Most differences in results are within chance.They do not justify criticizing players.
Player · 151 career games · 2022-23–2026-27
Yu Suzuki
Riichis and calls a lot, attacking in many hands. Stands out for a high win rate, rare dama and smaller wins. Career record: +7.9pt per game, but allowing for luck the difference from average is not clear yet.
Call-heavy
Riichi-heavy
Efficiency first
Immediate riichi
Actual / game
+7.9
151 career games
Skill estimate / game
+4.2
90% interval -0.3 to +8.7
Estimate, luck removed
+4.7
adjusted for starting hands, draws, ura-dora
Weight of the record
53%
share of the estimate from the record
Styleleague percentile, career
Average win value76,292
Riichi rate8023.6%
Deal-in rate4311.0%
Win rate10022.8%
First riichi rate774.5%
Average riichi turn359.38
Call rate9229.8%
Tenpai rate at exhaustive draws7241.2%
Staying in vs riichi10015.7%
Push rate vs riichi (1-shanten)8843.7%
Push rate vs riichi (2+ shanten)8429.3%
Tile efficiency match rate9075.4%
Tenpai turn (luck-adjusted)218.15
Immediate riichi rate9076.3%
Dama rate58.4%
Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements151 career games, average placement 2.32
Average placement2.32
1st29.1%44×
2nd27.8%42×
3rd24.5%37×
4th18.5%28×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income922,883
Riichi win rate10050.7%
Riichi deal-in rate A10013.8%
Riichi deal-in rate B1009.8%
Riichi good-wait rate4749.5%
Riichi exhaustive draw rate716.5%
Call income88592
Win rate after calling8631.2%
Deal-in rate after calling6811.0%
Tenpai rate after the first call3323.9%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency100948
Deal-in loss76622
Average win turn1512.39
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game1004.2
Points per game, luck removed1004.7
Average placement982.41
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)58+0.1
Draw luck80+0.2%
Starting hand (shanten)19-0.01
Dora and red fives dealt25-0.01
Ura-dora luck39+0.00
Ippatsu rate3-5.0%
Avoiding a chase riichi (/first riichi)15-3.3%
Mangan+ tsumo against dealer rate2712.9%
Where the points came fromchange in expected points, all stages
Own wins+53.1
Deal-ins-20.3
Others' tsumo-23.8
Ron between others-1.7
Exhaustive draws+0.7
Change in expected points per game. Total +8.0pt/game (151 games).As a table
Hand result
Hands
Total
Per game
Own wins
441
+8015.0
+53.1
Deal-ins
203
-3064.0
-20.3
Others' tsumo
456
-3594.6
-23.8
Ron between others
400
-252.2
-1.7
Exhaustive draws
337
+111.0
+0.7
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.6%
+1,038
+919
+119
Wins with calls
9.6%
+523
+382
+140
Dama wins
1.9%
+110
+173
-63
Deal-ins to riichi
5.2%
-340
-360
+20
Deal-ins to open hands
4.2%
-196
-203
+7
Deal-ins to dama
1.6%
-81
-101
+20
Others' tsumo
24.8%
-714
-752
+38
Other (exhaustive draws, etc.)
40.1%
-32
-60
+28
Total (per hand)
+307
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.32
2.41 (2.30 to 2.52)
51%
98
151 games
Points per game
7.9
4.2 (-0.3 to 8.7)
53%
100
151 games
Points per game, luck removed
7.8
4.7 (0.7 to 8.8)
61%
100
151 games
1st-place rate
29.1%
27.3% (22.9% to 31.6%)
54%
92
151 games
4th-place rate
18.5%
21.4% (17.0% to 25.8%)
56%
94
151 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
24.0%
22.8% (21.5% to 24.1%)
70%
100
1,837 hands
Deal-in rate
11.1%
11.0% (10.0% to 12.0%)
66%
43
1,837 hands
Riichi rate
24.0%
23.6% (22.2% to 25.0%)
71%
80
1,837 hands
Call rate
30.0%
29.8% (28.2% to 31.4%)
97%
92
1,837 hands
First riichi rate
73.0%
74.5% (72.1% to 76.9%)
49%
7
440 riichi
Average riichi turn
9.40
9.38 (9.16 to 9.60)
72%
35
440 riichi
Average win value
6,125
6,292 (6,006 to 6,578)
64%
7
441 wins
Average deal-in value
5,232
5,465 (5,150 to 5,780)
41%
94
203 deal-ins
Win efficiency
1,671
1,509 (1,431 to 1,587)
18%
98
1,837 hands
Deal-in loss
600
622 (561 to 682)
44%
76
1,837 hands
Net efficiency
1,070
948 (825 to 1,072)
48%
100
1,837 hands
Push rate vs riichi (1-shanten)
45.4%
43.7% (40.1% to 47.4%)
63%
88
315 hands facing riichi
Push rate vs riichi (2+ shanten)
30.3%
29.3% (25.8% to 32.8%)
78%
84
323 hands facing riichi
Tenpai rate after the first call
23.7%
23.9% (21.0% to 26.8%)
90%
33
552 first calls
Average win turn
12.54
12.39 (12.27 to 12.52)
10%
15
441 wins
Tenpai rate at exhaustive draws
41.8%
41.2% (37.6% to 44.8%)
65%
72
337 exhaustive draws
Staying in vs riichi
19.0%
15.7% (14.5% to 16.9%)
32%
100
967 hands facing an opponent’s riichi
Tile efficiency match rate
75.4%
75.4% (74.6% to 76.1%)
97%
90
9,852 discards
Average ukeire loss (tiles)
0.94
0.94 (0.90 to 0.99)
94%
7
9,508 discards
Breaking shape for value
1.5%
1.6% (1.3% to 1.8%)
91%
3
9,852 discards
Tenpai turn (luck-adjusted)
8.06
8.15 (8.05 to 8.24)
18%
21
371 tenpai hands
Immediate riichi rate
77.7%
76.3% (72.9% to 79.7%)
77%
90
371 tenpai hands
Dama rate
7.7%
8.4% (5.9% to 10.9%)
88%
5
441 wins
Riichi income
3,102
2,883 (2,462 to 3,304)
54%
92
440 riichi
Riichi win rate
52.5%
50.7% (47.3% to 54.0%)
72%
100
440 riichi
Riichi deal-in rate A
10.7%
13.8% (12.3% to 15.3%)
15%
100
440 riichi
Riichi deal-in rate B
7.3%
9.8% (8.2% to 11.4%)
33%
100
440 riichi
Riichi good-wait rate
49.3%
49.5% (46.4% to 52.6%)
60%
47
440 riichi
Riichi exhaustive draw rate
15.0%
16.5% (14.0% to 19.0%)
65%
7
440 riichi
Call income
706
592 (356 to 828)
48%
88
552 calls
Win rate after calling
31.9%
31.2% (28.6% to 33.9%)
68%
86
552 calls
Deal-in rate after calling
10.7%
11.0% (9.1% to 12.8%)
68%
68
552 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.01
19
1,837 hands
Dora and red fives dealt
-0.01
25
1,837 hands
Draw luck
+0.2%
80
21,978 tile draws
Ura-dora luck
+0.00
39
231 riichi wins
Ippatsu rate
-5.0%
3
231 riichi wins
Avoiding a chase riichi (/first riichi)
-3.3%
15
321 first riichi
Mangan+ tsumo against dealer rate
12.9%
27
456 tsumo against
Points from luck (/game)
+0.1
58
151 games
By seasonRegular Season
2026-27 (14 games · skill estimate -0.2pt/game)
Style
Average win value16,362
Riichi rate2522.5%
Deal-in rate7910.6%
Win rate8720.6%
First riichi rate2075.4%
Average riichi turn959.08
Call rate8928.5%
Tenpai rate at exhaustive draws8041.0%
Staying in vs riichi9714.4%
Push rate vs riichi (1-shanten)7942.1%
Push rate vs riichi (2+ shanten)8127.9%
Tile efficiency match rate2871.6%
Tenpai turn (luck-adjusted)128.16
Immediate riichi rate3871.0%
Dama rate6512.3%
Where the points came from
Own wins+46.6
Deal-ins-17.5
Others' tsumo-29.8
Ron between others-2.7
Exhaustive draws+1.2
Change in expected points per game. Total -2.1pt/game (14 games).As a table
Hand result
Hands
Total
Per game
Own wins
38
+652.4
+46.6
Deal-ins
14
-245.0
-17.5
Others' tsumo
48
-416.8
-29.8
Ron between others
29
-37.5
-2.7
Exhaustive draws
30
+17.3
+1.2
Luck
Points from luck (/game)4-12.7
Draw luck87+0.7%
Starting hand (shanten)20-0.06
Dora and red fives dealt6-0.11
Ura-dora luck9-0.19
Ippatsu rate6-13.5%
Avoiding a chase riichi (/first riichi)9-13.8%
Mangan+ tsumo against dealer rate3614.6%
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.50
2.50 (2.28 to 2.72)
9%
55
14 games
Points per game
-2.1
-0.2 (-9.3 to 8.9)
9%
49
14 games
Points per game, luck removed
10.5
1.3 (-7.2 to 9.8)
12%
81
14 games
1st-place rate
14.3%
24.0% (15.1% to 32.9%)
10%
21
14 games
4th-place rate
28.6%
25.3% (16.2% to 34.3%)
10%
34
14 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
23.9%
20.6% (17.7% to 23.5%)
17%
87
159 hands
Deal-in rate
8.8%
10.6% (8.4% to 12.8%)
14%
79
159 hands
Riichi rate
21.4%
22.5% (19.4% to 25.6%)
18%
25
159 hands
Call rate
30.8%
28.5% (23.9% to 33.1%)
71%
89
159 hands
First riichi rate
67.6%
75.4% (70.5% to 80.4%)
7%
20
34 riichi
Average riichi turn
7.82
9.08 (8.58 to 9.59)
17%
95
34 riichi
Average win value
4,874
6,362 (5,736 to 6,988)
13%
1
38 wins
Average deal-in value
5,407
5,616 (5,013 to 6,219)
5%
46
14 deal-ins
Win efficiency
1,397
1,473 (1,364 to 1,582)
2%
55
159 hands
Deal-in loss
493
629 (512 to 746)
6%
79
159 hands
Net efficiency
904
840 (596 to 1,085)
7%
65
159 hands
Push rate vs riichi (1-shanten)
50.0%
42.1% (34.1% to 50.0%)
13%
79
28 hands facing riichi
Push rate vs riichi (2+ shanten)
34.4%
27.9% (19.9% to 35.8%)
26%
81
32 hands facing riichi
Tenpai rate after the first call
20.4%
23.3% (16.1% to 30.5%)
44%
30
49 first calls
Average win turn
12.26
12.38 (12.23 to 12.53)
1%
60
38 wins
Tenpai rate at exhaustive draws
46.7%
41.0% (33.2% to 48.8%)
14%
80
30 exhaustive draws
Staying in vs riichi
22.1%
14.4% (12.4% to 16.4%)
4%
97
86 hands facing an opponent’s riichi
Tile efficiency match rate
71.1%
71.6% (69.4% to 73.8%)
70%
28
788 discards
Average ukeire loss (tiles)
1.03
1.04 (0.91 to 1.17)
56%
49
760 discards
Breaking shape for value
0.8%
1.4% (0.9% to 2.0%)
45%
6
788 discards
Tenpai turn (luck-adjusted)
7.73
8.16 (8.02 to 8.29)
2%
12
36 tenpai hands
Immediate riichi rate
69.1%
71.0% (63.4% to 78.6%)
24%
38
36 tenpai hands
Dama rate
10.5%
12.3% (6.1% to 18.4%)
38%
65
38 wins
Riichi income
2,085
2,578 (1,692 to 3,463)
8%
38
34 riichi
Riichi win rate
47.1%
46.2% (38.4% to 53.9%)
16%
71
34 riichi
Riichi deal-in rate A
2.9%
14.2% (12.2% to 16.1%)
1%
97
34 riichi
Riichi deal-in rate B
2.9%
10.7% (8.0% to 13.5%)
4%
97
34 riichi
Riichi good-wait rate
47.1%
49.5% (42.8% to 56.1%)
10%
33
34 riichi
Riichi exhaustive draw rate
17.6%
19.1% (13.4% to 24.7%)
12%
33
34 riichi
Call income
704
503 (36.94 to 969)
8%
68
49 calls
Win rate after calling
36.7%
30.9% (25.0% to 36.8%)
16%
81
49 calls
Deal-in rate after calling
12.2%
11.6% (7.5% to 15.8%)
16%
36
49 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.06
20
159 hands
Dora and red fives dealt
-0.11
6
159 hands
Draw luck
+0.7%
87
1,920 tile draws
Ura-dora luck
-0.19
9
16 riichi wins
Ippatsu rate
-13.5%
6
16 riichi wins
Avoiding a chase riichi (/first riichi)
-13.8%
9
23 first riichi
Mangan+ tsumo against dealer rate
14.6%
36
48 tsumo against
Points from luck (/game)
-12.7
4
14 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
10.1%
+716
+919
-203
Wins with calls
11.3%
+469
+382
+86
Dama wins
2.5%
+213
+173
+40
Deal-ins to riichi
3.8%
-294
-360
+66
Deal-ins to open hands
4.4%
-181
-203
+23
Deal-ins to dama
0.6%
-25
-101
+76
Others' tsumo
30.2%
-926
-752
-174
Other (exhaustive draws, etc.)
37.1%
+28
-60
+88
Total (per hand)
+0
2025-26 (34 games · skill estimate 0.7pt/game)
Style
Average win value596,586
Riichi rate9524.8%
Deal-in rate1111.6%
Win rate9521.3%
First riichi rate2175.4%
Average riichi turn299.40
Call rate9029.4%
Tenpai rate at exhaustive draws10043.2%
Staying in vs riichi10014.9%
Push rate vs riichi (1-shanten)8643.3%
Push rate vs riichi (2+ shanten)6227.1%
Tile efficiency match rate9577.7%
Tenpai turn (luck-adjusted)118.15
Immediate riichi rate9675.5%
Dama rate48.2%
Where the points came from
Own wins+50.7
Deal-ins-25.8
Others' tsumo-22.8
Ron between others-0.7
Exhaustive draws+2.1
Change in expected points per game. Total +3.6pt/game (34 games).As a table
Hand result
Hands
Total
Per game
Own wins
100
+1725.1
+50.7
Deal-ins
55
-875.9
-25.8
Others' tsumo
107
-774.5
-22.8
Ron between others
89
-22.4
-0.7
Exhaustive draws
70
+70.1
+2.1
Luck
Points from luck (/game)24-1.8
Draw luck52+0.3%
Starting hand (shanten)77+0.03
Dora and red fives dealt44-0.02
Ura-dora luck47+0.02
Ippatsu rate49-0.9%
Avoiding a chase riichi (/first riichi)21-5.7%
Mangan+ tsumo against dealer rate6311.2%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.56
2.51 (2.33 to 2.69)
19%
47
34 games
Points per game
3.4
0.7 (-6.8 to 8.1)
20%
64
34 games
Points per game, luck removed
5.2
1.3 (-5.4 to 8.1)
26%
77
34 games
1st-place rate
29.4%
26.0% (18.7% to 33.2%)
21%
64
34 games
4th-place rate
32.4%
26.5% (19.2% to 33.9%)
22%
16
34 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
23.8%
21.3% (19.2% to 23.4%)
35%
95
421 hands
Deal-in rate
13.1%
11.6% (10.0% to 13.2%)
31%
11
421 hands
Riichi rate
28.3%
24.8% (22.5% to 27.0%)
36%
95
421 hands
Call rate
30.4%
29.4% (26.3% to 32.5%)
86%
90
421 hands
First riichi rate
73.1%
75.4% (71.6% to 79.2%)
21%
21
119 riichi
Average riichi turn
9.49
9.40 (9.06 to 9.73)
41%
29
119 riichi
Average win value
6,577
6,586 (6,112 to 7,061)
29%
59
100 wins
Average deal-in value
5,435
5,596 (5,114 to 6,077)
16%
54
55 deal-ins
Win efficiency
1,763
1,488 (1,387 to 1,588)
5%
95
421 hands
Deal-in loss
739
654 (556 to 752)
15%
21
421 hands
Net efficiency
1,024
868 (667 to 1,070)
17%
77
421 hands
Push rate vs riichi (1-shanten)
49.3%
43.3% (37.2% to 49.3%)
29%
86
73 hands facing riichi
Push rate vs riichi (2+ shanten)
29.2%
27.1% (20.9% to 33.2%)
42%
62
65 hands facing riichi
Tenpai rate after the first call
19.5%
21.5% (16.3% to 26.8%)
67%
26
128 first calls
Average win turn
12.80
12.39 (12.25 to 12.53)
2%
9
100 wins
Tenpai rate at exhaustive draws
51.4%
43.2% (37.1% to 49.3%)
28%
100
70 exhaustive draws
Staying in vs riichi
22.5%
14.9% (13.1% to 16.7%)
10%
100
213 hands facing an opponent’s riichi
Tile efficiency match rate
78.4%
77.7% (76.3% to 79.1%)
87%
95
2,339 discards
Average ukeire loss (tiles)
0.79
0.85 (0.76 to 0.93)
79%
1
2,262 discards
Breaking shape for value
1.6%
1.7% (1.3% to 2.1%)
71%
24
2,339 discards
Tenpai turn (luck-adjusted)
7.92
8.15 (8.03 to 8.28)
5%
11
90 tenpai hands
Immediate riichi rate
80.3%
75.5% (70.0% to 81.0%)
45%
96
90 tenpai hands
Dama rate
5.0%
8.2% (3.7% to 12.6%)
62%
4
100 wins
Riichi income
2,464
2,584 (1,924 to 3,245)
24%
39
119 riichi
Riichi win rate
44.5%
45.4% (40.3% to 50.6%)
40%
31
119 riichi
Riichi deal-in rate A
10.9%
14.2% (12.4% to 16.0%)
4%
85
119 riichi
Riichi deal-in rate B
8.4%
10.7% (8.4% to 13.1%)
12%
92
119 riichi
Riichi good-wait rate
41.2%
47.3% (42.5% to 52.1%)
28%
9
119 riichi
Riichi exhaustive draw rate
19.3%
19.3% (15.4% to 23.2%)
33%
80
119 riichi
Call income
921
563 (179 to 948)
18%
85
128 calls
Win rate after calling
32.8%
30.8% (26.4% to 35.2%)
33%
70
128 calls
Deal-in rate after calling
14.1%
12.4% (9.3% to 15.4%)
33%
16
128 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.03
77
421 hands
Dora and red fives dealt
-0.02
44
421 hands
Draw luck
+0.3%
52
4,967 tile draws
Ura-dora luck
+0.02
47
53 riichi wins
Ippatsu rate
-0.9%
49
53 riichi wins
Avoiding a chase riichi (/first riichi)
-5.7%
21
87 first riichi
Mangan+ tsumo against dealer rate
11.2%
63
107 tsumo against
Points from luck (/game)
-1.8
24
34 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.6%
+1,058
+919
+139
Wins with calls
10.0%
+657
+382
+275
Dama wins
1.2%
+47
+173
-126
Deal-ins to riichi
5.7%
-384
-360
-24
Deal-ins to open hands
5.2%
-277
-203
-74
Deal-ins to dama
2.1%
-102
-101
-1
Others' tsumo
25.4%
-715
-752
+37
Other (exhaustive draws, etc.)
37.8%
+12
-60
+72
Total (per hand)
+296
2024-25 (23 games · skill estimate 1.1pt/game)
Style
Average win value466,507
Riichi rate6923.1%
Deal-in rate3811.1%
Win rate6020.4%
First riichi rate975.0%
Average riichi turn159.42
Call rate7527.3%
Tenpai rate at exhaustive draws2139.3%
Staying in vs riichi4914.1%
Push rate vs riichi (1-shanten)8343.2%
Push rate vs riichi (2+ shanten)3825.2%
Tile efficiency match rate8075.2%
Tenpai turn (luck-adjusted)808.17
Immediate riichi rate9777.2%
Dama rate78.9%
Where the points came from
Own wins+52.0
Deal-ins-19.3
Others' tsumo-25.5
Ron between others+0.3
Exhaustive draws+0.5
Change in expected points per game. Total +7.9pt/game (23 games).As a table
Hand result
Hands
Total
Per game
Own wins
65
+1195.0
+52.0
Deal-ins
36
-444.1
-19.3
Others' tsumo
73
-586.2
-25.5
Ron between others
68
+5.9
+0.3
Exhaustive draws
62
+12.0
+0.5
Luck
Points from luck (/game)4-6.0
Draw luck32-0.5%
Starting hand (shanten)9-0.08
Dora and red fives dealt24-0.04
Ura-dora luck75+0.06
Ippatsu rate43-1.3%
Avoiding a chase riichi (/first riichi)94+5.3%
Mangan+ tsumo against dealer rate1217.8%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.26
2.47 (2.26 to 2.67)
14%
75
23 games
Points per game
7.9
1.1 (-7.1 to 9.4)
15%
75
23 games
Points per game, luck removed
13.9
2.6 (-4.9 to 10.2)
19%
92
23 games
1st-place rate
34.8%
26.5% (18.5% to 34.6%)
15%
80
23 games
4th-place rate
17.4%
23.7% (15.5% to 31.9%)
16%
69
23 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
21.4%
20.4% (18.0% to 22.8%)
28%
60
304 hands
Deal-in rate
11.8%
11.1% (9.3% to 13.0%)
24%
38
304 hands
Riichi rate
24.0%
23.1% (20.6% to 25.6%)
29%
69
304 hands
Call rate
28.3%
27.3% (23.7% to 30.9%)
82%
75
304 hands
First riichi rate
68.5%
75.0% (70.6% to 79.3%)
14%
9
73 riichi
Average riichi turn
9.62
9.42 (9.02 to 9.82)
30%
15
73 riichi
Average win value
6,189
6,507 (5,961 to 7,053)
21%
46
65 wins
Average deal-in value
4,722
5,527 (5,000 to 6,055)
11%
77
36 deal-ins
Win efficiency
1,484
1,474 (1,371 to 1,578)
3%
58
304 hands
Deal-in loss
576
631 (526 to 737)
12%
60
304 hands
Net efficiency
908
845 (627 to 1,063)
13%
60
304 hands
Push rate vs riichi (1-shanten)
50.9%
43.2% (36.5% to 49.8%)
23%
83
55 hands facing riichi
Push rate vs riichi (2+ shanten)
24.6%
25.2% (18.7% to 31.6%)
39%
38
57 hands facing riichi
Tenpai rate after the first call
23.3%
24.3% (18.3% to 30.3%)
58%
46
86 first calls
Average win turn
12.38
12.38 (12.23 to 12.53)
2%
43
65 wins
Tenpai rate at exhaustive draws
37.1%
39.3% (32.9% to 45.6%)
26%
21
62 exhaustive draws
Staying in vs riichi
14.0%
14.1% (12.2% to 15.9%)
7%
49
164 hands facing an opponent’s riichi
Tile efficiency match rate
75.7%
75.2% (73.6% to 76.9%)
83%
80
1,633 discards
Average ukeire loss (tiles)
0.98
1.00 (0.90 to 1.10)
73%
43
1,573 discards
Breaking shape for value
1.7%
1.8% (1.4% to 2.3%)
63%
29
1,633 discards
Tenpai turn (luck-adjusted)
8.26
8.17 (8.04 to 8.30)
3%
80
59 tenpai hands
Immediate riichi rate
87.8%
77.2% (70.9% to 83.6%)
35%
97
59 tenpai hands
Dama rate
4.6%
8.9% (3.8% to 14.0%)
51%
7
65 wins
Riichi income
3,059
2,695 (1,934 to 3,455)
16%
83
73 riichi
Riichi win rate
52.1%
47.8% (41.6% to 53.9%)
29%
83
73 riichi
Riichi deal-in rate A
8.2%
14.2% (12.3% to 16.0%)
3%
94
73 riichi
Riichi deal-in rate B
5.5%
10.6% (8.1% to 13.2%)
7%
97
73 riichi
Riichi good-wait rate
56.2%
51.0% (45.4% to 56.6%)
20%
86
73 riichi
Riichi exhaustive draw rate
17.8%
18.9% (14.3% to 23.5%)
23%
49
73 riichi
Call income
270
459 (36.81 to 882)
13%
35
86 calls
Win rate after calling
27.9%
29.3% (24.3% to 34.4%)
25%
32
86 calls
Deal-in rate after calling
16.3%
12.7% (9.2% to 16.2%)
25%
12
86 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.08
9
304 hands
Dora and red fives dealt
-0.04
24
304 hands
Draw luck
-0.5%
32
3,640 tile draws
Ura-dora luck
+0.06
75
38 riichi wins
Ippatsu rate
-1.3%
43
38 riichi wins
Avoiding a chase riichi (/first riichi)
+5.3%
94
50 first riichi
Mangan+ tsumo against dealer rate
17.8%
12
73 tsumo against
Points from luck (/game)
-6.0
4
23 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.5%
+975
+919
+56
Wins with calls
7.9%
+428
+382
+46
Dama wins
1.0%
+81
+173
-92
Deal-ins to riichi
7.6%
-414
-360
-54
Deal-ins to open hands
3.0%
-92
-203
+111
Deal-ins to dama
1.3%
-83
-101
+18
Others' tsumo
24.0%
-637
-752
+116
Other (exhaustive draws, etc.)
42.8%
-107
-60
-47
Total (per hand)
+151
2023-24 (27 games · skill estimate 2.7pt/game)
Style
Average win value16,387
Riichi rate4122.8%
Deal-in rate4111.1%
Win rate10021.7%
First riichi rate2975.7%
Average riichi turn219.42
Call rate9429.1%
Tenpai rate at exhaustive draws8341.3%
Staying in vs riichi10014.5%
Push rate vs riichi (1-shanten)439.4%
Push rate vs riichi (2+ shanten)6627.1%
Tile efficiency match rate8375.4%
Tenpai turn (luck-adjusted)358.16
Immediate riichi rate8975.0%
Dama rate1810.6%
Where the points came from
Own wins+55.7
Deal-ins-20.8
Others' tsumo-19.4
Ron between others-0.3
Exhaustive draws+1.3
Change in expected points per game. Total +16.4pt/game (27 games).As a table
Hand result
Hands
Total
Per game
Own wins
82
+1503.2
+55.7
Deal-ins
37
-561.7
-20.8
Others' tsumo
68
-524.0
-19.4
Ron between others
69
-8.7
-0.3
Exhaustive draws
60
+34.3
+1.3
Luck
Points from luck (/game)100+9.5
Draw luck52-0.2%
Starting hand (shanten)21-0.03
Dora and red fives dealt21-0.05
Ura-dora luck21-0.12
Ippatsu rate7-11.8%
Avoiding a chase riichi (/first riichi)46-3.0%
Mangan+ tsumo against dealer rate898.8%
Every number for 2023-24
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.15
2.44 (2.25 to 2.64)
16%
97
27 games
Points per game
16.2
2.7 (-5.2 to 10.6)
17%
100
27 games
Points per game, luck removed
6.8
1.5 (-5.8 to 8.7)
22%
80
27 games
1st-place rate
40.7%
27.8% (20.1% to 35.5%)
17%
97
27 games
4th-place rate
11.1%
22.4% (14.6% to 30.2%)
18%
100
27 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
25.9%
21.7% (19.3% to 24.0%)
28%
100
316 hands
Deal-in rate
11.7%
11.1% (9.3% to 12.9%)
25%
41
316 hands
Riichi rate
22.8%
22.8% (20.3% to 25.3%)
30%
41
316 hands
Call rate
30.4%
29.1% (25.6% to 32.6%)
83%
94
316 hands
First riichi rate
73.6%
75.7% (71.3% to 80.0%)
14%
29
72 riichi
Average riichi turn
9.63
9.42 (9.02 to 9.82)
30%
21
72 riichi
Average win value
5,773
6,387 (5,879 to 6,895)
25%
1
82 wins
Average deal-in value
5,076
5,564 (5,040 to 6,089)
11%
92
37 deal-ins
Win efficiency
1,743
1,484 (1,380 to 1,587)
4%
94
316 hands
Deal-in loss
620
637 (532 to 741)
12%
60
316 hands
Net efficiency
1,123
875 (659 to 1,091)
14%
92
316 hands
Push rate vs riichi (1-shanten)
34.0%
39.4% (32.5% to 46.2%)
22%
4
50 hands facing riichi
Push rate vs riichi (2+ shanten)
29.5%
27.1% (20.9% to 33.4%)
40%
66
61 hands facing riichi
Tenpai rate after the first call
25.0%
25.3% (19.5% to 31.0%)
61%
46
96 first calls
Average win turn
12.34
12.38 (12.23 to 12.52)
2%
58
82 wins
Tenpai rate at exhaustive draws
45.0%
41.3% (34.8% to 47.7%)
25%
83
60 exhaustive draws
Staying in vs riichi
19.6%
14.5% (12.6% to 16.4%)
8%
100
168 hands facing an opponent’s riichi
Tile efficiency match rate
75.9%
75.4% (73.8% to 77.1%)
83%
83
1,641 discards
Average ukeire loss (tiles)
0.98
1.01 (0.91 to 1.11)
73%
43
1,590 discards
Breaking shape for value
2.1%
2.1% (1.6% to 2.5%)
63%
60
1,641 discards
Tenpai turn (luck-adjusted)
8.04
8.16 (8.03 to 8.29)
4%
35
64 tenpai hands
Immediate riichi rate
81.0%
75.0% (68.9% to 81.2%)
36%
89
64 tenpai hands
Dama rate
8.5%
10.6% (5.9% to 15.3%)
57%
18
82 wins
Riichi income
3,628
2,786 (2,023 to 3,549)
16%
97
72 riichi
Riichi win rate
52.8%
48.0% (41.8% to 54.2%)
29%
86
72 riichi
Riichi deal-in rate A
15.3%
14.3% (12.5% to 16.2%)
3%
38
72 riichi
Riichi deal-in rate B
9.7%
10.9% (8.4% to 13.5%)
7%
63
72 riichi
Riichi good-wait rate
56.9%
51.1% (45.5% to 56.8%)
19%
92
72 riichi
Riichi exhaustive draw rate
16.7%
18.7% (14.0% to 23.3%)
23%
38
72 riichi
Call income
925
547 (135 to 960)
14%
94
96 calls
Win rate after calling
38.5%
32.2% (27.3% to 37.0%)
27%
97
96 calls
Deal-in rate after calling
10.4%
11.2% (7.8% to 14.6%)
27%
63
96 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.03
21
316 hands
Dora and red fives dealt
-0.05
21
316 hands
Draw luck
-0.2%
52
3,795 tile draws
Ura-dora luck
-0.12
21
38 riichi wins
Ippatsu rate
-11.8%
7
38 riichi wins
Avoiding a chase riichi (/first riichi)
-3.0%
46
53 first riichi
Mangan+ tsumo against dealer rate
8.8%
89
68 tsumo against
Points from luck (/game)
+9.5
100
27 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
12.0%
+1,084
+919
+166
Wins with calls
11.7%
+549
+382
+167
Dama wins
2.2%
+109
+173
-64
Deal-ins to riichi
4.7%
-308
-360
+52
Deal-ins to open hands
5.4%
-248
-203
-45
Deal-ins to dama
1.6%
-86
-101
+14
Others' tsumo
21.5%
-578
-752
+175
Other (exhaustive draws, etc.)
40.8%
-8
-60
+52
Total (per hand)
+515
2022-23 (24 games · skill estimate -0.6pt/game)
Style
Average win value76,421
Riichi rate1421.9%
Deal-in rate10010.2%
Win rate3619.7%
First riichi rate2775.6%
Average riichi turn499.38
Call rate9730.9%
Tenpai rate at exhaustive draws3038.7%
Staying in vs riichi8714.2%
Push rate vs riichi (1-shanten)9442.8%
Push rate vs riichi (2+ shanten)9028.5%
Tile efficiency match rate3671.7%
Tenpai turn (luck-adjusted)688.17
Immediate riichi rate7473.7%
Dama rate49.5%
Where the points came from
Own wins+41.0
Deal-ins-12.7
Others' tsumo-29.5
Ron between others-2.3
Exhaustive draws-0.4
Change in expected points per game. Total -3.9pt/game (24 games).As a table
Hand result
Hands
Total
Per game
Own wins
56
+983.3
+41.0
Deal-ins
23
-304.9
-12.7
Others' tsumo
85
-707.8
-29.5
Ron between others
70
-54.4
-2.3
Exhaustive draws
63
-9.5
-0.4
Luck
Points from luck (/game)20-4.9
Draw luck65+0.2%
Starting hand (shanten)30-0.03
Dora and red fives dealt90+0.06
Ura-dora luck78+0.10
Ippatsu rate27-5.9%
Avoiding a chase riichi (/first riichi)43-0.2%
Mangan+ tsumo against dealer rate3911.8%
Every number for 2022-23
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.50
2.50 (2.30 to 2.70)
14%
54
24 games
Points per game
-3.9
-0.6 (-8.7 to 7.6)
15%
39
24 games
Points per game, luck removed
1.1
0.2 (-7.3 to 7.7)
20%
62
24 games
1st-place rate
12.5%
23.1% (15.1% to 31.0%)
16%
7
24 games
4th-place rate
12.5%
22.8% (14.8% to 30.9%)
17%
97
24 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
18.9%
19.7% (17.3% to 22.1%)
27%
36
297 hands
Deal-in rate
7.7%
10.2% (8.3% to 12.0%)
24%
100
297 hands
Riichi rate
19.9%
21.9% (19.4% to 24.5%)
29%
14
297 hands
Call rate
32.7%
30.9% (27.3% to 34.5%)
82%
97
297 hands
First riichi rate
72.9%
75.6% (71.1% to 80.2%)
12%
27
59 riichi
Average riichi turn
9.49
9.38 (8.94 to 9.81)
26%
49
59 riichi
Average win value
5,671
6,421 (5,851 to 6,991)
18%
7
56 wins
Average deal-in value
4,809
5,567 (4,999 to 6,134)
7%
87
23 deal-ins
Win efficiency
1,219
1,466 (1,362 to 1,570)
3%
11
297 hands
Deal-in loss
387
610 (504 to 716)
11%
100
297 hands
Net efficiency
833
835 (616 to 1,054)
13%
46
297 hands
Push rate vs riichi (1-shanten)
50.0%
42.8% (36.0% to 49.6%)
22%
94
50 hands facing riichi
Push rate vs riichi (2+ shanten)
32.8%
28.5% (22.2% to 34.8%)
40%
90
61 hands facing riichi
Tenpai rate after the first call
22.7%
23.8% (18.1% to 29.6%)
61%
17
97 first calls
Average win turn
12.67
12.38 (12.23 to 12.53)
1%
36
56 wins
Tenpai rate at exhaustive draws
34.9%
38.7% (32.4% to 45.0%)
26%
30
63 exhaustive draws
Staying in vs riichi
16.2%
14.2% (12.3% to 16.1%)
8%
87
167 hands facing an opponent’s riichi
Tile efficiency match rate
71.5%
71.7% (70.0% to 73.4%)
82%
36
1,563 discards
Average ukeire loss (tiles)
0.99
1.01 (0.91 to 1.11)
72%
27
1,500 discards
Breaking shape for value
1.6%
1.8% (1.3% to 2.2%)
62%
27
1,563 discards
Tenpai turn (luck-adjusted)
8.31
8.17 (8.04 to 8.30)
3%
68
46 tenpai hands
Immediate riichi rate
78.6%
73.7% (66.7% to 80.6%)
29%
74
46 tenpai hands
Dama rate
5.4%
9.5% (4.2% to 14.9%)
48%
4
56 wins
Riichi income
2,378
2,589 (1,790 to 3,388)
14%
33
59 riichi
Riichi win rate
49.2%
46.8% (40.2% to 53.4%)
25%
65
59 riichi
Riichi deal-in rate A
13.6%
14.3% (12.4% to 16.2%)
2%
39
59 riichi
Riichi deal-in rate B
6.8%
10.8% (8.2% to 13.4%)
6%
79
59 riichi
Riichi good-wait rate
42.4%
48.5% (42.6% to 54.5%)
16%
17
59 riichi
Riichi exhaustive draw rate
10.2%
17.5% (12.6% to 22.4%)
20%
7
59 riichi
Call income
444
481 (69.06 to 892)
14%
46
97 calls
Win rate after calling
24.7%
28.4% (23.6% to 33.2%)
27%
14
97 calls
Deal-in rate after calling
2.1%
8.9% (5.6% to 12.3%)
27%
100
97 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.03
30
297 hands
Dora and red fives dealt
+0.06
90
297 hands
Draw luck
+0.2%
65
3,632 tile draws
Ura-dora luck
+0.10
78
29 riichi wins
Ippatsu rate
-5.9%
27
29 riichi wins
Avoiding a chase riichi (/first riichi)
-0.2%
43
43 first riichi
Mangan+ tsumo against dealer rate
11.8%
39
85 tsumo against
Points from luck (/game)
-4.9
20
24 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.8%
+793
+919
-126
Wins with calls
8.1%
+373
+382
-10
Dama wins
1.0%
+53
+173
-120
Deal-ins to riichi
3.4%
-203
-360
+157
Deal-ins to open hands
2.7%
-138
-203
+65
Deal-ins to dama
1.7%
-59
-101
+42
Others' tsumo
28.6%
-877
-752
-125
Other (exhaustive draws, etc.)
44.8%
-52
-60
+7
Total (per hand)
-110
Players with a similar styleclosest career style metrics first
Futoshi WatanabeAkasaka DrivensIn common: High win rate, Call-heavy, Dama rarely
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.