Most differences in results are within chance.They do not justify criticizing players.
Player · 126 career games · 2023-24–2026-27
Futoshi Watanabe
Riichis and calls a lot, attacking in many hands. Stands out for rare dama, a high win rate and speed-first hands that maximise ukeire. Career record: +5.8pt per game, but allowing for luck the difference from average is not clear yet.
Call-heavy
Riichi-heavy
Early riichi
Efficiency first
Immediate riichi
Actual / game
+5.8
126 career games
Skill estimate / game
+2.8
90% interval -1.9 to +7.6
Estimate, luck removed
+3.1
adjusted for starting hands, draws, ura-dora
Weight of the record
48%
share of the estimate from the record
Styleleague percentile, career
Average win value376,541
Riichi rate8623.9%
Deal-in rate5410.9%
Win rate9621.6%
First riichi rate3575.9%
Average riichi turn829.19
Call rate9631.3%
Tenpai rate at exhaustive draws6641.0%
Staying in vs riichi7414.3%
Push rate vs riichi (1-shanten)10046.3%
Push rate vs riichi (2+ shanten)6827.9%
Tile efficiency match rate8675.3%
Tenpai turn (luck-adjusted)38.12
Immediate riichi rate9879.1%
Dama rate16.2%
Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements126 career games, average placement 2.30
Average placement2.30
1st28.6%36×
2nd30.2%38×
3rd23.8%30×
4th17.5%22×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income272,515
Riichi win rate7447.0%
Riichi deal-in rate A6414.2%
Riichi deal-in rate B5211.0%
Riichi good-wait rate1547.6%
Riichi exhaustive draw rate1116.6%
Call income39464
Win rate after calling6030.3%
Deal-in rate after calling1912.5%
Tenpai rate after the first call118.1%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency92904
Deal-in loss49638
Average win turn2312.39
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game942.8
Points per game, luck removed983.1
Average placement1002.41
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)64+0.3
Draw luck98+0.4%
Starting hand (shanten)29-0.01
Dora and red fives dealt9-0.02
Ura-dora luck86+0.07
Ippatsu rate33-1.2%
Avoiding a chase riichi (/first riichi)5-4.2%
Mangan+ tsumo against dealer rate5812.0%
Where the points came fromchange in expected points, all stages
Own wins+53.1
Deal-ins-20.2
Others' tsumo-25.4
Ron between others-1.8
Exhaustive draws+0.2
Change in expected points per game. Total +6.0pt/game (126 games).As a table
Hand result
Hands
Total
Per game
Own wins
343
+6696.4
+53.1
Deal-ins
166
-2547.1
-20.2
Others' tsumo
435
-3194.8
-25.4
Ron between others
330
-227.8
-1.8
Exhaustive draws
257
+27.7
+0.2
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.6%
+983
+919
+64
Wins with calls
9.7%
+551
+382
+169
Dama wins
1.1%
+97
+173
-76
Deal-ins to riichi
4.8%
-335
-360
+25
Deal-ins to open hands
4.6%
-222
-203
-19
Deal-ins to dama
1.4%
-107
-101
-6
Others' tsumo
28.4%
-805
-752
-53
Other (exhaustive draws, etc.)
38.3%
-55
-60
+5
Total (per hand)
+108
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.30
2.41 (2.29 to 2.52)
46%
100
126 games
Points per game
5.8
2.8 (-1.9 to 7.6)
48%
94
126 games
Points per game, luck removed
5.5
3.1 (-1.2 to 7.4)
56%
98
126 games
1st-place rate
28.6%
26.8% (22.2% to 31.4%)
50%
82
126 games
4th-place rate
17.5%
21.1% (16.4% to 25.8%)
51%
100
126 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.4%
21.6% (20.2% to 22.9%)
66%
96
1,531 hands
Deal-in rate
10.8%
10.9% (9.8% to 11.9%)
62%
54
1,531 hands
Riichi rate
24.5%
23.9% (22.5% to 25.4%)
67%
86
1,531 hands
Call rate
31.7%
31.3% (29.6% to 33.1%)
96%
96
1,531 hands
First riichi rate
75.7%
75.9% (73.3% to 78.4%)
45%
35
375 riichi
Average riichi turn
9.13
9.19 (8.96 to 9.42)
69%
82
375 riichi
Average win value
6,506
6,541 (6,230 to 6,852)
58%
37
343 wins
Average deal-in value
5,627
5,626 (5,288 to 5,965)
36%
54
166 deal-ins
Win efficiency
1,631
1,498 (1,416 to 1,579)
15%
96
1,531 hands
Deal-in loss
637
638 (574 to 703)
40%
49
1,531 hands
Net efficiency
994
904 (773 to 1,035)
44%
92
1,531 hands
Push rate vs riichi (1-shanten)
50.2%
46.3% (42.3% to 50.2%)
58%
100
249 hands facing riichi
Push rate vs riichi (2+ shanten)
28.6%
27.9% (24.1% to 31.6%)
75%
68
269 hands facing riichi
Tenpai rate after the first call
17.1%
18.1% (15.0% to 21.1%)
89%
1
485 first calls
Average win turn
12.54
12.39 (12.27 to 12.52)
8%
23
343 wins
Tenpai rate at exhaustive draws
41.6%
41.0% (37.1% to 44.9%)
59%
66
257 exhaustive draws
Staying in vs riichi
14.8%
14.3% (13.0% to 15.6%)
28%
74
783 hands facing an opponent’s riichi
Tile efficiency match rate
75.4%
75.3% (74.5% to 76.1%)
96%
86
8,125 discards
Average ukeire loss (tiles)
0.97
0.98 (0.93 to 1.03)
93%
21
7,825 discards
Breaking shape for value
2.3%
2.3% (2.1% to 2.5%)
89%
82
8,125 discards
Tenpai turn (luck-adjusted)
7.88
8.12 (8.02 to 8.22)
16%
3
312 tenpai hands
Immediate riichi rate
81.8%
79.1% (75.5% to 82.7%)
74%
98
312 tenpai hands
Dama rate
5.0%
6.2% (3.5% to 9.0%)
85%
1
343 wins
Riichi income
2,409
2,515 (2,072 to 2,959)
50%
27
375 riichi
Riichi win rate
47.5%
47.0% (43.5% to 50.5%)
68%
74
375 riichi
Riichi deal-in rate A
13.6%
14.2% (12.7% to 15.7%)
13%
64
375 riichi
Riichi deal-in rate B
10.9%
11.0% (9.3% to 12.7%)
29%
52
375 riichi
Riichi good-wait rate
45.9%
47.6% (44.4% to 50.8%)
56%
15
375 riichi
Riichi exhaustive draw rate
14.9%
16.6% (14.0% to 19.3%)
61%
11
375 riichi
Call income
436
464 (218 to 710)
45%
39
485 calls
Win rate after calling
30.5%
30.3% (27.5% to 33.1%)
65%
60
485 calls
Deal-in rate after calling
13.0%
12.5% (10.5% to 14.4%)
65%
19
485 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.01
29
1,531 hands
Dora and red fives dealt
-0.02
9
1,531 hands
Draw luck
+0.4%
98
18,180 tile draws
Ura-dora luck
+0.07
86
178 riichi wins
Ippatsu rate
-1.2%
33
178 riichi wins
Avoiding a chase riichi (/first riichi)
-4.2%
5
284 first riichi
Mangan+ tsumo against dealer rate
12.0%
58
435 tsumo against
Points from luck (/game)
+0.3
64
126 games
By seasonRegular Season
2026-27 (15 games · skill estimate 1.5pt/game)
Style
Average win value796,612
Riichi rate4122.6%
Deal-in rate6810.7%
Win rate8920.7%
First riichi rate4976.0%
Average riichi turn129.42
Call rate10032.6%
Tenpai rate at exhaustive draws6540.5%
Staying in vs riichi8714.3%
Push rate vs riichi (1-shanten)8442.5%
Push rate vs riichi (2+ shanten)2123.6%
Tile efficiency match rate2271.4%
Tenpai turn (luck-adjusted)448.16
Immediate riichi rate6872.6%
Dama rate19.0%
Where the points came from
Own wins+59.7
Deal-ins-19.6
Others' tsumo-22.7
Ron between others-3.5
Exhaustive draws+1.6
Change in expected points per game. Total +15.5pt/game (15 games).As a table
Hand result
Hands
Total
Per game
Own wins
41
+895.4
+59.7
Deal-ins
16
-293.6
-19.6
Others' tsumo
52
-339.9
-22.7
Ron between others
32
-52.1
-3.5
Exhaustive draws
30
+23.3
+1.6
Luck
Points from luck (/game)84+6.4
Draw luck81+0.5%
Starting hand (shanten)33-0.01
Dora and red fives dealt76+0.04
Ura-dora luck25-0.07
Ippatsu rate92+9.7%
Avoiding a chase riichi (/first riichi)22-5.7%
Mangan+ tsumo against dealer rate4513.5%
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.13
2.46 (2.25 to 2.68)
9%
89
15 games
Points per game
15.5
1.5 (-7.4 to 10.5)
10%
87
15 games
Points per game, luck removed
9.1
1.2 (-7.2 to 9.6)
13%
79
15 games
1st-place rate
46.7%
27.3% (18.5% to 36.1%)
10%
92
15 games
4th-place rate
26.7%
25.1% (16.2% to 34.0%)
11%
41
15 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
24.0%
20.7% (17.8% to 23.5%)
18%
89
171 hands
Deal-in rate
9.4%
10.7% (8.5% to 12.8%)
15%
68
171 hands
Riichi rate
22.2%
22.6% (19.6% to 25.7%)
19%
41
171 hands
Call rate
36.3%
32.6% (28.1% to 37.1%)
72%
100
171 hands
First riichi rate
76.3%
76.0% (71.2% to 80.9%)
8%
49
38 riichi
Average riichi turn
9.82
9.42 (8.93 to 9.92)
18%
12
38 riichi
Average win value
6,741
6,612 (5,996 to 7,227)
14%
79
41 wins
Average deal-in value
6,850
5,689 (5,095 to 6,283)
5%
12
16 deal-ins
Win efficiency
1,815
1,481 (1,372 to 1,589)
2%
92
171 hands
Deal-in loss
648
639 (524 to 755)
7%
41
171 hands
Net efficiency
1,167
862 (620 to 1,103)
8%
84
171 hands
Push rate vs riichi (1-shanten)
53.8%
42.5% (34.4% to 50.5%)
13%
84
26 hands facing riichi
Push rate vs riichi (2+ shanten)
18.9%
23.6% (16.1% to 31.2%)
29%
21
37 hands facing riichi
Tenpai rate after the first call
27.4%
26.5% (19.9% to 33.2%)
50%
68
62 first calls
Average win turn
12.72
12.38 (12.23 to 12.53)
1%
17
41 wins
Tenpai rate at exhaustive draws
43.3%
40.5% (32.7% to 48.3%)
14%
65
30 exhaustive draws
Staying in vs riichi
19.4%
14.3% (12.3% to 16.3%)
4%
87
93 hands facing an opponent’s riichi
Tile efficiency match rate
70.8%
71.4% (69.3% to 73.4%)
74%
22
943 discards
Average ukeire loss (tiles)
1.15
1.11 (0.99 to 1.23)
60%
87
903 discards
Breaking shape for value
2.8%
2.4% (1.8% to 2.9%)
50%
87
943 discards
Tenpai turn (luck-adjusted)
7.96
8.16 (8.03 to 8.30)
2%
44
28 tenpai hands
Immediate riichi rate
76.2%
72.6% (64.4% to 80.7%)
20%
68
28 tenpai hands
Dama rate
2.4%
9.0% (3.0% to 15.0%)
40%
1
41 wins
Riichi income
1,392
2,509 (1,639 to 3,378)
9%
20
38 riichi
Riichi win rate
44.7%
45.8% (38.2% to 53.3%)
18%
53
38 riichi
Riichi deal-in rate A
18.4%
14.4% (12.4% to 16.3%)
1%
22
38 riichi
Riichi deal-in rate B
15.8%
11.2% (8.5% to 14.0%)
4%
20
38 riichi
Riichi good-wait rate
31.6%
47.7% (41.2% to 54.2%)
11%
1
38 riichi
Riichi exhaustive draw rate
15.8%
18.8% (13.3% to 24.3%)
14%
28
38 riichi
Call income
1,745
605 (156 to 1,054)
9%
100
62 calls
Win rate after calling
37.1%
31.2% (25.7% to 36.8%)
20%
92
62 calls
Deal-in rate after calling
9.7%
11.2% (7.3% to 15.0%)
19%
57
62 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.01
33
171 hands
Dora and red fives dealt
+0.04
76
171 hands
Draw luck
+0.5%
81
2,084 tile draws
Ura-dora luck
-0.07
25
17 riichi wins
Ippatsu rate
+9.7%
92
17 riichi wins
Avoiding a chase riichi (/first riichi)
-5.7%
22
29 first riichi
Mangan+ tsumo against dealer rate
13.5%
45
52 tsumo against
Points from luck (/game)
+6.4
84
15 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.9%
+849
+919
-70
Wins with calls
13.5%
+928
+382
+546
Dama wins
0.6%
+37
+173
-135
Deal-ins to riichi
5.3%
-485
-360
-125
Deal-ins to open hands
3.5%
-185
-203
+18
Deal-ins to dama
0.6%
-13
-101
+87
Others' tsumo
30.4%
-785
-752
-32
Other (exhaustive draws, etc.)
36.3%
-26
-60
+33
Total (per hand)
+320
2025-26 (33 games · skill estimate 1.7pt/game)
Style
Average win value166,461
Riichi rate5922.9%
Deal-in rate7510.6%
Win rate9721.4%
First riichi rate3975.6%
Average riichi turn829.20
Call rate9731.8%
Tenpai rate at exhaustive draws5740.4%
Staying in vs riichi8714.3%
Push rate vs riichi (1-shanten)9544.4%
Push rate vs riichi (2+ shanten)2123.3%
Tile efficiency match rate8276.3%
Tenpai turn (luck-adjusted)68.15
Immediate riichi rate8774.3%
Dama rate68.4%
Where the points came from
Own wins+55.0
Deal-ins-20.4
Others' tsumo-23.9
Ron between others-1.3
Exhaustive draws-0.7
Change in expected points per game. Total +8.7pt/game (33 games).As a table
Hand result
Hands
Total
Per game
Own wins
95
+1813.7
+55.0
Deal-ins
39
-671.7
-20.4
Others' tsumo
117
-789.0
-23.9
Ron between others
77
-41.5
-1.3
Exhaustive draws
63
-23.1
-0.7
Luck
Points from luck (/game)85+4.0
Draw luck67+0.5%
Starting hand (shanten)39-0.00
Dora and red fives dealt57-0.01
Ura-dora luck97+0.26
Ippatsu rate72+3.0%
Avoiding a chase riichi (/first riichi)16-6.0%
Mangan+ tsumo against dealer rate3912.8%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.27
2.46 (2.27 to 2.64)
18%
90
33 games
Points per game
8.6
1.7 (-5.8 to 9.2)
20%
85
33 games
Points per game, luck removed
4.5
1.1 (-5.6 to 7.9)
25%
72
33 games
1st-place rate
30.3%
26.1% (18.8% to 33.4%)
20%
72
33 games
4th-place rate
18.2%
23.5% (16.1% to 30.8%)
21%
86
33 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
24.3%
21.4% (19.2% to 23.6%)
33%
97
391 hands
Deal-in rate
10.0%
10.6% (9.0% to 12.3%)
29%
75
391 hands
Riichi rate
23.3%
22.9% (20.6% to 25.2%)
35%
59
391 hands
Call rate
33.2%
31.8% (28.5% to 35.0%)
86%
97
391 hands
First riichi rate
73.6%
75.6% (71.5% to 79.7%)
17%
39
91 riichi
Average riichi turn
8.93
9.20 (8.83 to 9.57)
35%
82
91 riichi
Average win value
6,124
6,461 (5,978 to 6,944)
28%
16
95 wins
Average deal-in value
5,492
5,610 (5,091 to 6,129)
12%
47
39 deal-ins
Win efficiency
1,680
1,483 (1,382 to 1,584)
4%
85
391 hands
Deal-in loss
575
630 (530 to 729)
15%
72
391 hands
Net efficiency
1,104
880 (674 to 1,085)
16%
87
391 hands
Push rate vs riichi (1-shanten)
53.4%
44.4% (38.4% to 50.5%)
29%
95
73 hands facing riichi
Push rate vs riichi (2+ shanten)
20.3%
23.3% (17.2% to 29.3%)
43%
21
69 hands facing riichi
Tenpai rate after the first call
14.6%
18.2% (13.0% to 23.4%)
68%
1
130 first calls
Average win turn
12.42
12.38 (12.24 to 12.52)
2%
34
95 wins
Tenpai rate at exhaustive draws
41.3%
40.4% (34.0% to 46.7%)
26%
57
63 exhaustive draws
Staying in vs riichi
16.9%
14.3% (12.5% to 16.1%)
9%
87
201 hands facing an opponent’s riichi
Tile efficiency match rate
76.8%
76.3% (74.8% to 77.8%)
86%
82
2,032 discards
Average ukeire loss (tiles)
0.94
0.97 (0.87 to 1.06)
77%
37
1,960 discards
Breaking shape for value
1.7%
1.8% (1.4% to 2.2%)
68%
42
2,032 discards
Tenpai turn (luck-adjusted)
7.85
8.15 (8.03 to 8.28)
5%
6
79 tenpai hands
Immediate riichi rate
78.1%
74.3% (68.6% to 80.1%)
41%
87
79 tenpai hands
Dama rate
5.3%
8.4% (3.9% to 13.0%)
61%
6
95 wins
Riichi income
2,685
2,635 (1,918 to 3,352)
20%
49
91 riichi
Riichi win rate
48.4%
46.8% (41.1% to 52.5%)
34%
52
91 riichi
Riichi deal-in rate A
16.5%
14.4% (12.6% to 16.2%)
3%
26
91 riichi
Riichi deal-in rate B
14.3%
11.3% (8.9% to 13.8%)
9%
16
91 riichi
Riichi good-wait rate
49.5%
49.7% (44.4% to 54.9%)
23%
57
91 riichi
Riichi exhaustive draw rate
14.3%
17.9% (13.6% to 22.2%)
27%
19
91 riichi
Call income
745
533 (150 to 916)
18%
75
130 calls
Win rate after calling
35.4%
31.7% (27.3% to 36.0%)
34%
87
130 calls
Deal-in rate after calling
10.8%
11.3% (8.2% to 14.3%)
34%
64
130 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.00
39
391 hands
Dora and red fives dealt
-0.01
57
391 hands
Draw luck
+0.5%
67
4,606 tile draws
Ura-dora luck
+0.26
97
44 riichi wins
Ippatsu rate
+3.0%
72
44 riichi wins
Avoiding a chase riichi (/first riichi)
-6.0%
16
67 first riichi
Mangan+ tsumo against dealer rate
12.8%
39
117 tsumo against
Points from luck (/game)
+4.0
85
33 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.3%
+1,019
+919
+100
Wins with calls
11.8%
+581
+382
+198
Dama wins
1.3%
+80
+173
-93
Deal-ins to riichi
4.1%
-306
-360
+54
Deal-ins to open hands
4.9%
-228
-203
-25
Deal-ins to dama
1.0%
-74
-101
+27
Others' tsumo
29.9%
-754
-752
-2
Other (exhaustive draws, etc.)
35.8%
-66
-60
-7
Total (per hand)
+250
2024-25 (26 games · skill estimate 1.2pt/game)
Style
Average win value356,488
Riichi rate7523.3%
Deal-in rate5511.0%
Win rate8320.8%
First riichi rate6976.3%
Average riichi turn699.27
Call rate8929.8%
Tenpai rate at exhaustive draws8642.1%
Staying in vs riichi3814.0%
Push rate vs riichi (1-shanten)8943.6%
Push rate vs riichi (2+ shanten)9229.2%
Tile efficiency match rate9778.3%
Tenpai turn (luck-adjusted)18.15
Immediate riichi rate10077.8%
Dama rate189.1%
Where the points came from
Own wins+53.4
Deal-ins-22.3
Others' tsumo-23.4
Ron between others-1.1
Exhaustive draws+1.0
Change in expected points per game. Total +7.6pt/game (26 games).As a table
Hand result
Hands
Total
Per game
Own wins
72
+1388.1
+53.4
Deal-ins
35
-580.3
-22.3
Others' tsumo
83
-607.5
-23.4
Ron between others
74
-29.5
-1.1
Exhaustive draws
53
+26.0
+1.0
Luck
Points from luck (/game)63+0.6
Draw luck69+0.3%
Starting hand (shanten)69+0.02
Dora and red fives dealt26-0.03
Ura-dora luck77+0.06
Ippatsu rate4-11.2%
Avoiding a chase riichi (/first riichi)43-2.5%
Mangan+ tsumo against dealer rate899.6%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.15
2.45 (2.25 to 2.64)
15%
90
26 games
Points per game
7.7
1.2 (-6.8 to 9.2)
16%
77
26 games
Points per game, luck removed
7.1
1.5 (-5.8 to 8.8)
21%
72
26 games
1st-place rate
26.9%
25.4% (17.6% to 33.2%)
17%
58
26 games
4th-place rate
11.5%
22.5% (14.6% to 30.4%)
18%
86
26 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.7%
20.8% (18.4% to 23.1%)
29%
83
317 hands
Deal-in rate
11.0%
11.0% (9.2% to 12.7%)
25%
55
317 hands
Riichi rate
24.6%
23.3% (20.8% to 25.8%)
30%
75
317 hands
Call rate
31.2%
29.8% (26.3% to 33.3%)
83%
89
317 hands
First riichi rate
78.2%
76.3% (72.1% to 80.6%)
15%
69
78 riichi
Average riichi turn
9.12
9.27 (8.88 to 9.66)
31%
69
78 riichi
Average win value
6,138
6,488 (5,959 to 7,018)
23%
35
72 wins
Average deal-in value
6,249
5,692 (5,162 to 6,222)
11%
7
35 deal-ins
Win efficiency
1,556
1,477 (1,374 to 1,580)
4%
72
317 hands
Deal-in loss
711
648 (543 to 752)
12%
26
317 hands
Net efficiency
845
837 (621 to 1,052)
14%
43
317 hands
Push rate vs riichi (1-shanten)
54.3%
43.6% (36.6% to 50.6%)
20%
89
46 hands facing riichi
Push rate vs riichi (2+ shanten)
36.2%
29.2% (22.3% to 36.1%)
34%
92
47 hands facing riichi
Tenpai rate after the first call
17.2%
20.4% (14.7% to 26.1%)
62%
7
99 first calls
Average win turn
11.87
12.37 (12.22 to 12.52)
2%
92
72 wins
Tenpai rate at exhaustive draws
49.1%
42.1% (35.4% to 48.8%)
23%
86
53 exhaustive draws
Staying in vs riichi
13.3%
14.0% (12.1% to 15.9%)
7%
38
150 hands facing an opponent’s riichi
Tile efficiency match rate
79.3%
78.3% (76.7% to 79.9%)
84%
97
1,722 discards
Average ukeire loss (tiles)
0.72
0.81 (0.71 to 0.91)
74%
4
1,661 discards
Breaking shape for value
2.1%
2.1% (1.6% to 2.5%)
64%
52
1,722 discards
Tenpai turn (luck-adjusted)
7.70
8.15 (8.02 to 8.28)
4%
1
64 tenpai hands
Immediate riichi rate
88.5%
77.8% (71.6% to 84.0%)
36%
100
64 tenpai hands
Dama rate
5.6%
9.1% (4.2% to 14.1%)
54%
18
72 wins
Riichi income
2,400
2,584 (1,837 to 3,332)
17%
49
78 riichi
Riichi win rate
44.9%
45.7% (39.7% to 51.7%)
31%
43
78 riichi
Riichi deal-in rate A
10.3%
14.2% (12.3% to 16.1%)
3%
89
78 riichi
Riichi deal-in rate B
7.7%
10.8% (8.3% to 13.3%)
8%
83
78 riichi
Riichi good-wait rate
44.9%
48.7% (43.2% to 54.2%)
21%
18
78 riichi
Riichi exhaustive draw rate
21.8%
19.9% (15.4% to 24.4%)
24%
77
78 riichi
Call income
105
432 (22.50 to 842)
14%
15
99 calls
Win rate after calling
33.3%
30.8% (26.0% to 35.6%)
28%
73
99 calls
Deal-in rate after calling
16.2%
12.8% (9.5% to 16.2%)
28%
9
99 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.02
69
317 hands
Dora and red fives dealt
-0.03
26
317 hands
Draw luck
+0.3%
69
3,766 tile draws
Ura-dora luck
+0.06
77
35 riichi wins
Ippatsu rate
-11.2%
4
35 riichi wins
Avoiding a chase riichi (/first riichi)
-2.5%
43
61 first riichi
Mangan+ tsumo against dealer rate
9.6%
89
83 tsumo against
Points from luck (/game)
+0.6
63
26 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.0%
+892
+919
-27
Wins with calls
10.4%
+521
+382
+139
Dama wins
1.3%
+143
+173
-30
Deal-ins to riichi
5.4%
-368
-360
-8
Deal-ins to open hands
3.8%
-166
-203
+37
Deal-ins to dama
1.9%
-196
-101
-95
Others' tsumo
26.2%
-759
-752
-7
Other (exhaustive draws, etc.)
40.1%
-38
-60
+22
Total (per hand)
+29
2023-24 (26 games · skill estimate 0.2pt/game)
Style
Average win value326,540
Riichi rate9224.2%
Deal-in rate5510.9%
Win rate5820.2%
First riichi rate774.9%
Average riichi turn589.28
Call rate8326.5%
Tenpai rate at exhaustive draws2939.1%
Staying in vs riichi5214.1%
Push rate vs riichi (1-shanten)3841.0%
Push rate vs riichi (2+ shanten)8328.9%
Tile efficiency match rate4973.8%
Tenpai turn (luck-adjusted)608.17
Immediate riichi rate10076.9%
Dama rate49.6%
Where the points came from
Own wins+46.4
Deal-ins-14.7
Others' tsumo-28.0
Ron between others-2.1
Exhaustive draws0.0
Change in expected points per game. Total +1.5pt/game (26 games).As a table
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.