Most differences in results are within chance.They are no grounds for criticising players.

Player · 139 career games · 2022-23–2026-27

Suzuki Yu

Riichis and calls a lot, attacking in many hands. Stands out for a high win rate, rare dama and speed-first hands that maximise ukeire. Career record: +8.9pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
+8.9
139 career games
Skill estimate / game
+2.3
90% interval -1.6 to +6.2
Estimate, luck removed
+2.5
adjusted for starting hands, draws, ura-dora
Weight of the record
25%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,380
  • Riichi rate23.9%
  • Deal-in rate11.1%
  • Win rate22.4%
  • First riichi rate74.8%
  • Average riichi turn9.43
  • Call rate29.5%
  • Tenpai rate at draws41.2%
  • Staying in vs riichi14.9%
  • Push rate vs riichi (1-shanten)43.7%
  • Push rate vs riichi (2+ shanten)28.9%
  • Efficiency match rate75.7%
  • Tenpai turn (luck-adjusted)8.15
  • Immediate riichi rate77.0%
  • Dama rate8.2%

Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements139 career games, average placement 2.30

  • 1st30.2%42×
  • 2nd26.6%37×
  • 3rd25.9%36×
  • 4th17.3%24×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,913
  • Riichi win rate50.7%
  • Riichi deal-in rate A14.2%
  • Riichi deal-in rate B10.5%
  • Riichi good-wait rate49.6%
  • Riichi draw rate16.8%
  • Call income556
  • Win rate after calling30.6%
  • Deal-in rate after calling10.9%
  • Tenpai rate after the first call24.0%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency927
  • Deal-in loss625
  • Average win turn12.44

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game2.3
  • Points per game, luck removed2.5
  • Average placement2.45

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)+1.0
  • Draw luck+0.1%
  • Starting hand (shanten)-0.01
  • Dora and red fives dealt-0.00
  • Ura-dora luck+0.01
  • Ippatsu rate-4.6%
  • Not being chased (/first riichi)-2.3%
  • Painful dealer tsumo rate12.6%

Where the points came fromchange in expected points, all stages

  • Own wins+52.9
  • Deal-ins-20.4
  • Others' tsumo-22.7
  • Ron between others-1.8
  • Draws+1.0
Change in expected points per game. Total +9.1pt/game (139 games).
As a table
Hand resultHandsTotalPer game
Own wins405+7349.5+52.9
Deal-ins190-2835.6-20.4
Others' tsumo413-3149.0-22.7
Ron between others376-246.4-1.8
Draws312+140.9+1.0

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.9%+1,062+924+139
Wins with calls9.3%+521+381+140
Dama wins1.8%+99+175-76
Deal-ins to riichi5.4%-343-361+18
Deal-ins to open hands4.1%-196-203+7
Deal-ins to dama1.7%-86-102+16
Others' tsumo24.4%-694-757+63
Other (draws etc.)40.6%-35-59+24
Total (per hand)+328
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.302.45 (2.36 to 2.55)22%100139 games
Points per game8.92.3 (-1.6 to 6.2)25%100139 games
Points per game, luck removed7.92.5 (-1.0 to 6.0)32%100139 games
1st-place rate30.2%25.5% (22.8% to 28.2%)8%94139 games
4th-place rate17.3%21.9% (17.9% to 26.0%)39%100139 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate23.9%22.4% (21.1% to 23.6%)61%1001,696 hands
Deal-in rate11.2%11.1% (10.1% to 12.1%)62%401,696 hands
Riichi rate24.4%23.9% (22.5% to 25.4%)74%841,696 hands
Call rate29.8%29.5% (27.9% to 31.2%)96%921,696 hands
First riichi rate73.6%74.8% (72.2% to 77.3%)53%11413 riichi
Average riichi turn9.499.43 (9.23 to 9.64)59%24413 riichi
Average win value6,2266,380 (6,089 to 6,672)60%9405 wins
Average deal-in value5,2055,478 (5,157 to 5,798)38%92190 deal-ins
Win efficiency1,6821,480 (1,430 to 1,531)0%501,696 hands
Deal-in loss606625 (562 to 689)45%691,696 hands
Net efficiency1,076927 (807 to 1,046)37%1001,696 hands
Push rate vs riichi (1-shanten)45.4%43.7% (39.9% to 47.6%)65%86291 hands facing riichi
Push rate vs riichi (2+ shanten)30.1%28.9% (25.3% to 32.5%)73%84292 hands facing riichi
Tenpai rate after the first call23.8%24.0% (20.9% to 27.0%)90%32505 first calls
Average win turn12.5612.44 (12.27 to 12.62)33%22405 wins
Tenpai rate at draws42.0%41.2% (37.6% to 44.8%)60%73312 draws
Staying in vs riichi18.7%14.9% (13.8% to 16.0%)19%100888 hands facing riichi
Efficiency match rate75.8%75.7% (74.9% to 76.4%)96%929,165 discards
Average ukeire loss (tiles)0.930.93 (0.89 to 0.98)94%38,845 discards
Breaking shape for value1.6%1.6% (1.4% to 1.8%)89%79,165 discards
Tenpai turn (luck-adjusted)8.088.15 (8.05 to 8.26)22%20342 tenpai hands
Immediate riichi rate78.6%77.0% (73.5% to 80.6%)79%94342 tenpai hands
Dama rate7.4%8.2% (5.6% to 10.8%)87%3405 wins
Riichi income3,1612,913 (2,483 to 3,344)52%94413 riichi
Riichi win rate52.8%50.7% (47.3% to 54.0%)68%100413 riichi
Riichi deal-in rate A11.1%14.2% (13.1% to 15.2%)5%98413 riichi
Riichi deal-in rate B7.5%10.5% (9.1% to 11.9%)15%100413 riichi
Riichi good-wait rate49.4%49.6% (46.3% to 52.8%)63%48413 riichi
Riichi draw rate15.5%16.8% (14.2% to 19.4%)66%13413 riichi
Call income687556 (328 to 784)35%86505 calls
Win rate after calling31.1%30.6% (27.9% to 33.2%)60%71505 calls
Deal-in rate after calling10.5%10.9% (9.0% to 12.8%)65%75505 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.01281,696 hands
Dora and red fives dealt-0.00461,696 hands
Draw luck+0.1%6520,303 draws
Ura-dora luck+0.0146218 riichi wins
Ippatsu rate-4.6%9218 riichi wins
Not being chased (/first riichi)-2.3%20304 first riichi
Painful dealer tsumo rate12.6%36413 tsumo against
Points from luck (/game)+1.073139 games

By seasonRegular Season

2026-27 (2 games · skill estimate 0.0pt/game)

Style

  • Average win value6,569
  • Riichi rate23.2%
  • Deal-in rate10.8%
  • Win rate19.9%
  • First riichi rate76.2%
  • Average riichi turn9.30
  • Call rate21.2%
  • Tenpai rate at draws41.0%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)41.5%
  • Push rate vs riichi (2+ shanten)26.3%
  • Efficiency match rate73.2%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate72.8%
  • Dama rate12.9%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Where the points came from

  • Own wins+13.9
  • Deal-ins-8.6
  • Others' tsumo-12.8
  • Ron between others+0.9
  • Draws+9.8
Change in expected points per game. Total +3.3pt/game (2 games).
As a table
Hand resultHandsTotalPer game
Own wins3+27.9+13.9
Deal-ins1-17.1-8.6
Others' tsumo5-25.6-12.8
Ron between others5+1.9+0.9
Draws5+19.6+9.8

Luck

  • Points from luck (/game)-24.7
  • Draw luck-0.8%
  • Starting hand (shanten)+0.21
  • Dora and red fives dealt-0.15
  • Ura-dora luck-0.41
  • Ippatsu rate-19.7%
  • Not being chased (/first riichi)+8.6%
  • Painful dealer tsumo rate0.0%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.002.50 (2.34 to 2.65)0%—2 games
Points per game2.80.0 (-6.6 to 6.7)0%—2 games
Points per game, luck removed27.50.2 (-6.4 to 6.7)1%—2 games
1st-place rate0.0%25.0% (23.0% to 27.1%)0%—2 games
4th-place rate0.0%24.7% (16.2% to 33.2%)1%—2 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate15.8%19.9% (16.5% to 23.4%)2%—19 hands
Deal-in rate5.3%10.8% (8.1% to 13.5%)2%—19 hands
Riichi rate36.8%23.2% (18.5% to 27.8%)3%—19 hands
Call rate15.8%21.2% (11.6% to 30.8%)23%—19 hands
First riichi rate85.7%76.2% (70.0% to 82.5%)2%—7 riichi
Average riichi turn7.439.30 (8.77 to 9.83)2%—7 riichi
Average win value2,6336,569 (5,770 to 7,368)1%—3 wins
Average deal-in value2,6005,634 (4,998 to 6,270)0%—1 deal-ins
Win efficiency4471,480 (1,458 to 1,503)0%—19 hands
Deal-in loss184637 (492 to 781)1%—19 hands
Net efficiency263836 (591 to 1,080)1%—19 hands
Push rate vs riichi (1-shanten)75.0%41.5% (30.7% to 52.4%)3%—4 hands facing riichi
Push rate vs riichi (2+ shanten)100.0%26.3% (14.0% to 38.6%)1%—1 hands facing riichi
Tenpai rate after the first call0.0%24.5% (9.7% to 39.3%)5%—3 first calls
Average win turn13.4212.39 (12.04 to 12.74)0%—3 wins
Tenpai rate at draws80.0%41.0% (31.6% to 50.3%)2%—5 draws
Staying in vs riichi14.3%14.0% (12.8% to 15.2%)0%—7 hands facing riichi
Efficiency match rate74.3%73.2% (68.9% to 77.5%)24%—109 discards
Average ukeire loss (tiles)0.821.03 (0.78 to 1.27)15%—105 discards
Breaking shape for value0.9%1.9% (0.9% to 2.9%)9%—109 discards
Tenpai turn (luck-adjusted)7.378.17 (8.00 to 8.34)1%—7 tenpai hands
Immediate riichi rate93.2%72.8% (61.4% to 84.3%)7%—7 tenpai hands
Dama rate0.0%12.9% (1.5% to 24.3%)5%—3 wins
Riichi income1,6432,622 (1,585 to 3,659)2%—7 riichi
Riichi win rate42.9%46.1% (36.5% to 55.6%)3%—7 riichi
Riichi deal-in rate A0.0%14.3% (13.7% to 14.9%)0%—7 riichi
Riichi deal-in rate B0.0%11.0% (9.2% to 12.9%)0%—7 riichi
Riichi good-wait rate42.9%49.6% (40.9% to 58.3%)3%—7 riichi
Riichi draw rate57.1%20.4% (13.1% to 27.6%)3%—7 riichi
Call income-2,000477 (42.78 to 911)0%—3 calls
Win rate after calling0.0%29.5% (22.2% to 36.8%)1%—3 calls
Deal-in rate after calling0.0%11.4% (5.8% to 17.1%)1%—3 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.21—19 hands
Dora and red fives dealt-0.15—19 hands
Draw luck-0.8%—259 draws
Ura-dora luck-0.41—3 riichi wins
Ippatsu rate-19.7%—3 riichi wins
Not being chased (/first riichi)+8.6%—6 first riichi
Painful dealer tsumo rate0.0%—5 tsumo against
Points from luck (/game)-24.7—2 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi15.8%+447+924-476
Wins with calls0.0%0+381-381
Dama wins0.0%0+175-175
Deal-ins to riichi5.3%-184-361+177
Deal-ins to open hands0.0%0-203+203
Deal-ins to dama0.0%0-102+102
Others' tsumo26.3%-653-757+104
Other (draws etc.)52.6%+158-59+217
Total (per hand)-232
2025-26 (34 games · skill estimate 0.3pt/game)

Style

  • Average win value6,603
  • Riichi rate25.0%
  • Deal-in rate11.5%
  • Win rate21.1%
  • First riichi rate75.3%
  • Average riichi turn9.39
  • Call rate29.4%
  • Tenpai rate at draws42.9%
  • Staying in vs riichi14.5%
  • Push rate vs riichi (1-shanten)43.4%
  • Push rate vs riichi (2+ shanten)27.0%
  • Efficiency match rate77.7%
  • Tenpai turn (luck-adjusted)8.16
  • Immediate riichi rate75.6%
  • Dama rate8.2%

Where the points came from

  • Own wins+50.2
  • Deal-ins-25.9
  • Others' tsumo-23.1
  • Ron between others-0.5
  • Draws+2.8
Change in expected points per game. Total +3.5pt/game (34 games).
As a table
Hand resultHandsTotalPer game
Own wins100+1706.2+50.2
Deal-ins55-879.0-25.9
Others' tsumo107-785.9-23.1
Ron between others89-15.8-0.5
Draws70+93.5+2.8

Luck

  • Points from luck (/game)-1.9
  • Draw luck+0.3%
  • Starting hand (shanten)+0.03
  • Dora and red fives dealt-0.02
  • Ura-dora luck+0.02
  • Ippatsu rate-0.9%
  • Not being chased (/first riichi)-5.7%
  • Painful dealer tsumo rate11.2%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.562.50 (2.38 to 2.63)7%4734 games
Points per game3.40.3 (-5.2 to 5.7)8%6734 games
Points per game, luck removed5.30.5 (-4.6 to 5.7)10%7734 games
1st-place rate29.4%25.2% (22.1% to 28.2%)2%6434 games
4th-place rate32.4%25.9% (19.6% to 32.2%)13%1634 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate23.8%21.1% (19.0% to 23.1%)28%95421 hands
Deal-in rate13.1%11.5% (9.9% to 13.1%)29%11421 hands
Riichi rate28.3%25.0% (22.7% to 27.4%)42%95421 hands
Call rate30.4%29.4% (26.3% to 32.6%)87%90421 hands
First riichi rate73.1%75.3% (71.4% to 79.3%)24%21119 riichi
Average riichi turn9.499.39 (9.08 to 9.70)30%29119 riichi
Average win value6,5776,603 (6,133 to 7,074)27%57100 wins
Average deal-in value5,4355,612 (5,137 to 6,087)15%5455 deal-ins
Win efficiency1,7631,480 (1,425 to 1,536)0%50421 hands
Deal-in loss739657 (556 to 758)17%21421 hands
Net efficiency1,024863 (680 to 1,045)13%77421 hands
Push rate vs riichi (1-shanten)49.3%43.4% (37.3% to 49.6%)32%8673 hands facing riichi
Push rate vs riichi (2+ shanten)29.2%27.0% (21.0% to 33.0%)38%6265 hands facing riichi
Tenpai rate after the first call19.5%21.5% (16.2% to 26.8%)69%26128 first calls
Average win turn12.8012.43 (12.17 to 12.70)11%9100 wins
Tenpai rate at draws51.4%42.9% (36.9% to 48.9%)25%10070 draws
Staying in vs riichi22.5%14.5% (13.0% to 15.9%)5%100213 hands facing riichi
Efficiency match rate78.4%77.7% (76.3% to 79.1%)87%952,339 discards
Average ukeire loss (tiles)0.790.85 (0.76 to 0.93)79%12,262 discards
Breaking shape for value1.6%1.7% (1.3% to 2.1%)68%242,339 discards
Tenpai turn (luck-adjusted)7.928.16 (8.02 to 8.30)7%1190 tenpai hands
Immediate riichi rate80.0%75.6% (69.9% to 81.2%)49%9690 tenpai hands
Dama rate5.0%8.2% (3.7% to 12.7%)63%4100 wins
Riichi income2,4642,598 (1,936 to 3,259)24%39119 riichi
Riichi win rate44.5%45.5% (40.5% to 50.6%)38%29119 riichi
Riichi deal-in rate A10.9%14.3% (13.1% to 15.4%)1%85119 riichi
Riichi deal-in rate B8.4%10.9% (9.2% to 12.6%)5%92119 riichi
Riichi good-wait rate41.2%47.0% (42.1% to 51.9%)33%9119 riichi
Riichi draw rate19.3%19.2% (15.3% to 23.2%)36%80119 riichi
Call income921537 (195 to 880)12%87128 calls
Win rate after calling32.8%30.6% (26.4% to 34.8%)28%70128 calls
Deal-in rate after calling14.1%12.4% (9.3% to 15.4%)32%16128 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0377421 hands
Dora and red fives dealt-0.0244421 hands
Draw luck+0.3%524,967 draws
Ura-dora luck+0.024753 riichi wins
Ippatsu rate-0.9%4953 riichi wins
Not being chased (/first riichi)-5.7%2187 first riichi
Painful dealer tsumo rate11.2%63107 tsumo against
Points from luck (/game)-1.92134 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.6%+1,058+924+135
Wins with calls10.0%+657+381+276
Dama wins1.2%+47+175-128
Deal-ins to riichi5.7%-384-361-23
Deal-ins to open hands5.2%-277-203-74
Deal-ins to dama2.1%-102-102-0
Others' tsumo25.4%-715-757+42
Other (draws etc.)37.8%+12-59+71
Total (per hand)+296
2024-25 (23 games · skill estimate 0.4pt/game)

Style

  • Average win value6,530
  • Riichi rate23.2%
  • Deal-in rate11.1%
  • Win rate20.3%
  • First riichi rate74.8%
  • Average riichi turn9.40
  • Call rate27.3%
  • Tenpai rate at draws39.3%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)43.4%
  • Push rate vs riichi (2+ shanten)25.2%
  • Efficiency match rate75.2%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate77.6%
  • Dama rate8.9%

Where the points came from

  • Own wins+51.5
  • Deal-ins-19.1
  • Others' tsumo-24.7
  • Ron between others-0.3
  • Draws+0.5
Change in expected points per game. Total +8.0pt/game (23 games).
As a table
Hand resultHandsTotalPer game
Own wins65+1185.6+51.5
Deal-ins36-438.7-19.1
Others' tsumo73-568.6-24.7
Ron between others68-7.4-0.3
Draws62+12.0+0.5

Luck

  • Points from luck (/game)-6.0
  • Draw luck-0.5%
  • Starting hand (shanten)-0.08
  • Dora and red fives dealt-0.04
  • Ura-dora luck+0.06
  • Ippatsu rate-1.3%
  • Not being chased (/first riichi)+5.3%
  • Painful dealer tsumo rate17.8%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.262.49 (2.35 to 2.62)4%7523 games
Points per game7.90.4 (-5.3 to 6.1)5%7523 games
Points per game, luck removed13.91.0 (-4.5 to 6.5)7%9223 games
1st-place rate34.8%25.2% (22.0% to 28.4%)1%8023 games
4th-place rate17.4%24.2% (17.4% to 31.0%)9%6923 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.4%20.3% (18.0% to 22.6%)22%60304 hands
Deal-in rate11.8%11.1% (9.4% to 12.9%)23%38304 hands
Riichi rate24.0%23.2% (20.6% to 25.8%)34%69304 hands
Call rate28.3%27.3% (23.7% to 31.0%)83%75304 hands
First riichi rate68.5%74.8% (70.2% to 79.3%)17%973 riichi
Average riichi turn9.629.40 (9.04 to 9.77)21%1573 riichi
Average win value6,1896,530 (5,992 to 7,069)20%4665 wins
Average deal-in value4,7225,548 (5,030 to 6,067)10%7736 deal-ins
Win efficiency1,4841,480 (1,424 to 1,537)0%50304 hands
Deal-in loss576632 (524 to 741)13%60304 hands
Net efficiency908846 (652 to 1,040)9%60304 hands
Push rate vs riichi (1-shanten)50.9%43.4% (36.5% to 50.2%)26%8355 hands facing riichi
Push rate vs riichi (2+ shanten)24.6%25.2% (18.9% to 31.6%)35%3857 hands facing riichi
Tenpai rate after the first call23.3%24.3% (18.2% to 30.3%)60%4686 first calls
Average win turn12.3812.39 (12.10 to 12.67)7%4365 wins
Tenpai rate at draws37.1%39.3% (33.1% to 45.6%)23%2162 draws
Staying in vs riichi14.0%14.0% (12.5% to 15.5%)4%49164 hands facing riichi
Efficiency match rate75.7%75.2% (73.5% to 76.8%)83%801,633 discards
Average ukeire loss (tiles)0.981.00 (0.90 to 1.10)73%461,573 discards
Breaking shape for value1.7%1.8% (1.4% to 2.3%)60%291,633 discards
Tenpai turn (luck-adjusted)8.268.18 (8.03 to 8.33)5%8059 tenpai hands
Immediate riichi rate87.5%77.6% (71.0% to 84.1%)39%9759 tenpai hands
Dama rate4.6%8.9% (3.7% to 14.1%)52%765 wins
Riichi income3,0592,709 (1,948 to 3,469)16%8373 riichi
Riichi win rate52.1%47.8% (41.7% to 53.8%)27%8373 riichi
Riichi deal-in rate A8.2%14.3% (13.1% to 15.4%)1%9473 riichi
Riichi deal-in rate B5.5%10.9% (9.1% to 12.7%)3%9773 riichi
Riichi good-wait rate56.2%51.3% (45.4% to 57.1%)23%8673 riichi
Riichi draw rate17.8%18.8% (14.1% to 23.5%)25%4973 riichi
Call income270467 (99.12 to 834)8%3586 calls
Win rate after calling27.9%29.4% (24.6% to 34.2%)21%3286 calls
Deal-in rate after calling16.3%12.7% (9.2% to 16.2%)24%1286 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.089304 hands
Dora and red fives dealt-0.0424304 hands
Draw luck-0.5%353,640 draws
Ura-dora luck+0.067538 riichi wins
Ippatsu rate-1.3%4338 riichi wins
Not being chased (/first riichi)+5.3%9450 first riichi
Painful dealer tsumo rate17.8%1273 tsumo against
Points from luck (/game)-6.0423 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.5%+975+924+51
Wins with calls7.9%+428+381+47
Dama wins1.0%+81+175-95
Deal-ins to riichi7.6%-414-361-54
Deal-ins to open hands3.0%-92-203+111
Deal-ins to dama1.3%-83-102+19
Others' tsumo24.0%-637-757+120
Other (draws etc.)42.8%-107-59-48
Total (per hand)+151
2023-24 (27 games · skill estimate 1.0pt/game)

Style

  • Average win value6,429
  • Riichi rate22.8%
  • Deal-in rate11.1%
  • Win rate21.3%
  • First riichi rate75.6%
  • Average riichi turn9.40
  • Call rate28.9%
  • Tenpai rate at draws41.1%
  • Staying in vs riichi14.2%
  • Push rate vs riichi (1-shanten)39.0%
  • Push rate vs riichi (2+ shanten)27.0%
  • Efficiency match rate75.4%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate75.1%
  • Dama rate10.7%

Where the points came from

  • Own wins+55.6
  • Deal-ins-20.8
  • Others' tsumo-18.6
  • Ron between others-1.4
  • Draws+1.3
Change in expected points per game. Total +16.2pt/game (27 games).
As a table
Hand resultHandsTotalPer game
Own wins81+1502.1+55.6
Deal-ins37-560.3-20.8
Others' tsumo68-502.3-18.6
Ron between others69-37.1-1.4
Draws60+36.1+1.3

Luck

  • Points from luck (/game)+9.4
  • Draw luck-0.2%
  • Starting hand (shanten)-0.03
  • Dora and red fives dealt-0.05
  • Ura-dora luck-0.12
  • Ippatsu rate-11.9%
  • Not being chased (/first riichi)-3.0%
  • Painful dealer tsumo rate8.8%
Every number for 2023-24
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.152.48 (2.35 to 2.61)5%9727 games
Points per game16.21.0 (-4.6 to 6.6)6%10027 games
Points per game, luck removed6.80.6 (-4.8 to 5.9)8%8027 games
1st-place rate40.7%25.3% (22.2% to 28.5%)2%9727 games
4th-place rate11.1%23.4% (16.8% to 30.0%)11%10027 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate25.7%21.3% (19.1% to 23.5%)23%100315 hands
Deal-in rate11.7%11.1% (9.4% to 12.9%)23%41315 hands
Riichi rate22.9%22.8% (20.2% to 25.4%)35%41315 hands
Call rate30.2%28.9% (25.4% to 32.5%)83%94315 hands
First riichi rate73.6%75.6% (71.1% to 80.2%)16%2972 riichi
Average riichi turn9.639.40 (9.03 to 9.77)20%2172 riichi
Average win value5,8206,429 (5,924 to 6,933)23%181 wins
Average deal-in value5,0765,583 (5,068 to 6,099)11%9237 deal-ins
Win efficiency1,7421,480 (1,424 to 1,537)0%50315 hands
Deal-in loss622638 (530 to 746)13%60315 hands
Net efficiency1,120867 (674 to 1,060)10%92315 hands
Push rate vs riichi (1-shanten)34.0%39.0% (32.0% to 46.1%)25%450 hands facing riichi
Push rate vs riichi (2+ shanten)29.5%27.0% (20.9% to 33.2%)37%6661 hands facing riichi
Tenpai rate after the first call24.2%24.8% (18.9% to 30.7%)62%4695 first calls
Average win turn12.3012.38 (12.10 to 12.65)9%5881 wins
Tenpai rate at draws45.0%41.1% (34.9% to 47.4%)22%8360 draws
Staying in vs riichi19.6%14.2% (12.8% to 15.7%)4%100168 hands facing riichi
Efficiency match rate75.9%75.4% (73.8% to 77.0%)83%831,633 discards
Average ukeire loss (tiles)0.981.01 (0.90 to 1.11)73%431,582 discards
Breaking shape for value2.1%2.1% (1.6% to 2.5%)60%601,633 discards
Tenpai turn (luck-adjusted)8.048.17 (8.02 to 8.31)5%3564 tenpai hands
Immediate riichi rate80.7%75.1% (68.8% to 81.5%)41%8964 tenpai hands
Dama rate8.6%10.7% (5.9% to 15.5%)57%1881 wins
Riichi income3,6282,800 (2,036 to 3,563)16%9772 riichi
Riichi win rate52.8%48.0% (41.9% to 54.0%)27%8672 riichi
Riichi deal-in rate A15.3%14.3% (13.2% to 15.5%)1%3872 riichi
Riichi deal-in rate B9.7%11.0% (9.2% to 12.8%)3%6372 riichi
Riichi good-wait rate56.9%51.4% (45.6% to 57.3%)23%9272 riichi
Riichi draw rate16.7%18.5% (13.8% to 23.3%)25%3872 riichi
Call income914524 (163 to 886)9%9495 calls
Win rate after calling37.9%31.6% (26.9% to 36.2%)22%9795 calls
Deal-in rate after calling10.5%11.3% (7.9% to 14.7%)26%6395 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0321315 hands
Dora and red fives dealt-0.0524315 hands
Draw luck-0.2%523,781 draws
Ura-dora luck-0.122138 riichi wins
Ippatsu rate-11.9%738 riichi wins
Not being chased (/first riichi)-3.0%4653 first riichi
Painful dealer tsumo rate8.8%8968 tsumo against
Points from luck (/game)+9.410027 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi12.1%+1,088+924+164
Wins with calls11.4%+544+381+163
Dama wins2.2%+110+175-66
Deal-ins to riichi4.8%-309-361+52
Deal-ins to open hands5.4%-249-203-46
Deal-ins to dama1.6%-87-102+15
Others' tsumo21.6%-580-757+177
Other (draws etc.)41.0%-8-59+51
Total (per hand)+510
2022-23 (24 games · skill estimate -0.2pt/game)

Style

  • Average win value6,450
  • Riichi rate21.8%
  • Deal-in rate10.2%
  • Win rate19.8%
  • First riichi rate75.6%
  • Average riichi turn9.37
  • Call rate30.9%
  • Tenpai rate at draws38.8%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)43.0%
  • Push rate vs riichi (2+ shanten)28.2%
  • Efficiency match rate71.7%
  • Tenpai turn (luck-adjusted)8.18
  • Immediate riichi rate73.6%
  • Dama rate9.6%

Where the points came from

  • Own wins+40.7
  • Deal-ins-12.9
  • Others' tsumo-28.5
  • Ron between others-2.5
  • Draws-0.5
Change in expected points per game. Total -3.7pt/game (24 games).
As a table
Hand resultHandsTotalPer game
Own wins56+976.7+40.7
Deal-ins23-310.6-12.9
Others' tsumo85-682.9-28.5
Ron between others70-59.2-2.5
Draws63-12.2-0.5

Luck

  • Points from luck (/game)-4.9
  • Draw luck+0.2%
  • Starting hand (shanten)-0.03
  • Dora and red fives dealt+0.06
  • Ura-dora luck+0.10
  • Ippatsu rate-6.0%
  • Not being chased (/first riichi)-0.3%
  • Painful dealer tsumo rate11.8%
Every number for 2022-23
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.502.50 (2.37 to 2.63)5%5424 games
Points per game-3.9-0.2 (-5.9 to 5.5)6%3924 games
Points per game, luck removed1.10.1 (-5.3 to 5.5)7%6224 games
1st-place rate12.5%24.9% (21.7% to 28.0%)2%724 games
4th-place rate12.5%23.7% (16.9% to 30.5%)10%9724 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate18.9%19.8% (17.5% to 22.0%)22%36297 hands
Deal-in rate7.7%10.2% (8.4% to 12.0%)22%100297 hands
Riichi rate19.9%21.8% (19.1% to 24.4%)33%14297 hands
Call rate32.7%30.9% (27.3% to 34.6%)82%97297 hands
First riichi rate72.9%75.6% (70.8% to 80.4%)14%2759 riichi
Average riichi turn9.499.37 (8.98 to 9.76)17%4959 riichi
Average win value5,6716,450 (5,889 to 7,011)17%756 wins
Average deal-in value4,8095,586 (5,030 to 6,142)7%8723 deal-ins
Win efficiency1,2191,480 (1,424 to 1,537)0%50297 hands
Deal-in loss387609 (499 to 718)13%100297 hands
Net efficiency833839 (644 to 1,034)9%46297 hands
Push rate vs riichi (1-shanten)50.0%43.0% (35.9% to 50.0%)25%9450 hands facing riichi
Push rate vs riichi (2+ shanten)32.8%28.2% (22.1% to 34.4%)37%9061 hands facing riichi
Tenpai rate after the first call22.7%23.8% (18.0% to 29.6%)62%1797 first calls
Average win turn12.6712.40 (12.11 to 12.69)6%3656 wins
Tenpai rate at draws34.9%38.8% (32.7% to 45.0%)23%3063 draws
Staying in vs riichi16.2%14.1% (12.6% to 15.6%)4%87167 hands facing riichi
Efficiency match rate71.5%71.7% (70.0% to 73.4%)82%361,563 discards
Average ukeire loss (tiles)0.991.01 (0.91 to 1.11)72%271,500 discards
Breaking shape for value1.6%1.8% (1.3% to 2.2%)59%271,563 discards
Tenpai turn (luck-adjusted)8.318.18 (8.03 to 8.33)4%6846 tenpai hands
Immediate riichi rate78.3%73.6% (66.5% to 80.8%)33%7446 tenpai hands
Dama rate5.4%9.6% (4.2% to 15.0%)48%456 wins
Riichi income2,3782,605 (1,805 to 3,404)14%3359 riichi
Riichi win rate49.2%46.9% (40.4% to 53.4%)23%6559 riichi
Riichi deal-in rate A13.6%14.3% (13.1% to 15.5%)1%3959 riichi
Riichi deal-in rate B6.8%10.9% (9.1% to 12.8%)3%7959 riichi
Riichi good-wait rate42.4%48.4% (42.1% to 54.6%)19%1759 riichi
Riichi draw rate10.2%17.2% (12.2% to 22.3%)22%759 riichi
Call income444481 (121 to 842)9%4697 calls
Win rate after calling24.7%28.6% (24.0% to 33.3%)23%1497 calls
Deal-in rate after calling2.1%9.0% (5.7% to 12.4%)27%10097 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0330297 hands
Dora and red fives dealt+0.0690297 hands
Draw luck+0.2%653,632 draws
Ura-dora luck+0.107829 riichi wins
Ippatsu rate-6.0%2729 riichi wins
Not being chased (/first riichi)-0.3%4643 first riichi
Painful dealer tsumo rate11.8%3985 tsumo against
Points from luck (/game)-4.92024 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.8%+793+924-130
Wins with calls8.1%+373+381-9
Dama wins1.0%+53+175-122
Deal-ins to riichi3.4%-203-361+158
Deal-ins to open hands2.7%-138-203+65
Deal-ins to dama1.7%-59-102+43
Others' tsumo28.6%-877-757-121
Other (draws etc.)44.8%-52-59+7
Total (per hand)-110

Players with a similar styleclosest career style metrics first

  1. Watanabe FutoshiAkasaka DrivensIn common: High win rate, Dama rarely, Calls a lot
  2. Honda TomohiroTEAM RAIDENIn common: Efficiency first, Dama rarely, Riichis a lot
  3. Asami MakiAkasaka DrivensIn common: Dama rarely, Efficiency first, Calls a lot

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.