Most differences in results are within chance.They are no grounds for criticising players.

Player · 78 career games · 2024-25–2026-27

Takeuchi Genta

Riichis fairly rarely. Stands out for keeping shape and value over ukeire. Career record: +5.8pt per game, but allowing for luck the difference from average is not clear yet.

Actual / game
+5.8
78 career games
Skill estimate / game
+0.9
90% interval -3.7 to +5.6
Estimate, luck removed
+1.3
adjusted for starting hands, draws, ura-dora
Weight of the record
16%
share of the estimate from the record

Styleleague percentile, career

  • Average win value6,396
  • Riichi rate20.5%
  • Deal-in rate9.9%
  • Win rate20.5%
  • First riichi rate77.9%
  • Average riichi turn9.17
  • Call rate23.8%
  • Tenpai rate at draws39.3%
  • Staying in vs riichi13.9%
  • Push rate vs riichi (1-shanten)32.4%
  • Push rate vs riichi (2+ shanten)19.2%
  • Efficiency match rate70.0%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate69.1%
  • Dama rate15.0%

Colour only for metrics with a good side (red = good, blue = bad). Metrics of style, such as riichi rate, call rate and efficiency match rate, are grey. For tenpai turn, further right means later (a larger turn number). Values are estimates.

Placements78 career games, average placement 2.31

  • 1st26.9%21×
  • 2nd30.8%24×
  • 3rd26.9%21×
  • 4th15.4%12×

Riichi and callsbalance and outcome of hands with riichi or calls

  • Riichi income2,572
  • Riichi win rate48.0%
  • Riichi deal-in rate A14.4%
  • Riichi deal-in rate B11.2%
  • Riichi good-wait rate55.4%
  • Riichi draw rate16.2%
  • Call income547
  • Win rate after calling31.7%
  • Deal-in rate after calling10.6%
  • Tenpai rate after the first call28.7%

Income is the average points won or lost in those hands (riichi sticks and honba included).

Net efficiency and morecalculated as on Mahjong Soul Paifuya, per hand

  • Net efficiency881
  • Deal-in loss575
  • Average win turn12.37

Deal-in loss = deal-in rate × average deal-in; net efficiency = win rate × average win − deal-in loss. Win and deal-in values include honba and riichi sticks. Win turn is the number of tiles discarded at the table when the win came ÷ 4 + 1. Win efficiency (win rate × average win) is not shown: players with a high win rate win smaller hands, the two cancel out, and differences between players cannot be told apart from chance.

Skill estimateleague percentile of the estimates

  • Points per game0.9
  • Points per game, luck removed1.3
  • Average placement2.47

Luckfurther right is luckier; values are differences from the league average (the dealer tsumo rate is the rate itself)

  • Points from luck (/game)-0.3
  • Draw luck+0.9%
  • Starting hand (shanten)-0.00
  • Dora and red fives dealt-0.02
  • Ura-dora luck-0.01
  • Ippatsu rate+0.7%
  • Not being chased (/first riichi)-12.2%
  • Painful dealer tsumo rate12.1%

Where the points came fromchange in expected points, all stages

  • Own wins+46.2
  • Deal-ins-14.0
  • Others' tsumo-24.9
  • Ron between others-1.3
  • Draws+0.1
Change in expected points per game. Total +6.1pt/game (78 games).
As a table
Hand resultHandsTotalPer game
Own wins194+3599.7+46.2
Deal-ins81-1093.2-14.0
Others' tsumo264-1939.8-24.9
Ron between others230-101.4-1.3
Draws154+10.5+0.1

Hand balance breakdownpoints won or lost per hand, all stages

CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.5%+762+924-162
Wins with calls8.2%+395+381+14
Dama wins3.3%+282+175+107
Deal-ins to riichi4.0%-241-361+120
Deal-ins to open hands4.0%-161-203+42
Deal-ins to dama0.8%-53-102+49
Others' tsumo28.6%-786-757-29
Other (draws etc.)41.6%-59-59+1
Total (per hand)+140
Every career number (estimate, 90% interval, weight of the record)
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.312.47 (2.36 to 2.58)14%8678 games
Points per game5.80.9 (-3.7 to 5.6)16%7778 games
Points per game, luck removed6.11.3 (-2.9 to 5.5)21%8878 games
1st-place rate26.9%25.2% (22.3% to 28.0%)5%5778 games
4th-place rate15.4%22.4% (17.4% to 27.5%)26%9678 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate21.0%20.5% (18.9% to 22.0%)46%73923 hands
Deal-in rate8.8%9.9% (8.7% to 11.1%)47%96923 hands
Riichi rate19.1%20.5% (18.7% to 22.3%)61%5923 hands
Call rate23.8%23.8% (21.6% to 26.0%)94%59923 hands
First riichi rate81.8%77.9% (74.5% to 81.4%)32%94176 riichi
Average riichi turn8.899.17 (8.90 to 9.44)38%92176 riichi
Average win value6,0966,396 (6,025 to 6,767)42%15194 wins
Average deal-in value4,6835,445 (5,016 to 5,874)21%9881 deal-ins
Win efficiency1,4391,480 (1,427 to 1,533)0%50923 hands
Deal-in loss428575 (496 to 654)31%100923 hands
Net efficiency1,011881 (732 to 1,029)24%84923 hands
Push rate vs riichi (1-shanten)24.9%32.4% (27.8% to 37.0%)52%1169 hands facing riichi
Push rate vs riichi (2+ shanten)15.5%19.2% (14.9% to 23.5%)63%3181 hands facing riichi
Tenpai rate after the first call29.5%28.7% (24.4% to 33.1%)79%77220 first calls
Average win turn12.3112.37 (12.14 to 12.60)19%61194 wins
Tenpai rate at draws38.3%39.3% (34.8% to 43.8%)43%40154 draws
Staying in vs riichi12.6%13.9% (12.6% to 15.1%)11%26485 hands facing riichi
Efficiency match rate69.8%70.0% (69.0% to 71.0%)93%74,786 discards
Average ukeire loss (tiles)1.301.27 (1.21 to 1.34)89%1004,533 discards
Breaking shape for value1.5%1.6% (1.3% to 1.9%)81%54,786 discards
Tenpai turn (luck-adjusted)8.108.17 (8.04 to 8.29)13%36173 tenpai hands
Immediate riichi rate67.9%69.1% (64.5% to 73.7%)65%28173 tenpai hands
Dama rate15.5%15.0% (11.5% to 18.5%)76%67194 wins
Riichi income2,4272,572 (1,995 to 3,150)32%30176 riichi
Riichi win rate50.0%48.0% (43.5% to 52.4%)48%84176 riichi
Riichi deal-in rate A18.2%14.4% (13.3% to 15.5%)2%13176 riichi
Riichi deal-in rate B13.6%11.2% (9.6% to 12.9%)7%15176 riichi
Riichi good-wait rate63.1%55.4% (51.1% to 59.7%)42%100176 riichi
Riichi draw rate12.5%16.2% (12.7% to 19.6%)45%5176 riichi
Call income811547 (246 to 848)19%84220 calls
Win rate after calling34.5%31.7% (28.2% to 35.2%)40%94220 calls
Deal-in rate after calling9.5%10.6% (8.1% to 13.2%)45%86220 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0034923 hands
Dora and red fives dealt-0.0211923 hands
Draw luck+0.9%10011,003 draws
Ura-dora luck-0.012688 riichi wins
Ippatsu rate+0.7%6588 riichi wins
Not being chased (/first riichi)-12.2%1144 first riichi
Painful dealer tsumo rate12.1%50264 tsumo against
Points from luck (/game)-0.35378 games

By seasonRegular Season

2026-27 (2 games · skill estimate -0.1pt/game)

Style

  • Average win value6,669
  • Riichi rate22.5%
  • Deal-in rate11.0%
  • Win rate19.7%
  • First riichi rate75.9%
  • Average riichi turn9.36
  • Call rate21.5%
  • Tenpai rate at draws40.1%
  • Staying in vs riichi14.0%
  • Push rate vs riichi (1-shanten)40.3%
  • Push rate vs riichi (2+ shanten)24.9%
  • Efficiency match rate72.3%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate69.6%
  • Dama rate16.1%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Where the points came from

  • Own wins+51.9
  • Deal-ins-9.7
  • Others' tsumo-53.9
  • Ron between others+1.0
  • Draws-0.7
Change in expected points per game. Total -11.5pt/game (2 games).
As a table
Hand resultHandsTotalPer game
Own wins3+103.8+51.9
Deal-ins4-19.5-9.7
Others' tsumo11-107.8-53.9
Ron between others7+1.9+1.0
Draws7-1.4-0.7

Luck

  • Points from luck (/game)-0.6
  • Draw luck+1.3%
  • Starting hand (shanten)+0.20
  • Dora and red fives dealt+0.08
  • Ura-dora luck-0.27
  • Ippatsu rate-19.7%
  • Not being chased (/first riichi)+25.3%
  • Painful dealer tsumo rate18.2%

* Hatched metrics have no league rank: too few games (10 in a season, 40 in a career). The values on the right are estimates pulled toward the league average as far as the data is thin.

Every number for 2026-27
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.502.50 (2.35 to 2.65)0%—2 games
Points per game-10.9-0.1 (-6.7 to 6.6)0%—2 games
Points per game, luck removed-10.3-0.1 (-6.6 to 6.5)1%—2 games
1st-place rate0.0%25.0% (23.0% to 27.1%)0%—2 games
4th-place rate0.0%24.7% (16.2% to 33.2%)1%—2 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate9.4%19.7% (16.4% to 23.0%)3%—32 hands
Deal-in rate12.5%11.0% (8.4% to 13.6%)3%—32 hands
Riichi rate18.8%22.5% (18.1% to 27.0%)5%—32 hands
Call rate18.8%21.5% (13.4% to 29.5%)34%—32 hands
First riichi rate66.7%75.9% (69.6% to 82.2%)2%—6 riichi
Average riichi turn9.839.36 (8.82 to 9.89)2%—6 riichi
Average win value11,6676,669 (5,870 to 7,468)1%—3 wins
Average deal-in value2,6005,605 (4,960 to 6,250)1%—4 deal-ins
Win efficiency1,1441,480 (1,451 to 1,510)0%—32 hands
Deal-in loss353636 (496 to 777)2%—32 hands
Net efficiency791839 (600 to 1,078)1%—32 hands
Push rate vs riichi (1-shanten)25.0%40.3% (29.4% to 51.1%)3%—4 hands facing riichi
Push rate vs riichi (2+ shanten)14.3%24.9% (14.3% to 35.6%)6%—7 hands facing riichi
Tenpai rate after the first call33.3%26.4% (13.0% to 39.9%)9%—6 first calls
Average win turn10.5812.38 (12.03 to 12.73)0%—3 wins
Tenpai rate at draws42.9%40.1% (31.0% to 49.2%)3%—7 draws
Staying in vs riichi0.0%14.0% (12.3% to 15.6%)0%—15 hands facing riichi
Efficiency match rate71.2%72.3% (68.6% to 76.0%)33%—170 discards
Average ukeire loss (tiles)1.611.18 (0.96 to 1.40)21%—159 discards
Breaking shape for value1.8%2.0% (1.1% to 2.9%)13%—170 discards
Tenpai turn (luck-adjusted)7.528.17 (8.00 to 8.34)0%—6 tenpai hands
Immediate riichi rate43.2%69.6% (57.9% to 81.4%)6%—6 tenpai hands
Dama rate66.7%16.1% (4.6% to 27.5%)5%—3 wins
Riichi income4502,606 (1,560 to 3,652)2%—6 riichi
Riichi win rate16.7%45.3% (35.6% to 55.0%)3%—6 riichi
Riichi deal-in rate A16.7%14.3% (13.8% to 14.9%)0%—6 riichi
Riichi deal-in rate B0.0%11.0% (9.3% to 12.7%)0%—6 riichi
Riichi good-wait rate50.0%49.8% (41.0% to 58.6%)2%—6 riichi
Riichi draw rate33.3%19.6% (12.2% to 26.9%)3%—6 riichi
Call income-1,267474 (20.69 to 927)1%—6 calls
Win rate after calling0.0%29.2% (22.2% to 36.3%)2%—6 calls
Deal-in rate after calling16.7%11.7% (6.2% to 17.1%)2%—6 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.20—32 hands
Dora and red fives dealt+0.08—32 hands
Draw luck+1.3%—389 draws
Ura-dora luck-0.27—1 riichi wins
Ippatsu rate-19.7%—1 riichi wins
Not being chased (/first riichi)+25.3%—4 first riichi
Painful dealer tsumo rate18.2%—11 tsumo against
Points from luck (/game)-0.6—2 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi3.1%+181+924-742
Wins with calls0.0%0+381-381
Dama wins6.3%+963+175+787
Deal-ins to riichi3.1%-81-361+280
Deal-ins to open hands9.4%-272-203-69
Deal-ins to dama0.0%0-102+102
Others' tsumo34.4%-1,053-757-296
Other (draws etc.)43.8%-109-59-50
Total (per hand)-372
2025-26 (33 games · skill estimate 0.3pt/game)

Style

  • Average win value6,473
  • Riichi rate21.4%
  • Deal-in rate10.5%
  • Win rate20.2%
  • First riichi rate76.9%
  • Average riichi turn9.26
  • Call rate22.7%
  • Tenpai rate at draws39.0%
  • Staying in vs riichi13.8%
  • Push rate vs riichi (1-shanten)36.9%
  • Push rate vs riichi (2+ shanten)19.8%
  • Efficiency match rate69.3%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate73.1%
  • Dama rate15.7%

Where the points came from

  • Own wins+44.7
  • Deal-ins-15.6
  • Others' tsumo-23.9
  • Ron between others-0.5
  • Draws0.0
Change in expected points per game. Total +4.7pt/game (33 games).
As a table
Hand resultHandsTotalPer game
Own wins81+1474.2+44.7
Deal-ins36-514.0-15.6
Others' tsumo112-787.5-23.9
Ron between others93-17.7-0.5
Draws67+0.80.0

Luck

  • Points from luck (/game)+1.6
  • Draw luck+1.5%
  • Starting hand (shanten)+0.02
  • Dora and red fives dealt-0.05
  • Ura-dora luck-0.06
  • Ippatsu rate+4.6%
  • Not being chased (/first riichi)-10.8%
  • Painful dealer tsumo rate10.7%
Every number for 2025-26
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.332.49 (2.36 to 2.61)6%8133 games
Points per game4.60.3 (-5.1 to 5.8)7%7233 games
Points per game, luck removed3.00.3 (-4.9 to 5.5)10%6733 games
1st-place rate27.3%25.1% (22.0% to 28.2%)2%5733 games
4th-place rate18.2%24.0% (17.7% to 30.4%)13%8633 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate20.8%20.2% (18.1% to 22.3%)27%52389 hands
Deal-in rate9.3%10.5% (8.8% to 12.1%)27%90389 hands
Riichi rate19.3%21.4% (19.0% to 23.8%)40%9389 hands
Call rate22.6%22.7% (19.4% to 25.9%)86%26389 hands
First riichi rate81.3%76.9% (72.4% to 81.5%)17%9075 riichi
Average riichi turn8.929.26 (8.89 to 9.62)21%7575 riichi
Average win value6,0106,473 (5,969 to 6,977)23%1481 wins
Average deal-in value4,8975,566 (5,048 to 6,085)10%8236 deal-ins
Win efficiency1,4161,480 (1,424 to 1,536)0%50389 hands
Deal-in loss476615 (512 to 718)16%85389 hands
Net efficiency941851 (666 to 1,037)12%59389 hands
Push rate vs riichi (1-shanten)29.5%36.9% (30.9% to 42.9%)34%478 hands facing riichi
Push rate vs riichi (2+ shanten)12.2%19.8% (14.2% to 25.3%)44%182 hands facing riichi
Tenpai rate after the first call33.0%30.1% (24.1% to 36.1%)60%9788 first calls
Average win turn12.3712.38 (12.11 to 12.66)9%4281 wins
Tenpai rate at draws35.8%39.0% (32.9% to 45.0%)24%2167 draws
Staying in vs riichi10.8%13.8% (12.4% to 15.3%)5%14212 hands facing riichi
Efficiency match rate68.6%69.3% (67.7% to 70.8%)85%11,954 discards
Average ukeire loss (tiles)1.381.30 (1.21 to 1.40)76%1001,843 discards
Breaking shape for value1.8%1.9% (1.5% to 2.3%)64%541,954 discards
Tenpai turn (luck-adjusted)8.038.17 (8.02 to 8.31)6%3974 tenpai hands
Immediate riichi rate75.2%73.1% (67.0% to 79.1%)44%6474 tenpai hands
Dama rate17.3%15.7% (10.9% to 20.5%)57%9581 wins
Riichi income2,6242,638 (1,882 to 3,393)17%4475 riichi
Riichi win rate49.3%47.1% (41.1% to 53.1%)28%5775 riichi
Riichi deal-in rate A20.0%14.4% (13.2% to 15.5%)1%1175 riichi
Riichi deal-in rate B14.7%11.2% (9.4% to 12.9%)3%2175 riichi
Riichi good-wait rate61.3%52.5% (46.7% to 58.3%)24%9775 riichi
Riichi draw rate13.3%17.7% (13.0% to 22.3%)26%1175 riichi
Call income865518 (151 to 884)9%7788 calls
Win rate after calling34.1%30.7% (25.9% to 35.4%)21%7288 calls
Deal-in rate after calling6.8%10.4% (6.9% to 13.8%)25%9288 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)+0.0267389 hands
Dora and red fives dealt-0.0519389 hands
Draw luck+1.5%1004,644 draws
Ura-dora luck-0.062637 riichi wins
Ippatsu rate+4.6%7737 riichi wins
Not being chased (/first riichi)-10.8%161 first riichi
Painful dealer tsumo rate10.7%77112 tsumo against
Points from luck (/game)+1.65933 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi9.5%+813+924-111
Wins with calls7.7%+390+381+8
Dama wins3.6%+214+175+39
Deal-ins to riichi4.4%-260-361+101
Deal-ins to open hands3.6%-146-203+57
Deal-ins to dama1.3%-98-102+4
Others' tsumo28.8%-774-757-17
Other (draws etc.)41.1%-69-59-10
Total (per hand)+69
2024-25 (26 games · skill estimate 0.8pt/game)

Style

  • Average win value6,609
  • Riichi rate21.7%
  • Deal-in rate10.3%
  • Win rate20.5%
  • First riichi rate77.0%
  • Average riichi turn9.24
  • Call rate23.7%
  • Tenpai rate at draws41.3%
  • Staying in vs riichi14.1%
  • Push rate vs riichi (1-shanten)35.7%
  • Push rate vs riichi (2+ shanten)23.1%
  • Efficiency match rate72.0%
  • Tenpai turn (luck-adjusted)8.17
  • Immediate riichi rate66.9%
  • Dama rate15.1%

Where the points came from

  • Own wins+50.0
  • Deal-ins-10.4
  • Others' tsumo-25.8
  • Ron between others-1.3
  • Draws+1.0
Change in expected points per game. Total +13.5pt/game (26 games).
As a table
Hand resultHandsTotalPer game
Own wins67+1300.3+50.0
Deal-ins25-270.7-10.4
Others' tsumo94-670.3-25.8
Ron between others68-34.8-1.3
Draws47+26.9+1.0

Luck

  • Points from luck (/game)-0.9
  • Draw luck+0.6%
  • Starting hand (shanten)-0.02
  • Dora and red fives dealt-0.06
  • Ura-dora luck+0.10
  • Ippatsu rate-1.0%
  • Not being chased (/first riichi)-13.5%
  • Painful dealer tsumo rate16.0%
Every number for 2024-25
Results
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Average placement2.152.48 (2.35 to 2.61)5%9026 games
Points per game13.10.8 (-4.8 to 6.4)6%8926 games
Points per game, luck removed13.91.1 (-4.2 to 6.5)8%9726 games
1st-place rate34.6%25.2% (22.1% to 28.4%)2%8726 games
4th-place rate11.5%23.5% (16.8% to 30.2%)11%8626 games
Style
MetricActualEstimate (90% interval)Weight of the recordPercentileCount
Win rate22.3%20.5% (18.2% to 22.8%)22%72301 hands
Deal-in rate8.3%10.3% (8.6% to 12.1%)22%97301 hands
Riichi rate19.6%21.7% (19.1% to 24.3%)34%7301 hands
Call rate23.9%23.7% (20.1% to 27.3%)83%41301 hands
First riichi rate83.1%77.0% (72.2% to 81.8%)14%9459 riichi
Average riichi turn8.719.24 (8.85 to 9.63)17%8659 riichi
Average win value6,5966,609 (6,075 to 7,144)20%7767 wins
Average deal-in value4,1245,531 (4,981 to 6,081)7%8325 deal-ins
Win efficiency1,6381,480 (1,424 to 1,537)0%50301 hands
Deal-in loss354604 (495 to 714)13%100301 hands
Net efficiency1,284881 (687 to 1,076)9%97301 hands
Push rate vs riichi (1-shanten)21.2%35.7% (28.8% to 42.7%)25%152 hands facing riichi
Push rate vs riichi (2+ shanten)18.2%23.1% (16.7% to 29.5%)34%755 hands facing riichi
Tenpai rate after the first call34.7%30.7% (24.3% to 37.1%)55%9772 first calls
Average win turn12.1812.37 (12.09 to 12.65)8%6667 wins
Tenpai rate at draws46.8%41.3% (34.5% to 48.0%)18%7747 draws
Staying in vs riichi16.5%14.1% (12.6% to 15.6%)4%77158 hands facing riichi
Efficiency match rate71.8%72.0% (70.3% to 73.6%)83%151,619 discards
Average ukeire loss (tiles)1.181.15 (1.04 to 1.25)73%941,550 discards
Breaking shape for value1.2%1.6% (1.1% to 2.0%)60%41,619 discards
Tenpai turn (luck-adjusted)8.108.17 (8.02 to 8.32)5%5258 tenpai hands
Immediate riichi rate59.7%66.9% (60.3% to 73.5%)38%758 tenpai hands
Dama rate16.4%15.1% (9.9% to 20.2%)53%9267 wins
Riichi income2,9682,685 (1,886 to 3,484)14%8059 riichi
Riichi win rate54.2%48.1% (41.5% to 54.6%)23%8959 riichi
Riichi deal-in rate A15.3%14.3% (13.2% to 15.5%)1%4159 riichi
Riichi deal-in rate B11.9%11.1% (9.3% to 12.9%)3%4659 riichi
Riichi good-wait rate61.0%52.0% (45.8% to 58.2%)19%9459 riichi
Riichi draw rate10.2%17.2% (12.2% to 22.3%)22%759 riichi
Call income633496 (118 to 873)7%6372 calls
Win rate after calling33.3%30.4% (25.4% to 35.5%)18%6972 calls
Deal-in rate after calling13.9%12.0% (8.4% to 15.7%)21%3272 calls
Luck (difference from the league average)
MetricActualPercentileCount
Starting hand (shanten)-0.0246301 hands
Dora and red fives dealt-0.0612301 hands
Draw luck+0.6%893,591 draws
Ura-dora luck+0.108932 riichi wins
Ippatsu rate-1.0%5332 riichi wins
Not being chased (/first riichi)-13.5%449 first riichi
Painful dealer tsumo rate16.0%1594 tsumo against
Points from luck (/game)-0.94626 games
Hand balance breakdown
CategoryFrequencyBalance per handLeague averageDifference
Wins with riichi10.6%+858+924-66
Wins with calls8.0%+408+381+27
Dama wins3.7%+372+175+197
Deal-ins to riichi3.7%-207-361+154
Deal-ins to open hands4.7%-170-203+32
Deal-ins to dama0.0%0-102+102
Others' tsumo31.2%-866-757-109
Other (draws etc.)38.2%-30-59+29
Total (per hand)+365

Players with a similar styleclosest career style metrics first

A style of their own, far from every other player's. The closest are these.

  1. Ooi TakaharuShibuya ABEMASIn common: Few deal-ins, First riichi often, Riichis rarely
  2. Hori ShingoKADOKAWA Sakura KnightsIn common: Riichis rarely, First riichi often, Few deal-ins
  3. Shiratori ShoShibuya ABEMASIn common: Riichis rarely, Smaller hands

* Twelve style metrics, including call rate, riichi rate, win rate, deal-in rate, hand value, riichi speed and immediate riichi rate, are put on the same scale and compared; the players closest overall are listed. Metrics the data can vouch for weigh more. It shows only how close the styles are, not which is better. The differences are often slight, and the order could change.