Most differences in results are within chance.They do not justify criticizing players.
Player · 120 career games · 2023-24–2026-27
Hiroshi Daigo
Uses calls a lot to move hands along. Stands out for being noten at draws, early riichi and a high win rate. Career record: +6.5pt per game, but allowing for luck the difference from average is not clear yet.
Call-heavy
Few deal-ins
Early riichi
Actual / game
+6.5
120 career games
Skill estimate / game
+3.1
90% interval -1.8 to +7.9
Estimate, luck removed
+3.0
adjusted for starting hands, draws, ura-dora
Weight of the record
47%
share of the estimate from the record
Styleleague percentile, career
Average win value356,539
Riichi rate2922.2%
Deal-in rate8610.3%
Win rate9020.9%
First riichi rate4976.0%
Average riichi turn949.05
Call rate7626.3%
Tenpai rate at exhaustive draws336.1%
Staying in vs riichi2713.8%
Push rate vs riichi (1-shanten)7442.0%
Push rate vs riichi (2+ shanten)1120.4%
Tile efficiency match rate1971.0%
Tenpai turn (luck-adjusted)478.16
Immediate riichi rate2569.3%
Dama rate2510.4%
Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements120 career games, average placement 2.32
Average placement2.32
1st29.2%35×
2nd30.8%37×
3rd19.2%23×
4th20.8%25×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income882,843
Riichi win rate9650.4%
Riichi deal-in rate A4514.3%
Riichi deal-in rate B6011.0%
Riichi good-wait rate7851.1%
Riichi exhaustive draw rate115.6%
Call income60510
Win rate after calling4329.3%
Deal-in rate after calling9010.2%
Tenpai rate after the first call4125.1%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency94916
Deal-in loss92597
Average win turn10012.33
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game983.1
Points per game, luck removed963.0
Average placement962.42
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)78+1.1
Draw luck84+0.2%
Starting hand (shanten)72+0.01
Dora and red fives dealt11-0.02
Ura-dora luck66+0.03
Ippatsu rate92+4.7%
Avoiding a chase riichi (/first riichi)37-1.0%
Mangan+ tsumo against dealer rate2313.1%
Where the points came fromchange in expected points, all stages
Own wins+54.6
Deal-ins-18.4
Others' tsumo-26.0
Ron between others-2.2
Exhaustive draws-1.4
Change in expected points per game. Total +6.7pt/game (120 games).As a table
Hand result
Hands
Total
Per game
Own wins
325
+6548.1
+54.6
Deal-ins
152
-2203.2
-18.4
Others' tsumo
412
-3116.9
-26.0
Ron between others
326
-259.2
-2.2
Exhaustive draws
308
-163.0
-1.4
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.6%
+997
+919
+78
Wins with calls
7.7%
+430
+382
+48
Dama wins
2.1%
+126
+173
-47
Deal-ins to riichi
4.8%
-317
-360
+43
Deal-ins to open hands
4.2%
-185
-203
+18
Deal-ins to dama
1.0%
-55
-101
+46
Others' tsumo
27.1%
-747
-752
+6
Other (exhaustive draws, etc.)
41.6%
-92
-60
-32
Total (per hand)
+158
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.32
2.42 (2.30 to 2.53)
45%
96
120 games
Points per game
6.5
3.1 (-1.8 to 7.9)
47%
98
120 games
Points per game, luck removed
5.4
3.0 (-1.4 to 7.3)
55%
96
120 games
1st-place rate
29.2%
27.0% (22.3% to 31.7%)
48%
88
120 games
4th-place rate
20.8%
22.9% (18.1% to 27.6%)
50%
84
120 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
21.3%
20.9% (19.5% to 22.2%)
66%
90
1,523 hands
Deal-in rate
10.0%
10.3% (9.3% to 11.4%)
62%
86
1,523 hands
Riichi rate
21.9%
22.2% (20.7% to 23.7%)
67%
29
1,523 hands
Call rate
26.5%
26.3% (24.6% to 28.1%)
96%
76
1,523 hands
First riichi rate
76.0%
76.0% (73.4% to 78.7%)
43%
49
334 riichi
Average riichi turn
8.91
9.05 (8.82 to 9.29)
66%
94
334 riichi
Average win value
6,501
6,539 (6,223 to 6,856)
57%
35
325 wins
Average deal-in value
5,112
5,451 (5,101 to 5,800)
34%
96
152 deal-ins
Win efficiency
1,554
1,486 (1,404 to 1,568)
15%
82
1,523 hands
Deal-in loss
534
597 (532 to 662)
40%
92
1,523 hands
Net efficiency
1,020
916 (784 to 1,047)
43%
94
1,523 hands
Push rate vs riichi (1-shanten)
42.8%
42.0% (38.0% to 45.9%)
57%
74
243 hands facing riichi
Push rate vs riichi (2+ shanten)
18.9%
20.4% (16.8% to 23.9%)
78%
11
313 hands facing riichi
Tenpai rate after the first call
25.1%
25.1% (21.8% to 28.5%)
87%
41
403 first calls
Average win turn
11.66
12.33 (12.20 to 12.45)
7%
100
325 wins
Tenpai rate at exhaustive draws
33.8%
36.1% (32.4% to 39.8%)
63%
3
308 exhaustive draws
Staying in vs riichi
13.1%
13.8% (12.5% to 15.1%)
28%
27
802 hands facing an opponent’s riichi
Tile efficiency match rate
70.9%
71.0% (70.2% to 71.8%)
96%
19
7,933 discards
Average ukeire loss (tiles)
1.19
1.18 (1.13 to 1.23)
93%
92
7,594 discards
Breaking shape for value
2.0%
2.0% (1.8% to 2.3%)
89%
60
7,933 discards
Tenpai turn (luck-adjusted)
8.14
8.16 (8.06 to 8.26)
17%
47
329 tenpai hands
Immediate riichi rate
68.6%
69.3% (65.8% to 72.9%)
75%
25
329 tenpai hands
Dama rate
9.8%
10.4% (7.6% to 13.2%)
84%
25
325 wins
Riichi income
3,087
2,843 (2,382 to 3,303)
47%
88
334 riichi
Riichi win rate
52.7%
50.4% (46.7% to 54.1%)
66%
96
334 riichi
Riichi deal-in rate A
14.4%
14.3% (12.8% to 15.9%)
11%
45
334 riichi
Riichi deal-in rate B
10.8%
11.0% (9.2% to 12.7%)
27%
60
334 riichi
Riichi good-wait rate
52.4%
51.1% (47.8% to 54.5%)
53%
78
334 riichi
Riichi exhaustive draw rate
12.9%
15.6% (12.8% to 18.3%)
58%
1
334 riichi
Call income
544
510 (247 to 772)
40%
60
403 calls
Win rate after calling
29.0%
29.3% (26.4% to 32.3%)
61%
43
403 calls
Deal-in rate after calling
9.4%
10.2% (8.2% to 12.3%)
61%
90
403 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.01
72
1,523 hands
Dora and red fives dealt
-0.02
11
1,523 hands
Draw luck
+0.2%
84
18,207 tile draws
Ura-dora luck
+0.03
66
176 riichi wins
Ippatsu rate
+4.7%
92
176 riichi wins
Avoiding a chase riichi (/first riichi)
-1.0%
37
254 first riichi
Mangan+ tsumo against dealer rate
13.1%
23
412 tsumo against
Points from luck (/game)
+1.1
78
120 games
By seasonRegular Season
2026-27 (15 games · skill estimate 0.9pt/game)
Style
Average win value46,428
Riichi rate3022.6%
Deal-in rate9710.0%
Win rate7920.4%
First riichi rate7976.4%
Average riichi turn1009.05
Call rate6825.6%
Tenpai rate at exhaustive draws2038.9%
Staying in vs riichi2214.0%
Push rate vs riichi (1-shanten)1240.1%
Push rate vs riichi (2+ shanten)118.5%
Tile efficiency match rate3872.5%
Tenpai turn (luck-adjusted)48.15
Immediate riichi rate3070.4%
Dama rate5211.5%
Where the points came from
Own wins+54.1
Deal-ins-13.7
Others' tsumo-28.8
Ron between others-0.4
Exhaustive draws-2.3
Change in expected points per game. Total +8.8pt/game (15 games).As a table
Hand result
Hands
Total
Per game
Own wins
45
+810.8
+54.1
Deal-ins
12
-206.2
-13.7
Others' tsumo
50
-431.5
-28.8
Ron between others
43
-5.8
-0.4
Exhaustive draws
54
-35.1
-2.3
Luck
Points from luck (/game)30-4.1
Draw luck52+0.0%
Starting hand (shanten)89+0.07
Dora and red fives dealt46+0.00
Ura-dora luck49+0.08
Ippatsu rate20-8.2%
Avoiding a chase riichi (/first riichi)55+0.4%
Mangan+ tsumo against dealer rate520.0%
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.20
2.47 (2.25 to 2.69)
9%
83
15 games
Points per game
8.9
0.9 (-8.1 to 9.9)
10%
79
15 games
Points per game, luck removed
13.1
1.7 (-6.7 to 10.1)
13%
84
15 games
1st-place rate
26.7%
25.2% (16.4% to 34.0%)
10%
63
15 games
4th-place rate
13.3%
23.6% (14.7% to 32.6%)
11%
79
15 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.1%
20.4% (17.7% to 23.1%)
20%
79
204 hands
Deal-in rate
5.9%
10.0% (8.0% to 12.1%)
18%
97
204 hands
Riichi rate
22.1%
22.6% (19.7% to 25.5%)
22%
30
204 hands
Call rate
26.5%
25.6% (21.4% to 29.8%)
76%
68
204 hands
First riichi rate
80.0%
76.4% (71.6% to 81.1%)
9%
79
45 riichi
Average riichi turn
7.98
9.05 (8.58 to 9.52)
21%
100
45 riichi
Average win value
5,533
6,428 (5,825 to 7,030)
15%
4
45 wins
Average deal-in value
5,292
5,613 (5,000 to 6,225)
4%
52
12 deal-ins
Win efficiency
1,425
1,473 (1,366 to 1,580)
2%
60
204 hands
Deal-in loss
327
613 (501 to 726)
8%
97
204 hands
Net efficiency
1,098
860 (625 to 1,095)
9%
81
204 hands
Push rate vs riichi (1-shanten)
36.1%
40.1% (32.6% to 47.5%)
17%
12
36 hands facing riichi
Push rate vs riichi (2+ shanten)
2.5%
18.5% (11.2% to 25.8%)
31%
1
40 hands facing riichi
Tenpai rate after the first call
33.3%
29.2% (22.3% to 36.2%)
47%
95
54 first calls
Average win turn
11.36
12.37 (12.22 to 12.52)
1%
97
45 wins
Tenpai rate at exhaustive draws
35.2%
38.9% (32.2% to 45.6%)
23%
20
54 exhaustive draws
Staying in vs riichi
11.9%
14.0% (12.0% to 15.9%)
5%
22
109 hands facing an opponent’s riichi
Tile efficiency match rate
72.4%
72.5% (70.6% to 74.5%)
75%
38
1,034 discards
Average ukeire loss (tiles)
1.03
1.04 (0.93 to 1.16)
63%
52
996 discards
Breaking shape for value
1.8%
1.9% (1.4% to 2.5%)
52%
46
1,034 discards
Tenpai turn (luck-adjusted)
7.64
8.15 (8.02 to 8.28)
3%
4
49 tenpai hands
Immediate riichi rate
67.5%
70.4% (63.6% to 77.2%)
31%
30
49 tenpai hands
Dama rate
8.9%
11.5% (5.7% to 17.2%)
42%
52
45 wins
Riichi income
3,416
2,709 (1,864 to 3,553)
11%
87
45 riichi
Riichi win rate
57.8%
48.4% (41.2% to 55.6%)
20%
95
45 riichi
Riichi deal-in rate A
11.1%
14.3% (12.3% to 16.2%)
2%
84
45 riichi
Riichi deal-in rate B
8.9%
10.9% (8.2% to 13.6%)
5%
65
45 riichi
Riichi good-wait rate
55.6%
50.5% (44.2% to 56.8%)
13%
76
45 riichi
Riichi exhaustive draw rate
17.8%
19.0% (13.7% to 24.3%)
16%
30
45 riichi
Call income
143
458 (-1.44 to 917)
8%
33
54 calls
Win rate after calling
27.8%
29.5% (23.7% to 35.2%)
17%
46
54 calls
Deal-in rate after calling
3.7%
10.2% (6.1% to 14.2%)
17%
97
54 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.07
89
204 hands
Dora and red fives dealt
+0.00
46
204 hands
Draw luck
+0.0%
52
2,509 tile draws
Ura-dora luck
+0.08
49
26 riichi wins
Ippatsu rate
-8.2%
20
26 riichi wins
Avoiding a chase riichi (/first riichi)
+0.4%
55
36 first riichi
Mangan+ tsumo against dealer rate
20.0%
5
50 tsumo against
Points from luck (/game)
-4.1
30
15 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.7%
+968
+919
+49
Wins with calls
7.4%
+334
+382
-48
Dama wins
2.0%
+123
+173
-50
Deal-ins to riichi
4.4%
-276
-360
+84
Deal-ins to open hands
1.0%
-28
-203
+175
Deal-ins to dama
0.5%
-43
-101
+58
Others' tsumo
24.5%
-753
-752
-1
Other (exhaustive draws, etc.)
47.5%
-135
-60
-75
Total (per hand)
+190
2025-26 (37 games · skill estimate 0.7pt/game)
Style
Average win value446,548
Riichi rate2922.3%
Deal-in rate8210.5%
Win rate2419.7%
First riichi rate4975.8%
Average riichi turn679.22
Call rate8227.7%
Tenpai rate at exhaustive draws637.4%
Staying in vs riichi413.7%
Push rate vs riichi (1-shanten)7743.0%
Push rate vs riichi (2+ shanten)621.9%
Tile efficiency match rate469.5%
Tenpai turn (luck-adjusted)628.17
Immediate riichi rate3971.1%
Dama rate3410.8%
Where the points came from
Own wins+50.8
Deal-ins-17.0
Others' tsumo-28.3
Ron between others-0.7
Exhaustive draws-1.7
Change in expected points per game. Total +3.1pt/game (37 games).As a table
Hand result
Hands
Total
Per game
Own wins
89
+1878.7
+50.8
Deal-ins
45
-629.4
-17.0
Others' tsumo
133
-1047.3
-28.3
Ron between others
112
-24.4
-0.7
Exhaustive draws
82
-61.5
-1.7
Luck
Points from luck (/game)39-1.2
Draw luck39+0.0%
Starting hand (shanten)82+0.04
Dora and red fives dealt6-0.08
Ura-dora luck62+0.06
Ippatsu rate100+13.6%
Avoiding a chase riichi (/first riichi)19-5.7%
Mangan+ tsumo against dealer rate2114.3%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.38
2.47 (2.30 to 2.65)
20%
72
37 games
Points per game
3.1
0.7 (-6.6 to 7.9)
21%
62
37 games
Points per game, luck removed
4.3
1.2 (-5.4 to 7.7)
27%
75
37 games
1st-place rate
29.7%
26.1% (19.0% to 33.2%)
22%
70
37 games
4th-place rate
24.3%
24.8% (17.6% to 31.9%)
23%
52
37 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
19.3%
19.7% (17.7% to 21.8%)
37%
24
461 hands
Deal-in rate
9.8%
10.5% (9.0% to 12.1%)
33%
82
461 hands
Riichi rate
21.5%
22.3% (20.1% to 24.4%)
38%
29
461 hands
Call rate
28.4%
27.7% (24.7% to 30.8%)
87%
82
461 hands
First riichi rate
74.7%
75.8% (71.8% to 79.8%)
18%
49
99 riichi
Average riichi turn
9.02
9.22 (8.86 to 9.58)
37%
67
99 riichi
Average win value
6,431
6,548 (6,054 to 7,043)
26%
44
89 wins
Average deal-in value
4,578
5,487 (4,983 to 5,991)
13%
95
45 deal-ins
Win efficiency
1,376
1,469 (1,369 to 1,569)
5%
24
461 hands
Deal-in loss
473
611 (515 to 707)
17%
90
461 hands
Net efficiency
903
848 (651 to 1,045)
19%
54
461 hands
Push rate vs riichi (1-shanten)
48.6%
43.0% (37.0% to 49.1%)
28%
77
72 hands facing riichi
Push rate vs riichi (2+ shanten)
18.3%
21.9% (16.4% to 27.3%)
51%
6
93 hands facing riichi
Tenpai rate after the first call
20.6%
22.2% (17.0% to 27.4%)
68%
37
131 first calls
Average win turn
11.70
12.36 (12.22 to 12.51)
2%
95
89 wins
Tenpai rate at exhaustive draws
31.7%
37.4% (31.6% to 43.2%)
31%
6
82 exhaustive draws
Staying in vs riichi
10.4%
13.7% (11.9% to 15.4%)
11%
4
240 hands facing an opponent’s riichi
Tile efficiency match rate
69.1%
69.5% (68.1% to 70.9%)
88%
4
2,391 discards
Average ukeire loss (tiles)
1.20
1.17 (1.08 to 1.26)
79%
97
2,278 discards
Breaking shape for value
1.9%
1.9% (1.5% to 2.4%)
71%
62
2,391 discards
Tenpai turn (luck-adjusted)
8.14
8.17 (8.04 to 8.29)
5%
62
91 tenpai hands
Immediate riichi rate
70.5%
71.1% (65.7% to 76.6%)
45%
39
91 tenpai hands
Dama rate
9.0%
10.8% (6.2% to 15.4%)
59%
34
89 wins
Riichi income
2,705
2,640 (1,941 to 3,340)
21%
59
99 riichi
Riichi win rate
51.5%
48.0% (42.5% to 53.5%)
36%
85
99 riichi
Riichi deal-in rate A
17.2%
14.4% (12.6% to 16.3%)
4%
21
99 riichi
Riichi deal-in rate B
11.1%
11.0% (8.6% to 13.5%)
10%
49
99 riichi
Riichi good-wait rate
58.6%
51.9% (46.8% to 57.0%)
25%
95
99 riichi
Riichi exhaustive draw rate
10.1%
16.6% (12.4% to 20.8%)
29%
1
99 riichi
Call income
68.70
411 (28.75 to 794)
18%
26
131 calls
Win rate after calling
22.9%
27.5% (23.1% to 31.8%)
34%
4
131 calls
Deal-in rate after calling
9.9%
11.0% (8.0% to 14.0%)
34%
73
131 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.04
82
461 hands
Dora and red fives dealt
-0.08
6
461 hands
Draw luck
+0.0%
39
5,448 tile draws
Ura-dora luck
+0.06
62
51 riichi wins
Ippatsu rate
+13.6%
100
51 riichi wins
Avoiding a chase riichi (/first riichi)
-5.7%
19
74 first riichi
Mangan+ tsumo against dealer rate
14.3%
21
133 tsumo against
Points from luck (/game)
-1.2
39
37 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.1%
+936
+919
+17
Wins with calls
6.5%
+339
+382
-43
Dama wins
1.7%
+101
+173
-72
Deal-ins to riichi
4.8%
-285
-360
+75
Deal-ins to open hands
4.6%
-191
-203
+12
Deal-ins to dama
0.4%
-21
-101
+80
Others' tsumo
28.8%
-833
-752
-81
Other (exhaustive draws, etc.)
42.1%
-74
-60
-14
Total (per hand)
-28
2024-25 (26 games · skill estimate 2.7pt/game)
Style
Average win value976,696
Riichi rate3222.4%
Deal-in rate8010.7%
Win rate8920.8%
First riichi rate9777.1%
Average riichi turn949.13
Call rate6026.1%
Tenpai rate at exhaustive draws938.8%
Staying in vs riichi4314.0%
Push rate vs riichi (1-shanten)4141.1%
Push rate vs riichi (2+ shanten)1523.2%
Tile efficiency match rate3273.2%
Tenpai turn (luck-adjusted)928.17
Immediate riichi rate467.5%
Dama rate4611.6%
Where the points came from
Own wins+60.7
Deal-ins-15.7
Others' tsumo-24.3
Ron between others-2.3
Exhaustive draws-1.2
Change in expected points per game. Total +17.3pt/game (26 games).As a table
Hand result
Hands
Total
Per game
Own wins
78
+1579.0
+60.7
Deal-ins
34
-408.7
-15.7
Others' tsumo
89
-630.5
-24.3
Ron between others
70
-59.6
-2.3
Exhaustive draws
70
-31.2
-1.2
Luck
Points from luck (/game)80+3.8
Draw luck86+0.6%
Starting hand (shanten)12-0.08
Dora and red fives dealt80+0.02
Ura-dora luck38-0.04
Ippatsu rate92+6.4%
Avoiding a chase riichi (/first riichi)100+12.4%
Mangan+ tsumo against dealer rate8310.1%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.12
2.44 (2.24 to 2.63)
15%
97
26 games
Points per game
16.9
2.7 (-5.3 to 10.7)
16%
100
26 games
Points per game, luck removed
13.1
2.7 (-4.6 to 10.0)
21%
94
26 games
1st-place rate
34.6%
26.7% (18.9% to 34.5%)
17%
87
26 games
4th-place rate
11.5%
22.5% (14.6% to 30.4%)
18%
86
26 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.9%
20.8% (18.6% to 23.1%)
30%
89
341 hands
Deal-in rate
10.0%
10.7% (8.9% to 12.4%)
27%
80
341 hands
Riichi rate
21.7%
22.4% (20.0% to 24.8%)
32%
32
341 hands
Call rate
26.7%
26.1% (22.7% to 29.5%)
84%
60
341 hands
First riichi rate
83.8%
77.1% (72.8% to 81.4%)
14%
97
74 riichi
Average riichi turn
8.66
9.13 (8.73 to 9.53)
30%
94
74 riichi
Average win value
7,033
6,696 (6,180 to 7,213)
24%
97
78 wins
Average deal-in value
4,041
5,462 (4,929 to 5,995)
10%
100
34 deal-ins
Win efficiency
1,776
1,486 (1,383 to 1,588)
4%
100
341 hands
Deal-in loss
428
612 (509 to 714)
13%
94
341 hands
Net efficiency
1,348
910 (698 to 1,123)
15%
100
341 hands
Push rate vs riichi (1-shanten)
42.0%
41.1% (34.3% to 47.9%)
22%
41
50 hands facing riichi
Push rate vs riichi (2+ shanten)
20.0%
23.2% (17.1% to 29.4%)
42%
15
65 hands facing riichi
Tenpai rate after the first call
16.5%
20.2% (14.3% to 26.1%)
60%
4
91 first calls
Average win turn
11.49
12.36 (12.22 to 12.51)
2%
100
78 wins
Tenpai rate at exhaustive draws
35.7%
38.8% (32.7% to 44.9%)
28%
9
70 exhaustive draws
Staying in vs riichi
13.8%
14.0% (12.2% to 15.9%)
8%
43
174 hands facing an opponent’s riichi
Tile efficiency match rate
73.2%
73.2% (71.6% to 74.8%)
84%
32
1,742 discards
Average ukeire loss (tiles)
1.07
1.07 (0.97 to 1.17)
74%
72
1,680 discards
Breaking shape for value
1.9%
1.9% (1.5% to 2.4%)
65%
35
1,742 discards
Tenpai turn (luck-adjusted)
8.30
8.17 (8.05 to 8.30)
5%
92
78 tenpai hands
Immediate riichi rate
61.7%
67.5% (61.8% to 73.3%)
41%
4
78 tenpai hands
Dama rate
10.3%
11.6% (6.8% to 16.4%)
56%
46
78 wins
Riichi income
4,508
2,936 (2,179 to 3,694)
17%
100
74 riichi
Riichi win rate
56.8%
49.2% (43.1% to 55.3%)
30%
100
74 riichi
Riichi deal-in rate A
8.1%
14.1% (12.3% to 16.0%)
3%
97
74 riichi
Riichi deal-in rate B
5.4%
10.6% (8.1% to 13.1%)
8%
100
74 riichi
Riichi good-wait rate
48.6%
49.5% (43.9% to 55.1%)
20%
46
74 riichi
Riichi exhaustive draw rate
16.2%
18.5% (13.9% to 23.1%)
23%
41
74 riichi
Call income
844
534 (117 to 951)
13%
77
91 calls
Win rate after calling
30.8%
30.1% (25.1% to 35.0%)
26%
52
91 calls
Deal-in rate after calling
11.0%
11.4% (7.9% to 14.8%)
26%
75
91 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.08
12
341 hands
Dora and red fives dealt
+0.02
80
341 hands
Draw luck
+0.6%
86
4,063 tile draws
Ura-dora luck
-0.04
38
42 riichi wins
Ippatsu rate
+6.4%
92
42 riichi wins
Avoiding a chase riichi (/first riichi)
+12.4%
100
62 first riichi
Mangan+ tsumo against dealer rate
10.1%
83
89 tsumo against
Points from luck (/game)
+3.8
80
26 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.3%
+1,127
+919
+208
Wins with calls
8.2%
+488
+382
+106
Dama wins
2.3%
+161
+173
-12
Deal-ins to riichi
2.3%
-173
-360
+187
Deal-ins to open hands
5.9%
-187
-203
+16
Deal-ins to dama
1.8%
-79
-101
+22
Others' tsumo
26.1%
-673
-752
+79
Other (exhaustive draws, etc.)
41.1%
-110
-60
-50
Total (per hand)
+553
2023-24 (25 games · skill estimate -1.3pt/game)
Style
Average win value216,515
Riichi rate5523.0%
Deal-in rate3811.3%
Win rate4920.0%
First riichi rate3975.9%
Average riichi turn669.26
Call rate4923.0%
Tenpai rate at exhaustive draws3839.6%
Staying in vs riichi6614.1%
Push rate vs riichi (1-shanten)3540.9%
Push rate vs riichi (2+ shanten)1223.6%
Tile efficiency match rate970.6%
Tenpai turn (luck-adjusted)498.17
Immediate riichi rate6972.8%
Dama rate4212.3%
Where the points came from
Own wins+43.7
Deal-ins-23.7
Others' tsumo-23.4
Ron between others-4.7
Exhaustive draws-0.5
Change in expected points per game. Total -8.6pt/game (25 games).As a table
Hand result
Hands
Total
Per game
Own wins
62
+1091.8
+43.7
Deal-ins
39
-592.0
-23.7
Others' tsumo
84
-585.4
-23.4
Ron between others
54
-117.9
-4.7
Exhaustive draws
70
-11.7
-0.5
Luck
Points from luck (/game)69+2.1
Draw luck58-0.1%
Starting hand (shanten)46+0.02
Dora and red fives dealt38-0.03
Ura-dora luck97+0.23
Ippatsu rate77+2.8%
Avoiding a chase riichi (/first riichi)1-11.0%
Mangan+ tsumo against dealer rate829.5%
Every number for 2023-24
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.72
2.53 (2.33 to 2.73)
15%
7
25 games
Points per game
-8.6
-1.3 (-9.4 to 6.7)
16%
12
25 games
Points per game, luck removed
-10.7
-2.2 (-9.6 to 5.2)
20%
18
25 games
1st-place rate
16.0%
23.6% (15.7% to 31.5%)
16%
21
25 games
4th-place rate
32.0%
26.1% (18.1% to 34.1%)
17%
18
25 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
20.1%
20.0% (17.6% to 22.4%)
28%
49
309 hands
Deal-in rate
12.6%
11.3% (9.5% to 13.1%)
25%
38
309 hands
Riichi rate
23.6%
23.0% (20.5% to 25.5%)
30%
55
309 hands
Call rate
23.0%
23.0% (19.4% to 26.6%)
82%
49
309 hands
First riichi rate
75.3%
75.9% (71.6% to 80.2%)
14%
39
73 riichi
Average riichi turn
9.10
9.26 (8.86 to 9.66)
30%
66
73 riichi
Average win value
6,215
6,515 (5,961 to 7,069)
20%
21
62 wins
Average deal-in value
5,590
5,622 (5,102 to 6,141)
12%
58
39 deal-ins
Win efficiency
1,399
1,472 (1,368 to 1,575)
3%
24
309 hands
Deal-in loss
734
650 (545 to 755)
12%
32
309 hands
Net efficiency
665
812 (595 to 1,029)
13%
21
309 hands
Push rate vs riichi (1-shanten)
41.2%
40.9% (34.1% to 47.7%)
22%
35
51 hands facing riichi
Push rate vs riichi (2+ shanten)
20.9%
23.6% (17.5% to 29.7%)
43%
12
67 hands facing riichi
Tenpai rate after the first call
32.4%
29.3% (22.9% to 35.6%)
54%
86
71 first calls
Average win turn
11.65
12.37 (12.22 to 12.52)
1%
94
62 wins
Tenpai rate at exhaustive draws
38.6%
39.6% (33.5% to 45.7%)
28%
38
70 exhaustive draws
Staying in vs riichi
14.3%
14.1% (12.2% to 16.0%)
7%
66
161 hands facing an opponent’s riichi
Tile efficiency match rate
70.1%
70.6% (68.9% to 72.2%)
83%
9
1,631 discards
Average ukeire loss (tiles)
1.31
1.24 (1.14 to 1.34)
72%
100
1,565 discards
Breaking shape for value
2.8%
2.5% (2.0% to 2.9%)
63%
89
1,631 discards
Tenpai turn (luck-adjusted)
8.14
8.17 (8.04 to 8.29)
4%
49
72 tenpai hands
Immediate riichi rate
74.5%
72.8% (66.8% to 78.7%)
39%
69
72 tenpai hands
Dama rate
11.3%
12.3% (7.1% to 17.5%)
50%
42
62 wins
Riichi income
1,912
2,506 (1,746 to 3,266)
16%
15
73 riichi
Riichi win rate
42.5%
45.0% (38.8% to 51.1%)
29%
18
73 riichi
Riichi deal-in rate A
19.2%
14.5% (12.6% to 16.3%)
3%
9
73 riichi
Riichi deal-in rate B
17.8%
11.5% (9.0% to 14.1%)
7%
7
73 riichi
Riichi good-wait rate
52.1%
50.2% (44.6% to 55.8%)
20%
58
73 riichi
Riichi exhaustive draw rate
16.4%
18.6% (14.0% to 23.2%)
23%
32
73 riichi
Call income
739
513 (75.00 to 952)
11%
75
71 calls
Win rate after calling
33.8%
30.7% (25.3% to 36.0%)
22%
86
71 calls
Deal-in rate after calling
9.9%
11.2% (7.4% to 14.9%)
22%
69
71 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.02
46
309 hands
Dora and red fives dealt
-0.03
38
309 hands
Draw luck
-0.1%
58
3,784 tile draws
Ura-dora luck
+0.23
97
31 riichi wins
Ippatsu rate
+2.8%
77
31 riichi wins
Avoiding a chase riichi (/first riichi)
-11.0%
1
55 first riichi
Mangan+ tsumo against dealer rate
9.5%
82
84 tsumo against
Points from luck (/game)
+2.1
69
25 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
10.0%
+902
+919
-17
Wins with calls
7.8%
+400
+382
+18
Dama wins
2.3%
+96
+173
-76
Deal-ins to riichi
8.1%
-481
-360
-121
Deal-ins to open hands
3.2%
-223
-203
-20
Deal-ins to dama
1.3%
-72
-101
+29
Others' tsumo
27.2%
-754
-752
-1
Other (exhaustive draws, etc.)
40.1%
-61
-60
-2
Total (per hand)
-192
Players with a similar styleclosest career style metrics first
Takaharu OoiShibuya ABEMASIn common: Often noten at exhaustive draws, Early riichi, High win rate
Takaki AsaiFormer M.League playerIn common: Few deal-ins
Arisa DateKONAMI MAH-JONG FIGHT CLUBIn common: Few deal-ins
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.