Riichis and calls a lot, attacking in many hands. Stands out for a high win rate, rare dama and speed-first hands that maximise ukeire. Career record: +8.9pt per game, but allowing for luck the difference from average is not clear yet.
Calls a lot
Riichis a lot
Efficiency first
Riichis at once
Actual / game
+8.9
139 career games
Skill estimate / game
+2.3
90% interval -1.6 to +6.2
Estimate, luck removed
+2.5
adjusted for starting hands, draws, ura-dora
Weight of the record
25%
share of the estimate from the record
Styleleague percentile, career
Average win value96,380
Riichi rate8423.9%
Deal-in rate4011.1%
Win rate10022.4%
First riichi rate1174.8%
Average riichi turn249.43
Call rate9229.5%
Tenpai rate at draws7341.2%
Staying in vs riichi10014.9%
Push rate vs riichi (1-shanten)8643.7%
Push rate vs riichi (2+ shanten)8428.9%
Efficiency match rate9275.7%
Tenpai turn (luck-adjusted)208.15
Immediate riichi rate9477.0%
Dama rate38.2%
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements139 career games, average placement 2.30
Average placement2.30
1st30.2%42×
2nd26.6%37×
3rd25.9%36×
4th17.3%24×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income942,913
Riichi win rate10050.7%
Riichi deal-in rate A9814.2%
Riichi deal-in rate B10010.5%
Riichi good-wait rate4849.6%
Riichi draw rate1316.8%
Call income86556
Win rate after calling7130.6%
Deal-in rate after calling7510.9%
Tenpai rate after the first call3224.0%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency100927
Deal-in loss69625
Average win turn2212.44
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game1002.3
Points per game, luck removed1002.5
Average placement1002.45
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)73+1.0
Draw luck65+0.1%
Starting hand (shanten)28-0.01
Dora and red fives dealt46-0.00
Ura-dora luck46+0.01
Ippatsu rate9-4.6%
Not being chased (/first riichi)20-2.3%
Painful dealer tsumo rate3612.6%
Where the points came fromchange in expected points, all stages
Own wins+52.9
Deal-ins-20.4
Others' tsumo-22.7
Ron between others-1.8
Draws+1.0
Change in expected points per game. Total +9.1pt/game (139 games).As a table
Hand result
Hands
Total
Per game
Own wins
405
+7349.5
+52.9
Deal-ins
190
-2835.6
-20.4
Others' tsumo
413
-3149.0
-22.7
Ron between others
376
-246.4
-1.8
Draws
312
+140.9
+1.0
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.9%
+1,062
+924
+139
Wins with calls
9.3%
+521
+381
+140
Dama wins
1.8%
+99
+175
-76
Deal-ins to riichi
5.4%
-343
-361
+18
Deal-ins to open hands
4.1%
-196
-203
+7
Deal-ins to dama
1.7%
-86
-102
+16
Others' tsumo
24.4%
-694
-757
+63
Other (draws etc.)
40.6%
-35
-59
+24
Total (per hand)
+328
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.30
2.45 (2.36 to 2.55)
22%
100
139 games
Points per game
8.9
2.3 (-1.6 to 6.2)
25%
100
139 games
Points per game, luck removed
7.9
2.5 (-1.0 to 6.0)
32%
100
139 games
1st-place rate
30.2%
25.5% (22.8% to 28.2%)
8%
94
139 games
4th-place rate
17.3%
21.9% (17.9% to 26.0%)
39%
100
139 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
23.9%
22.4% (21.1% to 23.6%)
61%
100
1,696 hands
Deal-in rate
11.2%
11.1% (10.1% to 12.1%)
62%
40
1,696 hands
Riichi rate
24.4%
23.9% (22.5% to 25.4%)
74%
84
1,696 hands
Call rate
29.8%
29.5% (27.9% to 31.2%)
96%
92
1,696 hands
First riichi rate
73.6%
74.8% (72.2% to 77.3%)
53%
11
413 riichi
Average riichi turn
9.49
9.43 (9.23 to 9.64)
59%
24
413 riichi
Average win value
6,226
6,380 (6,089 to 6,672)
60%
9
405 wins
Average deal-in value
5,205
5,478 (5,157 to 5,798)
38%
92
190 deal-ins
Win efficiency
1,682
1,480 (1,430 to 1,531)
0%
50
1,696 hands
Deal-in loss
606
625 (562 to 689)
45%
69
1,696 hands
Net efficiency
1,076
927 (807 to 1,046)
37%
100
1,696 hands
Push rate vs riichi (1-shanten)
45.4%
43.7% (39.9% to 47.6%)
65%
86
291 hands facing riichi
Push rate vs riichi (2+ shanten)
30.1%
28.9% (25.3% to 32.5%)
73%
84
292 hands facing riichi
Tenpai rate after the first call
23.8%
24.0% (20.9% to 27.0%)
90%
32
505 first calls
Average win turn
12.56
12.44 (12.27 to 12.62)
33%
22
405 wins
Tenpai rate at draws
42.0%
41.2% (37.6% to 44.8%)
60%
73
312 draws
Staying in vs riichi
18.7%
14.9% (13.8% to 16.0%)
19%
100
888 hands facing riichi
Efficiency match rate
75.8%
75.7% (74.9% to 76.4%)
96%
92
9,165 discards
Average ukeire loss (tiles)
0.93
0.93 (0.89 to 0.98)
94%
3
8,845 discards
Breaking shape for value
1.6%
1.6% (1.4% to 1.8%)
89%
7
9,165 discards
Tenpai turn (luck-adjusted)
8.08
8.15 (8.05 to 8.26)
22%
20
342 tenpai hands
Immediate riichi rate
78.6%
77.0% (73.5% to 80.6%)
79%
94
342 tenpai hands
Dama rate
7.4%
8.2% (5.6% to 10.8%)
87%
3
405 wins
Riichi income
3,161
2,913 (2,483 to 3,344)
52%
94
413 riichi
Riichi win rate
52.8%
50.7% (47.3% to 54.0%)
68%
100
413 riichi
Riichi deal-in rate A
11.1%
14.2% (13.1% to 15.2%)
5%
98
413 riichi
Riichi deal-in rate B
7.5%
10.5% (9.1% to 11.9%)
15%
100
413 riichi
Riichi good-wait rate
49.4%
49.6% (46.3% to 52.8%)
63%
48
413 riichi
Riichi draw rate
15.5%
16.8% (14.2% to 19.4%)
66%
13
413 riichi
Call income
687
556 (328 to 784)
35%
86
505 calls
Win rate after calling
31.1%
30.6% (27.9% to 33.2%)
60%
71
505 calls
Deal-in rate after calling
10.5%
10.9% (9.0% to 12.8%)
65%
75
505 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.01
28
1,696 hands
Dora and red fives dealt
-0.00
46
1,696 hands
Draw luck
+0.1%
65
20,303 draws
Ura-dora luck
+0.01
46
218 riichi wins
Ippatsu rate
-4.6%
9
218 riichi wins
Not being chased (/first riichi)
-2.3%
20
304 first riichi
Painful dealer tsumo rate
12.6%
36
413 tsumo against
Points from luck (/game)
+1.0
73
139 games
By seasonRegular Season
2026-27 (2 games · skill estimate 0.0pt/game)
Style
Average win valueToo few games6,569
Riichi rateToo few games23.2%
Deal-in rateToo few games10.8%
Win rateToo few games19.9%
First riichi rateToo few games76.2%
Average riichi turnToo few games9.30
Call rateToo few games21.2%
Tenpai rate at drawsToo few games41.0%
Staying in vs riichiToo few games14.0%
Push rate vs riichi (1-shanten)Too few games41.5%
Push rate vs riichi (2+ shanten)Too few games26.3%
Efficiency match rateToo few games73.2%
Tenpai turn (luck-adjusted)Too few games8.17
Immediate riichi rateToo few games72.8%
Dama rateToo few games12.9%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Where the points came from
Own wins+13.9
Deal-ins-8.6
Others' tsumo-12.8
Ron between others+0.9
Draws+9.8
Change in expected points per game. Total +3.3pt/game (2 games).As a table
Hand result
Hands
Total
Per game
Own wins
3
+27.9
+13.9
Deal-ins
1
-17.1
-8.6
Others' tsumo
5
-25.6
-12.8
Ron between others
5
+1.9
+0.9
Draws
5
+19.6
+9.8
Luck
Points from luck (/game)Too few games-24.7
Draw luckToo few games-0.8%
Starting hand (shanten)Too few games+0.21
Dora and red fives dealtToo few games-0.15
Ura-dora luckToo few games-0.41
Ippatsu rateToo few games-19.7%
Not being chased (/first riichi)Too few games+8.6%
Painful dealer tsumo rateToo few games0.0%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.00
2.50 (2.34 to 2.65)
0%
—
2 games
Points per game
2.8
0.0 (-6.6 to 6.7)
0%
—
2 games
Points per game, luck removed
27.5
0.2 (-6.4 to 6.7)
1%
—
2 games
1st-place rate
0.0%
25.0% (23.0% to 27.1%)
0%
—
2 games
4th-place rate
0.0%
24.7% (16.2% to 33.2%)
1%
—
2 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
15.8%
19.9% (16.5% to 23.4%)
2%
—
19 hands
Deal-in rate
5.3%
10.8% (8.1% to 13.5%)
2%
—
19 hands
Riichi rate
36.8%
23.2% (18.5% to 27.8%)
3%
—
19 hands
Call rate
15.8%
21.2% (11.6% to 30.8%)
23%
—
19 hands
First riichi rate
85.7%
76.2% (70.0% to 82.5%)
2%
—
7 riichi
Average riichi turn
7.43
9.30 (8.77 to 9.83)
2%
—
7 riichi
Average win value
2,633
6,569 (5,770 to 7,368)
1%
—
3 wins
Average deal-in value
2,600
5,634 (4,998 to 6,270)
0%
—
1 deal-ins
Win efficiency
447
1,480 (1,458 to 1,503)
0%
—
19 hands
Deal-in loss
184
637 (492 to 781)
1%
—
19 hands
Net efficiency
263
836 (591 to 1,080)
1%
—
19 hands
Push rate vs riichi (1-shanten)
75.0%
41.5% (30.7% to 52.4%)
3%
—
4 hands facing riichi
Push rate vs riichi (2+ shanten)
100.0%
26.3% (14.0% to 38.6%)
1%
—
1 hands facing riichi
Tenpai rate after the first call
0.0%
24.5% (9.7% to 39.3%)
5%
—
3 first calls
Average win turn
13.42
12.39 (12.04 to 12.74)
0%
—
3 wins
Tenpai rate at draws
80.0%
41.0% (31.6% to 50.3%)
2%
—
5 draws
Staying in vs riichi
14.3%
14.0% (12.8% to 15.2%)
0%
—
7 hands facing riichi
Efficiency match rate
74.3%
73.2% (68.9% to 77.5%)
24%
—
109 discards
Average ukeire loss (tiles)
0.82
1.03 (0.78 to 1.27)
15%
—
105 discards
Breaking shape for value
0.9%
1.9% (0.9% to 2.9%)
9%
—
109 discards
Tenpai turn (luck-adjusted)
7.37
8.17 (8.00 to 8.34)
1%
—
7 tenpai hands
Immediate riichi rate
93.2%
72.8% (61.4% to 84.3%)
7%
—
7 tenpai hands
Dama rate
0.0%
12.9% (1.5% to 24.3%)
5%
—
3 wins
Riichi income
1,643
2,622 (1,585 to 3,659)
2%
—
7 riichi
Riichi win rate
42.9%
46.1% (36.5% to 55.6%)
3%
—
7 riichi
Riichi deal-in rate A
0.0%
14.3% (13.7% to 14.9%)
0%
—
7 riichi
Riichi deal-in rate B
0.0%
11.0% (9.2% to 12.9%)
0%
—
7 riichi
Riichi good-wait rate
42.9%
49.6% (40.9% to 58.3%)
3%
—
7 riichi
Riichi draw rate
57.1%
20.4% (13.1% to 27.6%)
3%
—
7 riichi
Call income
-2,000
477 (42.78 to 911)
0%
—
3 calls
Win rate after calling
0.0%
29.5% (22.2% to 36.8%)
1%
—
3 calls
Deal-in rate after calling
0.0%
11.4% (5.8% to 17.1%)
1%
—
3 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.21
—
19 hands
Dora and red fives dealt
-0.15
—
19 hands
Draw luck
-0.8%
—
259 draws
Ura-dora luck
-0.41
—
3 riichi wins
Ippatsu rate
-19.7%
—
3 riichi wins
Not being chased (/first riichi)
+8.6%
—
6 first riichi
Painful dealer tsumo rate
0.0%
—
5 tsumo against
Points from luck (/game)
-24.7
—
2 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
15.8%
+447
+924
-476
Wins with calls
0.0%
0
+381
-381
Dama wins
0.0%
0
+175
-175
Deal-ins to riichi
5.3%
-184
-361
+177
Deal-ins to open hands
0.0%
0
-203
+203
Deal-ins to dama
0.0%
0
-102
+102
Others' tsumo
26.3%
-653
-757
+104
Other (draws etc.)
52.6%
+158
-59
+217
Total (per hand)
-232
2025-26 (34 games · skill estimate 0.3pt/game)
Style
Average win value576,603
Riichi rate9525.0%
Deal-in rate1111.5%
Win rate9521.1%
First riichi rate2175.3%
Average riichi turn299.39
Call rate9029.4%
Tenpai rate at draws10042.9%
Staying in vs riichi10014.5%
Push rate vs riichi (1-shanten)8643.4%
Push rate vs riichi (2+ shanten)6227.0%
Efficiency match rate9577.7%
Tenpai turn (luck-adjusted)118.16
Immediate riichi rate9675.6%
Dama rate48.2%
Where the points came from
Own wins+50.2
Deal-ins-25.9
Others' tsumo-23.1
Ron between others-0.5
Draws+2.8
Change in expected points per game. Total +3.5pt/game (34 games).As a table
Hand result
Hands
Total
Per game
Own wins
100
+1706.2
+50.2
Deal-ins
55
-879.0
-25.9
Others' tsumo
107
-785.9
-23.1
Ron between others
89
-15.8
-0.5
Draws
70
+93.5
+2.8
Luck
Points from luck (/game)21-1.9
Draw luck52+0.3%
Starting hand (shanten)77+0.03
Dora and red fives dealt44-0.02
Ura-dora luck47+0.02
Ippatsu rate49-0.9%
Not being chased (/first riichi)21-5.7%
Painful dealer tsumo rate6311.2%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.56
2.50 (2.38 to 2.63)
7%
47
34 games
Points per game
3.4
0.3 (-5.2 to 5.7)
8%
67
34 games
Points per game, luck removed
5.3
0.5 (-4.6 to 5.7)
10%
77
34 games
1st-place rate
29.4%
25.2% (22.1% to 28.2%)
2%
64
34 games
4th-place rate
32.4%
25.9% (19.6% to 32.2%)
13%
16
34 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
23.8%
21.1% (19.0% to 23.1%)
28%
95
421 hands
Deal-in rate
13.1%
11.5% (9.9% to 13.1%)
29%
11
421 hands
Riichi rate
28.3%
25.0% (22.7% to 27.4%)
42%
95
421 hands
Call rate
30.4%
29.4% (26.3% to 32.6%)
87%
90
421 hands
First riichi rate
73.1%
75.3% (71.4% to 79.3%)
24%
21
119 riichi
Average riichi turn
9.49
9.39 (9.08 to 9.70)
30%
29
119 riichi
Average win value
6,577
6,603 (6,133 to 7,074)
27%
57
100 wins
Average deal-in value
5,435
5,612 (5,137 to 6,087)
15%
54
55 deal-ins
Win efficiency
1,763
1,480 (1,425 to 1,536)
0%
50
421 hands
Deal-in loss
739
657 (556 to 758)
17%
21
421 hands
Net efficiency
1,024
863 (680 to 1,045)
13%
77
421 hands
Push rate vs riichi (1-shanten)
49.3%
43.4% (37.3% to 49.6%)
32%
86
73 hands facing riichi
Push rate vs riichi (2+ shanten)
29.2%
27.0% (21.0% to 33.0%)
38%
62
65 hands facing riichi
Tenpai rate after the first call
19.5%
21.5% (16.2% to 26.8%)
69%
26
128 first calls
Average win turn
12.80
12.43 (12.17 to 12.70)
11%
9
100 wins
Tenpai rate at draws
51.4%
42.9% (36.9% to 48.9%)
25%
100
70 draws
Staying in vs riichi
22.5%
14.5% (13.0% to 15.9%)
5%
100
213 hands facing riichi
Efficiency match rate
78.4%
77.7% (76.3% to 79.1%)
87%
95
2,339 discards
Average ukeire loss (tiles)
0.79
0.85 (0.76 to 0.93)
79%
1
2,262 discards
Breaking shape for value
1.6%
1.7% (1.3% to 2.1%)
68%
24
2,339 discards
Tenpai turn (luck-adjusted)
7.92
8.16 (8.02 to 8.30)
7%
11
90 tenpai hands
Immediate riichi rate
80.0%
75.6% (69.9% to 81.2%)
49%
96
90 tenpai hands
Dama rate
5.0%
8.2% (3.7% to 12.7%)
63%
4
100 wins
Riichi income
2,464
2,598 (1,936 to 3,259)
24%
39
119 riichi
Riichi win rate
44.5%
45.5% (40.5% to 50.6%)
38%
29
119 riichi
Riichi deal-in rate A
10.9%
14.3% (13.1% to 15.4%)
1%
85
119 riichi
Riichi deal-in rate B
8.4%
10.9% (9.2% to 12.6%)
5%
92
119 riichi
Riichi good-wait rate
41.2%
47.0% (42.1% to 51.9%)
33%
9
119 riichi
Riichi draw rate
19.3%
19.2% (15.3% to 23.2%)
36%
80
119 riichi
Call income
921
537 (195 to 880)
12%
87
128 calls
Win rate after calling
32.8%
30.6% (26.4% to 34.8%)
28%
70
128 calls
Deal-in rate after calling
14.1%
12.4% (9.3% to 15.4%)
32%
16
128 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.03
77
421 hands
Dora and red fives dealt
-0.02
44
421 hands
Draw luck
+0.3%
52
4,967 draws
Ura-dora luck
+0.02
47
53 riichi wins
Ippatsu rate
-0.9%
49
53 riichi wins
Not being chased (/first riichi)
-5.7%
21
87 first riichi
Painful dealer tsumo rate
11.2%
63
107 tsumo against
Points from luck (/game)
-1.9
21
34 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.6%
+1,058
+924
+135
Wins with calls
10.0%
+657
+381
+276
Dama wins
1.2%
+47
+175
-128
Deal-ins to riichi
5.7%
-384
-361
-23
Deal-ins to open hands
5.2%
-277
-203
-74
Deal-ins to dama
2.1%
-102
-102
-0
Others' tsumo
25.4%
-715
-757
+42
Other (draws etc.)
37.8%
+12
-59
+71
Total (per hand)
+296
2024-25 (23 games · skill estimate 0.4pt/game)
Style
Average win value466,530
Riichi rate6923.2%
Deal-in rate3811.1%
Win rate6020.3%
First riichi rate974.8%
Average riichi turn159.40
Call rate7527.3%
Tenpai rate at draws2139.3%
Staying in vs riichi4914.0%
Push rate vs riichi (1-shanten)8343.4%
Push rate vs riichi (2+ shanten)3825.2%
Efficiency match rate8075.2%
Tenpai turn (luck-adjusted)808.18
Immediate riichi rate9777.6%
Dama rate78.9%
Where the points came from
Own wins+51.5
Deal-ins-19.1
Others' tsumo-24.7
Ron between others-0.3
Draws+0.5
Change in expected points per game. Total +8.0pt/game (23 games).As a table
Hand result
Hands
Total
Per game
Own wins
65
+1185.6
+51.5
Deal-ins
36
-438.7
-19.1
Others' tsumo
73
-568.6
-24.7
Ron between others
68
-7.4
-0.3
Draws
62
+12.0
+0.5
Luck
Points from luck (/game)4-6.0
Draw luck35-0.5%
Starting hand (shanten)9-0.08
Dora and red fives dealt24-0.04
Ura-dora luck75+0.06
Ippatsu rate43-1.3%
Not being chased (/first riichi)94+5.3%
Painful dealer tsumo rate1217.8%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.26
2.49 (2.35 to 2.62)
4%
75
23 games
Points per game
7.9
0.4 (-5.3 to 6.1)
5%
75
23 games
Points per game, luck removed
13.9
1.0 (-4.5 to 6.5)
7%
92
23 games
1st-place rate
34.8%
25.2% (22.0% to 28.4%)
1%
80
23 games
4th-place rate
17.4%
24.2% (17.4% to 31.0%)
9%
69
23 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
21.4%
20.3% (18.0% to 22.6%)
22%
60
304 hands
Deal-in rate
11.8%
11.1% (9.4% to 12.9%)
23%
38
304 hands
Riichi rate
24.0%
23.2% (20.6% to 25.8%)
34%
69
304 hands
Call rate
28.3%
27.3% (23.7% to 31.0%)
83%
75
304 hands
First riichi rate
68.5%
74.8% (70.2% to 79.3%)
17%
9
73 riichi
Average riichi turn
9.62
9.40 (9.04 to 9.77)
21%
15
73 riichi
Average win value
6,189
6,530 (5,992 to 7,069)
20%
46
65 wins
Average deal-in value
4,722
5,548 (5,030 to 6,067)
10%
77
36 deal-ins
Win efficiency
1,484
1,480 (1,424 to 1,537)
0%
50
304 hands
Deal-in loss
576
632 (524 to 741)
13%
60
304 hands
Net efficiency
908
846 (652 to 1,040)
9%
60
304 hands
Push rate vs riichi (1-shanten)
50.9%
43.4% (36.5% to 50.2%)
26%
83
55 hands facing riichi
Push rate vs riichi (2+ shanten)
24.6%
25.2% (18.9% to 31.6%)
35%
38
57 hands facing riichi
Tenpai rate after the first call
23.3%
24.3% (18.2% to 30.3%)
60%
46
86 first calls
Average win turn
12.38
12.39 (12.10 to 12.67)
7%
43
65 wins
Tenpai rate at draws
37.1%
39.3% (33.1% to 45.6%)
23%
21
62 draws
Staying in vs riichi
14.0%
14.0% (12.5% to 15.5%)
4%
49
164 hands facing riichi
Efficiency match rate
75.7%
75.2% (73.5% to 76.8%)
83%
80
1,633 discards
Average ukeire loss (tiles)
0.98
1.00 (0.90 to 1.10)
73%
46
1,573 discards
Breaking shape for value
1.7%
1.8% (1.4% to 2.3%)
60%
29
1,633 discards
Tenpai turn (luck-adjusted)
8.26
8.18 (8.03 to 8.33)
5%
80
59 tenpai hands
Immediate riichi rate
87.5%
77.6% (71.0% to 84.1%)
39%
97
59 tenpai hands
Dama rate
4.6%
8.9% (3.7% to 14.1%)
52%
7
65 wins
Riichi income
3,059
2,709 (1,948 to 3,469)
16%
83
73 riichi
Riichi win rate
52.1%
47.8% (41.7% to 53.8%)
27%
83
73 riichi
Riichi deal-in rate A
8.2%
14.3% (13.1% to 15.4%)
1%
94
73 riichi
Riichi deal-in rate B
5.5%
10.9% (9.1% to 12.7%)
3%
97
73 riichi
Riichi good-wait rate
56.2%
51.3% (45.4% to 57.1%)
23%
86
73 riichi
Riichi draw rate
17.8%
18.8% (14.1% to 23.5%)
25%
49
73 riichi
Call income
270
467 (99.12 to 834)
8%
35
86 calls
Win rate after calling
27.9%
29.4% (24.6% to 34.2%)
21%
32
86 calls
Deal-in rate after calling
16.3%
12.7% (9.2% to 16.2%)
24%
12
86 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.08
9
304 hands
Dora and red fives dealt
-0.04
24
304 hands
Draw luck
-0.5%
35
3,640 draws
Ura-dora luck
+0.06
75
38 riichi wins
Ippatsu rate
-1.3%
43
38 riichi wins
Not being chased (/first riichi)
+5.3%
94
50 first riichi
Painful dealer tsumo rate
17.8%
12
73 tsumo against
Points from luck (/game)
-6.0
4
23 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.5%
+975
+924
+51
Wins with calls
7.9%
+428
+381
+47
Dama wins
1.0%
+81
+175
-95
Deal-ins to riichi
7.6%
-414
-361
-54
Deal-ins to open hands
3.0%
-92
-203
+111
Deal-ins to dama
1.3%
-83
-102
+19
Others' tsumo
24.0%
-637
-757
+120
Other (draws etc.)
42.8%
-107
-59
-48
Total (per hand)
+151
2023-24 (27 games · skill estimate 1.0pt/game)
Style
Average win value16,429
Riichi rate4122.8%
Deal-in rate4111.1%
Win rate10021.3%
First riichi rate2975.6%
Average riichi turn219.40
Call rate9428.9%
Tenpai rate at draws8341.1%
Staying in vs riichi10014.2%
Push rate vs riichi (1-shanten)439.0%
Push rate vs riichi (2+ shanten)6627.0%
Efficiency match rate8375.4%
Tenpai turn (luck-adjusted)358.17
Immediate riichi rate8975.1%
Dama rate1810.7%
Where the points came from
Own wins+55.6
Deal-ins-20.8
Others' tsumo-18.6
Ron between others-1.4
Draws+1.3
Change in expected points per game. Total +16.2pt/game (27 games).As a table
Hand result
Hands
Total
Per game
Own wins
81
+1502.1
+55.6
Deal-ins
37
-560.3
-20.8
Others' tsumo
68
-502.3
-18.6
Ron between others
69
-37.1
-1.4
Draws
60
+36.1
+1.3
Luck
Points from luck (/game)100+9.4
Draw luck52-0.2%
Starting hand (shanten)21-0.03
Dora and red fives dealt24-0.05
Ura-dora luck21-0.12
Ippatsu rate7-11.9%
Not being chased (/first riichi)46-3.0%
Painful dealer tsumo rate898.8%
Every number for 2023-24
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.15
2.48 (2.35 to 2.61)
5%
97
27 games
Points per game
16.2
1.0 (-4.6 to 6.6)
6%
100
27 games
Points per game, luck removed
6.8
0.6 (-4.8 to 5.9)
8%
80
27 games
1st-place rate
40.7%
25.3% (22.2% to 28.5%)
2%
97
27 games
4th-place rate
11.1%
23.4% (16.8% to 30.0%)
11%
100
27 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
25.7%
21.3% (19.1% to 23.5%)
23%
100
315 hands
Deal-in rate
11.7%
11.1% (9.4% to 12.9%)
23%
41
315 hands
Riichi rate
22.9%
22.8% (20.2% to 25.4%)
35%
41
315 hands
Call rate
30.2%
28.9% (25.4% to 32.5%)
83%
94
315 hands
First riichi rate
73.6%
75.6% (71.1% to 80.2%)
16%
29
72 riichi
Average riichi turn
9.63
9.40 (9.03 to 9.77)
20%
21
72 riichi
Average win value
5,820
6,429 (5,924 to 6,933)
23%
1
81 wins
Average deal-in value
5,076
5,583 (5,068 to 6,099)
11%
92
37 deal-ins
Win efficiency
1,742
1,480 (1,424 to 1,537)
0%
50
315 hands
Deal-in loss
622
638 (530 to 746)
13%
60
315 hands
Net efficiency
1,120
867 (674 to 1,060)
10%
92
315 hands
Push rate vs riichi (1-shanten)
34.0%
39.0% (32.0% to 46.1%)
25%
4
50 hands facing riichi
Push rate vs riichi (2+ shanten)
29.5%
27.0% (20.9% to 33.2%)
37%
66
61 hands facing riichi
Tenpai rate after the first call
24.2%
24.8% (18.9% to 30.7%)
62%
46
95 first calls
Average win turn
12.30
12.38 (12.10 to 12.65)
9%
58
81 wins
Tenpai rate at draws
45.0%
41.1% (34.9% to 47.4%)
22%
83
60 draws
Staying in vs riichi
19.6%
14.2% (12.8% to 15.7%)
4%
100
168 hands facing riichi
Efficiency match rate
75.9%
75.4% (73.8% to 77.0%)
83%
83
1,633 discards
Average ukeire loss (tiles)
0.98
1.01 (0.90 to 1.11)
73%
43
1,582 discards
Breaking shape for value
2.1%
2.1% (1.6% to 2.5%)
60%
60
1,633 discards
Tenpai turn (luck-adjusted)
8.04
8.17 (8.02 to 8.31)
5%
35
64 tenpai hands
Immediate riichi rate
80.7%
75.1% (68.8% to 81.5%)
41%
89
64 tenpai hands
Dama rate
8.6%
10.7% (5.9% to 15.5%)
57%
18
81 wins
Riichi income
3,628
2,800 (2,036 to 3,563)
16%
97
72 riichi
Riichi win rate
52.8%
48.0% (41.9% to 54.0%)
27%
86
72 riichi
Riichi deal-in rate A
15.3%
14.3% (13.2% to 15.5%)
1%
38
72 riichi
Riichi deal-in rate B
9.7%
11.0% (9.2% to 12.8%)
3%
63
72 riichi
Riichi good-wait rate
56.9%
51.4% (45.6% to 57.3%)
23%
92
72 riichi
Riichi draw rate
16.7%
18.5% (13.8% to 23.3%)
25%
38
72 riichi
Call income
914
524 (163 to 886)
9%
94
95 calls
Win rate after calling
37.9%
31.6% (26.9% to 36.2%)
22%
97
95 calls
Deal-in rate after calling
10.5%
11.3% (7.9% to 14.7%)
26%
63
95 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.03
21
315 hands
Dora and red fives dealt
-0.05
24
315 hands
Draw luck
-0.2%
52
3,781 draws
Ura-dora luck
-0.12
21
38 riichi wins
Ippatsu rate
-11.9%
7
38 riichi wins
Not being chased (/first riichi)
-3.0%
46
53 first riichi
Painful dealer tsumo rate
8.8%
89
68 tsumo against
Points from luck (/game)
+9.4
100
27 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.1%
+1,088
+924
+164
Wins with calls
11.4%
+544
+381
+163
Dama wins
2.2%
+110
+175
-66
Deal-ins to riichi
4.8%
-309
-361
+52
Deal-ins to open hands
5.4%
-249
-203
-46
Deal-ins to dama
1.6%
-87
-102
+15
Others' tsumo
21.6%
-580
-757
+177
Other (draws etc.)
41.0%
-8
-59
+51
Total (per hand)
+510
2022-23 (24 games · skill estimate -0.2pt/game)
Style
Average win value76,450
Riichi rate1421.8%
Deal-in rate10010.2%
Win rate3619.8%
First riichi rate2775.6%
Average riichi turn499.37
Call rate9730.9%
Tenpai rate at draws3038.8%
Staying in vs riichi8714.1%
Push rate vs riichi (1-shanten)9443.0%
Push rate vs riichi (2+ shanten)9028.2%
Efficiency match rate3671.7%
Tenpai turn (luck-adjusted)688.18
Immediate riichi rate7473.6%
Dama rate49.6%
Where the points came from
Own wins+40.7
Deal-ins-12.9
Others' tsumo-28.5
Ron between others-2.5
Draws-0.5
Change in expected points per game. Total -3.7pt/game (24 games).As a table
Hand result
Hands
Total
Per game
Own wins
56
+976.7
+40.7
Deal-ins
23
-310.6
-12.9
Others' tsumo
85
-682.9
-28.5
Ron between others
70
-59.2
-2.5
Draws
63
-12.2
-0.5
Luck
Points from luck (/game)20-4.9
Draw luck65+0.2%
Starting hand (shanten)30-0.03
Dora and red fives dealt90+0.06
Ura-dora luck78+0.10
Ippatsu rate27-6.0%
Not being chased (/first riichi)46-0.3%
Painful dealer tsumo rate3911.8%
Every number for 2022-23
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.50
2.50 (2.37 to 2.63)
5%
54
24 games
Points per game
-3.9
-0.2 (-5.9 to 5.5)
6%
39
24 games
Points per game, luck removed
1.1
0.1 (-5.3 to 5.5)
7%
62
24 games
1st-place rate
12.5%
24.9% (21.7% to 28.0%)
2%
7
24 games
4th-place rate
12.5%
23.7% (16.9% to 30.5%)
10%
97
24 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.9%
19.8% (17.5% to 22.0%)
22%
36
297 hands
Deal-in rate
7.7%
10.2% (8.4% to 12.0%)
22%
100
297 hands
Riichi rate
19.9%
21.8% (19.1% to 24.4%)
33%
14
297 hands
Call rate
32.7%
30.9% (27.3% to 34.6%)
82%
97
297 hands
First riichi rate
72.9%
75.6% (70.8% to 80.4%)
14%
27
59 riichi
Average riichi turn
9.49
9.37 (8.98 to 9.76)
17%
49
59 riichi
Average win value
5,671
6,450 (5,889 to 7,011)
17%
7
56 wins
Average deal-in value
4,809
5,586 (5,030 to 6,142)
7%
87
23 deal-ins
Win efficiency
1,219
1,480 (1,424 to 1,537)
0%
50
297 hands
Deal-in loss
387
609 (499 to 718)
13%
100
297 hands
Net efficiency
833
839 (644 to 1,034)
9%
46
297 hands
Push rate vs riichi (1-shanten)
50.0%
43.0% (35.9% to 50.0%)
25%
94
50 hands facing riichi
Push rate vs riichi (2+ shanten)
32.8%
28.2% (22.1% to 34.4%)
37%
90
61 hands facing riichi
Tenpai rate after the first call
22.7%
23.8% (18.0% to 29.6%)
62%
17
97 first calls
Average win turn
12.67
12.40 (12.11 to 12.69)
6%
36
56 wins
Tenpai rate at draws
34.9%
38.8% (32.7% to 45.0%)
23%
30
63 draws
Staying in vs riichi
16.2%
14.1% (12.6% to 15.6%)
4%
87
167 hands facing riichi
Efficiency match rate
71.5%
71.7% (70.0% to 73.4%)
82%
36
1,563 discards
Average ukeire loss (tiles)
0.99
1.01 (0.91 to 1.11)
72%
27
1,500 discards
Breaking shape for value
1.6%
1.8% (1.3% to 2.2%)
59%
27
1,563 discards
Tenpai turn (luck-adjusted)
8.31
8.18 (8.03 to 8.33)
4%
68
46 tenpai hands
Immediate riichi rate
78.3%
73.6% (66.5% to 80.8%)
33%
74
46 tenpai hands
Dama rate
5.4%
9.6% (4.2% to 15.0%)
48%
4
56 wins
Riichi income
2,378
2,605 (1,805 to 3,404)
14%
33
59 riichi
Riichi win rate
49.2%
46.9% (40.4% to 53.4%)
23%
65
59 riichi
Riichi deal-in rate A
13.6%
14.3% (13.1% to 15.5%)
1%
39
59 riichi
Riichi deal-in rate B
6.8%
10.9% (9.1% to 12.8%)
3%
79
59 riichi
Riichi good-wait rate
42.4%
48.4% (42.1% to 54.6%)
19%
17
59 riichi
Riichi draw rate
10.2%
17.2% (12.2% to 22.3%)
22%
7
59 riichi
Call income
444
481 (121 to 842)
9%
46
97 calls
Win rate after calling
24.7%
28.6% (24.0% to 33.3%)
23%
14
97 calls
Deal-in rate after calling
2.1%
9.0% (5.7% to 12.4%)
27%
100
97 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.03
30
297 hands
Dora and red fives dealt
+0.06
90
297 hands
Draw luck
+0.2%
65
3,632 draws
Ura-dora luck
+0.10
78
29 riichi wins
Ippatsu rate
-6.0%
27
29 riichi wins
Not being chased (/first riichi)
-0.3%
46
43 first riichi
Painful dealer tsumo rate
11.8%
39
85 tsumo against
Points from luck (/game)
-4.9
20
24 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.8%
+793
+924
-130
Wins with calls
8.1%
+373
+381
-9
Dama wins
1.0%
+53
+175
-122
Deal-ins to riichi
3.4%
-203
-361
+158
Deal-ins to open hands
2.7%
-138
-203
+65
Deal-ins to dama
1.7%
-59
-102
+43
Others' tsumo
28.6%
-877
-757
-121
Other (draws etc.)
44.8%
-52
-59
+7
Total (per hand)
-110
Players with a similar styleclosest career style metrics first
Watanabe FutoshiAkasaka DrivensIn common: High win rate, Dama rarely, Calls a lot
Honda TomohiroTEAM RAIDENIn common: Efficiency first, Dama rarely, Riichis a lot
Asami MakiAkasaka DrivensIn common: Dama rarely, Efficiency first, Calls a lot
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.