 4,055 draws |
| Ura-dora luck | -0.04 | 38 | 42 riichi wins |
| Ippatsu rate | +6.4% | 92 | 42 riichi wins |
| Not being chased (/first riichi) | +12.4% | 100 | 62 first riichi |
| Painful dealer tsumo rate | 10.1% | 83 | 89 tsumo against |
| Points from luck (/game) | +4.0 | 80 | 26 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 12.4% | +1,130 | +924 | +207 |
| Wins with calls | 8.2% | +489 | +381 | +108 |
| Dama wins | 2.4% | +161 | +175 | -14 |
| Deal-ins to riichi | 2.4% | -173 | -361 | +188 |
| Deal-ins to open hands | 5.6% | -182 | -203 | +21 |
| Deal-ins to dama | 1.8% | -79 | -102 | +23 |
| Others' tsumo | 26.2% | -675 | -757 | +82 |
| Other (draws etc.) | 41.2% | -110 | -59 | -51 |
| Total (per hand) | +561 |
2023-24 (25 games · skill estimate -0.5pt/game)
Style
Where the points came from
As a table
| Hand result | Hands | Total | Per game |
|---|---|---|---|
| Own wins | 62 | +1087.9 | +43.5 |
| Deal-ins | 39 | -604.7 | -24.2 |
| Others' tsumo | 84 | -588.9 | -23.6 |
| Ron between others | 54 | -101.3 | -4.1 |
| Draws | 70 | -10.3 | -0.4 |
Luck
Every number for 2023-24
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Average placement | 2.72 | 2.51 (2.38 to 2.64) | 5% | 7 | 25 games |
| Points per game | -8.6 | -0.5 (-6.1 to 5.2) | 6% | 12 | 25 games |
| Points per game, luck removed | -10.7 | -0.8 (-6.2 to 4.6) | 8% | 15 | 25 games |
| 1st-place rate | 16.0% | 24.9% (21.8% to 28.1%) | 2% | 21 | 25 games |
| 4th-place rate | 32.0% | 25.6% (18.9% to 32.4%) | 10% | 18 | 25 games |
| Metric | Actual | Estimate (90% interval) | Weight of the record | Percentile | Count |
|---|---|---|---|---|---|
| Win rate | 20.1% | 20.0% (17.8% to 22.3%) | 22% | 49 | 309 hands |
| Deal-in rate | 12.6% | 11.3% (9.5% to 13.1%) | 23% | 38 | 309 hands |
| Riichi rate | 23.6% | 23.0% (20.5% to 25.6%) | 34% | 55 | 309 hands |
| Call rate | 23.0% | 23.0% (19.4% to 26.5%) | 83% | 49 | 309 hands |
| First riichi rate | 75.3% | 75.9% (71.4% to 80.5%) | 17% | 39 | 73 riichi |
| Average riichi turn | 9.10 | 9.30 (8.93 to 9.66) | 21% | 66 | 73 riichi |
| Average win value | 6,215 | 6,538 (5,992 to 7,084) | 19% | 21 | 62 wins |
| Average deal-in value | 5,590 | 5,638 (5,127 to 6,148) | 11% | 58 | 39 deal-ins |
| Win efficiency | 1,399 | 1,480 (1,424 to 1,537) | 0% | 50 | 309 hands |
| Deal-in loss | 734 | 653 (544 to 761) | 13% | 32 | 309 hands |
| Net efficiency | 665 | 823 (629 to 1,016) | 10% | 18 | 309 hands |
| Push rate vs riichi (1-shanten) | 41.2% | 40.8% (33.8% to 47.8%) | 25% | 35 | 51 hands facing riichi |
| Push rate vs riichi (2+ shanten) | 20.9% | 23.8% (17.8% to 29.7%) | 39% | 12 | 67 hands facing riichi |
| Tenpai rate after the first call | 32.4% | 29.4% (22.9% to 35.8%) | 55% | 86 | 71 first calls |
| Average win turn | 11.65 | 12.34 (12.05 to 12.62) | 7% | 94 | 62 wins |
| Tenpai rate at draws | 38.6% | 39.7% (33.7% to 45.6%) | 25% | 38 | 70 draws |
| Staying in vs riichi | 14.3% | 14.0% (12.5% to 15.5%) | 4% | 66 | 161 hands facing riichi |
| Efficiency match rate | 70.1% | 70.6% (68.9% to 72.2%) | 83% | 9 | 1,631 discards |
| Average ukeire loss (tiles) | 1.31 | 1.24 (1.14 to 1.34) | 73% | 100 | 1,565 discards |
| Breaking shape for value | 2.8% | 2.5% (2.0% to 2.9%) | 60% | 89 | 1,631 discards |
| Tenpai turn (luck-adjusted) | 8.15 | 8.17 (8.03 to 8.32) | 6% | 49 | 72 tenpai hands |
| Immediate riichi rate | 74.2% | 72.6% (66.5% to 78.7%) | 44% | 69 | 72 tenpai hands |
| Dama rate | 11.3% | 12.4% (7.1% to 17.7%) | 51% | 42 | 62 wins |
| Riichi income | 1,912 | 2,522 (1,761 to 3,282) | 16% | 12 | 73 riichi |
| Riichi win rate | 42.5% | 45.2% (39.1% to 51.2%) | 27% | 18 | 73 riichi |
| Riichi deal-in rate A | 19.2% | 14.4% (13.2% to 15.5%) | 1% | 9 | 73 riichi |
| Riichi deal-in rate B | 17.8% | 11.3% (9.5% to 13.0%) | 3% | 7 | 73 riichi |
| Riichi good-wait rate | 52.1% | 50.3% (44.5% to 56.2%) | 23% | 58 | 73 riichi |
| Riichi draw rate | 16.4% | 18.5% (13.8% to 23.2%) | 25% | 32 | 73 riichi |
| Call income | 739 | 503 (125 to 881) | 7% | 75 | 71 calls |
| Win rate after calling | 33.8% | 30.5% (25.4% to 35.5%) | 18% | 86 | 71 calls |
| Deal-in rate after calling | 9.9% | 11.2% (7.5% to 14.9%) | 21% | 69 | 71 calls |
| Metric | Actual | Percentile | Count |
|---|---|---|---|
| Starting hand (shanten) | +0.02 | 46 | 309 hands |
| Dora and red fives dealt | -0.03 | 38 | 309 hands |
| Draw luck | -0.1% | 58 | 3,784 draws |
| Ura-dora luck | +0.23 | 97 | 31 riichi wins |
| Ippatsu rate | +2.8% | 77 | 31 riichi wins |
| Not being chased (/first riichi) | -11.1% | 1 | 55 first riichi |
| Painful dealer tsumo rate | 9.5% | 82 | 84 tsumo against |
| Points from luck (/game) | +2.1 | 72 | 25 games |
| Category | Frequency | Balance per hand | League average | Difference |
|---|---|---|---|---|
| Wins with riichi | 10.0% | +902 | +924 | -21 |
| Wins with calls | 7.8% | +400 | +381 | +19 |
| Dama wins | 2.3% | +96 | +175 | -79 |
| Deal-ins to riichi | 8.1% | -481 | -361 | -120 |
| Deal-ins to open hands | 3.2% | -223 | -203 | -20 |
| Deal-ins to dama | 1.3% | -72 | -102 | +31 |
| Others' tsumo | 27.2% | -754 | -757 | +3 |
| Other (draws etc.) | 40.1% | -61 | -59 | -2 |
| Total (per hand) | -192 |
Players with a similar styleclosest career style metrics first
- Asai TakakiFormer M.League player
- Shimoishi GekiBEAST XIn common: Dama rarely, High win rate
- Date ArisaKONAMI Mahjong Fight Club
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.