Riichis and calls a lot, attacking in many hands. Stands out for rare dama, a high win rate and speed-first hands that maximise ukeire. Career record: +4.6pt per game, but allowing for luck the difference from average is not clear yet.
Calls a lot
Riichis a lot
Early riichi
Efficiency first
Riichis at once
Actual / game
+4.6
113 career games
Skill estimate / game
+1.0
90% interval -3.2 to +5.2
Estimate, luck removed
+1.4
adjusted for starting hands, draws, ura-dora
Weight of the record
22%
share of the estimate from the record
Styleleague percentile, career
Average win value346,550
Riichi rate8624.1%
Deal-in rate4211.1%
Win rate9621.3%
First riichi rate3675.7%
Average riichi turn889.18
Call rate9631.0%
Tenpai rate at draws6340.8%
Staying in vs riichi7114.1%
Push rate vs riichi (1-shanten)10046.2%
Push rate vs riichi (2+ shanten)7928.6%
Efficiency match rate9475.7%
Tenpai turn (luck-adjusted)38.12
Immediate riichi rate9879.5%
Dama rate16.8%
Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements113 career games, average placement 2.33
Average placement2.33
1st26.5%30×
2nd31.0%35×
3rd25.7%29×
4th16.8%19×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income242,535
Riichi win rate7147.0%
Riichi deal-in rate A6114.3%
Riichi deal-in rate B6511.0%
Riichi good-wait rate3448.6%
Riichi draw rate1116.4%
Call income28434
Win rate after calling5929.8%
Deal-in rate after calling2012.6%
Tenpai rate after the first call117.1%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency86881
Deal-in loss42645
Average win turn3012.42
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game811.0
Points per game, luck removed921.4
Average placement942.47
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)50-0.3
Draw luck94+0.4%
Starting hand (shanten)26-0.01
Dora and red fives dealt9-0.03
Ura-dora luck92+0.09
Ippatsu rate24-2.5%
Not being chased (/first riichi)5-4.3%
Painful dealer tsumo rate6711.8%
Where the points came fromchange in expected points, all stages
Own wins+52.5
Deal-ins-20.7
Others' tsumo-25.5
Ron between others-1.8
Draws+0.1
Change in expected points per game. Total +4.6pt/game (113 games).As a table
Hand result
Hands
Total
Per game
Own wins
308
+5928.4
+52.5
Deal-ins
154
-2342.2
-20.7
Others' tsumo
389
-2877.8
-25.5
Ron between others
301
-198.3
-1.8
Draws
229
+13.3
+0.1
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.7%
+990
+924
+66
Wins with calls
9.3%
+524
+381
+143
Dama wins
1.2%
+107
+175
-68
Deal-ins to riichi
4.9%
-335
-361
+26
Deal-ins to open hands
4.7%
-225
-203
-22
Deal-ins to dama
1.5%
-116
-102
-14
Others' tsumo
28.2%
-806
-757
-49
Other (draws etc.)
38.4%
-57
-59
+3
Total (per hand)
+81
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.33
2.47 (2.37 to 2.57)
19%
94
113 games
Points per game
4.6
1.0 (-3.2 to 5.2)
22%
81
113 games
Points per game, luck removed
4.9
1.4 (-2.4 to 5.1)
28%
92
113 games
1st-place rate
26.5%
25.2% (22.4% to 27.9%)
7%
61
113 games
4th-place rate
16.8%
22.2% (17.8% to 26.6%)
34%
98
113 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.3%
21.3% (19.9% to 22.7%)
56%
96
1,381 hands
Deal-in rate
11.2%
11.1% (10.0% to 12.1%)
57%
42
1,381 hands
Riichi rate
24.7%
24.1% (22.6% to 25.7%)
70%
86
1,381 hands
Call rate
31.4%
31.0% (29.2% to 32.8%)
96%
96
1,381 hands
First riichi rate
75.4%
75.7% (73.0% to 78.5%)
48%
36
341 riichi
Average riichi turn
9.04
9.18 (8.96 to 9.40)
55%
88
341 riichi
Average win value
6,496
6,550 (6,232 to 6,869)
53%
34
308 wins
Average deal-in value
5,575
5,621 (5,275 to 5,966)
33%
59
154 deal-ins
Win efficiency
1,621
1,480 (1,429 to 1,532)
0%
50
1,381 hands
Deal-in loss
651
645 (577 to 713)
40%
42
1,381 hands
Net efficiency
970
881 (752 to 1,011)
32%
86
1,381 hands
Push rate vs riichi (1-shanten)
50.0%
46.2% (42.0% to 50.4%)
59%
100
226 hands facing riichi
Push rate vs riichi (2+ shanten)
30.0%
28.6% (24.7% to 32.5%)
69%
79
237 hands facing riichi
Tenpai rate after the first call
15.9%
17.1% (13.9% to 20.3%)
88%
1
433 first calls
Average win turn
12.50
12.42 (12.22 to 12.61)
27%
30
308 wins
Tenpai rate at draws
41.5%
40.8% (36.8% to 44.7%)
52%
63
229 draws
Staying in vs riichi
14.5%
14.1% (12.9% to 15.3%)
15%
71
705 hands facing riichi
Efficiency match rate
75.9%
75.7% (74.9% to 76.6%)
96%
94
7,305 discards
Average ukeire loss (tiles)
0.95
0.96 (0.91 to 1.02)
92%
15
7,040 discards
Breaking shape for value
2.3%
2.3% (2.0% to 2.5%)
87%
81
7,305 discards
Tenpai turn (luck-adjusted)
7.87
8.12 (8.01 to 8.23)
19%
3
286 tenpai hands
Immediate riichi rate
82.1%
79.5% (75.7% to 83.3%)
75%
98
286 tenpai hands
Dama rate
5.5%
6.8% (3.9% to 9.8%)
84%
1
308 wins
Riichi income
2,419
2,535 (2,077 to 2,993)
48%
24
341 riichi
Riichi win rate
47.5%
47.0% (43.4% to 50.6%)
64%
71
341 riichi
Riichi deal-in rate A
13.5%
14.3% (13.2% to 15.3%)
4%
61
341 riichi
Riichi deal-in rate B
10.6%
11.0% (9.5% to 12.4%)
13%
65
341 riichi
Riichi good-wait rate
47.8%
48.6% (45.2% to 52.1%)
58%
34
341 riichi
Riichi draw rate
14.7%
16.4% (13.6% to 19.2%)
61%
11
341 riichi
Call income
325
434 (193 to 676)
32%
28
433 calls
Win rate after calling
29.8%
29.8% (27.0% to 32.6%)
57%
59
433 calls
Deal-in rate after calling
13.2%
12.6% (10.5% to 14.6%)
62%
20
433 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.01
26
1,381 hands
Dora and red fives dealt
-0.03
9
1,381 hands
Draw luck
+0.4%
94
16,318 draws
Ura-dora luck
+0.09
92
162 riichi wins
Ippatsu rate
-2.5%
24
162 riichi wins
Not being chased (/first riichi)
-4.3%
5
257 first riichi
Painful dealer tsumo rate
11.8%
67
389 tsumo against
Points from luck (/game)
-0.3
50
113 games
By seasonRegular Season
2026-27 (2 games · skill estimate 0.0pt/game)
Style
Average win valueToo few games6,635
Riichi rateToo few games22.6%
Deal-in rateToo few games11.1%
Win rateToo few games20.2%
First riichi rateToo few games75.8%
Average riichi turnToo few games9.33
Call rateToo few games29.0%
Tenpai rate at drawsToo few games40.1%
Staying in vs riichiToo few games14.1%
Push rate vs riichi (1-shanten)Too few games41.2%
Push rate vs riichi (2+ shanten)Too few games25.4%
Efficiency match rateToo few games72.3%
Tenpai turn (luck-adjusted)Too few games8.17
Immediate riichi rateToo few games71.8%
Dama rateToo few games13.8%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Where the points came from
Own wins+68.0
Deal-ins-37.3
Others' tsumo-21.5
Ron between others-1.6
Draws-2.4
Change in expected points per game. Total +5.3pt/game (2 games).As a table
Hand result
Hands
Total
Per game
Own wins
6
+136.0
+68.0
Deal-ins
4
-74.5
-37.3
Others' tsumo
6
-42.9
-21.5
Ron between others
3
-3.2
-1.6
Draws
2
-4.8
-2.4
Luck
Points from luck (/game)Too few games+9.4
Draw luckToo few games+2.5%
Starting hand (shanten)Too few games+0.10
Dora and red fives dealtToo few games+0.28
Ura-dora luckToo few games-0.34
Ippatsu rateToo few games-19.7%
Not being chased (/first riichi)Too few games-24.7%
Painful dealer tsumo rateToo few games16.7%
* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.50
2.50 (2.35 to 2.65)
0%
—
2 games
Points per game
5.8
0.0 (-6.6 to 6.7)
0%
—
2 games
Points per game, luck removed
-3.6
-0.0 (-6.6 to 6.5)
1%
—
2 games
1st-place rate
50.0%
25.1% (23.1% to 27.1%)
0%
—
2 games
4th-place rate
50.0%
25.1% (16.7% to 33.6%)
1%
—
2 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
28.6%
20.2% (16.8% to 23.6%)
2%
—
21 hands
Deal-in rate
19.0%
11.1% (8.4% to 13.8%)
2%
—
21 hands
Riichi rate
19.0%
22.6% (18.0% to 27.2%)
3%
—
21 hands
Call rate
47.6%
29.0% (19.7% to 38.3%)
25%
—
21 hands
First riichi rate
50.0%
75.8% (69.3% to 82.2%)
1%
—
4 riichi
Average riichi turn
8.25
9.33 (8.78 to 9.88)
1%
—
4 riichi
Average win value
7,600
6,635 (5,865 to 7,404)
2%
—
6 wins
Average deal-in value
8,500
5,680 (5,035 to 6,325)
1%
—
4 deal-ins
Win efficiency
2,452
1,480 (1,456 to 1,504)
0%
—
21 hands
Deal-in loss
1,619
651 (507 to 794)
1%
—
21 hands
Net efficiency
833
839 (596 to 1,083)
1%
—
21 hands
Push rate vs riichi (1-shanten)
66.7%
41.2% (30.1% to 52.2%)
2%
—
3 hands facing riichi
Push rate vs riichi (2+ shanten)
20.0%
25.4% (14.3% to 36.4%)
5%
—
5 hands facing riichi
Tenpai rate after the first call
30.0%
26.4% (14.2% to 38.5%)
15%
—
10 first calls
Average win turn
11.71
12.38 (12.04 to 12.72)
1%
—
6 wins
Tenpai rate at draws
50.0%
40.1% (30.3% to 50.0%)
1%
—
2 draws
Staying in vs riichi
26.7%
14.1% (12.4% to 15.7%)
0%
—
15 hands facing riichi
Efficiency match rate
70.7%
72.3% (68.1% to 76.4%)
27%
—
123 discards
Average ukeire loss (tiles)
1.28
1.10 (0.86 to 1.34)
17%
—
118 discards
Breaking shape for value
3.3%
2.1% (1.2% to 3.1%)
10%
—
123 discards
Tenpai turn (luck-adjusted)
6.92
8.17 (8.06 to 8.29)
0%
—
2 tenpai hands
Immediate riichi rate
93.2%
71.8% (58.8% to 84.8%)
2%
—
2 tenpai hands
Dama rate
16.7%
13.8% (3.4% to 24.3%)
9%
—
6 wins
Riichi income
-6,375
2,545 (1,479 to 3,612)
1%
—
4 riichi
Riichi win rate
25.0%
45.7% (35.7% to 55.7%)
2%
—
4 riichi
Riichi deal-in rate A
50.0%
14.3% (13.9% to 14.8%)
0%
—
4 riichi
Riichi deal-in rate B
25.0%
11.1% (9.7% to 12.5%)
0%
—
4 riichi
Riichi good-wait rate
75.0%
50.2% (41.2% to 59.3%)
2%
—
4 riichi
Riichi draw rate
0.0%
18.8% (11.3% to 26.4%)
2%
—
4 riichi
Call income
3,710
519 (75.31 to 963)
1%
—
10 calls
Win rate after calling
40.0%
30.1% (23.3% to 36.9%)
3%
—
10 calls
Deal-in rate after calling
0.0%
11.1% (5.9% to 16.4%)
4%
—
10 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.10
—
21 hands
Dora and red fives dealt
+0.28
—
21 hands
Draw luck
+2.5%
—
222 draws
Ura-dora luck
-0.34
—
1 riichi wins
Ippatsu rate
-19.7%
—
1 riichi wins
Not being chased (/first riichi)
-24.7%
—
2 first riichi
Painful dealer tsumo rate
16.7%
—
6 tsumo against
Points from luck (/game)
+9.4
—
2 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
4.8%
+310
+924
-614
Wins with calls
19.0%
+1,838
+381
+1,457
Dama wins
4.8%
+305
+175
+129
Deal-ins to riichi
14.3%
-1,571
-361
-1,210
Deal-ins to open hands
4.8%
-95
-203
+108
Deal-ins to dama
0.0%
0
-102
+102
Others' tsumo
28.6%
-729
-757
+28
Other (draws etc.)
23.8%
+24
-59
+83
Total (per hand)
+81
2025-26 (33 games · skill estimate 0.6pt/game)
Style
Average win value166,485
Riichi rate5923.0%
Deal-in rate7510.7%
Win rate9721.2%
First riichi rate3975.6%
Average riichi turn809.25
Call rate9731.8%
Tenpai rate at draws5740.3%
Staying in vs riichi8714.2%
Push rate vs riichi (1-shanten)9544.8%
Push rate vs riichi (2+ shanten)2123.5%
Efficiency match rate8276.3%
Tenpai turn (luck-adjusted)68.16
Immediate riichi rate8574.3%
Dama rate68.5%
Where the points came from
Own wins+54.6
Deal-ins-20.2
Others' tsumo-23.9
Ron between others-1.6
Draws-0.3
Change in expected points per game. Total +8.5pt/game (33 games).As a table
Hand result
Hands
Total
Per game
Own wins
95
+1801.1
+54.6
Deal-ins
39
-667.6
-20.2
Others' tsumo
117
-789.4
-23.9
Ron between others
77
-51.9
-1.6
Draws
63
-11.2
-0.3
Luck
Points from luck (/game)85+4.0
Draw luck67+0.5%
Starting hand (shanten)39-0.00
Dora and red fives dealt57-0.01
Ura-dora luck97+0.26
Ippatsu rate72+3.0%
Not being chased (/first riichi)16-6.0%
Painful dealer tsumo rate3912.8%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.27
2.48 (2.36 to 2.61)
6%
90
33 games
Points per game
8.6
0.6 (-4.8 to 6.1)
7%
87
33 games
Points per game, luck removed
4.5
0.5 (-4.7 to 5.6)
10%
72
33 games
1st-place rate
30.3%
25.2% (22.1% to 28.3%)
2%
72
33 games
4th-place rate
18.2%
24.0% (17.7% to 30.4%)
13%
86
33 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
24.3%
21.2% (19.1% to 23.2%)
27%
97
391 hands
Deal-in rate
10.0%
10.7% (9.0% to 12.3%)
27%
75
391 hands
Riichi rate
23.3%
23.0% (20.6% to 25.3%)
40%
59
391 hands
Call rate
33.2%
31.8% (28.6% to 35.0%)
86%
97
391 hands
First riichi rate
73.6%
75.6% (71.3% to 79.9%)
20%
39
91 riichi
Average riichi turn
8.93
9.25 (8.90 to 9.59)
24%
80
91 riichi
Average win value
6,124
6,485 (6,006 to 6,964)
26%
16
95 wins
Average deal-in value
5,492
5,627 (5,116 to 6,137)
11%
47
39 deal-ins
Win efficiency
1,680
1,480 (1,424 to 1,536)
0%
50
391 hands
Deal-in loss
575
630 (527 to 733)
16%
72
391 hands
Net efficiency
1,104
871 (685 to 1,056)
12%
87
391 hands
Push rate vs riichi (1-shanten)
53.4%
44.8% (38.6% to 50.9%)
32%
95
73 hands facing riichi
Push rate vs riichi (2+ shanten)
20.3%
23.5% (17.6% to 29.4%)
40%
21
69 hands facing riichi
Tenpai rate after the first call
14.6%
18.1% (12.8% to 23.3%)
69%
1
130 first calls
Average win turn
12.42
12.39 (12.12 to 12.66)
10%
34
95 wins
Tenpai rate at draws
41.3%
40.3% (34.1% to 46.5%)
23%
57
63 draws
Staying in vs riichi
16.9%
14.2% (12.7% to 15.6%)
5%
87
201 hands facing riichi
Efficiency match rate
76.8%
76.3% (74.7% to 77.8%)
86%
82
2,032 discards
Average ukeire loss (tiles)
0.94
0.97 (0.87 to 1.06)
77%
37
1,960 discards
Breaking shape for value
1.7%
1.8% (1.4% to 2.2%)
65%
42
2,032 discards
Tenpai turn (luck-adjusted)
7.85
8.16 (8.01 to 8.30)
6%
6
79 tenpai hands
Immediate riichi rate
77.8%
74.3% (68.4% to 80.2%)
46%
85
79 tenpai hands
Dama rate
5.3%
8.5% (3.9% to 13.0%)
61%
6
95 wins
Riichi income
2,685
2,649 (1,931 to 3,367)
20%
47
91 riichi
Riichi win rate
48.4%
46.9% (41.3% to 52.5%)
32%
52
91 riichi
Riichi deal-in rate A
16.5%
14.3% (13.2% to 15.5%)
1%
26
91 riichi
Riichi deal-in rate B
14.3%
11.2% (9.4% to 12.9%)
4%
16
91 riichi
Riichi good-wait rate
49.5%
49.7% (44.3% to 55.1%)
27%
57
91 riichi
Riichi draw rate
14.3%
17.7% (13.4% to 22.1%)
30%
19
91 riichi
Call income
745
517 (175 to 858)
12%
75
130 calls
Win rate after calling
35.4%
31.4% (27.2% to 35.6%)
28%
90
130 calls
Deal-in rate after calling
10.8%
11.3% (8.3% to 14.3%)
33%
64
130 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.00
39
391 hands
Dora and red fives dealt
-0.01
57
391 hands
Draw luck
+0.5%
67
4,606 draws
Ura-dora luck
+0.26
97
44 riichi wins
Ippatsu rate
+3.0%
72
44 riichi wins
Not being chased (/first riichi)
-6.0%
16
67 first riichi
Painful dealer tsumo rate
12.8%
39
117 tsumo against
Points from luck (/game)
+4.0
85
33 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.3%
+1,019
+924
+96
Wins with calls
11.8%
+581
+381
+199
Dama wins
1.3%
+80
+175
-95
Deal-ins to riichi
4.1%
-306
-361
+55
Deal-ins to open hands
4.9%
-228
-203
-25
Deal-ins to dama
1.0%
-74
-102
+28
Others' tsumo
29.9%
-754
-757
+3
Other (draws etc.)
35.8%
-66
-59
-7
Total (per hand)
+250
2024-25 (26 games · skill estimate 0.5pt/game)
Style
Average win value326,512
Riichi rate7523.4%
Deal-in rate5510.9%
Win rate8620.6%
First riichi rate6976.4%
Average riichi turn729.30
Call rate8929.8%
Tenpai rate at draws8641.8%
Staying in vs riichi3814.0%
Push rate vs riichi (1-shanten)8943.8%
Push rate vs riichi (2+ shanten)9228.9%
Efficiency match rate9778.3%
Tenpai turn (luck-adjusted)18.15
Immediate riichi rate10078.2%
Dama rate189.2%
Where the points came from
Own wins+53.3
Deal-ins-22.6
Others' tsumo-22.9
Ron between others-1.3
Draws+0.8
Change in expected points per game. Total +7.4pt/game (26 games).As a table
Hand result
Hands
Total
Per game
Own wins
72
+1386.6
+53.3
Deal-ins
35
-588.1
-22.6
Others' tsumo
83
-594.2
-22.9
Ron between others
74
-33.5
-1.3
Draws
53
+21.2
+0.8
Luck
Points from luck (/game)63+0.6
Draw luck69+0.3%
Starting hand (shanten)69+0.02
Dora and red fives dealt26-0.03
Ura-dora luck77+0.06
Ippatsu rate4-11.2%
Not being chased (/first riichi)43-2.6%
Painful dealer tsumo rate899.6%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.15
2.48 (2.35 to 2.61)
5%
90
26 games
Points per game
7.7
0.5 (-5.2 to 6.1)
6%
77
26 games
Points per game, luck removed
7.1
0.6 (-4.8 to 5.9)
8%
72
26 games
1st-place rate
26.9%
25.1% (22.0% to 28.2%)
2%
58
26 games
4th-place rate
11.5%
23.5% (16.8% to 30.2%)
11%
86
26 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.7%
20.6% (18.4% to 22.9%)
23%
86
317 hands
Deal-in rate
11.0%
10.9% (9.2% to 12.7%)
23%
55
317 hands
Riichi rate
24.6%
23.4% (20.8% to 26.0%)
35%
75
317 hands
Call rate
31.2%
29.8% (26.3% to 33.4%)
83%
89
317 hands
First riichi rate
78.2%
76.4% (71.9% to 80.9%)
18%
69
78 riichi
Average riichi turn
9.12
9.30 (8.94 to 9.66)
22%
72
78 riichi
Average win value
6,138
6,512 (5,989 to 7,035)
21%
32
72 wins
Average deal-in value
6,249
5,705 (5,184 to 6,226)
10%
7
35 deal-ins
Win efficiency
1,556
1,480 (1,424 to 1,537)
0%
50
317 hands
Deal-in loss
711
650 (542 to 758)
13%
26
317 hands
Net efficiency
845
840 (647 to 1,033)
10%
43
317 hands
Push rate vs riichi (1-shanten)
54.3%
43.8% (36.6% to 51.0%)
23%
89
46 hands facing riichi
Push rate vs riichi (2+ shanten)
36.2%
28.9% (22.1% to 35.6%)
31%
92
47 hands facing riichi
Tenpai rate after the first call
17.2%
20.3% (14.6% to 26.1%)
63%
7
99 first calls
Average win turn
11.87
12.35 (12.06 to 12.63)
8%
92
72 wins
Tenpai rate at draws
49.1%
41.8% (35.3% to 48.4%)
20%
86
53 draws
Staying in vs riichi
13.3%
14.0% (12.5% to 15.5%)
4%
38
150 hands facing riichi
Efficiency match rate
79.3%
78.3% (76.6% to 79.9%)
84%
97
1,722 discards
Average ukeire loss (tiles)
0.72
0.81 (0.71 to 0.91)
74%
4
1,661 discards
Breaking shape for value
2.1%
2.1% (1.6% to 2.5%)
61%
52
1,722 discards
Tenpai turn (luck-adjusted)
7.71
8.15 (8.01 to 8.30)
5%
1
64 tenpai hands
Immediate riichi rate
88.1%
78.2% (71.8% to 84.5%)
41%
100
64 tenpai hands
Dama rate
5.6%
9.2% (4.2% to 14.2%)
55%
18
72 wins
Riichi income
2,400
2,599 (1,851 to 3,347)
17%
49
78 riichi
Riichi win rate
44.9%
45.8% (39.9% to 51.7%)
29%
43
78 riichi
Riichi deal-in rate A
10.3%
14.3% (13.1% to 15.4%)
1%
89
78 riichi
Riichi deal-in rate B
7.7%
10.9% (9.2% to 12.7%)
3%
83
78 riichi
Riichi good-wait rate
44.9%
48.6% (42.9% to 54.3%)
24%
21
78 riichi
Riichi draw rate
21.8%
19.9% (15.3% to 24.5%)
27%
77
78 riichi
Call income
105
449 (89.31 to 808)
10%
15
99 calls
Win rate after calling
33.3%
30.6% (26.0% to 35.2%)
23%
79
99 calls
Deal-in rate after calling
16.2%
12.8% (9.5% to 16.1%)
27%
9
99 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.02
69
317 hands
Dora and red fives dealt
-0.03
26
317 hands
Draw luck
+0.3%
69
3,766 draws
Ura-dora luck
+0.06
77
35 riichi wins
Ippatsu rate
-11.2%
4
35 riichi wins
Not being chased (/first riichi)
-2.6%
43
61 first riichi
Painful dealer tsumo rate
9.6%
89
83 tsumo against
Points from luck (/game)
+0.6
63
26 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
11.0%
+892
+924
-32
Wins with calls
10.4%
+521
+381
+140
Dama wins
1.3%
+143
+175
-33
Deal-ins to riichi
5.4%
-368
-361
-7
Deal-ins to open hands
3.8%
-166
-203
+37
Deal-ins to dama
1.9%
-196
-102
-94
Others' tsumo
26.2%
-759
-757
-2
Other (draws etc.)
40.1%
-38
-59
+21
Total (per hand)
+29
2023-24 (26 games · skill estimate 0.1pt/game)
Style
Average win value326,562
Riichi rate9224.4%
Deal-in rate5510.9%
Win rate5820.1%
First riichi rate774.7%
Average riichi turn609.31
Call rate8326.5%
Tenpai rate at draws2939.2%
Staying in vs riichi5214.0%
Push rate vs riichi (1-shanten)3840.9%
Push rate vs riichi (2+ shanten)8328.7%
Efficiency match rate4973.8%
Tenpai turn (luck-adjusted)608.17
Immediate riichi rate10077.2%
Dama rate49.6%
Where the points came from
Own wins+46.6
Deal-ins-14.9
Others' tsumo-28.0
Ron between others-2.1
Draws+0.3
Change in expected points per game. Total +1.8pt/game (26 games).As a table
Players with a similar styleclosest career style metrics first
Asami MakiAkasaka DrivensIn common: Dama rarely, Efficiency first, Calls a lot
Suzuki YuU-NEXT PiratesIn common: High win rate, Dama rarely, Calls a lot
Honda TomohiroTEAM RAIDENIn common: Efficiency first, Dama rarely, Riichis a lot
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.