Most differences in results are within chance.They do not justify criticizing players.
Player · 92 career games · 2024-25–2026-27
Genta Takeuchi
Riichis fairly rarely. Stands out for few deal-ins, early riichi and keeping shape and value over ukeire. Career record: +3.9pt per game, but allowing for luck the difference from average is not clear yet.
Few deal-ins
Early riichi
Actual / game
+3.9
92 career games
Skill estimate / game
+1.6
90% interval -3.7 to +6.9
Estimate, luck removed
+2.5
adjusted for starting hands, draws, ura-dora
Weight of the record
40%
share of the estimate from the record
Styleleague percentile, career
Average win value196,381
Riichi rate320.5%
Deal-in rate1009.7%
Win rate6620.3%
First riichi rate9477.8%
Average riichi turn989.01
Call rate6224.3%
Tenpai rate at exhaustive draws4739.6%
Staying in vs riichi913.5%
Push rate vs riichi (1-shanten)133.3%
Push rate vs riichi (2+ shanten)118.4%
Tile efficiency match rate770.1%
Tenpai turn (luck-adjusted)358.16
Immediate riichi rate2369.0%
Dama rate6815.0%
Color only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and tile efficiency match rate, are gray. For tenpai turn, further right means later (a larger turn number). Values are estimates.
Placements92 career games, average placement 2.37
Average placement2.37
1st23.9%22×
2nd31.5%29×
3rd28.3%26×
4th16.3%15×
Riichi and callsbalance and outcome of hands with riichi or calls
Riichi income522,651
Riichi win rate9048.3%
Riichi deal-in rate A1114.5%
Riichi deal-in rate B1911.3%
Riichi good-wait rate10055.7%
Riichi exhaustive draw rate1917.4%
Call income76555
Win rate after calling8030.9%
Deal-in rate after calling9210.2%
Tenpai rate after the first call8830.2%
Income is the average points won or lost in those hands (riichi sticks and honba included).
Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand
Net efficiency90891
Deal-in loss100567
Average win turn6812.37
Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.
Skill estimateleague percentile of the estimates
Points per game821.6
Points per game, luck removed902.5
Average placement882.45
Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)
Points from luck (/game)31-1.2
Draw luck100+0.8%
Starting hand (shanten)41-0.00
Dora and red fives dealt5-0.04
Ura-dora luck25-0.01
Ippatsu rate58+0.3%
Avoiding a chase riichi (/first riichi)1-9.7%
Mangan+ tsumo against dealer rate5612.0%
Where the points came fromchange in expected points, all stages
Own wins+45.8
Deal-ins-13.7
Others' tsumo-25.7
Ron between others-2.3
Exhaustive draws-0.1
Change in expected points per game. Total +3.9pt/game (92 games).As a table
Hand result
Hands
Total
Per game
Own wins
226
+4216.3
+45.8
Deal-ins
96
-1262.1
-13.7
Others' tsumo
317
-2365.4
-25.7
Ron between others
269
-213.3
-2.3
Exhaustive draws
196
-12.7
-0.1
Hand balance breakdownpoints won or lost per hand, all stages
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.5%
+774
+919
-145
Wins with calls
7.8%
+372
+382
-10
Dama wins
3.2%
+263
+173
+90
Deal-ins to riichi
4.1%
-245
-360
+115
Deal-ins to open hands
3.9%
-151
-203
+52
Deal-ins to dama
0.7%
-46
-101
+54
Others' tsumo
28.7%
-793
-752
-40
Other (exhaustive draws, etc.)
42.1%
-49
-60
+10
Total (per hand)
+125
Every career number (estimate, 90% interval, weight of the record)
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.37
2.45 (2.32 to 2.58)
39%
88
92 games
Points per game
3.9
1.6 (-3.7 to 6.9)
40%
82
92 games
Points per game, luck removed
5.1
2.5 (-2.3 to 7.2)
48%
90
92 games
1st-place rate
23.9%
24.6% (19.4% to 29.7%)
42%
41
92 games
4th-place rate
16.3%
21.2% (16.0% to 26.4%)
43%
98
92 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
20.5%
20.3% (18.7% to 21.8%)
58%
66
1,104 hands
Deal-in rate
8.7%
9.7% (8.6% to 10.9%)
54%
100
1,104 hands
Riichi rate
18.9%
20.5% (18.8% to 22.1%)
60%
3
1,104 hands
Call rate
24.4%
24.3% (22.3% to 26.3%)
94%
62
1,104 hands
First riichi rate
81.8%
77.8% (74.7% to 81.0%)
32%
94
209 riichi
Average riichi turn
8.75
9.01 (8.73 to 9.29)
55%
98
209 riichi
Average win value
6,152
6,381 (6,025 to 6,737)
48%
19
226 wins
Average deal-in value
4,622
5,379 (4,968 to 5,790)
25%
98
96 deal-ins
Win efficiency
1,409
1,467 (1,379 to 1,554)
11%
33
1,104 hands
Deal-in loss
418
567 (494 to 640)
32%
100
1,104 hands
Net efficiency
991
891 (744 to 1,038)
36%
90
1,104 hands
Push rate vs riichi (1-shanten)
26.4%
33.3% (29.1% to 37.6%)
52%
1
197 hands facing riichi
Push rate vs riichi (2+ shanten)
15.6%
18.4% (14.4% to 22.5%)
71%
1
225 hands facing riichi
Tenpai rate after the first call
31.2%
30.2% (26.2% to 34.1%)
81%
88
269 first calls
Average win turn
12.24
12.37 (12.24 to 12.51)
5%
68
226 wins
Tenpai rate at exhaustive draws
39.3%
39.6% (35.4% to 43.9%)
52%
47
196 exhaustive draws
Staying in vs riichi
11.6%
13.5% (12.1% to 14.9%)
22%
9
586 hands facing an opponent’s riichi
Tile efficiency match rate
69.9%
70.1% (69.1% to 71.0%)
94%
7
5,709 discards
Average ukeire loss (tiles)
1.25
1.23 (1.17 to 1.29)
90%
98
5,405 discards
Breaking shape for value
1.4%
1.5% (1.2% to 1.8%)
86%
1
5,709 discards
Tenpai turn (luck-adjusted)
8.07
8.16 (8.05 to 8.27)
11%
35
207 tenpai hands
Immediate riichi rate
67.6%
69.0% (64.9% to 73.2%)
65%
23
207 tenpai hands
Dama rate
15.5%
15.0% (11.7% to 18.3%)
79%
68
226 wins
Riichi income
2,700
2,651 (2,109 to 3,192)
36%
52
209 riichi
Riichi win rate
50.2%
48.3% (44.0% to 52.6%)
54%
90
209 riichi
Riichi deal-in rate A
17.2%
14.5% (12.9% to 16.2%)
7%
11
209 riichi
Riichi deal-in rate B
12.4%
11.3% (9.3% to 13.3%)
19%
19
209 riichi
Riichi good-wait rate
64.1%
55.7% (51.7% to 59.6%)
41%
100
209 riichi
Riichi exhaustive draw rate
15.3%
17.4% (14.2% to 20.6%)
46%
19
209 riichi
Call income
706
555 (251 to 859)
31%
76
269 calls
Win rate after calling
32.0%
30.9% (27.5% to 34.3%)
51%
80
269 calls
Deal-in rate after calling
8.9%
10.2% (7.8% to 12.5%)
51%
92
269 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.00
41
1,104 hands
Dora and red fives dealt
-0.04
5
1,104 hands
Draw luck
+0.8%
100
13,246 tile draws
Ura-dora luck
-0.01
25
105 riichi wins
Ippatsu rate
+0.3%
58
105 riichi wins
Avoiding a chase riichi (/first riichi)
-9.7%
1
171 first riichi
Mangan+ tsumo against dealer rate
12.0%
56
317 tsumo against
Points from luck (/game)
-1.2
31
92 games
By seasonRegular Season
2026-27 (16 games · skill estimate -0.8pt/game)
Style
Average win value846,633
Riichi rate421.8%
Deal-in rate8710.6%
Win rate1419.2%
First riichi rate7376.3%
Average riichi turn899.14
Call rate6325.2%
Tenpai rate at exhaustive draws7340.6%
Staying in vs riichi113.6%
Push rate vs riichi (1-shanten)939.9%
Push rate vs riichi (2+ shanten)1022.0%
Tile efficiency match rate1270.9%
Tenpai turn (luck-adjusted)258.16
Immediate riichi rate469.0%
Dama rate9715.7%
Where the points came from
Own wins+45.4
Deal-ins-12.6
Others' tsumo-34.2
Ron between others-6.2
Exhaustive draws+0.4
Change in expected points per game. Total -7.2pt/game (16 games).As a table
Hand result
Hands
Total
Per game
Own wins
35
+725.8
+45.4
Deal-ins
19
-201.6
-12.6
Others' tsumo
63
-546.6
-34.2
Ron between others
46
-99.9
-6.2
Exhaustive draws
49
+7.2
+0.4
Luck
Points from luck (/game)25-4.9
Draw luck79+0.5%
Starting hand (shanten)71+0.04
Dora and red fives dealt14-0.08
Ura-dora luck38-0.02
Ippatsu rate36-3.1%
Avoiding a chase riichi (/first riichi)81+6.0%
Mangan+ tsumo against dealer rate6311.1%
Every number for 2026-27
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.69
2.52 (2.30 to 2.73)
10%
22
16 games
Points per game
-7.3
-0.8 (-9.6 to 8.1)
11%
22
16 games
Points per game, luck removed
-2.4
-0.3 (-8.6 to 7.9)
14%
55
16 games
1st-place rate
6.3%
23.0% (14.3% to 31.7%)
11%
1
16 games
4th-place rate
18.8%
24.2% (15.3% to 33.0%)
12%
73
16 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
16.5%
19.2% (16.6% to 21.9%)
21%
14
212 hands
Deal-in rate
9.0%
10.6% (8.5% to 12.6%)
18%
87
212 hands
Riichi rate
18.4%
21.8% (18.9% to 24.6%)
22%
4
212 hands
Call rate
25.9%
25.2% (21.1% to 29.4%)
76%
63
212 hands
First riichi rate
79.5%
76.3% (71.4% to 81.1%)
8%
73
39 riichi
Average riichi turn
8.28
9.14 (8.65 to 9.63)
19%
89
39 riichi
Average win value
6,934
6,633 (5,996 to 7,270)
12%
84
35 wins
Average deal-in value
3,937
5,523 (4,941 to 6,105)
6%
97
19 deal-ins
Win efficiency
1,246
1,469 (1,362 to 1,575)
2%
28
212 hands
Deal-in loss
366
616 (504 to 728)
8%
95
212 hands
Net efficiency
881
840 (606 to 1,073)
10%
63
212 hands
Push rate vs riichi (1-shanten)
34.4%
39.9% (32.2% to 47.6%)
15%
9
32 hands facing riichi
Push rate vs riichi (2+ shanten)
15.7%
22.0% (15.3% to 28.7%)
36%
10
51 hands facing riichi
Tenpai rate after the first call
38.2%
31.6% (24.6% to 38.5%)
47%
100
55 first calls
Average win turn
11.67
12.37 (12.22 to 12.53)
1%
92
35 wins
Tenpai rate at exhaustive draws
42.9%
40.6% (33.8% to 47.5%)
21%
73
49 exhaustive draws
Staying in vs riichi
6.0%
13.6% (11.7% to 15.6%)
5%
1
116 hands facing an opponent’s riichi
Tile efficiency match rate
70.3%
70.9% (69.0% to 72.9%)
76%
12
1,086 discards
Average ukeire loss (tiles)
1.10
1.09 (0.97 to 1.20)
63%
79
1,024 discards
Breaking shape for value
0.8%
1.4% (0.9% to 1.9%)
53%
1
1,086 discards
Tenpai turn (luck-adjusted)
7.88
8.16 (8.03 to 8.29)
2%
25
40 tenpai hands
Immediate riichi rate
61.6%
69.0% (61.7% to 76.3%)
26%
4
40 tenpai hands
Dama rate
20.0%
15.7% (9.4% to 22.1%)
36%
97
35 wins
Riichi income
3,582
2,714 (1,848 to 3,580)
10%
92
39 riichi
Riichi win rate
46.2%
46.0% (38.5% to 53.5%)
18%
68
39 riichi
Riichi deal-in rate A
12.8%
14.3% (12.3% to 16.3%)
1%
55
39 riichi
Riichi deal-in rate B
5.1%
10.8% (8.1% to 13.5%)
4%
89
39 riichi
Riichi good-wait rate
66.7%
51.7% (45.2% to 58.2%)
12%
100
39 riichi
Riichi exhaustive draw rate
30.8%
20.9% (15.4% to 26.3%)
14%
100
39 riichi
Call income
72.73
452 (-6.57 to 910)
8%
22
55 calls
Win rate after calling
18.2%
27.7% (22.0% to 33.5%)
18%
1
55 calls
Deal-in rate after calling
7.3%
10.8% (6.8% to 14.8%)
18%
87
55 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.04
71
212 hands
Dora and red fives dealt
-0.08
14
212 hands
Draw luck
+0.5%
79
2,623 tile draws
Ura-dora luck
-0.02
38
18 riichi wins
Ippatsu rate
-3.1%
36
18 riichi wins
Avoiding a chase riichi (/first riichi)
+6.0%
81
31 first riichi
Mangan+ tsumo against dealer rate
11.1%
63
63 tsumo against
Points from luck (/game)
-4.9
25
16 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
8.5%
+744
+919
-175
Wins with calls
4.7%
+215
+382
-167
Dama wins
3.3%
+287
+173
+114
Deal-ins to riichi
4.2%
-238
-360
+122
Deal-ins to open hands
4.2%
-126
-203
+77
Deal-ins to dama
0.5%
-11
-101
+90
Others' tsumo
29.7%
-846
-752
-93
Other (exhaustive draws, etc.)
44.8%
-19
-60
+41
Total (per hand)
+7
2025-26 (33 games · skill estimate 0.9pt/game)
Style
Average win value146,447
Riichi rate921.5%
Deal-in rate8710.4%
Win rate5220.3%
First riichi rate9076.8%
Average riichi turn759.21
Call rate2622.7%
Tenpai rate at exhaustive draws2138.9%
Staying in vs riichi1413.8%
Push rate vs riichi (1-shanten)437.4%
Push rate vs riichi (2+ shanten)119.2%
Tile efficiency match rate169.3%
Tenpai turn (luck-adjusted)398.16
Immediate riichi rate6473.2%
Dama rate9515.6%
Where the points came from
Own wins+44.2
Deal-ins-15.6
Others' tsumo-23.6
Ron between others-0.7
Exhaustive draws+0.1
Change in expected points per game. Total +4.5pt/game (33 games).As a table
Hand result
Hands
Total
Per game
Own wins
81
+1459.8
+44.2
Deal-ins
36
-513.2
-15.6
Others' tsumo
112
-778.9
-23.6
Ron between others
93
-22.6
-0.7
Exhaustive draws
67
+4.3
+0.1
Luck
Points from luck (/game)59+1.5
Draw luck100+1.5%
Starting hand (shanten)67+0.02
Dora and red fives dealt19-0.05
Ura-dora luck26-0.06
Ippatsu rate77+4.6%
Avoiding a chase riichi (/first riichi)1-10.7%
Mangan+ tsumo against dealer rate7710.7%
Every number for 2025-26
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.33
2.47 (2.28 to 2.65)
18%
81
33 games
Points per game
4.6
0.9 (-6.6 to 8.4)
20%
72
33 games
Points per game, luck removed
3.1
0.8 (-6.0 to 7.6)
25%
67
33 games
1st-place rate
27.3%
25.5% (18.2% to 32.8%)
20%
57
33 games
4th-place rate
18.2%
23.5% (16.1% to 30.8%)
21%
86
33 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
20.8%
20.3% (18.1% to 22.4%)
33%
52
389 hands
Deal-in rate
9.3%
10.4% (8.8% to 12.1%)
29%
87
389 hands
Riichi rate
19.3%
21.5% (19.2% to 23.9%)
35%
9
389 hands
Call rate
22.6%
22.7% (19.4% to 25.9%)
86%
26
389 hands
First riichi rate
81.3%
76.8% (72.5% to 81.1%)
14%
90
75 riichi
Average riichi turn
8.92
9.21 (8.81 to 9.61)
31%
75
75 riichi
Average win value
6,010
6,447 (5,937 to 6,957)
25%
14
81 wins
Average deal-in value
4,897
5,546 (5,019 to 6,074)
11%
82
36 deal-ins
Win efficiency
1,416
1,472 (1,370 to 1,573)
4%
39
389 hands
Deal-in loss
476
615 (515 to 715)
14%
85
389 hands
Net efficiency
941
853 (647 to 1,058)
16%
59
389 hands
Push rate vs riichi (1-shanten)
29.5%
37.4% (31.5% to 43.3%)
30%
4
78 hands facing riichi
Push rate vs riichi (2+ shanten)
12.2%
19.2% (13.5% to 24.9%)
48%
1
82 hands facing riichi
Tenpai rate after the first call
33.0%
29.9% (24.0% to 35.9%)
59%
97
88 first calls
Average win turn
12.37
12.38 (12.23 to 12.52)
2%
42
81 wins
Tenpai rate at exhaustive draws
35.8%
38.9% (32.7% to 45.1%)
27%
21
67 exhaustive draws
Staying in vs riichi
10.8%
13.8% (12.0% to 15.6%)
9%
14
212 hands facing an opponent’s riichi
Tile efficiency match rate
68.6%
69.3% (67.7% to 70.8%)
85%
1
1,954 discards
Average ukeire loss (tiles)
1.38
1.30 (1.21 to 1.40)
76%
100
1,843 discards
Breaking shape for value
1.8%
1.9% (1.5% to 2.3%)
67%
54
1,954 discards
Tenpai turn (luck-adjusted)
8.03
8.16 (8.03 to 8.29)
4%
39
74 tenpai hands
Immediate riichi rate
75.5%
73.2% (67.3% to 79.1%)
40%
64
74 tenpai hands
Dama rate
17.3%
15.6% (10.8% to 20.3%)
57%
95
81 wins
Riichi income
2,624
2,623 (1,868 to 3,378)
17%
44
75 riichi
Riichi win rate
49.3%
47.0% (40.9% to 53.1%)
30%
57
75 riichi
Riichi deal-in rate A
20.0%
14.5% (12.6% to 16.4%)
3%
11
75 riichi
Riichi deal-in rate B
14.7%
11.3% (8.8% to 13.8%)
8%
21
75 riichi
Riichi good-wait rate
61.3%
52.1% (46.5% to 57.6%)
20%
97
75 riichi
Riichi exhaustive draw rate
13.3%
17.9% (13.3% to 22.4%)
24%
11
75 riichi
Call income
865
535 (115 to 956)
13%
77
88 calls
Win rate after calling
34.1%
30.9% (25.9% to 35.9%)
26%
72
88 calls
Deal-in rate after calling
6.8%
10.3% (6.8% to 13.8%)
26%
92
88 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
+0.02
67
389 hands
Dora and red fives dealt
-0.05
19
389 hands
Draw luck
+1.5%
100
4,644 tile draws
Ura-dora luck
-0.06
26
37 riichi wins
Ippatsu rate
+4.6%
77
37 riichi wins
Avoiding a chase riichi (/first riichi)
-10.7%
1
61 first riichi
Mangan+ tsumo against dealer rate
10.7%
77
112 tsumo against
Points from luck (/game)
+1.5
59
33 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
9.5%
+813
+919
-106
Wins with calls
7.7%
+390
+382
+7
Dama wins
3.6%
+214
+173
+41
Deal-ins to riichi
4.4%
-260
-360
+100
Deal-ins to open hands
3.6%
-146
-203
+57
Deal-ins to dama
1.3%
-98
-101
+3
Others' tsumo
28.8%
-774
-752
-22
Other (exhaustive draws, etc.)
41.1%
-69
-60
-10
Total (per hand)
+69
2024-25 (26 games · skill estimate 2.1pt/game)
Style
Average win value776,591
Riichi rate721.8%
Deal-in rate9710.3%
Win rate7220.6%
First riichi rate9276.8%
Average riichi turn869.18
Call rate4323.8%
Tenpai rate at exhaustive draws7741.4%
Staying in vs riichi7714.2%
Push rate vs riichi (1-shanten)136.5%
Push rate vs riichi (2+ shanten)722.8%
Tile efficiency match rate1572.0%
Tenpai turn (luck-adjusted)528.17
Immediate riichi rate767.7%
Dama rate9414.9%
Where the points came from
Own wins+50.8
Deal-ins-10.1
Others' tsumo-25.7
Ron between others-1.9
Exhaustive draws+0.3
Change in expected points per game. Total +13.3pt/game (26 games).As a table
Hand result
Hands
Total
Per game
Own wins
67
+1319.7
+50.8
Deal-ins
25
-263.5
-10.1
Others' tsumo
94
-669.4
-25.7
Ron between others
68
-49.0
-1.9
Exhaustive draws
47
+7.4
+0.3
Luck
Points from luck (/game)46-0.9
Draw luck89+0.6%
Starting hand (shanten)43-0.02
Dora and red fives dealt12-0.06
Ura-dora luck89+0.10
Ippatsu rate55-1.0%
Avoiding a chase riichi (/first riichi)4-13.4%
Mangan+ tsumo against dealer rate1516.0%
Every number for 2024-25
Results
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Average placement
2.15
2.45 (2.25 to 2.64)
15%
90
26 games
Points per game
13.1
2.1 (-5.9 to 10.1)
16%
89
26 games
Points per game, luck removed
13.9
2.9 (-4.4 to 10.2)
21%
97
26 games
1st-place rate
34.6%
26.7% (18.9% to 34.5%)
17%
87
26 games
4th-place rate
11.5%
22.5% (14.6% to 30.4%)
18%
86
26 games
Style
Metric
Actual
Estimate (90% interval)
Weight of the record
Percentile
Count
Win rate
22.3%
20.6% (18.2% to 23.0%)
28%
72
301 hands
Deal-in rate
8.3%
10.3% (8.5% to 12.1%)
24%
97
301 hands
Riichi rate
19.6%
21.8% (19.3% to 24.4%)
29%
7
301 hands
Call rate
23.9%
23.8% (20.1% to 27.4%)
82%
43
301 hands
First riichi rate
83.1%
76.8% (72.3% to 81.3%)
12%
92
59 riichi
Average riichi turn
8.71
9.18 (8.74 to 9.61)
26%
86
59 riichi
Average win value
6,596
6,591 (6,050 to 7,133)
21%
77
67 wins
Average deal-in value
4,124
5,508 (4,948 to 6,069)
8%
83
25 deal-ins
Win efficiency
1,638
1,480 (1,376 to 1,584)
3%
92
301 hands
Deal-in loss
354
606 (500 to 711)
12%
100
301 hands
Net efficiency
1,284
894 (676 to 1,113)
13%
97
301 hands
Push rate vs riichi (1-shanten)
21.2%
36.5% (29.7% to 43.2%)
22%
1
52 hands facing riichi
Push rate vs riichi (2+ shanten)
18.2%
22.8% (16.2% to 29.3%)
38%
7
55 hands facing riichi
Tenpai rate after the first call
34.7%
30.5% (24.2% to 36.9%)
54%
97
72 first calls
Average win turn
12.18
12.38 (12.23 to 12.52)
2%
66
67 wins
Tenpai rate at exhaustive draws
46.8%
41.4% (34.5% to 48.4%)
21%
77
47 exhaustive draws
Staying in vs riichi
16.5%
14.2% (12.3% to 16.1%)
7%
77
158 hands facing an opponent’s riichi
Tile efficiency match rate
71.8%
72.0% (70.3% to 73.6%)
83%
15
1,619 discards
Average ukeire loss (tiles)
1.18
1.15 (1.04 to 1.25)
72%
94
1,550 discards
Breaking shape for value
1.2%
1.5% (1.1% to 2.0%)
63%
4
1,619 discards
Tenpai turn (luck-adjusted)
8.09
8.17 (8.04 to 8.30)
3%
52
58 tenpai hands
Immediate riichi rate
60.1%
67.7% (61.3% to 74.1%)
34%
7
58 tenpai hands
Dama rate
16.4%
14.9% (9.9% to 20.0%)
52%
94
67 wins
Riichi income
2,968
2,670 (1,871 to 3,469)
14%
80
59 riichi
Riichi win rate
54.2%
48.1% (41.5% to 54.7%)
25%
89
59 riichi
Riichi deal-in rate A
15.3%
14.3% (12.4% to 16.2%)
2%
41
59 riichi
Riichi deal-in rate B
11.9%
11.1% (8.5% to 13.7%)
6%
46
59 riichi
Riichi good-wait rate
61.0%
51.6% (45.7% to 57.5%)
16%
94
59 riichi
Riichi exhaustive draw rate
10.2%
17.5% (12.6% to 22.4%)
20%
7
59 riichi
Call income
633
502 (64.97 to 940)
11%
60
72 calls
Win rate after calling
33.3%
30.6% (25.3% to 35.9%)
22%
69
72 calls
Deal-in rate after calling
13.9%
12.0% (8.3% to 15.8%)
22%
32
72 calls
Luck (difference from the league average)
Metric
Actual
Percentile
Count
Starting hand (shanten)
-0.02
43
301 hands
Dora and red fives dealt
-0.06
12
301 hands
Draw luck
+0.6%
89
3,591 tile draws
Ura-dora luck
+0.10
89
32 riichi wins
Ippatsu rate
-1.0%
55
32 riichi wins
Avoiding a chase riichi (/first riichi)
-13.4%
4
49 first riichi
Mangan+ tsumo against dealer rate
16.0%
15
94 tsumo against
Points from luck (/game)
-0.9
46
26 games
Hand balance breakdown
Category
Frequency
Balance per hand
League average
Difference
Wins with riichi
10.6%
+858
+919
-61
Wins with calls
8.0%
+408
+382
+26
Dama wins
3.7%
+372
+173
+199
Deal-ins to riichi
3.7%
-207
-360
+153
Deal-ins to open hands
4.7%
-170
-203
+33
Deal-ins to dama
0.0%
0
-101
+101
Others' tsumo
31.2%
-866
-752
-113
Other (exhaustive draws, etc.)
38.2%
-30
-60
+30
Total (per hand)
+365
Players with a similar styleclosest career style metrics first
This player's style differs substantially from everyone else's. These players are the closest matches.
Takaharu OoiShibuya ABEMASIn common: Few deal-ins, Early riichi, Riichis rarely
Hiroshi DaigoSEGA SAMMY PhoenixIn common: Early riichi, Shape and value first, Few deal-ins
Shingo HoriKADOKAWA Sakura KnightsIn common: Riichis rarely, First riichi often, Few deal-ins
* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics supported more strongly by the data receive more weight. The comparison shows how similar the players' styles are, not which is better. Differences are often small, so the order may change.